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[[File:Luiginary Attack Artwork1 - Mario & Luigi Dream Team.png|thumb|170px|Artwork of the Luiginary Ball]]
[[File:Luiginary Attack Artwork1 - Mario & Luigi Dream Team.png|thumb|170px|Artwork of the Luiginary Ball]]
'''Luiginary Attacks''' are [[List of special moves|special moves]] that are utilized by [[Mario]] during battles in the [[Dream World]] in ''[[Mario & Luigi: Dream Team]]''. Upon selecting a Luiginary Attack, Mario will summon several [[Luiginoid]]s to help execute the attack, and doing so will fill up [[Luigi]]'s side of the [[badge]] meter. There are six Luiginary Attacks in the game, and like the [[Bros. Attack]]s in ''[[Mario & Luigi: Bowser's Inside Story]]'' and the Real World of this game, each Luiginary Attack is unlocked by collecting ten [[Attack Piece]]s in their respective areas.
'''Luiginary Attacks''' are [[List of moves|special moves]] in ''[[Mario & Luigi: Dream Team]]''. They are usable by [[Mario]] in the [[Dream World]] only, where several [[Luiginoid]]s are summoned to help Mario use an attack while also filling [[Luigi]]'s side of the [[badge]] meter. There are six Luiginary Attacks, and each of them are unlocked by collecting their respective ten [[Attack Piece]]s.
__TOC__
{{br|right}}


