Level 8-4: Difference between revisions
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{{level infobox | {{level infobox | ||
|image = [[File: | |image=[[File:MarioVsDKSwitch8-4 1.jpg|250px]] | ||
|code= Level 6-4 | |code=Level 6-4 (GBA)<br>Level 8-4 (Switch) | ||
|world= [[Twilight City]] | |world=[[Twilight City]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit= 150 (first area)<br>180 (second area) | |limit=150 (first area)<br>180 (second area) | ||
|before_alt= | |before_alt= | ||
|before= [[Level | |before=[[Level 8-3|<<]] | ||
|after= [[Level | |after=[[Level 8-5|>>]] | ||
}} | }} | ||
'''Level 6-4''' is the fourth level of [[Twilight City]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 27000. | '''Level 8-4''' ('''Level 6-4''' in the GBA version) is the fourth level of [[Twilight City]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level in the original version is 27000. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 87.00. | ||
==Overview== | ==Overview== | ||
[[File: | [[File:MarioVsDKSwitch8-4 2.jpg|250px|thumb|left|The second area]] | ||
In the GBA version only, the level opens with a cinematic showing [[Mario]] pressing a blue [[Color Switch]] in order to pass through a group of lasers. | |||
In the first area, the player has to [[crouch]] under a platform while riding a [[Conveyor Belt|conveyor belt]]. The player then has to swing and jump from a [[rope|wire]] to reach a moving [[lift]], and then jump to the right. After crossing between alternating lasers, the player then has to use another wire to reach a platform above and then collect the [[ | In the first area, the player has to [[crouch]] under a platform while riding a [[Conveyor Belt|conveyor belt]]. The player then has to swing and jump from a [[rope|wire]] to reach a moving [[lift]], and then jump to the right. After crossing between alternating lasers, the player then has to use another wire to reach a platform above and then collect the [[key]]. Dropping down to the left, the player has to move through the lasers once more, and then fall into a passage to the right while avoiding more lasers. As soon as the player lands on the conveyor, the player has to drop the key and crouch under a wall, then immediately pick the key back up once on the other side and jump to the locked door. | ||
In the second area, the player has to press a blue Color Switch and then climb up a [[rope]] to reach a line of [[ | In the second area, the player has to press a blue Color Switch and then climb up a [[rope]] to reach a line of [[Robo Kikki]]s. While swinging across their tails, the player needs to offset their movement enough that the player can get under the wall and some [[Spike Trap|spike]]s above after climbing a ladder. After crossing the line of Robo Kikkis, the player has to ride conveyors to [[Springboard]]s that will lead to a red Color Switch. The player needs to press this Color Switch when the [[Wrench Shy Guy]] is on the blue platform. The player then needs to climb onto a Robo Kikki's tail, collecting a [[1-Up Mushroom]] in the process, and drop onto the Wrench Shy Guy when it is below them. Riding the Wrench Shy Guy across the spikes and crouching to avoid spikes on the ceiling, the player can then collect the [[Mini Mario (toy)|Mini-Mario]]. | ||
==Enemies== | ==Enemies== | ||
*[[ | *[[Robo Kikki]]s | ||
*[[ | *[[Wrench Shy Guy]] | ||
==Present locations== | ==Present locations== | ||
*'''Red:''' In the first area, between a group of lasers near where the player starts. The yellow Color Switch needs to be active. | *'''Red:''' In the first area, between a group of lasers near where the player starts. The yellow Color Switch needs to be active. | ||
*'''Yellow:''' In the first area, above a wire above the lifts. The blue Color Switch needs to be active. | *'''Yellow:''' In the first area, above a wire above the lifts. The blue Color Switch needs to be active. | ||
*'''Blue:''' In the second area, after the group of | *'''Blue:''' In the second area, after the group of Robo Kikkis. | ||
==Gallery== | |||
<gallery> | |||
MVDK 6-4 1.png|The first area of Level 6-4 in the GBA version | |||
MVDK 6-4 2.png|The second area of Level 6-4 in the GBA version | |||
</gallery> | |||
{{MVDK | {{MVDK levels}} | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Latest revision as of 20:03, June 22, 2024
Level | |
---|---|
Level 8-4 | |
Level code | Level 6-4 (GBA) Level 8-4 (Switch) |
World | Twilight City |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 (first area) 180 (second area) |
<< Directory of levels >> |
Level 8-4 (Level 6-4 in the GBA version) is the fourth level of Twilight City in Mario vs. Donkey Kong. The high score for this level in the original version is 27000. In the Nintendo Switch remake, the target time for this level's Time Attack is 87.00.
Overview[edit]
In the GBA version only, the level opens with a cinematic showing Mario pressing a blue Color Switch in order to pass through a group of lasers.
In the first area, the player has to crouch under a platform while riding a conveyor belt. The player then has to swing and jump from a wire to reach a moving lift, and then jump to the right. After crossing between alternating lasers, the player then has to use another wire to reach a platform above and then collect the key. Dropping down to the left, the player has to move through the lasers once more, and then fall into a passage to the right while avoiding more lasers. As soon as the player lands on the conveyor, the player has to drop the key and crouch under a wall, then immediately pick the key back up once on the other side and jump to the locked door.
In the second area, the player has to press a blue Color Switch and then climb up a rope to reach a line of Robo Kikkis. While swinging across their tails, the player needs to offset their movement enough that the player can get under the wall and some spikes above after climbing a ladder. After crossing the line of Robo Kikkis, the player has to ride conveyors to Springboards that will lead to a red Color Switch. The player needs to press this Color Switch when the Wrench Shy Guy is on the blue platform. The player then needs to climb onto a Robo Kikki's tail, collecting a 1-Up Mushroom in the process, and drop onto the Wrench Shy Guy when it is below them. Riding the Wrench Shy Guy across the spikes and crouching to avoid spikes on the ceiling, the player can then collect the Mini-Mario.
Enemies[edit]
Present locations[edit]
- Red: In the first area, between a group of lasers near where the player starts. The yellow Color Switch needs to be active.
- Yellow: In the first area, above a wire above the lifts. The blue Color Switch needs to be active.
- Blue: In the second area, after the group of Robo Kikkis.