Show Jumping (Team): Difference between revisions

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|JapR=Shōgai Bajutsu (Dantai)
|JapR=Shōgai Bajutsu (Dantai)
|JapM=Show Jumping (Team)
|JapM=Show Jumping (Team)
|Spa=Salto ecuestre (Equipos)
|SpaM=
|Fra=Saut d'obstacles (Équipe)
|FraM=
|Dut=Springen (Team)
|Dut=Springen (Team)
|DutM=Jumping (team)
|DutM=Jumping (team)
|Fre=Saut d'obstacles (Équipe)
|FreM=Obstacle jump (Team)
|Ger=Springreiten (Team)
|Ger=Springreiten (Team)
|GerM=
|GerM=Show Jumping (Team)
|Ita=Salto a ostacoli (a squadre)
|Ita=Salto a ostacoli (a squadre)
|ItaM=Obstacle jump (in teams)
|ItaM=Obstacle jump (in teams)
|Spa=Salto ecuestre (Equipos)
|SpaM=Equestrian jumping (Teams)
}}
}}


{{M&SATLOG}}
{{M&SATLOG}}
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]
[[Category:Mario & Sonic at the London 2012 Olympic Games events]]

Latest revision as of 22:38, September 3, 2024

This article is about the Event from the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. For other uses of the term "Show Jumping", see Show Jumping.
Show Jumping
ShowJumpingTeam.png
Appears in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)
Type Equestrian
Info Jumping as One!
Stay on the ideal line.
Jump the obstacles!
Controls Move: Move the Circle Pad left/right.
Jump: Tilt the system in or press A.
Entry characters Girls
Game level ★★

Show Jumping (Team) is an Equestrian Event that appears exclusively in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. The objective of the event is to complete the course in the fastest time while knocking over as few fences as possible. The starting record for this event is 1:55.41. The event does not appear at any point in the game's story mode.

Gameplay[edit]

In this event, the player controls the entire girls team and competes against three other teams consisting of blue, yellow and green Shy Guys. The event is split into four rounds, one for each girl, with the same controls being used for each. The player must use the circle pad to steer and stay on the ideal line shown on the ground, which will cause the horse to move fastest when it is traveling along it. The longer the player remains on the line, the faster their Horse will go, with the maximum speed being indicated by white lines coming off the character and horse. When the player approaches a jump, they must either tilt the system in towards them or press the A Button to jump over it. Depending on their timing, the player will get a speed boost when the horse lands, the size of which is decided by their timing. Perfect timing grants the greatest boost, great timing offers a smaller one and good the smallest, with bad timing causing the horse to either knock down the fence or go straight through the water obstacle, and awarding the player a four second penalty. The number of fences successfully cleared is displayed in the top left hand corner of the screen for the duration of the event. For the first round, the player controls Amy and must jump over two fences, followed by Peach in the second round with a single water jump, Blaze in the third with three fences and finally Daisy in the fourth round with the final three fences.

Controls[edit]

Hold the system horizontally!
1) Move: Move the Circle Pad left/right.
2) Jump: Tilt the system in or press A.
In Local Play, controls are split between the jockey and horse.

Medley Match[edit]

In Medley Match mode, Show Jumping (Team) appears as the second event of 4P Co-op Medley 1, and the first event of 4P Bonding Medley 2.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 障害馬術 (団体)[?]
Shōgai Bajutsu (Dantai)
Show Jumping (Team)
Dutch Springen (Team)[?] Jumping (team)
French Saut d'obstacles (Équipe)[?] Obstacle jump (Team)
German Springreiten (Team)[?] Show Jumping (Team)
Italian Salto a ostacoli (a squadre)[?] Obstacle jump (in teams)
Spanish Salto ecuestre (Equipos)[?] Equestrian jumping (Teams)