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{{Levelbox
{{level infobox
|title=Prism Prison
|title=Prism Prison
|image=[[File:Prism_Prison.png|275px]]
|image=[[File:Prism Prison.png|250px]]
|code=4-S3
|code=4-S3
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|track=Airytale Castle (before holding a Merfle Barrel)<br>Prism Prison (after freeing a purple Merfle)
|before=[[Riverbloat Rapids|<<]]
|before=[[Riverbloat Rapids|<<]]
|after=>>
|after=>>
}}
}}
'''Prism Prison''' is a secret level in [[Jiggle Jungle]] in the game ''[[Wario Land: Shake It!]]'' It can be accessed if [[Wario]] finds the [[List of Secret Maps in Wario Land: Shake It!|Secret Map]]p in [[Riverbloat Rapids]]. The level takes place in the sky, with clouds being the main platforms. In the background are floating ruins (similar to those of Babylonian ruins) and rainbows against a pink sky. Conveyor belts and [[Spike (obstacle)|spikes]] are also common here. [[Rocket Bucket]]s also make a reappearance along with spike rotators. Common enemies include [[Nosedozer]]s, [[Pitchfork]]s, and [[Bandinero]]s. The 'Golden Enemy' found here is a golden Bandinero. Once Wario frees the [[Merfle Barrel|caged]] [[Merfle]], he needs to use Rocket Buckets, conveyor belts, and a [[Max Fastosity Dasherator]] to escape the prison before time runs out.
{{quote|This is Prism Prison. This one'll be tough for sure!|[[Merfle|Purple Merfle]]|Wario Land: Shake It!}}
'''Prism Prison''' is a secret level in [[Jiggle Jungle]] in the game ''[[Wario Land: Shake It!]]'' It can be accessed after [[Wario]] finds the [[Secret Map]] in [[Riverbloat Rapids]].
 
==Layout==
The level takes place in the sky, with clouds being the main platforms. In the background are floating ruins (similar to those of Babylonian ruins) and rainbows against a pink sky. Many key elements from Airytale Castle including [[Rocket Bucket]]s, spike rotators and conveyor belts make their reappearance here. In the beginning, Wario will have to avoid attacks from two [[Turkeyjerk]]s to enter the castle. He soon needs to maneuver a Rocket Bucket to collect [[coin]]s and reach the launchpad on the other side, in the meantime avoiding spike rotators. Afterwards, he will encounter several [[Pitchfork]]s and columns that can be lifted up when Wario pound the ground. He will have to make best use of them to get coins and treasures. After he exits the castle, he will have to strike several [[Certainy Switch]]es to create roads made of [[Uncertain Block]]s and use the [[Max Fastosity Dasherator]] to break the metallic block, behind which there is a hidden tunnel directed to the treasure and more coins. In the last section, [[Bumbleprod]]s and a [[Peek-a-boom]] are guarding the way to a purple [[Merfle]] caged in a [[Merfle Barrel]]. After Wario frees the Merfle, he must maneuver the Rocket Bucket again to reach the higher platform without touching the spike rotators. The golden enemy, a [[Bandinero]], is right at the highest platform. Eventually, he needs to use the [[Max Fastosity Dasherator]] to run on conveyor belts and topple over to escape the prison before time runs out.


