Talk:Super Smash Bros. Ultimate: Difference between revisions
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{{ | {{no forum talk|topic=39702}} | ||
==The Silhouettes== | ==The Silhouettes== | ||
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Moldomre | Moldomre | ||
== Inklings aren't veterans == | |||
...i mean the header kind of covers it [[Special:Contributions/73.147.234.34|73.147.234.34]] 20:53, 10 March 2018 (EST) | |||
:Fixed it, thanks! --{{User:TheFlameChomp/sig}} 20:57, 10 March 2018 (EST) | |||
== Moving article == | |||
Should this be moved to {{Fake link|Super Smash Bros. Invitational 2018}}? The title and secripition of this video: [[https://www.youtube.com/watch?time_continue=2&v=ouWuzQb9vNg|//www.youtube.com/watch?time_continue=2&v=ouWuzQb9vNg]] make it look like this is the oficial name. | |||
{{User:YoshiEgg1990/sig}} | |||
:Inklings aren't listed as veterans, and the invitational is the event, not the name of the game itself. {{User:Alex95/sig}} 12:15, 4 June 2018 (EDT) | |||
== Echo Fighter == | |||
Hey, I was sleeping when this was announced, can someone please put on the page whatever on earth an "echo fighter" is? Is that like a moveset clone or something? And is this message gonna actually ''load'' this time? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:48, 12 June 2018 (EDT) | |||
:I have added something temporary. It doesn't look good, but it still tells us what a echo character is. Somebody who knows how to edit that should do so. [[User:FireFlower]] | |||
== Stages == | |||
GameXplain started a mini "analysis machine", which lists all the stages they saw in the ''Smash Ultimate'' part of the E3 Direct and the Character trailers in the official website. | |||
https://www.youtube.com/watch?v=gsBjEXlqGXY<br>-- {{User:Infinite8/sig}} 08:07, 13 June 2018 (EDT) | |||
== Amiibo == | |||
I found information that "This game supports all of the Amiibo of the Fighters, even if they are from another series", on [[https://www.youtube.com/watch?v=bUe9D7imX-E&feature=youtu.be&t=39m56s]] (It's on Spanish) but i don't know where to put the information. {{User:YoshiEgg1990/sig}} 08:37, 19 June 2018 (EDT) | |||
:It was confirmed during E3 that all amiibo would be compatible. I'll see if I can find the English video here soon. {{User:Alex95/sig}} 08:54, 19 June 2018 (EDT) | |||
== Missing Items == | |||
In the Super Smash Bros Ultimate website, if you go to the "About" tab and then scroll down, you see some sort of grid of items, assist trophies, and Pokemon. That grid has the Franklin Badge and the Screw Attack in it, yet they're not shown in the items list. Can someone please add them? [[Special:Contributions/24.6.217.5|24.6.217.5]] 19:49, 22 June 2018 (Can you please tell me what "EDT" means? I'm guessing it means edit.) | |||
:I've added them, thanks for the catch. EDT is part of the timestamp in the signature and stands for {{wp|Eastern Daylight Time}}. {{User:Mario jc/sig}} 23:02, 22 June 2018 (EDT) | |||
== Missing stages == | |||
There are some stages that appear in the backgrounds of some fighters in the Super Smash Bros. Ultimate website but don't appear in the stages list in this game, as shown by GameXplain. The links to the videos that show those stages are https://www.youtube.com/watch?v=yQ81QsJqLA4 and https://www.youtube.com/watch?v=gF-yNJJOUWU. The stages are Brinstar, Venom, Jungle Japes, Reset Bomb Forest, and Palutena's Temple. | |||
[[Special:Contributions/24.6.217.5|24.6.217.5]] aka 2601:647:4701:5586 16:54, 3 July 2018 (PDT) | |||
:Also, Battlefield and Final Destination shouldn't be listed as returning stages, as some people consider all the Battlefields and Final Destinations from the different games to be different stages and SmashWiki lists them as new stages. | |||
[[Special:Contributions/24.6.217.5|24.6.217.5]] 21:39, 3 July 2018 (PDT) | |||
:Okay, they've been added. As for Battlefield and FD, it's tricky to categorise those (they have new designs, but they're not unfamiliar stages either), but the list is just temporary until we know the final stage order, and they are technically originally from the first ''Smash Bros.'' {{User:Mario jc/sig}} 08:06, 4 July 2018 (EDT) | |||
== Super Smash Bros. Ultimate 8.8.2018 == | |||
Were be King K. Rool? --[[User:Carlos M|Carlos M]] ([[User talk:Carlos M|talk]]) 10:31, 8 August 2018 (EDT) | |||
:We're working on it. {{User:Alex95/sig}} 10:33, 8 August 2018 (EDT) | |||
== Banana Gun == | |||
Isn't Banana Gun belong to the DK set? The article says it is belong to Super Smash Bros. set. [[User:Wario W. 97|Wario W. 97]] ([[User talk:Wario W. 97|talk]]) 06:16, 9 August 2018 (EDT) | |||
:To my knowledge, no such banana gun is ever used in the DK games. It's an original creation for SSBU. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 16:20, 9 August 2018 (EDT) | |||
== Lip’s Stick == | |||
Lip’s Stick can be found in Richter’s photos on the official website and should be added to the “Items” section. https://www.smashbros.com/en_US/fighter/66e.html | |||
[[User:BirdoFan87|BirdoFan87 - Always fighting for the underdog]] ([[User talk:BirdoFan87|talk]]) 18:59, 15 August 2018 (EDT) | |||
:Thanks, I added it to the article. --{{User:TheFlameChomp/sig}} 19:20, 15 August 2018 (EDT) | |||
== The flags == | |||
Can you even put the flags in? | |||
[[User:Benjaminkirsc|Benjaminkirsc]] ([[User talk:Benjaminkirsc|talk]]) 17:29, 28 September 2018 (EDT) | |||
:Flags? {{User:Alex95/sig}} 17:35, 28 September 2018 (EDT) | |||
::I think he's referring to the release date flags. It's the same release date for all regions, so that's why they're not listed. {{User:Mario jc/sig}} 21:52, 28 September 2018 (EDT) | |||
