Geared for Landing: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image=[[File:WWSM Geared for Landing.png|250px]] | |image=[[File:WWSM Geared for Landing.png|250px]] | ||
| | |appears_in=''[[WarioWare: Smooth Moves]] | ||
|type=[[Young Cricket | |type=[[Young Cricket]] & [[Master Mantis]] | ||
|intro=''Let 'em through!'' | |intro=''Let 'em through!'' | ||
|info='' | |info="''Using the gears, turn the handle and open the gate before the airplane gets there! You gotta act fast!''" | ||
|form="The Remote Control" | |form="The Remote Control" | ||
| | |track=Courage | ||
}} | }} | ||
'''Geared for Landing''' is one of [[Young Cricket | '''Geared for Landing''' is one of [[Young Cricket]] & [[Master Mantis]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. | ||
==Gameplay== | ==Gameplay== | ||
The player must open the gates for the plane(s) to get through. To do this, the player should rotate the [[Wii#Wii Remote|Wii Remote]] clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may | The player must open the gates for the plane(s) to get through. To do this, the player should rotate the [[Wii#Wii Remote|Wii Remote]] clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels, a plane may fake out by emerging and then turn back. | ||
*'''1st level difficulty:''' The planes do not fake out. | |||
*'''2nd level difficulty:''' The planes sometimes fake out. | |||
*'''3rd level difficulty:''' Same as level 2, but the player will have to do the opposite. | |||
==See also== | |||
*[[Drawbridge Dilemma]] | |||
* | |||
{{Young Cricket | ==Names in other languages== | ||
{{WWSM | {{foreign names | ||
[[Category:WarioWare: Smooth Moves | |Jpn=はぐるまゲート | ||
|JpnR=Haguruma Gēto | |||
|JpnM=Gear Gate | |||
}} | |||
{{Young Cricket & Master Mantis's microgames}} | |||
{{WWSM microgames}} | |||
[[Category:WarioWare: Smooth Moves microgames]] |
Latest revision as of 13:19, January 7, 2025
Geared for Landing | |
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Appears in | WarioWare: Smooth Moves |
Type | Young Cricket & Master Mantis |
Command(s) | Let 'em through! |
Info | "Using the gears, turn the handle and open the gate before the airplane gets there! You gotta act fast!" |
Form(s) | "The Remote Control" |
Music track | Courage |
Geared for Landing is one of Young Cricket & Master Mantis's microgames in WarioWare: Smooth Moves.
Gameplay[edit]
The player must open the gates for the plane(s) to get through. To do this, the player should rotate the Wii Remote clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels, a plane may fake out by emerging and then turn back.
- 1st level difficulty: The planes do not fake out.
- 2nd level difficulty: The planes sometimes fake out.
- 3rd level difficulty: Same as level 2, but the player will have to do the opposite.
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | はぐるまゲート[?] Haguruma Gēto |
Gear Gate |