==Missions==
==Missions==
*Finish before the clock hits 2:00:00
[[File:WLSI Prism Prison golden enemy.png|thumb|Wario near the level's golden enemy]]
*Beat the stage without taking damage
{| class="wikitable" style="text-align:center"
*Collect 72,000 [[coin]]s
! Icon
*Don't break any Rocket Buckets
! Mission
*Defeat the golden enemy
! Description
*Beat the stage without using [[checkpoint block|the checkpoint]]
|-
{{br}}
| [[File:WLSI! Clock icon.png]]
| style="text-align:left" | ''Finish before the clock hits 2:00:00''
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of one minute (1:00:00).
|-
| [[File:WLSI! Heart icon.png]]
| style="text-align:left" | ''Beat the stage without taking damage''
| style="text-align:left" | Wario must clear the level without taking any damage.
|-
| [[File:WLSI! Coin icon.png]]
| style="text-align:left" | ''Collect 72,000 [[coin]]s''
| style="text-align:left" | Wario must collect at least 72,000 coins, including [[diamond]]s.
|-
| [[File:WLSI! Rocket Bucket icon.png]]
| style="text-align:left" | ''Don't break any [[Rocket Bucket]]s''
| style="text-align:left" | Wario must clear the level without destroying any Rocket Buckets.
|-
| [[File:WLSI! Golden Bandinero icon.png]]
| style="text-align:left" | ''Defeat the golden enemy''
| style="text-align:left" | Wario must defeat a lone golden [[Bandinero]].
|-
| [[File:WLSI! Checkpoint icon.png]]
| style="text-align:left" | ''Beat the stage without using the checkpoint''
| style="text-align:left" | Wario must clear the level without hitting the [[checkpoint block]].
|}
 
==Enemies==
*[[Bandinero]] (red and gold)
*[[Boomdinero]] (silver)
*[[Bumbleprod]]
*[[Floating Bandinero]]
*[[Nosedozer]]
*[[Peek-a-boom]]
*[[Pitchfork]] (blue)
*[[Spike Bar]]
*[[Spike Trap]]
*[[Turkeyjerk]] (brown)
 
==Treasures==
{| class="wikitable sortable" style="text-align:center"
! rowspan="2" width="5%" | Treasure
! rowspan="2" width="5%" class="unsortable" | Image
! colspan="2" width="30%" | Description
! rowspan="2" width="5%" class="unsortable" | Location image
|-
! width="15%" class="unsortable" | NTSC-U
! width="15%" class="unsortable" | PAL
|-
| Air Guitar
| [[File:WLSItreasure76.png]]
| style="text-align:left" | ''Rock out anywhere and anytime with this nonexistent axe. WHOOOOO!''
| style="text-align:left" | ''Rock out anywhere and any time with this nonexistent axe. WHOOOOO!''
| [[File:WLSI Prism Prison chest1.png|200px]]
|-
| Flying Floor Pillow<br><small>Rocket Rug</small>
| [[File:WLSItreasure77.png]]
| colspan="2" style="text-align:left" | ''Seats four and has the smoothest ride in town. Fuel economy, on the other hand...''
| [[File:WLSI Prism Prison chest2.png|200px]]
|-
| Electric Ukulele
| [[File:WLSItreasure78.png]]
| colspan="2" style="text-align:left" | ''No, not amplified by electricity. It actually just shocks anyone who plays it.''
| [[File:WLSI Prism Prison chest3.png|200px]]
|}
 
==Data==
{| class="wikitable" style="text-align:center"
! Given time
! Sum of coins
|-
| 3:00:00
| 85,090
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=エアーキングダム
|Jpn=エアーキングダム
|JapR=Eā Kingudamu
|JpnR=Eā Kingudamu
|JapM=Air Kingdom
|JpnM=Air Kingdom
|Spa=Prisión Prismática
|SpaM=Prismatic Prison
|Ger=Pastello-Palais
|Ger=Pastello-Palais
|GerM=Pastel Palace}}
|GerM=Pastel Palace
|Ita=Prigione Prisma
|ItaM=Prism Prison
|SpaA=Prisión del Prisma
|SpaAM=Prism Prison
|SpaE=Prisión Prismática
|SpaEM=Prismatic Prison
|Fre=Prison Aérienne
|FreM=Aerial Prison
}}
 
{{WLSI}}
{{WLSI}}
[[Category:Secret Levels]]
[[Category:Secret levels]]
[[Category:Wario Land: Shake It! Levels]]
[[Category:Wario Land: Shake It! levels]]

Latest revision as of 08:27, January 20, 2025

Level
Prism Prison
Prism Prison.png
Level code 4-S3
Game Wario Land: Shake It!
Music track Airytale Castle (before holding a Merfle Barrel)
Prism Prison (after freeing a purple Merfle)
<< Directory of levels >>
“This is Prism Prison. This one'll be tough for sure!”
Purple Merfle, Wario Land: Shake It!