:::Flags like Japan, North Amaica, Europe, Austrilla, Hong Kong, Tawian, South Korea. [[User:Benjaminkirsc|Benjaminkirsc]] ([[User talk:Benjaminkirsc|talk]]) 12:48, 5 October 2018 (EDT) | |||
== GCN == | |||
Can someone add the GCN Controller to be a usable controller? I can't get it working so far. [[User:TheIceCream|TheIceCream]] ([[User talk:TheIceCream|talk]]) 09:08, 17 November 2018 (EST) | |||
== Classic Mode == | |||
First of all, it's not very prudent to add a table that's 95% empty (and up to 85% empty even if we add what information we know from videos). It's better to wait until the game is released and then add this information. Besides, it takes up way too much space and the format could use improvements. For example, the bonus round looks to be identical between characters, so why would this need a column? It's also ironic that the most unique part of the mode - the names of each route - don't even have a space on this table. This needs to be refined before we publish this onto the main page. For now, the coding has been moved to my [[User talk:MarioComix|Talk page]]. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 19:38, 22 November 2018 (EST) | |||
:I personally think each character should get a small table on their own pages, rather than one big one on the game page. Something like this: | |||
<div id=fh3 class=mw-headline>Classic Mode route</div> | |||
{| class="wikitable" style="margin: auto;" | |||
!colspan="3"|Let's-a Go! | |||
|- | |||
!width=20px|Round | |||
!width=200px|Opponents | |||
!width=150px|Stage | |||
|- | |||
!1 | |||
|[[Link]], [[Princess Zelda|Zelda]] | |||
|[[Great Plateau Tower]] | |||
|- | |||
!2 | |||
|[[Kirby]], [[Meta Knight]], [[King Dedede]] | |||
|[[Green Greens]] | |||
|- | |||
!3 | |||
|[[Donkey Kong]], [[Diddy Kong]] | |||
|[[Kongo Falls]] | |||
|- | |||
!4 | |||
|? | |||
|? | |||
|- | |||
!5 | |||
|[[Marth]], [[Chrom]], [[Ike]] | |||
|[[Coliseum (stage)|Coliseum]] | |||
|- | |||
!6 | |||
|[[Bowser Jr.]], [[Koopalings]] | |||
|[[Peach's Castle]] | |||
|- | |||
!Final | |||
|[[Bowser]] / [[Giga Bowser]] | |||
|[[Final Destination]] | |||
|} | |||
:(Taken from [https://youtu.be/n8V2POYTrC0 this video].) {{User:Mario jc/sig}} 23:54, 22 November 2018 (EST) | |||
::That makes it a lot less cluttered and makes more sense. Maybe add one more column to add the rules (Stock or Stamina, Free-for-All or Horde, etc.). [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 01:28, 23 November 2018 (EST) | |||
== Adding Pages for Leaked Bosses/Content == | |||
Should I do that now? I've added any remaining bosses to the navbox that weren't there already (based on Smash Wiki's article on the game), but I'm not sure the best way to proceed with some of them. Is there a generic bosses article for the ones that probably don't deserve a page for themselves, like Marx? Should Ganon be included with Ganondorf's article? | |||
And does Dharkon need an article now, given Galeem has one? | |||
[[User:Cheat-master30|Cheat-master30]] ([[User talk:Cheat-master30|talk]]) 20:57, 29 November 2018 (GMT) | |||
:I'd heard ''not'' to specifically include leak information, so... [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 16:40, 29 November 2018 (EST) | |||
::They would get their own pages, but I say wait until release date. {{User:Alex95/sig}} 16:42, 29 November 2018 (EST) | |||
::: Not sure there's any real reason to wait. We covered leaked info for Super Mario Odyssey, Paper Mario Color Splash, Mario & Luigi Superstar Saga on 3DS, etc. Why change now? | |||
[[User:Cheat-master30|Cheat-master30]] ([[User talk:Cheat-master30|talk]]) 20:57, 29 November 2018 (GMT) | |||
== Add how the spirits mode work == | |||
How the spirits, the scheme of being fighting a puppet, that is possessed by a spirit, so you'll be fighting the puppet, but sometimes the spirit itself appears by some seconds and disappear. OK, I'm really confused. It is not well-explained in the article. --[[File:DyeffersonAzSignature.png|link=User:DyeffersonAz]] ([[User talk:DyeffersonAz|talk]]) 11:52, 9 December 2018 (EST) | |||
== Update History == | |||
When will the update history and their details be added for this page? | |||
--[[User:TheShadowDragon|TheShadowDragon]] ([[User talk:TheShadowDragon|talk]]) 10:25, 9 January 2019 (EST) | |||
:Don't remove and readd your comment for the sake of bumping, please. If something hasn't been done, remember that you're a member here so you're able to help out with it, too. {{User:Mario jc/sig}} 19:24, 9 January 2019 (EST) | |||
==WikiBound NIWA Link== | |||
Hi I'm Supatoad64 from WikiBound and SmashWiki. I just wrote a SSB Ultimate article on WikiBound so should we add a link in the NIWA section?{{User|Supatoad64}} 04:14, June 17, 2019 (EDT) | |||
Sorry for the bump. Anyone here?{{User:Supatoad64/sig}} 20:18, June 22, 2019 (EDT) | |||
:Yes you can add the link in the NIWA template. You do not need to ask permission for this, as it is standard to link every NIWA article of the same subject in the NIWA template. Thanks for the inquiry! {{User:Doomhiker/sig}} 20:25, June 22, 2019 (EDT) | |||
::The page is semi-protected and they're not autoconfirmed yet. Anyway, it's up. {{User:Mario jc/sig}} 21:50, June 22, 2019 (EDT) | |||
:::Yeah I could't add it myself because of that reason.{{User:Supatoad64/sig}} 02:51, June 23, 2019 (EDT) | |||
== Fifth or sixth game? == | |||
