Bowser's Roulette Rage: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "(\[\[:?Category:[^\]\|\n]+) Minigames(\]|\|)" to "$1 minigames$2")
Tag: Mobile edit
 
(22 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{minigame-infobox
{{minigame infobox
|image=[[File:Bowser's Roulette Rage.png|260px]]
|image=[[File:Bowser's Roulette Rage.png|260px]]
|appeared_in=''[[Mario Party 10]]''
|appears_in=''[[Mario Party 10]]''
|type=Bowser minigame
|type=Bowser minigame
|song=Bowser's Punishment 4
|time={{hover|10 seconds to stop the wheel per round|The timer appears only when there are five seconds remaining.}}
|track=Bowser's Punishment 4
|sample=[[File:MP10 Bowser's Punishment 4.oga]]
}}
}}
'''Bowser's Roulette Rage''' is a Bowser [[minigame]] appearing in ''[[Mario Party 10]]''. It is one of the extended minigames that appear only when [[Bowser]] gets angry or enters Big Bad Bowser Mode.
'''Bowser's Roulette Rage''' is a Bowser [[minigame]] appearing in ''[[Mario Party 10]]''. It is one of the extended minigames that appear only when [[Bowser]] gets angry or enters Big Bad Bowser Mode.


==Introduction==
==Introduction==
Bowser stands over a large roulette with Team Mario inside. He gives it a spin after lighting up a section, but Team Mario is able to avoid being hit by the [[bomb]] that falls. The minigame begins in earnest afterwards.
Bowser stands over a large roulette with the four Team [[Mario]] players inside and spins it after lighting up three adjacent sections, while the four players avoid being hit by the [[bomb]]s that fall before the minigame starts.


==Gameplay==
==Gameplay==
The game consists of three rounds. At the beginning of a round, Bowser (controlled by the {{button|wiiu|GamePad}}) grabs the wheel and places three Bowser emblems on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel. Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences will rise up between the panels, and a bomb will fall onto each panel with a Bowser mark. Each bomb deals three [[heart (item)|heart]]s of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel).
The minigame consists of three rounds. At the beginning of a round, Bowser (controlled by {{button|wiiu|GamePad}}) grabs the wheel and places three Bowser [[emblem]]s on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel. Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences rise up between the panels, and a bomb falls onto each panel with a Bowser mark. Each bomb deals three [[Heart (item)|heart]]s of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel). As with all other Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the minigame. If any member of Team Mario survives, the minigame ends and play continues as normal.


As with all other Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the game. If any member of Team Mario survives, the minigame ends and play continues as normal.
This minigame appears in [[Mario Party 10#amiibo Party|amiibo Party]] only if Bowser is one of the players. Each team player has five hearts in this mode, and as with all other Bowser minigames, Bowser has to eliminate all of the other players' hearts to win. If even one heart remains, Bowser loses and everyone else wins.


==Controls==
==Controls==
Line 31: Line 33:
|JapR=Kuppa no bakudan rūretto
|JapR=Kuppa no bakudan rūretto
|JapM=Bowser's Bomb Roulette
|JapM=Bowser's Bomb Roulette
|Fra=Roulette explosive de Bowser
|Fre=Roulette explosive de Bowser
|FraM=Bowser's Explosive Roulette
|FreM=Bowser's Explosive Roulette
|Spa= Ruleta explosiva
|Rus=Взрывная рулетка
|SpaM= Explosive Roulette
|RusR=Vzryvnaya ruletka
|RusM=Explosive roulette
|Spa=Ruleta explosiva
|SpaM=Explosive Roulette
|Ger=Bowsers Roulette-Rage
|Ger=Bowsers Roulette-Rage
|GerM=Bowser's Roulette Rage
|GerM=Bowser's Roulette Rage
Line 42: Line 47:
|DutM=Bowser's Rough Roulette
|DutM=Bowser's Rough Roulette
|Por=Roleta Explosiva
|Por=Roleta Explosiva
|PorM=Explosive Roulette}}
|PorM=Explosive Roulette
}}


{{MP10 Minigames}}
{{MP10 minigames}}


[[Category:Bowser Battle minigames]]
[[Category:Bowser Battle minigames]]
[[Category:Mario Party 10 minigames]]
[[Category:Mario Party 10 minigames]]

Latest revision as of 10:32, October 12, 2024

Bowser's Roulette Rage
Bowser's Roulette Rage.png
Appears in Mario Party 10
Type Bowser minigame
Time limit 10 seconds to stop the wheel per round
Music track Bowser's Punishment 4
Music sample

Bowser's Roulette Rage is a Bowser minigame appearing in Mario Party 10. It is one of the extended minigames that appear only when Bowser gets angry or enters Big Bad Bowser Mode.

Introduction[edit]

Bowser stands over a large roulette with the four Team Mario players inside and spins it after lighting up three adjacent sections, while the four players avoid being hit by the bombs that fall before the minigame starts.

Gameplay[edit]

The minigame consists of three rounds. At the beginning of a round, Bowser (controlled by GamePad) grabs the wheel and places three Bowser emblems on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel. Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences rise up between the panels, and a bomb falls onto each panel with a Bowser mark. Each bomb deals three hearts of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel). As with all other Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the minigame. If any member of Team Mario survives, the minigame ends and play continues as normal.

This minigame appears in amiibo Party only if Bowser is one of the players. Each team player has five hearts in this mode, and as with all other Bowser minigames, Bowser has to eliminate all of the other players' hearts to win. If even one heart remains, Bowser loses and everyone else wins.

Controls[edit]

Team Mario[edit]

  • Wii Remote – Move

Bowser[edit]

  • GamePad – Select the panel / Move the roulette / Stop the roulette

In-game text[edit]

  • Bowser: "Set 3 bomb spots and spin the wheel! Then tap to stop the wheel!"
  • Team Mario: "Run to segments without Bowser marks!"

Names in other languages[edit]

Language Name Meaning Notes
Japanese クッパのバクダンルーレット[?]
Kuppa no bakudan rūretto
Bowser's Bomb Roulette
Dutch Bowsers Ruige Roulette[?] Bowser's Rough Roulette
French Roulette explosive de Bowser[?] Bowser's Explosive Roulette
German Bowsers Roulette-Rage[?] Bowser's Roulette Rage
Italian Roulette esplosiva[?] Explosive roulette
Portuguese Roleta Explosiva[?] Explosive Roulette
Russian Взрывная рулетка[?]
Vzryvnaya ruletka
Explosive roulette
Spanish Ruleta explosiva[?] Explosive Roulette