Ice Climber (WarioWare: Get It Together!): Difference between revisions
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{{italic title|id=y}} | {{italic title|id=y}} | ||
{{minigame | {{minigame infobox | ||
|image=[[File:WWGIT-Nintendo-10.png|250px]] | |image=[[File:WWGIT-Nintendo-10.png|250px]] | ||
| | |appears_in=''[[WarioWare: Get It Together!]] | ||
|type=Nintendo Classics | |type=Nintendo Classics | ||
|intro=''Climb!'' | |intro=''Climb!'' | ||
|info='' | |info="''Time to climb! Race to the top of the mountain, breaking blocks along the way when you need to. But watch out for falling icicles! {{color|green|1985: NES}}''" | ||
|clear=25 | |clear=25 | ||
}} | }} | ||
'''Ice Climber''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo Entertainment System|NES]] {{ | '''Ice Climber''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Family Computer]] and [[Nintendo Entertainment System|NES]] {{iw|nwiki|Ice Climber|game of the same name}}. | ||
==Gameplay== | ==Gameplay== | ||
The object of this microgame is to reach the top of the mountain while avoiding icicles. When done so successfully, Popo can be seen grabbing onto a condor. | The object of this microgame is to reach the top of the mountain while avoiding icicles. When done so successfully, [[Ice Climbers|Popo]] can be seen grabbing onto a condor. Touching a hazard will knock out the character who is being played as, resulting in a loss, complete with the death jingle from ''Ice Climber''. | ||
*'''Level 1:''' A simple level with no hazards. | *'''Level 1:''' A simple level with no hazards. | ||
*'''Level 2:''' A more complex level with more unbreakable walls and a few icicles. | *'''Level 2:''' A more complex level with more unbreakable walls and a few icicles. | ||
*'''Level 3:''' A highly complex level with more barriers and icicles. | *'''Level 3:''' A highly complex level with more barriers and icicles. | ||
If two players are utilized for this microgame, both players must reach the top to win. Nana can be seen at the top once the game is cleared. The climber holding onto the condor depends on which player reached the top first (Popo for P1 and Nana for P2), receiving a point for effort. On failure, the player who gets knocked out or fails to reach the top in time loses an effort point. | |||
If two players are utilized for this microgame, Nana can be seen at the top once the game is cleared. The climber holding onto the condor depends on which player reached the top first (Popo for P1 and Nana for P2). | |||
==Mission== | ==Mission== | ||
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==Suitability== | ==Suitability== | ||
{{ | {{WWGIT fit | ||
|5.1=5-Volt | |5.1=5-Volt | ||
|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Ashley|4.7=Master Mantis | |4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Ashley|4.7=Master Mantis | ||
Line 31: | Line 26: | ||
|2.1=9-Volt|2.2=Penny|2.3=Pyoro | |2.1=9-Volt|2.2=Penny|2.3=Pyoro | ||
}} | }} | ||
*5-Volt can immediately clear the microgame simply by teleporting to the top of the screen. | *[[5-Volt]] can immediately clear the microgame simply by teleporting to the top of the screen. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Aisu Kuraimā | |JapR=Aisu Kuraimā | ||
|JapM=Ice Climber | |JapM=Ice Climber | ||
|Kor= | |Kor=Ice Climber | ||
| | |Fre=Ice Climber | ||
}} | }} | ||
{{9-Volt | {{9-Volt & 18-Volt's microgames}} | ||
{{WWGIT | {{WWGIT microgames}} | ||
[[Category:WarioWare: Get It Together! microgames]] | [[Category:WarioWare: Get It Together! microgames]] |
Latest revision as of 23:24, July 25, 2024
Ice Climber | |
---|---|
Appears in | WarioWare: Get It Together! |
Type | Nintendo Classics |
Command(s) | Climb! |
Info | "Time to climb! Race to the top of the mountain, breaking blocks along the way when you need to. But watch out for falling icicles! 1985: NES" |
Points to clear | 25 |
Ice Climber is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Family Computer and NES game of the same name.
Gameplay[edit]
The object of this microgame is to reach the top of the mountain while avoiding icicles. When done so successfully, Popo can be seen grabbing onto a condor. Touching a hazard will knock out the character who is being played as, resulting in a loss, complete with the death jingle from Ice Climber.
- Level 1: A simple level with no hazards.
- Level 2: A more complex level with more unbreakable walls and a few icicles.
- Level 3: A highly complex level with more barriers and icicles.
If two players are utilized for this microgame, both players must reach the top to win. Nana can be seen at the top once the game is cleared. The climber holding onto the condor depends on which player reached the top first (Popo for P1 and Nana for P2), receiving a point for effort. On failure, the player who gets knocked out or fails to reach the top in time loses an effort point.
Mission[edit]
- Block Breaker (one player only): As Penny, the player has to break all of the breakable blocks in a level before completing it.
Suitability[edit]
Good Fit | ||
---|---|---|
Bad Fit |
- 5-Volt can immediately clear the microgame simply by teleporting to the top of the screen.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイスクライマー[?] Aisu Kuraimā |
Ice Climber | |
French | Ice Climber[?] | - | |
Korean | Ice Climber[?] | - |