Peril-Chute: Difference between revisions
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{{minigame infobox | |||
|image=[[File:WWGIT PerilChute.jpg|250px]] | |||
{{minigame | |appears_in=''[[WarioWare: Get It Together!]]'' | ||
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|type=Sports | |type=Sports | ||
|intro=''Land!'' | |intro=''Land!'' | ||
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|clear=25 | |clear=25 | ||
}} | }} | ||
'''Peril-Chute''' is one of the [[microgame]]s in [[Jimmy T]]'s Sports in ''[[WarioWare: Get It Together!]]'' | '''Peril-Chute''' is one of the [[microgame]]s in [[Jimmy T]]'s Sports in ''[[WarioWare: Get It Together!]]'' Its title is a mix of the words "peril" and "parachute". | ||
==Gameplay== | ==Gameplay== | ||
The object of this microgame is to help the skydiver avoid the spikes and land safely, either by guiding him out of the way, or destroying the spiked blocks. | The object of this microgame is to help the skydiver avoid the spikes and land safely, either by guiding him out of the way, or destroying the spiked blocks. The player will be knocked out if they touch the top of a spiked block, although they can still win if they managed to get the skydiver out of the way. The skydiver will have a panicked look if his descent would lead to a spiked block, but will calm down when he is safe. | ||
*'''Level 1:''' There | *'''Level 1:''' There is one spiked block. | ||
*'''Level 2:''' There | *'''Level 2:''' There are two spiked blocks. | ||
*'''Level 3:''' Same as Level 2 but one | *'''Level 3:''' Same as Level 2, but one block moves. | ||
If two players are utilized for this microgame, all stationary blocks are half as long. Level 3 also contains an extra spiked block | If two players are utilized for this microgame, all stationary blocks are half as long. Level 3 also contains an extra moving spiked block. | ||
==Mission== | |||
*'''[[List of WarioWare: Get It Together! missions#Game|Perfect Landing]]''': The player has to complete Level 3 without destroying any spiked blocks by moving the skydiver. | |||
==Suitability== | ==Suitability== | ||
{{ | {{WWGIT fit | ||
|5.1=Orbulon|5.2=Penny | |5.1=Orbulon|5.2=Penny | ||
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Jimmy T|4.6=Ashley|4.7=5-Volt|4.8=Pyoro | |4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Jimmy T|4.6=Ashley|4.7=5-Volt|4.8=Pyoro | ||
Line 27: | Line 27: | ||
|2.1=Kat and Ana | |2.1=Kat and Ana | ||
}} | }} | ||
*[[Orbulon]]'s tractor beam and [[Penny]]'s [[Jet Tank One]] can quickly destroy the spiked blocks without moving the skydiver. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=パラシュート | |||
|JapR=Parashūto | |||
|JapM=Parachute | |||
|ChiS=降落伞 | |||
|ChiSR=Jiàngluòsǎn | |||
|ChiSM=Parachute | |||
|ChiT=降落傘 | |||
|ChiTR=Jiàngluòsǎn | |||
|ChiTM=Parachute | |||
|Kor=낙하산 | |||
|KorR=Nakasan | |||
|KorM=Parachute | |||
|Spa=Paracaidismo extremo | |||
|SpaM=Extreme skydiving | |||
|Ita=Paracadutismo rischioso | |||
|ItaM=Risky skydiving | |||
|Ger=Fallschirmo fatale | |||
|GerM=Parachute-o Fatal-e (uses stereotypical Romance-language endings) | |||
|Fre=Parachutage périlleux | |||
|FreM=Perilous skydiving | |||
}} | |||
{{Jimmy T | {{Jimmy T's microgames}} | ||
{{WWGIT | {{WWGIT microgames}} | ||
[[Category:WarioWare: Get It Together! microgames]] | [[Category:WarioWare: Get It Together! microgames]] |
Latest revision as of 06:47, August 29, 2024
Peril-Chute | |
---|---|
Appears in | WarioWare: Get It Together! |
Type | Sports |
Command(s) | Land! |
Info | "Whoa! That skydiver is in trouble! You should probably do something to save him, y'know?" |
Points to clear | 25 |
Peril-Chute is one of the microgames in Jimmy T's Sports in WarioWare: Get It Together! Its title is a mix of the words "peril" and "parachute".
Gameplay[edit]
The object of this microgame is to help the skydiver avoid the spikes and land safely, either by guiding him out of the way, or destroying the spiked blocks. The player will be knocked out if they touch the top of a spiked block, although they can still win if they managed to get the skydiver out of the way. The skydiver will have a panicked look if his descent would lead to a spiked block, but will calm down when he is safe.
- Level 1: There is one spiked block.
- Level 2: There are two spiked blocks.
- Level 3: Same as Level 2, but one block moves.
If two players are utilized for this microgame, all stationary blocks are half as long. Level 3 also contains an extra moving spiked block.
Mission[edit]
- Perfect Landing: The player has to complete Level 3 without destroying any spiked blocks by moving the skydiver.
Suitability[edit]
Good Fit | ||
---|---|---|
Bad Fit |
- Orbulon's tractor beam and Penny's Jet Tank One can quickly destroy the spiked blocks without moving the skydiver.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パラシュート[?] Parashūto |
Parachute | |
Chinese (simplified) | 降落伞[?] Jiàngluòsǎn |
Parachute | |
Chinese (traditional) | 降落傘[?] Jiàngluòsǎn |
Parachute | |
French | Parachutage périlleux[?] | Perilous skydiving | |
German | Fallschirmo fatale[?] | Parachute-o Fatal-e (uses stereotypical Romance-language endings) | |
Italian | Paracadutismo rischioso[?] | Risky skydiving | |
Korean | 낙하산[?] Nakasan |
Parachute | |
Spanish | Paracaidismo extremo[?] | Extreme skydiving |