==List of Luiginary Attacks==
==List==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border:2px solid black; border-collapse:collapse;"
{|width=100% class=wikitable
!style="background-color: #39a842" width=10%|Luiginary Attack
!width=10%|Luiginary Attack
!style="background-color: #39a842" |Description
!Illustration
!style="background-color: #39a842" |Effects
!Description
!style="background-color: #39a842" width=3%|BP
!Effects
!style="background-color: #39a842" |Type
!width=3%|BP
!style="background-color: #39a842" width=15%|Location
!Type
!width=15%|Location
|-
|-
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryBall.png]]<br>[[Luiginary Ball]]*
|align="center"|[[File:LuiginaryBall.png]]<br>[[Luiginary Ball]]<ref name=a group=note>Mandatory Luiginary Attack</ref>
|[[File:M&LDT Luiginary Ball illustration page 1.png]]<br>[[File:M&LDT Luiginary Ball illustration page 2.png]]
|align="center"|''Tilt the [[Nintendo 3DS]] to move the ball. Grab Luiginoids to make the ball bigger! Line it up, and kick it with the A Button! A bigger ball means more damage!''
|align="center"|''Tilt the [[Nintendo 3DS]] to move the ball. Grab Luiginoids to make the ball bigger! Line it up, and kick it with the A Button! A bigger ball means more damage!''
|align="center"|Tilt the 3DS to control the small ball of Luiginoids. Use the ball to collect more Luigis for more damage, then kick the ball with {{button|3ds|A}}.
|align="center"|Tilt the 3DS to control the small ball of Luiginoids. Use the ball to collect more Luigis for more damage, then kick the ball with {{button|3ds|A}}.
|align="center"|6
|align="center"|6
|align="center"|Boots
|align="center"|Boots
|align="center"|[[Dreamy Mushrise Park]]
|align="center"|[[Dreamy Mushrise Park]] ([[Eldream]]'s area)
|-
|-
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryStack.png]]<br>[[Luiginary Stack]]
|align="center"|[[File:LuiginaryStack.png]]<br>[[Luiginary Stack]]
|[[File:M&LDT Luiginary Stack illustration page 1.png]]<br>[[File:M&LDT Luiginary Stack illustration page 2.png]]<br>[[File:M&LDT Luiginary Stack illustration page 3.png]]
|align="center"|''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
|align="center"|''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
|align="center"|Perform well-timed jumps to make a large, stable stack of Luiginoids. If they are unbalanced, they may fall or inflict less damage.
|align="center"|Perform well-timed jumps to make a large, stable stack of Luiginoids. If they are unbalanced, they may fall or inflict less damage.
|align="center"|10
|align="center"|10
|align="center"|Boots
|align="center"|Boots
|align="center"|[[Dreamy Dozing Sands]]
|align="center"|[[Dreamy Dozing Sands]] ([[Dream Stone]] Dreampoint)
|-
|-
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryHammer.png]]<br>[[Luiginary Hammer]]
|align="center"|[[File:LuiginaryHammer.png]]<br>[[Luiginary Hammer]]
|[[File:M&LDT Luiginary Hammer illustration page 1.png]]<br>[[File:M&LDT Luiginary Hammer illustration page 2.png]]<br>[[File:M&LDT Luiginary Hammer illustration page 3.png]]
|align="center"|''Press the B Button repeatedly to form the Luiginoids into a giant hammer! It will tilt, so use left/right on the Circle Pad to help Mario keep it balanced. As Mario runs, aim with up/down on the Circle Pad and swing with the A Button.''
|align="center"|''Press the B Button repeatedly to form the Luiginoids into a giant hammer! It will tilt, so use left/right on the Circle Pad to help Mario keep it balanced. As Mario runs, aim with up/down on the Circle Pad and swing with the A Button.''
|align="center"|Mash the {{button|3ds|B}} Button to make Luiginoids jump onto Mario's hammer to form a Luiginary Hammer.  Use the {{button|3ds|Stick}} to balance the unsteady hammer, otherwise Mario will tumble and the Luiginoids will also fall and disperse.
|align="center"|Mash the {{button|3ds|B}} Button to make Luiginoids jump onto Mario's hammer to form a Luiginary Hammer.  Use the {{button|3ds|Stick}} to balance the unsteady hammer, otherwise Mario will tumble and the Luiginoids will also fall and disperse.
|align="center"|10
|align="center"|10
|align="center"|Hammer
|align="center"|Hammer
|align="center"|[[Dreamy Mount Pajamaja]]
|align="center"|[[Dreamy Mount Pajamaja]] (Summit Dreampoint)
|-
|-
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryFlame.png]]<br>[[Luiginary Flame]]
|align="center"|[[File:LuiginaryFlame.png]]<br>[[Luiginary Flame]]
|[[File:M&LDT Luiginary Flame illustration page 1.png]]<br>[[File:M&LDT Luiginary Flame illustration page 2.png]]<br>[[File:M&LDT Luiginary Flame illustration page 3.png]]
