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[[File:SMB3-Gamewatch.jpg|thumb|The ''Super Mario Bros. 3'' game watch]]
[[File:SMB3-Gamewatch.jpg|thumb|The ''Super Mario Bros. 3'' game watch]]
'''''Super Mario Bros. 3''''', also known as '''''Super Mario 3''''' (on the bezel) and '''''Super Mario III''''' (in the instruction leaflet), is a watch containing a simplified game based on ''[[Super Mario Bros. 3]]''.<ref>[http://gamewatchguys.com/game_watch_details.php?watchid=6&wo=]</ref> It is the second of four [[Nelsonic Game Watch]] games based on the ''[[Mario (franchise)|Mario]]'' franchise. The game watch was released by {{wp|Nelsonic Industries|Nelsonic}} and licensed by [[Nintendo]] in 1990. It is a product tie-in for the North American [[Nintendo Entertainment System|NES]] release of ''Super Mario Bros. 3''. In Europe, the game watch was rereleased by Zeon in 1992, alongside ''[[zeldawiki:The Legend of Zelda Game Watch|The Legend of Zelda]]'' and ''Tetris''.<ref>Bielby, Matt, ed. ''No. 1 Nintendo Game Watches''. {{wp|Super Play}}. Issue 2. Pg. 21. December 1992</ref><ref>Jake (June 4, 2013). [https://www.gamesasylum.com/2013/06/04/nintendo-game-watch-mario-zelda-not-at-their-best/ Nintendo Game Watch: Mario & Zelda not at their best]. ''Games Asylum''. Retrieved September 16, 2019.</ref> This game received a sequel in the form of the [[Super Mario World (Nelsonic Game Watch)|''Super Mario World'' game watch]].
'''''Super Mario Bros. 3''''', also known as '''''Super Mario 3''''' (on the bezel) and '''''Super Mario III''''' (in the instruction leaflet), is a watch containing a simplified game based on the [[Super Mario Bros. 3|NES game of the same name]].<ref>{{cite|url=gamewatchguys.com/game_watch_details.php?watchid=6&wo=|title=The Super Mario Bros 3 Watch!|publisher=gamewatchguys.com|language=en|accessdate=October 5, 2019}}</ref> It is the second of four [[Nelsonic Game Watch]] games based on the ''[[Super Mario (franchise)|Super Mario]]'' franchise. The game watch was released by {{wp|Nelsonic Industries|Nelsonic}} and licensed by [[Nintendo]] in 1990. It is a product tie-in for American English releases of ''Super Mario Bros. 3''. In Europe, the game watch was rereleased by Zeon in 1992, alongside ''{{iw|zeldawiki|The Legend of Zelda Game Watch}}'' and ''{{wp|Tetris}}''.<ref>{{cite|author=Bielby, Matt, editors|title=''No. 1 Nintendo Game Watches'' - ''{{wp|Super Play}}'' Issue 2|page=21|date=December 1992}}</ref><ref>{{cite|language=en|author=Jake|date=June 4, 2013|url=www.gamesasylum.com/2013/06/04/nintendo-game-watch-mario-zelda-not-at-their-best|title=Nintendo Game Watch: Mario & Zelda not at their best|publisher=Games Asylum|accessdate=September 16, 2019}}</ref> In Canada, it was distributed by Cosmoda Inc. This game received a sequel in the form of the [[Super Mario World (Nelsonic Game Watch)|''Super Mario World'' game watch]]. The watch comes in black, white, pink, and red models.


==Layout==
==Layout==
The watch itself consists of six buttons: two red ones (one for "Mode" and one for "Set") and four blue ones (left, right, up, and down).
The watch itself consists of six buttons: two red ones (one for "Mode" and one for "Set") and four blue ones (left, right, up, and down). The LCD screen has a [[level]] layout with pictures of [[Mario]], [[Princess Peach|the princess]], the [[Bowser|Koopa Dragon]], [[Poison Mushroom|poison mushrooms]], a [[Fire Bro|fire-breathing tortoise]], and [[platform]]s. When the watch is in time mode, it runs the same scenario on the game layout repeatedly with the time at the top left. When in game mode, it starts out with the introductory music, and the player has to navigate their way through the game. Finally, there is the alarm. If the alarm is set and the time comes for the alarm to go off, the ''Super Mario Bros. 3'' theme is played twice.


On the LCD screen, there is a [[level]] layout with pictures of [[Mario]], [[Princess Peach|the princess]], the [[Bowser|Koopa Dragon]], [[Poison Mushroom|poison mushrooms]], a [[Fire Bro|fire-breathing tortoise]], and [[platform]]s. When the watch is in time mode, it will run the same scenario on the game layout over and over with the time at the top left. When in game mode, it will start out with the introductory music, and the player will have to navigate their way through the game. Finally, there is the alarm. If the alarm is set and the time comes for the alarm to go off, the ''Super Mario Bros. 3'' theme is played twice.
Setting the time requires the user to be in time mode. The user must hold down "Set" (the red button on the left) while pressing down. The time then starts to blink. Pushing left sends the hour up, and pushing right sends the minute up. When done, the user should push down again for completion.