I need an answer to this: Is ''Super Smash Bros. Ultimate'' the fifth ''Smash'' game, or the sixth? ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' are officially grouped by Nintendo as ''Super Smash Bros. for Nintendo 3DS / Wii U'', thus suggesting they are indeed, the fourth game in the series. The ''Smash'' community - as well as the gaming community as a whole - refers to them as ''Super Smash Bros. 4'' and ''SSB4''. Heck, even if our wiki doesn't accept these shorthands, we still end up using them in categories and templates for navigations. Where am I going with this? Well, even though both versions have identical rosters of playable characters, they were both released on different dates - albeit in the same year - and have differences in many areas, such as: graphics/gameplay resolution, game modes, trophy descriptions, and even knockback values for characters' attacks. The 3DS version supports up to 6 players playing together and has a much smaller soundtrack than the Wii U version; this is vice-versa for the Wii U version, which can support 8 players. The 3DS version was released before the Wii U version; in SmashWiki's ''Super Smash Bros. Ultimate'' article, the introductory paragraph says: "This is the fifth (sixth if counting both versions of ''Smash 4'' as separate games) game in the ''Super Smash Bros.'' series." Should I completely go along with it being the fifth game? [[User:MarioManiac1981|MarioManiac1981]] ([[User talk:MarioManiac1981|talk]]) 18:47, July 22, 2019 (EST) | |||
:Last I checked Sakurai called it the 6th game. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 18:51, July 22, 2019 (EDT) | |||
== Switch storage for ultimate is way higher than on my switch == | |||
How does Smash take up 14.3 gbs, when on my Switch it says 1.4 gbs? | |||
[[File:Storage smash ultimate .jpg|thumb|1.4 gbs of Smash Ultimate]] | |||
And here's a photo to justify that. [[User:FireyYoshi|FireyYoshi]] ([[User talk:FireyYoshi|talk]]) 15:45, August 29, 2019 (EDT)FireyYoshi | |||
:Did you buy the physical copy? 14.3 GB is the size of the game when downloaded on the eShop. --{{User:Waluigi Time/sig}} 15:40, August 29, 2019 (EDT) | |||
Physical copy that I got for Christmas. [[User:FireyYoshi|FireyYoshi]] ([[User talk:FireyYoshi|talk]]) 15:45, August 29, 2019 (EDT)FireyYoshi | |||
:That explains it then. Physical copies take up much less space since the data for the game is on the cartridge, whereas when you download from the eShop the entire game is stored on your Switch. --{{User:Waluigi Time/sig}} 15:54, August 29, 2019 (EDT) | |||
thanks [[User:FireyYoshi|FireyYoshi]] ([[User talk:FireyYoshi|talk]]) 17:01, August 29, 2019 (EDT)FireyYoshi | |||
== Table for Fighters == | |||
Since it says up the top of the page "rewritten and expanded", and "as well as '''character descriptions'''", it makes me think if we should replace the simple pictures for each fighter for a comprehensive table listing each fighter with their render, number, series, specials, Final Smash, and official description. | |||
{| border=1 cellspacing=0 cellpadding=3 style="border:1px solid black; border-collapse:collapse" width =100% | |||
|- | |||
! colspan=2 width=25% style="background:#e6000d" | {{color-link|white|'''01''' Mario}} | |||
! colspan=2 width=25% style="background:#966033" | {{color-link|white|'''02''' Donkey Kong}} | |||
! colspan=2 width=25% style="background:#2ec29d" | {{color-link|white|'''03''' Link}} | |||
! colspan=2 width=25% style="background:#eb7209" | {{color-link|white|'''04''' Samus}} | |||
|- | |||
! colspan=2 | [[File:Mario SSBUltimate.png|115x115px]] | |||
! colspan=2 | [[File:DonkeyKong SSBU.png|115x115px]] | |||
! colspan=2 | [[File:LinkSSBU.png|115x115px]] | |||
! colspan=2 | [[File:Samus SSBU.png|115x115px]] | |||
|- | |||
|'''Series || Super Mario | |||
|'''Series || Donkey Kong | |||
|'''Series || The Legend of Zelda | |||
|'''Series || Metroid | |||
|- | |||
|'''Specials || Fireball (neutral)<br>Cape (side)<br>Super Jump Punch (up)<br>F.L.U.D.D (down) | |||
|'''Specials || Giant Punch (neutral)<br>Headbutt (side)<br>Spinning Kong (up)<br>Hand Slap (down) | |||
|'''Specials || Bow and Arrows (neutral)<br>Boomerang (side)<br>Spin Attack (up)<br>Remote Bomb (down) | |||
|'''Specials || Charge Shot (neutral)<br>Missile (side)<br>Screw Attack (up)<br>Bomb (down) | |||
|- | |||
|'''Final Smash || Mario Finale | |||
|'''Final Smash || Jungle Rush | |||
|'''Final Smash || Ancient Bow and Arrow | |||
|'''Final Smash || Zero Laser | |||
|- | |||
! colspan=2 width=25% style="background:#142042" | {{color-link|white|'''04ε''' Dark Samus}} | |||
! colspan=2 width=25% style="background:#2ff504" | {{color-link|white|'''05''' Yoshi}} | |||
! colspan=2 width=25% style="background:#FF6da3" | {{color-link|white|'''06''' Kirby}} | |||
! colspan=2 width=25% style="background:#d9b533" | {{color-link|white|'''07''' Fox}} | |||
|- | |||
! colspan=2 | [[File:Dark Samus SSBU.png|115x115px]] | |||
! colspan=2 | [[File:YoshiSSBU.png|115x115px]] | |||
! colspan=2 | [[File:Kirby SSBU.png|115x115px]] | |||
! colspan=2 | [[File:Fox SSBU.png|115x115px]] | |||
|- | |||
|'''Series || Metroid | |||
|'''Series || Yoshi | |||
|'''Series || Kirby | |||
|'''Series || Star Fox | |||
|- | |||
|'''Specials || Charge Shot (neutral)<br>Missile (side)<br>Screw Attack (up)<br>Bomb (down) | |||
|'''Specials || Egg Lay (neutral)<br>Egg Roll (side)<br>Egg Throw (up)<br>Yoshi Bomb (down) | |||
|'''Specials || Inhale (neutral)<br> | |||
|'''Specials || | |||
|- | |||
|'''Final Smash || Phazon Laser | |||
|'''Final Smash || Stampede! | |||
|'''Final Smash || Ultra Sword | |||
|'''Final Smash || Team Star Fox | |||
|- | |||
! colspan=2 width=25% style="background:#eded3e" | {{color-link|white|'''08''' Pikachu}} | |||
! colspan=2 width=25% style="background:#1dc435" | {{color-link|white|'''09''' Luigi}} | |||
! colspan=2 width=25% style="background:#f54200" | {{color-link|white|'''10''' Ness}} | |||