|align="center"|''The fire will bounce at a steady pace. Press the B Button to make it bigger! Mario will cover the spots where the Luiginoids aren't. Use the A Button here. Press the A Button once to make Mario hammer the flame at the foes!''
|align="center"|''The fire will bounce at a steady pace. Press the B Button to make it bigger! Mario will cover the spots where the Luiginoids aren't. Use the A Button here. Press the A Button once to make Mario hammer the flame at the foes!''
|align="center"|Press {{button|3ds|B}} just as a fireball lands on a group of Luiginoids or {{button|3ds|A}} as it lands on Mario to bounce the fireball to the next group. If successful, Mario will volley the fireball with his hammer into the group of enemies.
|align="center"|Press {{button|3ds|B}} just as a fireball lands on a group of Luiginoids or {{button|3ds|A}} as it lands on Mario to bounce the fireball to the next group. If successful, Mario will volley the fireball with his hammer into the group of enemies.
|align="center"|14
|align="center"|14
|align="center"|Fire
|align="center"|Fire
|align="center"|[[Dreamy Driftwood Shore]]
|align="center"|[[Dreamy Driftwood Shore]] ([[Seadric]]'s Dreampoint)
|-
|-
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryWall.png]]<br>[[Luiginary Wall]]
|align="center"|[[File:LuiginaryWall.png]]<br>[[Luiginary Wall]]
|[[File:M&LDT Luiginary Wall illustration page 1.png]]<br>[[File:M&LDT Luiginary Wall illustration page 2.png]]<br>[[File:M&LDT Luiginary Wall illustration page 3.png]]
|align="center"|''Use left/right on the Circle Pad to move and the A Button to hit Dreamy Luigi! Hit Dreamy Luigi where the foes are gathering to deliver more damage! Depending on Mario's position when you swing, Dreamy Luigi's angle will change.''
|align="center"|''Use left/right on the Circle Pad to move and the A Button to hit Dreamy Luigi! Hit Dreamy Luigi where the foes are gathering to deliver more damage! Depending on Mario's position when you swing, Dreamy Luigi's angle will change.''
|align="center"|Mario will hit Luigi forward, spinning him and charging through all enemies like a game of Breakout. Players will need to avoid focusing on the same spots of the Luiginoid Wall, otherwise the wall will break and the attack will be more likely to fail.
|align="center"|Mario will hit Luigi forward, spinning him and charging through all enemies like a game of Breakout. Players will need to avoid focusing on the same spots of the Luiginoid Wall, otherwise the wall will break and the attack will be more likely to fail.
|align="center"|14
|align="center"|14
|align="center"|Hammer
|align="center"|Hammer
|align="center"|[[Dreamy Wakeport]] ([[Bedsmith]]'s Pillow)
|align="center"|[[Dreamy Wakeport]] ([[Bedsmith]]'s area)
|-
|-
|style="background-color: #bfd3e3" align="center"|[[File:LuiginaryTyphoon.png]]<br>[[Luiginary Typhoon]]
|align="center"|[[File:LuiginaryTyphoon.png]]<br>[[Luiginary Typhoon]]
|[[File:M&LDT Luiginary Typhoon illustration page 1.png]]<br>[[File:M&LDT Luiginary Typhoon illustration page 2.png]]<br>[[File:M&LDT Luiginary Typhoon illustration page 3.png]]
|align="center"|''Wind up the Luiginoid rope, and yank it with the A Button for a typhoon. You can move the typhoon with the Circle Pad to swallow up your foes. Rapidly press the B Button to deal more damage with the Luiginoids' spin!''
|align="center"|''Wind up the Luiginoid rope, and yank it with the A Button for a typhoon. You can move the typhoon with the Circle Pad to swallow up your foes. Rapidly press the B Button to deal more damage with the Luiginoids' spin!''
|align="center"|Hold {{button|3ds|B}} to pull a string of Luiginoids to make a large Luiginary typhoon. The more time players leave before letting go of {{button|3ds|B}}, the longer the typhoon will last for. Failure at that point will result in little damage. Pressing {{button|3ds|B}} while the Luiginary Typhoon has enemies inside it will make the Luiginoids hit them with their hammers for more damage.
|align="center"|Hold {{button|3ds|B}} to pull a string of Luiginoids to make a large Luiginary typhoon. The more time players leave before letting go of {{button|3ds|B}}, the longer the typhoon will last for. Failure at that point will result in little damage. Pressing {{button|3ds|B}} while the Luiginary Typhoon has enemies inside it will make the Luiginoids hit them with their hammers for more damage.
|align="center"|16
|align="center"|16
|align="center"|Hammer
|align="center"|Hammer
|align="center"|[[Dreamy Somnom Woods]]
|align="center"|[[Dreamy Somnom Woods]] ([[Ultibed]] Dreampoint)
|}
|}


