Luigi's Mansion (microgame): Difference between revisions

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{{minigame-infobox
{{minigame infobox
|title=Luigi's Mansion
|image=[[File:WWGIT-Nintendo-17.png|250px]]
|image=[[File:WWGIT-Nintendo-17.png|250px]]
|appeared_in=''[[WarioWare: Get It Together!]]''
|appears_in=''[[WarioWare: Get It Together!]]
|type=Nintendo Classics
|type=Nintendo Classics
|intro=''Find ghost!'' (Levels 1 and 2)<br>''Find 2 ghosts!'' (Level 3)
|intro=''Find ghost!'' (Level 1; 1 player, Level 2)<br>''Find 2 ghosts!'' (1 player, Level 3; 2 players, Level 2)<br>''Find 3 ghosts!'' (2 players, Level 3)
|info=''"Jeepers! Ghosts are hiding in the furniture! Talk about c-c-creeepy. Find the ghosts so Luigi can get rid of 'em! {{color|2001: Nintendo GameCube|green}}"''
|info="''Jeepers! Ghosts are hiding in the furniture! Talk about c-c-creeepy. Find the ghosts so Luigi can get rid of 'em! {{color|green|2001: Nintendo GameCube}}''"
|clear=25
|clear=25
}}
}}
'''Luigi's Mansion''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo GameCube]] [[Luigi's Mansion|game of the same name]].
'''Luigi's Mansion''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo GameCube]] [[Luigi's Mansion|game of the same name]].
==Gameplay==
==Gameplay==
The player has to find the [[Ghost (Luigi's Mansion)|ghost]]s hiding in different objects in the [[Parlor (Luigi's Mansion)|Parlor]] by attacking or colliding into them. When the microgame starts, the player is given a glimpse of the ghosts flying to their hiding spot. Objects in which the ghosts can be hiding include the lights, shelf, telephone, [[treasure chest]], [[candle]]s, and [[painting]]. The objects shake periodically to indicate the ghosts' locations.
The player has to find the [[Ghost (Luigi's Mansion series)#Luigi's Mansion|ghost]]s hiding in different objects in the [[Parlor (Luigi's Mansion)|Parlor]] by attacking or colliding into them. When the microgame starts, the player is given a glimpse of the ghosts flying to their hiding spot. Objects in which the ghosts can be hiding include the lights, shelf, telephone, [[treasure chest]], [[candle]]s, and [[painting]]. The objects shake periodically to indicate the ghosts' locations.
 
*'''Level 1:''' The player has to find a [[Gold Ghost]] hidden in one of three objects.
*'''Level 1:''' The player has to find a [[Gold Ghost]] hidden in one of three objects.
*'''Level 2:''' The player has to find a Gold Ghost hidden in one of four objects. It changes hiding spots briefly after flying to its first one.
*'''Level 2:''' The player has to find a Gold Ghost hidden in one of four objects. It changes hiding spots briefly after flying to its first one.
*'''Level 3:''' The player has to find a Gold Ghost and a [[Purple Puncher]] hidden among five objects.
*'''Level 3:''' The player has to find a Gold Ghost and a [[Purple Puncher]] hidden among five objects.
 
If two players are utilized for this microgame, a number of factors increase in difficulty. The player that finds more ghosts receives an effort point. If both players each find a ghost in Level 2, no effort points are awarded.
If two players are utilized for this microgame, a number of factors increase in difficulty.
 
*'''Level 1:''' The players have to find a Gold Ghost hidden in one of five objects. It changes hiding spots briefly after flying to its first one.
*'''Level 1:''' The players have to find a Gold Ghost hidden in one of five objects. It changes hiding spots briefly after flying to its first one.
*'''Level 2:''' The players have to find a Gold Ghost and a Purple Puncher hidden among five objects. They change hiding spots briefly after flying to the first one.
*'''Level 2:''' The players have to find a Gold Ghost and a Purple Puncher hidden among five objects. They change hiding spots briefly after flying to the first one.
*'''Level 3:''' The player has to find a Gold Ghost, a Purple Puncher, and a [[Blue Twirler]] hidden among seven objects.
*'''Level 3:''' The player has to find a Gold Ghost, a Purple Puncher, and a [[Blue Twirler]] hidden among seven objects.
==Mission==
*'''[[List of WarioWare: Get It Together! missions#Game|Ghost Radar]]''' (one player only): Using all crew members, the player must clear nine rounds in the Play-o-Pedia without incorrectly guessing a ghost's hiding place before they reach a Game Over.


