Peril-Chute: Difference between revisions

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(Jimmy T: Thanks for the groovy Chinese, yo!)
 
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{{new subject}}
{{minigame infobox
{{image}}
|image=[[File:WWGIT PerilChute.jpg|250px]]
{{minigame-infobox
|appears_in=''[[WarioWare: Get It Together!]]''
|title=Peril-Chute
|image=
|appeared_in=''[[WarioWare: Get It Together!]]''
|type=Sports
|type=Sports
|intro=''Land!''
|intro=''Land!''
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|clear=25
|clear=25
}}
}}
'''Peril-Chute''' is one of the [[microgame]]s in [[Jimmy T]]'s Sports in ''[[WarioWare: Get It Together!]]'' It is a pun on the word "parachute."
'''Peril-Chute''' is one of the [[microgame]]s in [[Jimmy T]]'s Sports in ''[[WarioWare: Get It Together!]]'' Its title is a mix of the words "peril" and "parachute".


==Gameplay==
==Gameplay==
The object of this microgame is to help the skydiver avoid the spikes and land safely, either by guiding him out of the way, or destroying the spiked blocks. There is a mission in which the player must complete Level 3 without destroying any spiked blocks.  
The object of this microgame is to help the skydiver avoid the spikes and land safely, either by guiding him out of the way, or destroying the spiked blocks. The player will be knocked out if they touch the top of a spiked block, although they can still win if they managed to get the skydiver out of the way. The skydiver will have a panicked look if his descent would lead to a spiked block, but will calm down when he is safe.
*'''Level 1:''' There's one spiked block.
*'''Level 1:''' There is one spiked block.
*'''Level 2:''' There's two spiked blocks
*'''Level 2:''' There are two spiked blocks.
*'''Level 3:''' Same as Level 2 but one spiked block moves.
*'''Level 3:''' Same as Level 2, but one block moves.


If two players are utilized for this microgame, all stationary blocks are half as long. Level 3 also contains an extra spiked block that moves.
If two players are utilized for this microgame, all stationary blocks are half as long. Level 3 also contains an extra moving spiked block.
 
==Mission==
*'''[[List of WarioWare: Get It Together! missions#Game|Perfect Landing]]''': The player has to complete Level 3 without destroying any spiked blocks by moving the skydiver.  


==Suitability==
==Suitability==
{{WWGITFit
{{WWGIT fit
|5.1=Orbulon|5.2=Penny
|5.1=Orbulon|5.2=Penny
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Jimmy T|4.6=Ashley|4.7=5-Volt|4.8=Pyoro
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Jimmy T|4.6=Ashley|4.7=5-Volt|4.8=Pyoro
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|2.1=Kat and Ana
|2.1=Kat and Ana
}}
}}
*[[Orbulon]]'s tractor beam and [[Penny]]'s [[Jet Tank One]] can quickly destroy the spiked blocks without moving the skydiver.


==Names in other languages==
{{foreign names
|Jap=パラシュート
|JapR=Parashūto
|JapM=Parachute
|ChiS=降落伞
|ChiSR=Jiàngluòsǎn
|ChiSM=Parachute
|ChiT=降落傘
|ChiTR=Jiàngluòsǎn
|ChiTM=Parachute
|Kor=낙하산
|KorR=Nakasan
|KorM=Parachute
|Spa=Paracaidismo extremo
|SpaM=Extreme skydiving
|Ita=Paracadutismo rischioso
|ItaM=Risky skydiving
|Ger=Fallschirmo fatale
|GerM=Parachute-o Fatal-e (uses stereotypical Romance-language endings)
|Fre=Parachutage périlleux
|FreM=Perilous skydiving
}}


{{Jimmy T.'s Microgames}}
{{Jimmy T's microgames}}
{{WWGIT Microgames}}
{{WWGIT microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Latest revision as of 06:47, August 29, 2024

Peril-Chute
Peril-Chute microgame
Appears in WarioWare: Get It Together!
Type Sports
Command(s) Land!
Info "Whoa! That skydiver is in trouble! You should probably do something to save him, y'know?"
Points to clear 25

Peril-Chute is one of the microgames in Jimmy T's Sports in WarioWare: Get It Together! Its title is a mix of the words "peril" and "parachute".

Gameplay[edit]

The object of this microgame is to help the skydiver avoid the spikes and land safely, either by guiding him out of the way, or destroying the spiked blocks. The player will be knocked out if they touch the top of a spiked block, although they can still win if they managed to get the skydiver out of the way. The skydiver will have a panicked look if his descent would lead to a spiked block, but will calm down when he is safe.

  • Level 1: There is one spiked block.
  • Level 2: There are two spiked blocks.
  • Level 3: Same as Level 2, but one block moves.

If two players are utilized for this microgame, all stationary blocks are half as long. Level 3 also contains an extra moving spiked block.

Mission[edit]

  • Perfect Landing: The player has to complete Level 3 without destroying any spiked blocks by moving the skydiver.

Suitability[edit]

Good Fit
Good Fit icon from WarioWare: Get It Together!
OrbulonPenny
Above-Average Fit icon from WarioWare: Get It Together!
Wario18-VoltDribble & SpitzMikeJimmy TAshley5-VoltPyoro
Average Fit icon from WarioWare: Get It Together!
Young CricketMonaDr. Crygor9-VoltRed (WarioWare series)Master MantisLulu
Below-Average Fit icon from WarioWare: Get It Together!
Kat & Ana
Bad Fit
Bad Fit icon from WarioWare: Get It Together!

Names in other languages[edit]

Language Name Meaning Notes
Japanese パラシュート[?]
Parashūto
Parachute
Chinese (simplified) 降落伞[?]
Jiàngluòsǎn
Parachute
Chinese (traditional) 降落傘[?]
Jiàngluòsǎn
Parachute
French Parachutage périlleux[?] Perilous skydiving
German Fallschirmo fatale[?] Parachute-o Fatal-e (uses stereotypical Romance-language endings)
Italian Paracadutismo rischioso[?] Risky skydiving
Korean 낙하산[?]
Nakasan
Parachute
Spanish Paracaidismo extremo[?] Extreme skydiving