Prism Prison is a secret level in Jiggle Jungle in the game Wario Land: Shake It! It can be accessed after Wario finds the Secret Map in Riverbloat Rapids.

Layout[edit]

The level takes place in the sky, with clouds being the main platforms. In the background are floating ruins (similar to those of Babylonian ruins) and rainbows against a pink sky. Many key elements from Airytale Castle including Rocket Buckets, spike rotators and conveyor belts make their reappearance here. In the beginning, Wario will have to avoid attacks from two Turkeyjerks to enter the castle. He soon needs to maneuver a Rocket Bucket to collect coins and reach the launchpad on the other side, in the meantime avoiding spike rotators. Afterwards, he will encounter several Pitchforks and columns that can be lifted up when Wario pound the ground. He will have to make best use of them to get coins and treasures. After he exits the castle, he will have to strike several Certainy Switches to create roads made of Uncertain Blocks and use the Max Fastosity Dasherator to break the metallic block, behind which there is a hidden tunnel directed to the treasure and more coins. In the last section, Bumbleprods and a Peek-a-boom are guarding the way to a purple Merfle caged in a Merfle Barrel. After Wario frees the Merfle, he must maneuver the Rocket Bucket again to reach the higher platform without touching the spike rotators. The golden enemy, a Bandinero, is right at the highest platform. Eventually, he needs to use the Max Fastosity Dasherator to run on conveyor belts and topple over to escape the prison before time runs out.

Missions[edit]

Wario next to the golden enemy of Prism Prison
Wario near the level's golden enemy
Icon Mission Description
A Wario Land: Shake It! icon Finish before the clock hits 2:00:00 After holding a Merfle Barrel, Wario must hurry back to the start of the level within a set time limit of one minute (1:00:00).
A Wario Land: Shake It! icon Beat the stage without taking damage Wario must clear the level without taking any damage.
A Wario Land: Shake It! icon Collect 72,000 coins Wario must collect at least 72,000 coins, including diamonds.
A Wario Land: Shake It! icon Don't break any Rocket Buckets Wario must clear the level without destroying any Rocket Buckets.
A Wario Land: Shake It! icon Defeat the golden enemy Wario must defeat a lone golden Bandinero.
A Wario Land: Shake It! icon Beat the stage without using the checkpoint Wario must clear the level without hitting the checkpoint block.

Enemies[edit]

Treasures[edit]

Treasure Image Description Location image
NTSC-U PAL
Air Guitar WLSItreasure76.png Rock out anywhere and anytime with this nonexistent axe. WHOOOOO! Rock out anywhere and any time with this nonexistent axe. WHOOOOO! The first treasure chest in Prism Prison
Flying Floor Pillow
Rocket Rug
WLSItreasure77.png Seats four and has the smoothest ride in town. Fuel economy, on the other hand... The second treasure chest in Prism Prison
Electric Ukulele WLSItreasure78.png No, not amplified by electricity. It actually just shocks anyone who plays it. The third treasure chest in Prism Prison

Data[edit]

Given time Sum of coins
3:00:00 85,090

Names in other languages[edit]

Language Name Meaning Notes
Japanese エアーキングダム[?]
Eā Kingudamu
Air Kingdom
French Prison Aérienne[?] Aerial Prison
German Pastello-Palais[?] Pastel Palace
Italian Prigione Prisma[?] Prism Prison
Spanish (NOA) Prisión del Prisma[?] Prism Prison
Spanish (NOE) Prisión Prismática[?] Prismatic Prison