! colspan=2 width=25% style="background:#e6bc25 | {{color-link|white|'''11''' Captain Falcon}} | |||
|- | |||
! colspan=2 | [[File:Pikachu SSBU.png|115x115px]] | |||
! colspan=2 | [[File:LuigiSSBU.png|115x115px]] | |||
! colspan=2 | [[File:Ness SSBU.png|115x115px]] | |||
! colspan=2 | [[File:CaptainFalcon SSBU.png|115x115px]] | |||
|- | |||
|'''Series || Pokemon | |||
|'''Series || Super Mario | |||
|'''Series || EarthBound | |||
|'''Series || F-ZERO | |||
|- | |||
|'''Specials || | |||
|'''Specials || | |||
|'''Specials || | |||
|'''Specials || | |||
|- | |||
|'''Final Smash || Volt Tackle | |||
|'''Final Smash || Poltergust G-00 | |||
|'''Final Smash || PK Starstorm | |||
|'''Final Smash || Blue Falcon | |||
|} | |||
That's all I have, for now. More info would be added in later edits but for now there's some information there. | |||
[[User:Gameboy2345|Gameboy2345]] ([[User talk:Gameboy2345|talk]]) 06:54, November 21, 2019 (EST) | |||
:Ideally, I'd rather see a table closer to the [[Super Smash Bros. for Wii U#Playable characters|one we use for Smash 4]] (and maybe apply this to the other Smash games so we have some consistency). Having the fighters be in rows in the same table doesn't allow for any distinction between fighter types like we have now. Also, if we don't have enough fighters to have exactly 4 in each row, there's the potential for it to look somewhat ugly at the end because there would be blank spaces, and DLC could mess this up further since we don't know how many we're getting at this point. --{{User:Waluigi Time/sig}} 19:39, November 21, 2019 (EST) | |||
::In that case, here's a small Smash 4 version of the table to be more consistent: | |||
{{br}} | |||
{|align=left width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;" class="wikitable" | |||
!colspan="5" style="font-size:12px"| | |||
===Starter characters=== | |||
|- | |||
!style="font-size:12px" width="22%" colspan="2"|Character | |||
!style="font-size:12px" width="40%"|Official Description | |||
!style="font-size:12px" width="19%"|Special Attacks | |||
!style="font-size:12px" width="19%"|Final Smash | |||
|- | |||
!align=center colspan="2"|[[File:Mario SSBUltimate.png|120x120px]]<br> '''01''' [[Mario]] [[File:Mario_Emblem.png|30px]] | |||
|''Mario is an all-around fighter who uses his wide variety of techniques to respond to any situation. In Super Smash Bros. Ultimate, he shows up in his Wedding tux and his Builder outfit, and Cappy even makes an appearance!'' | |||
|Neutral - [[Fireball]]<br>Side - [[Cape]]<br>Up - [[Super Jump Punch]]<br>Down - [[F.L.U.D.D.]] | |||
|[[Mario Finale]] | |||
|- | |||
!colspan=5 style="font-size:12px"| | |||
===Unlockable characters=== | |||
|- | |||
!align=center colspan="2"|[[File:PeachSSBU.png|120x120px]]<br> '''13''' [[Princess Peach|Peach]][[File:Mario_Emblem.png|30px]] | |||
|''THE super princess. Watch out for her powerful kicks while she's airborne. Using her down special, she picks vegetables and throws them at her opponents. Sometimes she even gets items...like a Bob-omb!'' | |||
|Neutral - [[Toad]]<br>Side - [[Peach Bomber]]<br>Up - [[Peach Parasol]]<br>Down - [[Vegetable]] | |||
|[[Peach Blossom]] | |||
|- | |||
!align=center colspan="2"|[[File:Marth SSBU.png|120x120px]]<br> '''21''' [[Marth]][[File:FireEmblem Emblem.png|30px]] | |||
|''Marth is an exceptional swordfighter with a long reach. He'll do the most damage with attacks using the tip of his sword, so spacing is an important factor.'' | |||
|Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]] | |||
|[[Critical Hit]] | |||
|- | |||
!align=center colspan="2"|[[File:WiiFitTrainer SSBU.png|120x120px]]<br> '''47''' [[Wii Fit Trainer]][[File:Wii Fit series icon.png|30px]] | |||
|''A fighter that attacks with healthy moves like stretching and yoga poses. You can pick between male and female versions. Charging up Sun Salutation all the way recovers a bit of health!'' | |||
|Neutral - [[Sun Salutation]]<br>Side - [[Header]]<br>Up - [[Super Hoop]]<br>Down - [[Deep Breathing]] | |||
|[[Wii Fit]] | |||
|- | |||
!align=center colspan="2"|[[File:PalutenaSSBU.png|120x120px]]<br> '''54''' [[Palutena]] [[File:KidIcarus_Emblem.png|30px]] | |||
|''With her wings and staff, this goddess's attacks cover a wide range. With her up smash, neutral special, and side special, she can create a ranged attack in almost every direction except for directly beneath her! Keep the pressure on your opponents from a distance with ranged attacks!'' | |||
|Neutral = [[Autoreticle]]<br>Side - [[Explosive Flame]]<br> Up - [[Warp]]<br>Down - [[Counter]]/[[Reflect Barrier]] | |||
|[[Black Hole Laser]] | |||
|- | |||
!align=center colspan="2"|[[File:Ryu SSBU.png|120x120px]]<br> '''60''' [[Ryu]][[File:StreetFighterEmblem.png|30px]] | |||
|''Ryu is a special character—you can use directional command inputs to trigger his special moves. Executing moves like his Hadoken and Shoryuken using the command inputs from the original game will raise their power. You can even use a Shakunetsu Hadoken by inputting ←↙↓↘→ then tapping the attack button while facing right!'' | |||
|Neutral - [[Hadoken]]<br>Side - [[Tatsumaki Senpukyaku]]<br>Up - [[Shoryuken]]<br>Down - [[Focus Attack]] | |||
|[[Shin Shoryuken]]/[[Shinku Hadoken]] | |||
|- | |||
!align=center colspan="2"|[[File:Bayonetta SSBU.png|120x120px]]<br> '''63''' [[Bayonetta]][[File:Bayonetta.png|30px]] | |||
|''An Umbra Witch who equips guns on her arms and legs, Bayonetta has mastered the beautiful but brutal Bullet Arts fighting style. She can even slow down her opponents with Witch Time!'' | |||
|Neutral - [[Bullet Climax]]<br>Side - [[Heel Slide]]/[[After Burner Kick]]<br>Up - [[Witch Twist]]<br>Down - [[Witch Time]] | |||
|[[Infernal Climax]] | |||
|- | |||