==Suitability==
==Suitability==
{{WWGITFit|
{{WWGIT fit|
5.1=Orbulon|5.2=Pyoro|
5.1=Orbulon|5.2=Pyoro|
4.1=18-Volt|4.2=Dribble and Spitz|4.3=Mike|4.4=Ashley|4.5=5-Volt|
4.1=18-Volt|4.2=Dribble and Spitz|4.3=Mike|4.4=Ashley|4.5=5-Volt|
Line 31: Line 29:
}}
}}


{{9-Volt and 18-Volt's Microgames}}
*[[Orbulon]] can use his tractor beam to find the ghosts quickly.
{{WWGIT Microgames}}
*[[Pyoro]]'s tongue can hit many objects in the room at once.
*[[9-Volt]] is a below-average fit due to his constant movement requiring him to precisely time his attacks on the correct objects.
 
==Names in other languages==
{{foreign names
|Jap=ルイージマンション
|JapR=Ruīji Manshon
|JapM=Luigi Mansion
|ChiS=路易吉洋馆
|ChiSR=Lùyì jíyáng guǎn
|ChiSM=Luigi Mansion
|ChiT=路易吉洋館
|ChiTR=Lùyì jíyáng guǎn
|ChiTM=Luigi Mansion
|Kor=루이지 맨션
|KorR=Ru'iji Maensyeon
|KorM=Luigi's Mansion</br><small>''lit. Luigi Mansion''</small>
|Fre=Luigi's Mansion
}}
 
{{9-Volt & 18-Volt's microgames}}
{{WWGIT microgames}}
[[Category:Luigi's Mansion]]
[[Category:Luigi's Mansion]]
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Latest revision as of 07:00, September 24, 2024

Luigi's Mansion
Luigi's Mansion (microgame)
Appears in WarioWare: Get It Together!
Type Nintendo Classics
Command(s) Find ghost! (Level 1; 1 player, Level 2)
Find 2 ghosts! (1 player, Level 3; 2 players, Level 2)
Find 3 ghosts! (2 players, Level 3)
Info "Jeepers! Ghosts are hiding in the furniture! Talk about c-c-creeepy. Find the ghosts so Luigi can get rid of 'em! 2001: Nintendo GameCube"
Points to clear 25

Luigi's Mansion is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Nintendo GameCube game of the same name.

Gameplay[edit]

The player has to find the ghosts hiding in different objects in the Parlor by attacking or colliding into them. When the microgame starts, the player is given a glimpse of the ghosts flying to their hiding spot. Objects in which the ghosts can be hiding include the lights, shelf, telephone, treasure chest, candles, and painting. The objects shake periodically to indicate the ghosts' locations.

  • Level 1: The player has to find a Gold Ghost hidden in one of three objects.
  • Level 2: The player has to find a Gold Ghost hidden in one of four objects. It changes hiding spots briefly after flying to its first one.
  • Level 3: The player has to find a Gold Ghost and a Purple Puncher hidden among five objects.

If two players are utilized for this microgame, a number of factors increase in difficulty. The player that finds more ghosts receives an effort point. If both players each find a ghost in Level 2, no effort points are awarded.

  • Level 1: The players have to find a Gold Ghost hidden in one of five objects. It changes hiding spots briefly after flying to its first one.
  • Level 2: The players have to find a Gold Ghost and a Purple Puncher hidden among five objects. They change hiding spots briefly after flying to the first one.
  • Level 3: The player has to find a Gold Ghost, a Purple Puncher, and a Blue Twirler hidden among seven objects.

Mission[edit]

  • Ghost Radar (one player only): Using all crew members, the player must clear nine rounds in the Play-o-Pedia without incorrectly guessing a ghost's hiding place before they reach a Game Over.

Suitability[edit]

Good Fit
Good Fit icon from WarioWare: Get It Together!
OrbulonPyoro
Above-Average Fit icon from WarioWare: Get It Together!
18-VoltDribble & SpitzMikeAshley5-Volt
Average Fit icon from WarioWare: Get It Together!
Young CricketMonaKat & AnaRed (WarioWare series)Master MantisPenny
Below-Average Fit icon from WarioWare: Get It Together!
WarioDr. Crygor9-VoltJimmy TLulu
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
  • Orbulon can use his tractor beam to find the ghosts quickly.
  • Pyoro's tongue can hit many objects in the room at once.
  • 9-Volt is a below-average fit due to his constant movement requiring him to precisely time his attacks on the correct objects.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ルイージマンション[?]
Ruīji Manshon
Luigi Mansion
Chinese (simplified) 路易吉洋馆[?]
Lùyì jíyáng guǎn
Luigi Mansion
Chinese (traditional) 路易吉洋館[?]
Lùyì jíyáng guǎn
Luigi Mansion
French Luigi's Mansion[?] -
Korean 루이지 맨션[?]
Ru'iji Maensyeon
Luigi's Mansion
lit. Luigi Mansion