===Time===
To set the alarm time, the user needs to press "Mode" (the red button on the right) until they can see AL next to the time. Then, the user must hold "Set" (the red button on the left) until it starts blinking. The left button changes the hour, and the right button changes the minute. After setting the alarm time, the user should hit "Set" again to stop the blinking. The user sees three Mario faces in the middle of the screen if the alarm is on. The user can hit "Set" to make them disappear or turn off the alarm.
In order to set the time, the user must first be in time mode. The user must hold down "Set" (the red button on the left) while pressing down. The time will then start to blink. Pushing left will send the hour up, and pushing right will send the minute up. When done, the user should push down again for completion.


===Alarm===
==Gameplay==
To set the alarm time, the user needs to press "Mode" (the red button on the right) until they can see AL next to the time. Then, the user must hold "Set" (the red button on the left) until it starts blinking. The left button changes the hour, and the right button changes the minutes. After setting the alarm time, the user should hit "Set" again to stop the blinking. The user will see three Mario faces in the middle of the screen if the alarm is on. The user can hit "Set" to make them disappear or turn off the alarm.
The story takes place two years after the [[Super Mario Bros. (Nelsonic Game Watch)|previous game]].<ref name=instructions>''Super Mario III'' instruction leaflet</ref> The object of the game, as in the original ''Super Mario Bros. 3'', is to save the princess from the Koopa Dragon. The game is controlled with the left, right, and up buttons, with up acting as the [[jump]] button. In order to navigate through the level, the player must time their jumps and movement properly to prevent Mario from getting hit. The player starts with four lives.


==Gameplay==
To start the game, the player has to go to game mode and hit the bottom button. Mario starts in the top left corner and must avoid the poison mushrooms (also known as evil tortoises and flying tortoises). He must go down with an [[Lift|elevator]] while avoiding the fireball from a fire-breathing tortoise. Then, he can go to the left and get a [[Super Star]] for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the [[P Switch|pass brick]] to open the [[Warp Pipe|pipe]] to go to the bottom right. Then, Mario can get the [[Super Leaf]] to become [[Raccoon Mario|long tail Mario]] and swat his tail at poison mushrooms up to ten times. The [[Note Block|music note]]s get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario. A [[coin]] then appears above the player, and it awards an [[extra life]]. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times to destroy the supporting platform until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level (there are four levels). The maximum score is 1,999 [[point]]s.<ref name=instructions></ref><ref>{{cite|language=en|author=Sly DC|date=November 27, 2015|url=youtube.com/watch?v=HHZjoV9PKt0|title=Nelsonic Super Mario Bros. 3 Game Watch|publisher=YouTube|accessdate=March 1, 2020}}</ref>
The story takes place two years after [[Super Mario Bros. (Nelsonic Game Watch)|the previous game]]. The object of the game, as in the original ''Super Mario Bros. 3'', is to save the [[Princess Peach|princess]] from the [[Bowser|Koopa Dragon]]. The game is controlled with the left, right, and up buttons, with up acting as the [[jump]] button. In order to navigate through the level, the player must time their jumps and movement properly to prevent [[Mario]] from getting hit. The player starts with four lives.


To start the game, the player has to go to game mode and hit the bottom button. Mario starts in the top left corner and must avoid the [[Poison Mushroom|poison mushrooms]] (also known as evil tortoises and flying tortoises). He must go down with an [[Lift|elevator]] while avoiding the fireball from a [[Fire Bro|fire-breathing tortoise]]. Then, he can go to the left and get a [[Super Star]] for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the [[P-Switch|pass brick]] to open the [[Warp Pipe|pipe]] to go to the bottom right. Then, Mario can get the [[Super Leaf]] to become [[Raccoon Mario|long tail Mario]] and swat his tail at poison mushrooms up to ten times. The [[Note Block|music note]]s get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario. A [[coin]] will then appear above the player, which awards an [[extra life]]. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times to destroy the supporting platform until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level (there are four levels). The maximum score is 1,999 [[point]]s.<ref>''Super Mario III'' instruction leaflet</ref><ref>[https://youtube.com/watch?v=HHZjoV9PKt0]</ref>
==Gallery==
<gallery>
Nelsonic SMB3 box.png|Box art
Nelsonic SMB3 blister France.png|French blister pack
Nelsonic SMB3 blister Canada.jpg|Canadian blister pack
</gallery>