<small>* - Mandatory Luiginary Attack.</small>
==Gallery==
==Gallery==
<gallery>
<gallery>
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MLDT - Dream BrosMove 6 Tornado.png|Luiginary Typhoon
MLDT - Dream BrosMove 6 Tornado.png|Luiginary Typhoon
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jpn=ミラクルアタック
|JpnR=Mirakuru Atakku
|JpnM=Miracle Attack
|Fre=Attaques Luimagik
|FreE=Attaques luimagik
|FreEM=Luimagik Attacks<br>From ''Luigi'' and ''Magic''
|Ger=Traum-Attacke
|GerM=Dream Attack
|Spa=Ataque luiginario
|SpaM=Luiginary Attack <br>From ''Luigi'' and ''imaginario'' ("imaginary")
|Por=Ataque Luiginário
|PorM=Luiginary Attack<br>From ''Luigi'' and ''imaginário'' ("imaginary")
|Dut=Luigio-aanvallen
|DutM=Luigio Attacks<br>The name Luigio is short for ''Luigiopieën'' (Luigiopies or Luigi Copies), the Dutch name for the ''Luiginoids''
|Rus=Атаки Луиджинна
|RusR=Ataki Luidzhinna
|RusM=Luiginary Attacks
|Ita=Attacchi Magiluigi
|ItaM=Luiginary Attacks<br>From ''Luigi'' and ''immaginario'' ("imaginary")
|Kor=미라클어택
|KorR=Mirakeuleotaek
|KorM=Miracle Attack
}}
==Footnotes==
<references group=note/>


