Level 3-1 (Mario vs. Donkey Kong): Difference between revisions
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{{level infobox | {{level infobox | ||
|image = [[File: | |image=[[File:MarioVsDKSwitch3-1 1.jpg|250px]] | ||
|code= Level 3-1 | |code=Level 3-1 | ||
|world= [[Fire Mountain (world)|Fire Mountain]] | |world=[[Fire Mountain (world)|Fire Mountain]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit= 120 | |limit=120 | ||
| | |before_alt= | ||
|before= [[Level 2-DK|<<]] | |before=[[Level 2-DK|<<]] | ||
|after= [[Level 3-2 (Mario vs. Donkey Kong)|>>]] | |after=[[Level 3-2 (Mario vs. Donkey Kong)|>>]] | ||
}} | }} | ||
'''Level 3-1''' is the first level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 28500. | '''Level 3-1''' is the first level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 28500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 40.00. | ||
==Overview== | ==Overview== | ||
[[File: | [[File:MarioVsDKSwitch3-1 2.jpg|250px|thumb|left|The second area]] | ||
In the GBA version only, the level opens with a cinematic showing [[Mario]] jumping onto a moving platform, which is then lifted by a [[Lava Geyser]] so Mario can reach a high platform. | |||
The player begins next to two moving platforms, which are occasionally lifted by lava. The player has to crouch under the two giant stone blocks to reach the other side of the area where the [[Key]] is. The player then has to ride a platform up to jump onto the first stone block, then they have to wait for a platform to rise in the center so the player can jump across to the second stone block, where the locked door is located. | The player begins next to two moving platforms, which are occasionally lifted by lava. The player has to crouch under the two giant stone blocks to reach the other side of the area where the [[Key]] is. The player then has to ride a platform up to jump onto the first stone block, then they have to wait for a platform to rise in the center so the player can jump across to the second stone block, where the locked door is located. | ||
The second area has several [[ | The second area has several [[Ninji]]s jumping on [[Spike Trap|spike]]s. The player first has to crouch and ride the platforms to the other end. The second platform will rise, allowing the player to jump onto a Ninji with a [[1-Up Mushroom]] above it. Using the Ninjis, the player can either jump right and use another Ninji to reach a moving platform, and then use two Ninjis to reach the [[Mini Mario (toy)|Mini-Mario]]; or jump left to reach the two Ninjis, skipping the platform. | ||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== | ||
*[[ | *[[Ninji]]s | ||
==Present locations== | ==Present locations== | ||
Line 29: | Line 29: | ||
*'''Blue:''' In the second area, above the Ninji to the left. | *'''Blue:''' In the second area, above the Ninji to the left. | ||
{{MVDK | ==Gallery== | ||
<gallery> | |||
MVDK 3-1 1.png|The first area of Level 3-1 in the GBA version | |||
MVDK 3-1 2.png|The second area of Level 3-1 in the GBA version | |||
</gallery> | |||
{{MVDK levels}} | |||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Latest revision as of 20:03, June 22, 2024
Level | |
---|---|
Level 3-1 | |
Level code | Level 3-1 |
World | Fire Mountain |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 120 |
<< Directory of levels >> |
Level 3-1 is the first level of Fire Mountain in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 28500. In the Nintendo Switch remake, the target time for this level's Time Attack is 40.00.
Overview[edit]
In the GBA version only, the level opens with a cinematic showing Mario jumping onto a moving platform, which is then lifted by a Lava Geyser so Mario can reach a high platform.
The player begins next to two moving platforms, which are occasionally lifted by lava. The player has to crouch under the two giant stone blocks to reach the other side of the area where the Key is. The player then has to ride a platform up to jump onto the first stone block, then they have to wait for a platform to rise in the center so the player can jump across to the second stone block, where the locked door is located.
The second area has several Ninjis jumping on spikes. The player first has to crouch and ride the platforms to the other end. The second platform will rise, allowing the player to jump onto a Ninji with a 1-Up Mushroom above it. Using the Ninjis, the player can either jump right and use another Ninji to reach a moving platform, and then use two Ninjis to reach the Mini-Mario; or jump left to reach the two Ninjis, skipping the platform.
Enemies[edit]
Present locations[edit]
- Red: In the first area, between the platforms.
- Yellow: In the second area, above the upper moving platform.
- Blue: In the second area, above the Ninji to the left.