Wayward Cyborg: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|appeared_in=''[[WarioWare: Get It Together!]]''
|appears_in=''[[WarioWare: Get It Together!]]''
|image=[[File:WWGIT Wayward Cyborg.jpg|250px]]
|image=[[File:WWGIT Wayward Cyborg.jpg|250px]]
|type=High Tech
|type=High Tech
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*'''Level 2:''' There is a ramp that will make the cyborg go up from the bottom of the screen to the top if it hits it.
*'''Level 2:''' There is a ramp that will make the cyborg go up from the bottom of the screen to the top if it hits it.
*'''Level 3:''' Same as Level 2, but the cyborg hesitates before launching, and may come in from a different angle.
*'''Level 3:''' Same as Level 2, but the cyborg hesitates before launching, and may come in from a different angle.
If two players are utilized for this microgame, both players have to survive to win. The player that gets hit by the cyborg loses an effort point. If both players get hit, no effort points are deducted.


==Suitability==
==Suitability==
{{WWGITFit
{{WWGIT fit
|5.1=5-Volt|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Ashley|4.7=Orbulon|4.8=Red|4.9=Master Mantis|3.1=Young Cricket|3.2=Kat and Ana|3.3=Jimmy T|3.4=Lulu|3.5=Penny|2.1=18-Volt|2.2=9-Volt|2.3=Pyoro
|5.1=5-Volt|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Ashley|4.7=Orbulon|4.8=Red|4.9=Master Mantis|3.1=Young Cricket|3.2=Kat and Ana|3.3=Jimmy T|3.4=Lulu|3.5=Penny|2.1=18-Volt|2.2=9-Volt|2.3=Pyoro
}}
}}
*[[5-Volt]] can simply teleport to a safe area.
*[[5-Volt]] can simply teleport to a safe area.
*The need for using rings to evade the cyborg gives [[18-Volt]], [[9-Volt]], and [[Pyoro]] a slight disadvantage in this microgame.
==See also==
*[[Crazy Cars]]


==Names in other languages==
==Names in other languages==
Line 26: Line 32:
|Jap=ジェットサイボーグ
|Jap=ジェットサイボーグ
|JapR=Jetto Saibōgu
|JapR=Jetto Saibōgu
|JapM=Jet cyborg
|JapM=Jet Cyborg
|ChiS=啧射改造人
|ChiSR=Zé shè gǎizào rén
|ChiSM=Jet Cyborg
|ChiT=嘖射改造人
|ChiTR=Zé shè gǎizào rén
|ChiTM=Jet Cyborg
|Kor=제트 사이보그
|Kor=제트 사이보그
|KorR=Jeteu Saibogeu
|KorR=Jeteu Saibogeu
|KorM=Jet Cyborg
|KorM=Jet Cyborg
|Fra=Rhinocyborg enragé
|Fre=Rhinocyborg enragé
|FraM= Mad Rhinocyborg (Portmanteau of "Rhinocéros" and "Cyborg")
|FreM= Mad Rhinocyborg (Portmanteau of "Rhinocéros" and "Cyborg")
|Spa=Roboceronte feroz
|Spa=Roboceronte feroz
|SpaM=
|SpaM=Ferocious Roboceros
|Ger=Verrückte Schlitzer
|GerM=Crazy Slicer (a pun on [[Crazy Cars]]'s German name, ''Verrückte Flitzer'')
|Ita=Roboceronte inferocito
|ItaM=Enraged Roboceros
}}
}}


{{Dr. Crygor's Microgames}}
{{Dr. Crygor's microgames}}
{{WWGIT Microgames}}
{{WWGIT microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Latest revision as of 22:28, August 28, 2024

Wayward Cyborg
Wayward Cyborg
Appears in WarioWare: Get It Together!
Type High Tech
Command(s) Dodge!
Info "I don't mean to alarm you, but an out-of-control cyborg is headed this way! Figure out which direction it's coming from, and then dodge it with panache."
Points to clear 30

Wayward Cyborg is one of the microgames in Dr. Crygor's High Tech level in WarioWare: Get It Together!

Gameplay[edit]

The object of this microgame is to dodge an incoming cyborg rhinoceros or shark. It travels in a straight line from one side of the screen to the other, either on the top or the bottom.

  • Level 1: The cyborg is unable to travel up or down.
  • Level 2: There is a ramp that will make the cyborg go up from the bottom of the screen to the top if it hits it.
  • Level 3: Same as Level 2, but the cyborg hesitates before launching, and may come in from a different angle.

If two players are utilized for this microgame, both players have to survive to win. The player that gets hit by the cyborg loses an effort point. If both players get hit, no effort points are deducted.

Suitability[edit]

Good Fit
Good Fit icon from WarioWare: Get It Together!
5-Volt
Above-Average Fit icon from WarioWare: Get It Together!
WarioMonaDribble & SpitzDr. CrygorMikeAshleyOrbulonRed (WarioWare series)Master Mantis
Average Fit icon from WarioWare: Get It Together!
Young CricketKat & AnaJimmy TLuluPenny
Below-Average Fit icon from WarioWare: Get It Together!
18-Volt9-VoltPyoro
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
  • 5-Volt can simply teleport to a safe area.
  • The need for using rings to evade the cyborg gives 18-Volt, 9-Volt, and Pyoro a slight disadvantage in this microgame.

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ジェットサイボーグ[?]
Jetto Saibōgu
Jet Cyborg
Chinese (simplified) 啧射改造人[?]
Zé shè gǎizào rén
Jet Cyborg
Chinese (traditional) 嘖射改造人[?]
Zé shè gǎizào rén
Jet Cyborg
French Rhinocyborg enragé[?] Mad Rhinocyborg (Portmanteau of "Rhinocéros" and "Cyborg")
German Verrückte Schlitzer[?] Crazy Slicer (a pun on Crazy Cars's German name, Verrückte Flitzer)
Italian Roboceronte inferocito[?] Enraged Roboceros
Korean 제트 사이보그[?]
Jeteu Saibogeu
Jet Cyborg
Spanish Roboceronte feroz[?] Ferocious Roboceros