!align=center colspan="2"|[[File:Incineroar SSBU.png|120x120px]]<br> '''69''' [[Incineroar]][[File:Pokemon Emblem.png|30px]] | |||
|''A fighter with many special moves that appear to come from the world of pro wrestling. Incineroar has many moves from its original game, like Darkest Lariat, Cross Chop, and Revenge. Its Final Smash is Max Malicious Moonsault. Let the Z-Power explode and deliver a powerful blow!'' | |||
|Neutral - [[Darkest Lariat]]<br>Side - [[Alolan Whip]]<br>Up - [[Cross Chop]]<br>Down - [[Revenge]] | |||
|[[Max Malicious Moonsault]] | |||
|- | |||
!colspan=5 style="font-size:12px"| | |||
===Downloadable characters=== | |||
|- | |||
!align=center colspan="2"|[[File:Luminary SSBU.png|120x120px]]<br> '''72''' [[Hero]][[File:DragonQuestEmblem.png|30px]] | |||
|''The Hero from the DRAGON QUEST® XI game joins Super Smash Bros.™ Ultimate as a playable fighter! Wielding the Supreme Sword of Light and a trusty shield, he can slice his foes and block incoming attacks. When Hero pulls up his Command Selection screen, he’ll have access to a random selection of spells that could turn the tide of battle in his favor!'' | |||
|Neutral - [[Frizz/Frizzle/Kafrizz]]<br>Side - [[Zap/Zapple/Kazap]]<br>Up - [[Woosh/Swoosh/Kaswoosh]]<br>Down - [[Command Selection]] | |||
|[[Gigaslash]] | |||
|} | |||
::[[User:Gameboy2345|Gameboy2345]] ([[User talk:Gameboy2345|talk]]) 22:52, November 21, 2019 (EST) | |||
:::I'm fine with this table as long as we get rid of the "#" signs and as long as we have an official description for every fighter. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 23:34, November 21, 2019 (EST) | |||
::::The descriptions were not made by myself, they were officially written for each fighter on the Super Smash Bros Blog on the game's official site. [[User:Gameboy2345|Gameboy2345]] ([[User talk:Gameboy2345|talk]]) 02:03, November 22, 2019 (EST) | |||
:::::Exactly, as long as every fighter has some kind of official description we can pull from somewhere, and we don't write up any on our own, then it's fine imo. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 02:10, November 22, 2019 (EST) | |||
:::::I actually considered adding the Smash Blog bios for the descriptions when I was [https://www.mariowiki.com/index.php?title=User:Mario_jc/sandbox&oldid=2475366 sandboxing] a possible revamp for the section a while back, so I'm fine with this as well. (Since they're quoted text, they should be ''italicised''.) {{User:Mario jc/sig}} 03:53, November 22, 2019 (EST) | |||
::::::For starters, the sandboxed table revamp looks good to me and I am OK with that as well. Anything else we could add to the table or is there enough information? [[User:Gameboy2345|Gameboy2345]] ([[User talk:Gameboy2345|talk]]) 07:36, November 22, 2019 (EST) | |||
:::::::This looks good, no suggestions from me other than agreeing with removing the # signs. However, I'd like to point out that certain moves like [[Counter]] are disambiguation pages, and should link to the proper sections for each fighter instead. I personally prefer this table to the one in Mario jc's sandbox. --{{User:Waluigi Time/sig}} 12:37, November 22, 2019 (EST) | |||
::::::::Just got rid of the # signs for each of the fighters, I will replace the links for the counters in a later edit. In the meantime there are some more profiles above. [[User:Gameboy2345|Gameboy2345]] ([[User talk:Gameboy2345|talk]]) 06:33, November 25, 2019 (EST) | |||
== Descriptions == | |||
Someone is saying we have to make original descriptions for characters, but why? If other games (like the ''Mario & Sonic'' games) have to have descriptions that present either in-game or on an official website, what's this game's excuse? [[User:Prpro=03|PrPro03]] ([[User talk:Prpro=03|talk]]) 08:47, May 24, 2020 (EDT) | |||
:From what I see, the quoted descriptions seem to only focus on how the characters differentiate from past games. They are okay to stay, but ideally, there should also be original descriptions summarizing each character's properties and moveset overall. The ''[[Super Smash Bros. Brawl]]'' article can be used a reference. I wouldn't take the ''Mario & Sonic'' pages as model to be honest. {{User:Bye Guy/Sig}} 09:08, May 24, 2020 (EDT) | |||
::But isn't that the whole point of SmashWiki though, to give detail on the fighter's movesets? [[User:Prpro=03|PrPro03]] ([[User talk:Prpro=03|talk]]) 11:03, May 24, 2020 (EDT) | |||
:::MarioWiki tends not to delve into strategy or metagame topics, hence it would be best to keep the descriptions to "official profiles" rather than in-depth descriptions of how the characters play, or their properties (the properties can go in their own pages). [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 17:46, May 24, 2020 (EDT) | |||
::::So it might be a bit late to weigh in on this, but I think having only official descriptions is the way to go. Having original write-ups for each fighter in a series with mechanics as complex as Smash is a slippery slope to strategy-based writing, overly long descriptions, or worse, personal opinions and bias, many of which I already see forming here; Mario's description refers to three of his moves as being "great", while Joker and Hero's descriptions have become very long as a result of the unique mechanics of both fighters. Leave the complexities to SmashWiki, I say. --{{User:Waluigi Time/sig}} 22:22, May 30, 2020 (EDT) | |||
:::::Agreed; even in trying to shorten and resize them, they take up too much of the table. {{User:Mario jc/sig}} 22:26, May 30, 2020 (EDT) | |||
::::::Should we include a link to each character's SmashWiki page so people who want that analytical stuff can go right to it? [[User:Prpro=03|PrPro03]] ([[User talk:Prpro=03|talk]]) 21:06, May 31, 2020 (EDT) | |||
