Turtle (Wario Land series): Difference between revisions

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{{italic title|Turtle (''Wario Land'' series)}}
{{italic title|Turtle (''Wario Land'' series)}}
[[File:WL2 O Turtle.png|thumb|64px|A turtle in ''Wario Land II'']]
{{multiframe|[[File:WL2 O Turtle.png]] [[File:WL3 Turtle.png]]|A turtle in ''Wario Land II'' and ''Wario Land 3''}}
'''Turtles'''<ref>''Nintendo Power'' Volume 106, pages 66, 67, 68.</ref><ref>[https://web.archive.org/web/20010429171659/http://www.warioland3.com/strategy/body.asp?key_id=E1_RED&land_id=E1 Official American ''Wario Land 3'' website (Internet Archive)]</ref><ref>''Nintendo Power'' Volume 133, page 63.</ref><ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 94.</ref> are helpful allies that appear in ''[[Wario Land II]]''. They can be found near water at some places. If [[Wario]] jumps on them, they will help Wario by carrying him over strong currents. However, they will not stop themselves if Wario is not quick enough to keep up with the turtles. If their way is blocked by a wall or if they have disappeared from the screen, they will return to the place where Wario found them.
'''Turtles'''<ref>{{cite|title=''Nintendo Power'' Volume 106|date=March 1998|page=66-68|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20010429171659/http://www.warioland3.com/strategy/body.asp?key_id=E1_RED&land_id=E1|title=E1|publisher=Nintendo of America|language=en-us|accessdate=June 1, 2024}}</ref><ref>{{cite|language=en-us|date=June 2000|publisher=Nintendo of America|title=''Nintendo Power'' Volume 133|page=63}}</ref><ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=94|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8}}</ref> are helpful allies that first appear in ''[[Wario Land II]]''. They can be found near water at some places. If [[Wario]] jumps on them, they will help Wario by carrying him over strong currents. However, they will not stop themselves if Wario is not quick enough to keep up with the turtles. If their way is blocked by a wall or if they have disappeared from the screen, they will return to the place where Wario found them.


[[File:WL3 Turtle.png|thumb|left|The turtle in ''Wario Land 3'']]
In ''[[Wario Land 3]]'', there is a similarly behaving turtle in the room of the boss [[Muddee]]. The turtle is required to initiate the boss battle. When the turtle spots the boss, it will get frightened and retreat into the water. If Wario manages to defeat Muddee, the turtle will reappear, allowing Wario to ride it to the [[treasure chest]]. There is also a bipedal turtle who is the goalkeeper in the arena of the boss [[Shoot]] at [[A Town in Chaos]]. It attempts to catch a character that is in [[ball (form)|ball form]], but if Shoot grabs Wario as a ball, the turtle retreats in its shell to allow him to score. If Wario bumps into the turtle, it withdraws into its shell, preventing it from grabbing a ball and providing more room for Wario to knock Shoot (as a ball) into the net. After about four seconds, the turtle emerges from its shell. Once Shoot is defeated, the turtle will spin around in its shell and be usable as a hovering platform to attain the Red Chest, which contains the Blue [[Music Box]].
A single turtle that acts similarly is also found in ''[[Wario Land 3]]'' in the room of the boss [[Muddee]]. The turtle is required to initiate the boss battle. When the turtle spots the boss, it will get frightened and retreat into the water. If Wario manages to defeat Muddee, the turtle will reappear, allowing Wario to ride it to the [[treasure chest]].
 
Another turtle in ''Wario Land 3'', this one bipedal, appears as the goalkeeper in the arena of the boss [[Shoot]] at [[A Town in Chaos]]. It attempts to catch a character that is in [[ball (form)|ball form]], but if Shoot grabs Wario as a ball, the turtle retreats in its shell to allow him to score. If Wario bumps into the turtle, it withdraws into its shell, preventing it from grabbing a ball and providing more room for Wario to knock Shoot (as a ball) into the net. After about four seconds, the turtle emerges from its shell. Once Shoot is defeated, the turtle will spin around in its shell and be usable as a hovering platform to attain the Red Chest, which contains the Blue [[Music Box]].
{{br}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ネガメ<ref>''Wario Land 2: Nusumareta Zaihō'' Shogakukan guide, page 87.</ref> <small>(''Wario Land II'')</small><br>''Negame''<br>カメ<ref>''Wario Land 3: Fushigi na Orgel'' Shogakukan guide, page 125.</ref> <small>(''Wario Land 3'')</small><br>''Kame''
|Jap=ネガメ<ref>{{cite|title=''Wario Land 2: Nusumareta Zaihō'' Shogakukan guide|page=87|language=ja|publisher=[[Shogakukan]]}}</ref>
|JapM=From「亀」(''kame'', turtle)<br><br>Turtle
|JapN=''Wario Land II''
|JapR=Negame
|Jap2=カメ<ref>{{cite|title=''Wario Land 3: Fushigi na Orgel'' Shogakukan guide|page=125|language=ja|publisher=Shogakukan}}</ref>
|Jap2N=''Wario Land 3''
|Jap2R=Kame
|JapM=Possibly from「寝る」(''neru'', "to sleep/lie down"), referring to its closed eyes, and「亀」(''kame'', "turtle") voiced
|Jap2M=Turtle
}}
}}



Latest revision as of 09:31, August 30, 2024

The turtle in Wario Land II (Game Boy Color). A turtle from Wario Land 3.
A turtle in Wario Land II and Wario Land 3

Turtles[1][2][3][4] are helpful allies that first appear in Wario Land II. They can be found near water at some places. If Wario jumps on them, they will help Wario by carrying him over strong currents. However, they will not stop themselves if Wario is not quick enough to keep up with the turtles. If their way is blocked by a wall or if they have disappeared from the screen, they will return to the place where Wario found them.

In Wario Land 3, there is a similarly behaving turtle in the room of the boss Muddee. The turtle is required to initiate the boss battle. When the turtle spots the boss, it will get frightened and retreat into the water. If Wario manages to defeat Muddee, the turtle will reappear, allowing Wario to ride it to the treasure chest. There is also a bipedal turtle who is the goalkeeper in the arena of the boss Shoot at A Town in Chaos. It attempts to catch a character that is in ball form, but if Shoot grabs Wario as a ball, the turtle retreats in its shell to allow him to score. If Wario bumps into the turtle, it withdraws into its shell, preventing it from grabbing a ball and providing more room for Wario to knock Shoot (as a ball) into the net. After about four seconds, the turtle emerges from its shell. Once Shoot is defeated, the turtle will spin around in its shell and be usable as a hovering platform to attain the Red Chest, which contains the Blue Music Box.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ネガメ[5]
Negame
Possibly from「寝る」(neru, "to sleep/lie down"), referring to its closed eyes, and「亀」(kame, "turtle") voiced Wario Land II
カメ[6]
Kame
Turtle Wario Land 3

References[edit]

  1. ^ March 1998. Nintendo Power Volume 106. Nintendo of America (American English). Page 66-68.
  2. ^ E1. Nintendo of America (American English). Archived April 29, 2001, 17:16:59 UTC from the original via Wayback Machine. Retrieved June 1, 2024.
  3. ^ June 2000. Nintendo Power Volume 133. Nintendo of America (American English). Page 63.
  4. ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 94.
  5. ^ Wario Land 2: Nusumareta Zaihō Shogakukan guide. Shogakukan (Japanese). Page 87.
  6. ^ Wario Land 3: Fushigi na Orgel Shogakukan guide. Shogakukan (Japanese). Page 125.