Random Ride: Difference between revisions
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|type=Battle mini-game | |type=Battle mini-game | ||
|time=5 seconds to select a machine per turn | |time=5 seconds to select a machine per turn | ||
|track=Battle Match ( | |track=Battle Match (choosing a ride)<br>How Far? (racing) | ||
|sample=Choosing a ride:[[File:MP5 Battle Match.oga]] | |sample=Choosing a ride:<br>[[File:MP5 Battle Match.oga]]<br>Racing:<br>[[File:MP5 How Far.oga]] | ||
Racing:[[File:MP5 How Far.oga]] | |||
}} | }} | ||
'''Random Ride''' is a Battle [[minigame]] found in ''[[Mario Party 5]]''. | '''Random Ride''' is a Battle [[minigame]] found in ''[[Mario Party 5]]''. | ||
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==Gameplay== | ==Gameplay== | ||
[[File:RandomRideRace.png|thumb|left|Gameplay of Random Ride]] | [[File:RandomRideRace.png|thumb|left|Gameplay of Random Ride]] | ||
The minigame is mostly luck-based. The audience consists of [[Goomba]]s and [[Koopa Troopa]]s sitting on pink and yellow bleachers. According to the Koopa Troopa (host), each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that a player will win the race. When this minigame is played in a board game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode, the players pick their machines in a random order. Players who choose early gain an advantage, and vice versa. | The minigame is mostly luck-based. The audience consists of [[Goomba]]s and [[Koopa Troopa]]s sitting on pink and yellow bleachers. According to the Koopa Troopa (host), each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that a player will win the race. When this minigame is played in a Battle Royale [[board (Mario Party series)|board]] game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode or Team Match, the players pick their machines in a random order. Players who choose early gain an advantage, and vice versa. | ||
The possible names for the machines include the following: | |||
* Perfect Conditions | |||
* | |||
* At Its Best | * At Its Best | ||
* Daily Routine | * Daily Routine | ||
* So-So, I Suppose | |||
* Almost-Guaranteed Victory | * Almost-Guaranteed Victory | ||
* | * Totally Terrible | ||
* Feeling Good | * Feeling Good | ||
* Difficulties Ahead | * Difficulties Ahead | ||
* General Long Shot | |||
* Nothing's Right | |||
* Miracles Do Happen | |||
* Fate's Decision | |||
After everyone has chosen their machine, a race plays by itself. The competitors soar across the ocean; they pass through blue-, pink-, yellow-, and orange-striped hot air balloons with [[Whomp]]s, [[Shy Guy]]s, Goombas, and Koopa Troopas cheering for them. Players get eliminated throughout the race through various misfortunes, such as engine blowouts and collisions with [[Bomber Bill|Banzai Bill]]s. Occasionally, however, players can appear to be eliminated but can recover from mishaps, though this is entirely by luck. Eventually, one player is left; that player is declared the winner. | |||
{{br|left}} | |||
==Controls== | ==Controls== | ||
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|JapR=Unmakase dābī | |JapR=Unmakase dābī | ||
|JapM=Fate-Trusting Derby | |JapM=Fate-Trusting Derby | ||
| | |Fre=Gymkhana Aérien | ||
| | |FreM=Aerial Gymkhana | ||
|Ger=Fortuna-Rennen | |Ger=Fortuna-Rennen | ||
|GerM=Luck Race | |GerM=Luck Race |
Latest revision as of 15:37, October 16, 2024
Random Ride | |||
---|---|---|---|
Appears in | Mario Party 5 | ||
Type | Battle mini-game | ||
Time limit | 5 seconds to select a machine per turn | ||
Music track | Battle Match (choosing a ride) How Far? (racing) | ||
|
Random Ride is a Battle minigame found in Mario Party 5.
Gameplay[edit]
The minigame is mostly luck-based. The audience consists of Goombas and Koopa Troopas sitting on pink and yellow bleachers. According to the Koopa Troopa (host), each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that a player will win the race. When this minigame is played in a Battle Royale board game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode or Team Match, the players pick their machines in a random order. Players who choose early gain an advantage, and vice versa.
The possible names for the machines include the following:
- Perfect Conditions
- At Its Best
- Daily Routine
- So-So, I Suppose
- Almost-Guaranteed Victory
- Totally Terrible
- Feeling Good
- Difficulties Ahead
- General Long Shot
- Nothing's Right
- Miracles Do Happen
- Fate's Decision
After everyone has chosen their machine, a race plays by itself. The competitors soar across the ocean; they pass through blue-, pink-, yellow-, and orange-striped hot air balloons with Whomps, Shy Guys, Goombas, and Koopa Troopas cheering for them. Players get eliminated throughout the race through various misfortunes, such as engine blowouts and collisions with Banzai Bills. Occasionally, however, players can appear to be eliminated but can recover from mishaps, though this is entirely by luck. Eventually, one player is left; that player is declared the winner.
Controls[edit]
- – Move cursor
- – Confirm
In-game text[edit]
- Rules – "Select the machine you think will reach the finish line. Use the names as best as you can to predict the winner."
- Advice – "Any machine with a positive name has a better chance at winning the race than a machine with a negative name."
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | うんまかせダービー[?] Unmakase dābī |
Fate-Trusting Derby | |
French | Gymkhana Aérien[?] | Aerial Gymkhana | |
German | Fortuna-Rennen[?] | Luck Race | |
Italian | La gara della fortuna[?] | The luck competition | |
Spanish | En manos del azar[?] | In Fate's Hands |