:::::::I don't think it's a bad idea, considering if you just wanted to go to Mario's ''Smash'' info it would be rather cumbersome to go through his entire page just to get to the Smash section, and then click on a further link. Either that, or we could link each character on the ''SSBU'' page to link to their ''Smash'' section on their own page. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 22:19, May 31, 2020 (EDT) | |||
I'm just going to document what [[User:Prpro=03|PrPro03]] wrote in their edit summaries regarding the descriptions (before these get lost over time) - while the base characters' descriptions are from the ''SSBU'' website blog, the DLC fighters' descriptions come from the DLC page of the website, and Piranha Plant's comes from the eShop. [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 04:47, June 3, 2020 (EDT) | |||
== Items == | |||
Just a quick thing, I noticed that Super Launch Star was placed before Rage Blaster, Ramblin’ Evil Mushroom and Staff, even in alphabetical order it would be after those three. {{unsigned|BackfireFirst}} | |||
:I'm not sure if that's the in-game order, I haven't checked. {{User:Ray Trace/sig}} 14:24, January 22, 2021 (EST) |
Latest revision as of 11:02, June 6, 2024
This is the talk page for discussing improvements to the Super Smash Bros. Ultimate article. It is not a forum for general discussion of the article's subject. Questions such as "Who is your favorite character/team/area in this game?" are not allowed and will be removed on sight. Please use this topic on the Mario Boards or our Discord server to talk about Super Smash Bros. Ultimate.
When editing on this talk page, please remember to sign your edits with [[User:Your user name|Your user name]]
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The Silhouettes[edit]
I can see Bowser's horns and head in the black silhouettes. Should we mark it? --Super Ultra Maker Power Mega Sugar Meme Wario Monkey And Knucklescube Cast Ultimate Smash Bros. For Nintendo Switch, new Funky Mode! (talk) 05:22, 9 March 2018 (EST)
- And I see Donkey Kong's hair. And I believe the Ice Climbers are right next to him. But that I can't say for sure. Doc von Schmeltwick (talk) 02:45, 9 March 2018 (EST)
- Thanks. --Super Ultra Maker Power Mega Sugar Meme Wario Monkey And Knucklescube Cast Ultimate Smash Bros. For Nintendo Switch, new Funky Mode! (talk) 05:22, 9 March 2018 (EST)
Hey, hold on; I'm not sure what others think, but maybe we shouldn't put this on the actual article until it's officially confirmed. Yes I agree that these silhouettes exist and are these characters, but I don't like putting on things til they're officially confirmed.
Moldomre
Inklings aren't veterans[edit]
...i mean the header kind of covers it 73.147.234.34 20:53, 10 March 2018 (EST)
- Fixed it, thanks! --TheFlameChomp (talk) 20:57, 10 March 2018 (EST)
Moving article[edit]
Should this be moved to Super Smash Bros. Invitational 2018? The title and secripition of this video: [[1]] make it look like this is the oficial name. Yoshi Egg 1990
- Inklings aren't listed as veterans, and the invitational is the event, not the name of the game itself. 12:15, 4 June 2018 (EDT)
Echo Fighter[edit]
Hey, I was sleeping when this was announced, can someone please put on the page whatever on earth an "echo fighter" is? Is that like a moveset clone or something? And is this message gonna actually load this time? Doc von Schmeltwick (talk) 17:48, 12 June 2018 (EDT)
- I have added something temporary. It doesn't look good, but it still tells us what a echo character is. Somebody who knows how to edit that should do so. User:FireFlower
Stages[edit]
GameXplain started a mini "analysis machine", which lists all the stages they saw in the Smash Ultimate part of the E3 Direct and the Character trailers in the official website.
https://www.youtube.com/watch?v=gsBjEXlqGXY
-- Infinite8 08:07, 13 June 2018 (EDT)
Amiibo[edit]
I found information that "This game supports all of the Amiibo of the Fighters, even if they are from another series", on [[2]] (It's on Spanish) but i don't know where to put the information. Yoshi Egg 1990 08:37, 19 June 2018 (EDT)
- It was confirmed during E3 that all amiibo would be compatible. I'll see if I can find the English video here soon. 08:54, 19 June 2018 (EDT)
Missing Items[edit]
In the Super Smash Bros Ultimate website, if you go to the "About" tab and then scroll down, you see some sort of grid of items, assist trophies, and Pokemon. That grid has the Franklin Badge and the Screw Attack in it, yet they're not shown in the items list. Can someone please add them? 24.6.217.5 19:49, 22 June 2018 (Can you please tell me what "EDT" means? I'm guessing it means edit.)
- I've added them, thanks for the catch. EDT is part of the timestamp in the signature and stands for Eastern Daylight Time. Mario JC 23:02, 22 June 2018 (EDT)
Missing stages[edit]
There are some stages that appear in the backgrounds of some fighters in the Super Smash Bros. Ultimate website but don't appear in the stages list in this game, as shown by GameXplain. The links to the videos that show those stages are https://www.youtube.com/watch?v=yQ81QsJqLA4 and https://www.youtube.com/watch?v=gF-yNJJOUWU. The stages are Brinstar, Venom, Jungle Japes, Reset Bomb Forest, and Palutena's Temple. 24.6.217.5 aka 2601:647:4701:5586 16:54, 3 July 2018 (PDT)
- Also, Battlefield and Final Destination shouldn't be listed as returning stages, as some people consider all the Battlefields and Final Destinations from the different games to be different stages and SmashWiki lists them as new stages.