==References==
==References==
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==External links==
==External links==
*[https://youtube.com/watch?v=HHZjoV9PKt0 Gameplay of ''Super Mario Bros. 3'']
*[https://www.youtube.com/watch?v=124YrV95VXw Gameplay of ''Super Mario Bros. 3'']


{{MarioGames}}
{{Super Mario games}}
{{Game watches}}
{{Game watches}}
[[Category:Games]]
[[Category:Games]]
[[Category:Merchandise]]
[[Category:Super Mario games]]
[[Category:Mario games]]
[[Category:1990 games]]
[[Category:1990 games]]
[[Category:1992 games]]
[[Category:1992 games]]
[[Category:Platforming games]]
[[Category:Platforming games]]

Latest revision as of 18:14, December 22, 2024

Super Mario Bros. 3 (Nelsonic Game Watch)
The Super Mario Bros. 3 game watch

Super Mario Bros. 3, also known as Super Mario 3 (on the bezel) and Super Mario III (in the instruction leaflet), is a watch containing a simplified game based on the NES game of the same name.[1] It is the second of four Nelsonic Game Watch games based on the Super Mario franchise. The game watch was released by Nelsonic and licensed by Nintendo in 1990. It is a product tie-in for American English releases of Super Mario Bros. 3. In Europe, the game watch was rereleased by Zeon in 1992, alongside The Legend of Zelda Game Watch and Tetris.[2][3] In Canada, it was distributed by Cosmoda Inc. This game received a sequel in the form of the Super Mario World game watch. The watch comes in black, white, pink, and red models.

Layout[edit]

The watch itself consists of six buttons: two red ones (one for "Mode" and one for "Set") and four blue ones (left, right, up, and down). The LCD screen has a level layout with pictures of Mario, the princess, the Koopa Dragon, poison mushrooms, a fire-breathing tortoise, and platforms. When the watch is in time mode, it runs the same scenario on the game layout repeatedly with the time at the top left. When in game mode, it starts out with the introductory music, and the player has to navigate their way through the game. Finally, there is the alarm. If the alarm is set and the time comes for the alarm to go off, the Super Mario Bros. 3 theme is played twice.

Setting the time requires the user to be in time mode. The user must hold down "Set" (the red button on the left) while pressing down. The time then starts to blink. Pushing left sends the hour up, and pushing right sends the minute up. When done, the user should push down again for completion.

To set the alarm time, the user needs to press "Mode" (the red button on the right) until they can see AL next to the time. Then, the user must hold "Set" (the red button on the left) until it starts blinking. The left button changes the hour, and the right button changes the minute. After setting the alarm time, the user should hit "Set" again to stop the blinking. The user sees three Mario faces in the middle of the screen if the alarm is on. The user can hit "Set" to make them disappear or turn off the alarm.

Gameplay[edit]

The story takes place two years after the previous game.[4] The object of the game, as in the original Super Mario Bros. 3, is to save the princess from the Koopa Dragon. The game is controlled with the left, right, and up buttons, with up acting as the jump button. In order to navigate through the level, the player must time their jumps and movement properly to prevent Mario from getting hit. The player starts with four lives.

To start the game, the player has to go to game mode and hit the bottom button. Mario starts in the top left corner and must avoid the poison mushrooms (also known as evil tortoises and flying tortoises). He must go down with an elevator while avoiding the fireball from a fire-breathing tortoise. Then, he can go to the left and get a Super Star for ten seconds of invincibility against the poison mushrooms coming at him from the right. He must hit the pass brick to open the pipe to go to the bottom right. Then, Mario can get the Super Leaf to become long tail Mario and swat his tail at poison mushrooms up to ten times. The music notes get Mario to the next platforms above to face the Koopa Dragon. The game puts the player in the top right corner, where the Koopa Dragon is spitting fire at Mario. A coin then appears above the player, and it awards an extra life. The Koopa Dragon can be defeated by going left and under him and jumping underneath him several times to destroy the supporting platform until he falls. Then, the game is over, and the player gets to start all over with a higher difficulty level (there are four levels). The maximum score is 1,999 points.[4][5]

Gallery[edit]

References[edit]

  1. ^ The Super Mario Bros 3 Watch!. gamewatchguys.com (English). Retrieved October 5, 2019.
  2. ^ Bielby, Matt, editors (December 1992). No. 1 Nintendo Game Watches - Super Play Issue 2. Page 21.
  3. ^ Jake (June 4, 2013). Nintendo Game Watch: Mario & Zelda not at their best. Games Asylum (English). Retrieved September 16, 2019.
  4. ^ a b Super Mario III instruction leaflet
  5. ^ Sly DC (November 27, 2015). Nelsonic Super Mario Bros. 3 Game Watch. YouTube (English). Retrieved March 1, 2020.

External links[edit]