{{M&LDT}}
{{M&LDT}}
[[Category:Mario & Luigi: Dream Team Attacks|*]]
[[Category:Mario & Luigi: Dream Team attacks|*]]
[[it:Attacco Magiluigi]]

Latest revision as of 22:23, February 3, 2025

Artwork of a Luiginary Attack from Mario & Luigi: Dream Team.
Artwork of the Luiginary Ball

Luiginary Attacks are special moves in Mario & Luigi: Dream Team. They are usable by Mario in the Dream World only, where several Luiginoids are summoned to help Mario use an attack while also filling Luigi's side of the badge meter. There are six Luiginary Attacks, and each of them are unlocked by collecting their respective ten Attack Pieces.

List[edit]

Luiginary Attack Illustration Description Effects BP Type Location
Luiginary Ball as it appears in Mario & Luigi: Dream Team.
Luiginary Ball[note 1]
Page 1 illustration of Luiginary Ball from Mario & Luigi: Dream Team.
Page 2 illustration of Luiginary Ball from Mario & Luigi: Dream Team.
Tilt the Nintendo 3DS to move the ball. Grab Luiginoids to make the ball bigger! Line it up, and kick it with the A Button! A bigger ball means more damage! Tilt the 3DS to control the small ball of Luiginoids. Use the ball to collect more Luigis for more damage, then kick the ball with A Button. 6 Boots Dreamy Mushrise Park (Eldream's area)
Luiginary Stack as it appears in Mario & Luigi: Dream Team.
Luiginary Stack
Page 1 illustration of Luiginary Stack from Mario & Luigi: Dream Team.
Page 2 illustration of Luiginary Stack from Mario & Luigi: Dream Team.
Page 3 illustration of Luiginary Stack from Mario & Luigi: Dream Team.
Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario. Perform well-timed jumps to make a large, stable stack of Luiginoids. If they are unbalanced, they may fall or inflict less damage. 10 Boots Dreamy Dozing Sands (Dream Stone Dreampoint)
Luiginary Hammer as it appears in Mario & Luigi: Dream Team.
Luiginary Hammer
Page 1 illustration of Luiginary Hammer from Mario & Luigi: Dream Team.
Page 2 illustration of Luiginary Hammer from Mario & Luigi: Dream Team.
Page 3 illustration of Luiginary Hammer from Mario & Luigi: Dream Team.
Press the B Button repeatedly to form the Luiginoids into a giant hammer! It will tilt, so use left/right on the Circle Pad to help Mario keep it balanced. As Mario runs, aim with up/down on the Circle Pad and swing with the A Button. Mash the B Button Button to make Luiginoids jump onto Mario's hammer to form a Luiginary Hammer. Use the Circle Pad to balance the unsteady hammer, otherwise Mario will tumble and the Luiginoids will also fall and disperse. 10 Hammer Dreamy Mount Pajamaja (Summit Dreampoint)
Luiginary Flame as it appears in Mario & Luigi: Dream Team.
Luiginary Flame
Page 1 illustration of Luiginary Flame from Mario & Luigi: Dream Team.
Page 2 illustration of Luiginary Flame from Mario & Luigi: Dream Team.
Page 3 illustration of Luiginary Flame from Mario & Luigi: Dream Team.
The fire will bounce at a steady pace. Press the B Button to make it bigger! Mario will cover the spots where the Luiginoids aren't. Use the A Button here. Press the A Button once to make Mario hammer the flame at the foes! Press B Button just as a fireball lands on a group of Luiginoids or A Button as it lands on Mario to bounce the fireball to the next group. If successful, Mario will volley the fireball with his hammer into the group of enemies. 14 Fire Dreamy Driftwood Shore (Seadric's Dreampoint)
Luiginary Wall as it appears in Mario & Luigi: Dream Team.
Luiginary Wall
Page 1 illustration of Luiginary Wall from Mario & Luigi: Dream Team.
Page 2 illustration of Luiginary Wall from Mario & Luigi: Dream Team.
Page 3 illustration of Luiginary Wall from Mario & Luigi: Dream Team.
Use left/right on the Circle Pad to move and the A Button to hit Dreamy Luigi! Hit Dreamy Luigi where the foes are gathering to deliver more damage! Depending on Mario's position when you swing, Dreamy Luigi's angle will change. Mario will hit Luigi forward, spinning him and charging through all enemies like a game of Breakout. Players will need to avoid focusing on the same spots of the Luiginoid Wall, otherwise the wall will break and the attack will be more likely to fail. 14 Hammer Dreamy Wakeport (Bedsmith's area)
Luiginary Typhoon as it appears in Mario & Luigi: Dream Team.
Luiginary Typhoon
Page 1 illustration of Luiginary Typhoon from Mario & Luigi: Dream Team.
Page 2 illustration of Luiginary Typhoon from Mario & Luigi: Dream Team.
Page 3 illustration of Luiginary Typhoon from Mario & Luigi: Dream Team.
Wind up the Luiginoid rope, and yank it with the A Button for a typhoon. You can move the typhoon with the Circle Pad to swallow up your foes. Rapidly press the B Button to deal more damage with the Luiginoids' spin! Hold B Button to pull a string of Luiginoids to make a large Luiginary typhoon. The more time players leave before letting go of B Button, the longer the typhoon will last for. Failure at that point will result in little damage. Pressing B Button while the Luiginary Typhoon has enemies inside it will make the Luiginoids hit them with their hammers for more damage. 16 Hammer Dreamy Somnom Woods (Ultibed Dreampoint)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ミラクルアタック[?]
Mirakuru Atakku
Miracle Attack
Dutch Luigio-aanvallen[?] Luigio Attacks
The name Luigio is short for Luigiopieën (Luigiopies or Luigi Copies), the Dutch name for the Luiginoids
French Attaques Luimagik[?] -
French (NOE) Attaques luimagik[?] Luimagik Attacks
From Luigi and Magic
German Traum-Attacke[?] Dream Attack
Italian Attacchi Magiluigi[?] Luiginary Attacks
From Luigi and immaginario ("imaginary")
Korean 미라클어택[?]
Mirakeuleotaek
Miracle Attack
Portuguese Ataque Luiginário[?] Luiginary Attack
From Luigi and imaginário ("imaginary")
Russian Атаки Луиджинна[?]
Ataki Luidzhinna
Luiginary Attacks
Spanish Ataque luiginario[?] Luiginary Attack
From Luigi and imaginario ("imaginary")

Footnotes[edit]

  1. ^ Mandatory Luiginary Attack