24.6.217.5 21:39, 3 July 2018 (PDT)
- Okay, they've been added. As for Battlefield and FD, it's tricky to categorise those (they have new designs, but they're not unfamiliar stages either), but the list is just temporary until we know the final stage order, and they are technically originally from the first Smash Bros. Mario JC 08:06, 4 July 2018 (EDT)
Super Smash Bros. Ultimate 8.8.2018[edit]
Were be King K. Rool? --Carlos M (talk) 10:31, 8 August 2018 (EDT)
Banana Gun[edit]
Isn't Banana Gun belong to the DK set? The article says it is belong to Super Smash Bros. set. Wario W. 97 (talk) 06:16, 9 August 2018 (EDT)
- To my knowledge, no such banana gun is ever used in the DK games. It's an original creation for SSBU. MarioComix (talk) 16:20, 9 August 2018 (EDT)
Lip’s Stick[edit]
Lip’s Stick can be found in Richter’s photos on the official website and should be added to the “Items” section. https://www.smashbros.com/en_US/fighter/66e.html BirdoFan87 - Always fighting for the underdog (talk) 18:59, 15 August 2018 (EDT)
- Thanks, I added it to the article. --TheFlameChomp (talk) 19:20, 15 August 2018 (EDT)
The flags[edit]
Can you even put the flags in?
Benjaminkirsc (talk) 17:29, 28 September 2018 (EDT)
- Flags like Japan, North Amaica, Europe, Austrilla, Hong Kong, Tawian, South Korea. Benjaminkirsc (talk) 12:48, 5 October 2018 (EDT)
GCN[edit]
Can someone add the GCN Controller to be a usable controller? I can't get it working so far. TheIceCream (talk) 09:08, 17 November 2018 (EST)
Classic Mode[edit]
First of all, it's not very prudent to add a table that's 95% empty (and up to 85% empty even if we add what information we know from videos). It's better to wait until the game is released and then add this information. Besides, it takes up way too much space and the format could use improvements. For example, the bonus round looks to be identical between characters, so why would this need a column? It's also ironic that the most unique part of the mode - the names of each route - don't even have a space on this table. This needs to be refined before we publish this onto the main page. For now, the coding has been moved to my Talk page. MarioComix (talk) 19:38, 22 November 2018 (EST)
- I personally think each character should get a small table on their own pages, rather than one big one on the game page. Something like this:
Let's-a Go! | ||
---|---|---|
Round | Opponents | Stage |
1 | Link, Zelda | Great Plateau Tower |
2 | Kirby, Meta Knight, King Dedede | Green Greens |
3 | Donkey Kong, Diddy Kong | Kongo Falls |
4 | ? | ? |
5 | Marth, Chrom, Ike | Coliseum |
6 | Bowser Jr., Koopalings | Peach's Castle |
Final | Bowser / Giga Bowser | Final Destination |
- (Taken from this video.) Mario JC 23:54, 22 November 2018 (EST)
- That makes it a lot less cluttered and makes more sense. Maybe add one more column to add the rules (Stock or Stamina, Free-for-All or Horde, etc.). MarioComix (talk) 01:28, 23 November 2018 (EST)
Adding Pages for Leaked Bosses/Content[edit]
Should I do that now? I've added any remaining bosses to the navbox that weren't there already (based on Smash Wiki's article on the game), but I'm not sure the best way to proceed with some of them. Is there a generic bosses article for the ones that probably don't deserve a page for themselves, like Marx? Should Ganon be included with Ganondorf's article?
And does Dharkon need an article now, given Galeem has one?
Cheat-master30 (talk) 20:57, 29 November 2018 (GMT)
- I'd heard not to specifically include leak information, so... MarioComix (talk) 16:40, 29 November 2018 (EST)
Cheat-master30 (talk) 20:57, 29 November 2018 (GMT)
Add how the spirits mode work[edit]
How the spirits, the scheme of being fighting a puppet, that is possessed by a spirit, so you'll be fighting the puppet, but sometimes the spirit itself appears by some seconds and disappear. OK, I'm really confused. It is not well-explained in the article. -- (talk) 11:52, 9 December 2018 (EST)
Update History[edit]
When will the update history and their details be added for this page? --TheShadowDragon (talk) 10:25, 9 January 2019 (EST)
- Don't remove and readd your comment for the sake of bumping, please. If something hasn't been done, remember that you're a member here so you're able to help out with it, too. Mario JC 19:24, 9 January 2019 (EST)
WikiBound NIWA Link[edit]
Hi I'm Supatoad64 from WikiBound and SmashWiki. I just wrote a SSB Ultimate article on WikiBound so should we add a link in the NIWA section?Supatoad64 (talk) 04:14, June 17, 2019 (EDT) Sorry for the bump. Anyone here? Supa Toad 64, The Best 20:18, June 22, 2019 (EDT)
- Yes you can add the link in the NIWA template. You do not need to ask permission for this, as it is standard to link every NIWA article of the same subject in the NIWA template. Thanks for the inquiry! Doomhiker (talk) 20:25, June 22, 2019 (EDT)
- The page is semi-protected and they're not autoconfirmed yet. Anyway, it's up. Mario JC 21:50, June 22, 2019 (EDT)
- Yeah I could't add it myself because of that reason. Supa Toad 64, The Best 02:51, June 23, 2019 (EDT)
- The page is semi-protected and they're not autoconfirmed yet. Anyway, it's up. Mario JC 21:50, June 22, 2019 (EDT)
Fifth or sixth game?[edit]
I need an answer to this: Is Super Smash Bros. Ultimate the fifth Smash game, or the sixth? Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U are officially grouped by Nintendo as Super Smash Bros. for Nintendo 3DS / Wii U, thus suggesting they are indeed, the fourth game in the series. The Smash community - as well as the gaming community as a whole - refers to them as Super Smash Bros. 4 and SSB4. Heck, even if our wiki doesn't accept these shorthands, we still end up using them in categories and templates for navigations. Where am I going with this? Well, even though both versions have identical rosters of playable characters, they were both released on different dates - albeit in the same year - and have differences in many areas, such as: graphics/gameplay resolution, game modes, trophy descriptions, and even knockback values for characters' attacks. The 3DS version supports up to 6 players playing together and has a much smaller soundtrack than the Wii U version; this is vice-versa for the Wii U version, which can support 8 players. The 3DS version was released before the Wii U version; in SmashWiki's Super Smash Bros. Ultimate article, the introductory paragraph says: "This is the fifth (sixth if counting both versions of Smash 4 as separate games) game in the Super Smash Bros. series." Should I completely go along with it being the fifth game? MarioManiac1981 (talk) 18:47, July 22, 2019 (EST)
- Last I checked Sakurai called it the 6th game. Doc von Schmeltwick (talk) 18:51, July 22, 2019 (EDT)
Switch storage for ultimate is way higher than on my switch[edit]
How does Smash take up 14.3 gbs, when on my Switch it says 1.4 gbs?
And here's a photo to justify that. FireyYoshi (talk) 15:45, August 29, 2019 (EDT)FireyYoshi
- Did you buy the physical copy? 14.3 GB is the size of the game when downloaded on the eShop. -- Too Bad! Waluigi Time! 15:40, August 29, 2019 (EDT)
Physical copy that I got for Christmas. FireyYoshi (talk) 15:45, August 29, 2019 (EDT)FireyYoshi
- That explains it then. Physical copies take up much less space since the data for the game is on the cartridge, whereas when you download from the eShop the entire game is stored on your Switch. -- Too Bad! Waluigi Time! 15:54, August 29, 2019 (EDT)
thanks FireyYoshi (talk) 17:01, August 29, 2019 (EDT)FireyYoshi
Table for Fighters[edit]
Since it says up the top of the page "rewritten and expanded", and "as well as character descriptions", it makes me think if we should replace the simple pictures for each fighter for a comprehensive table listing each fighter with their render, number, series, specials, Final Smash, and official description.
01 Mario | 02 Donkey Kong | 03 Link | 04 Samus | ||||
---|---|---|---|---|---|---|---|
Series | Super Mario | Series | Donkey Kong | Series | The Legend of Zelda | Series | Metroid |
Specials | Fireball (neutral) Cape (side) Super Jump Punch (up) F.L.U.D.D (down) |
Specials | Giant Punch (neutral) Headbutt (side) Spinning Kong (up) Hand Slap (down) |
Specials | Bow and Arrows (neutral) Boomerang (side) Spin Attack (up) Remote Bomb (down) |
Specials | Charge Shot (neutral) Missile (side) Screw Attack (up) Bomb (down) |
Final Smash | Mario Finale | Final Smash | Jungle Rush | Final Smash | Ancient Bow and Arrow | Final Smash | Zero Laser |
04ε Dark Samus | 05 Yoshi | 06 Kirby | 07 Fox | ||||
Series | Metroid | Series | Yoshi | Series | Kirby | Series | Star Fox |
Specials | Charge Shot (neutral) Missile (side) Screw Attack (up) Bomb (down) |
Specials | Egg Lay (neutral) Egg Roll (side) Egg Throw (up) Yoshi Bomb (down) |
Specials | Inhale (neutral) |
Specials | |
Final Smash | Phazon Laser | Final Smash | Stampede! | Final Smash | Ultra Sword | Final Smash | Team Star Fox |
08 Pikachu | 09 Luigi | 10 Ness | 11 Captain Falcon | ||||
Series | Pokemon | Series | Super Mario | Series | EarthBound | Series | F-ZERO |
Specials | Specials | Specials | Specials | ||||
Final Smash | Volt Tackle | Final Smash | Poltergust G-00 | Final Smash | PK Starstorm | Final Smash | Blue Falcon |
That's all I have, for now. More info would be added in later edits but for now there's some information there. Gameboy2345 (talk) 06:54, November 21, 2019 (EST)
- Ideally, I'd rather see a table closer to the one we use for Smash 4 (and maybe apply this to the other Smash games so we have some consistency). Having the fighters be in rows in the same table doesn't allow for any distinction between fighter types like we have now. Also, if we don't have enough fighters to have exactly 4 in each row, there's the potential for it to look somewhat ugly at the end because there would be blank spaces, and DLC could mess this up further since we don't know how many we're getting at this point. -- Too Bad! Waluigi Time! 19:39, November 21, 2019 (EST)
- In that case, here's a small Smash 4 version of the table to be more consistent:
Starter characters[edit] | ||||
---|---|---|---|---|
Character | Official Description | Special Attacks | Final Smash | |
01 Mario |
Mario is an all-around fighter who uses his wide variety of techniques to respond to any situation. In Super Smash Bros. Ultimate, he shows up in his Wedding tux and his Builder outfit, and Cappy even makes an appearance! | Neutral - Fireball Side - Cape Up - Super Jump Punch Down - F.L.U.D.D. |
Mario Finale | |
Unlockable characters[edit] | ||||
13 Peach |
THE super princess. Watch out for her powerful kicks while she's airborne. Using her down special, she picks vegetables and throws them at her opponents. Sometimes she even gets items...like a Bob-omb! | Neutral - Toad Side - Peach Bomber Up - Peach Parasol Down - Vegetable |
Peach Blossom | |
21 Marth |
Marth is an exceptional swordfighter with a long reach. He'll do the most damage with attacks using the tip of his sword, so spacing is an important factor. | Neutral - Shield Breaker Side - Dancing Blade Up - Dolphin Slash Down - Counter |
Critical Hit | |
47 Wii Fit Trainer |
A fighter that attacks with healthy moves like stretching and yoga poses. You can pick between male and female versions. Charging up Sun Salutation all the way recovers a bit of health! | Neutral - Sun Salutation Side - Header Up - Super Hoop Down - Deep Breathing |
Wii Fit | |
54 Palutena |
With her wings and staff, this goddess's attacks cover a wide range. With her up smash, neutral special, and side special, she can create a ranged attack in almost every direction except for directly beneath her! Keep the pressure on your opponents from a distance with ranged attacks! | Neutral = Autoreticle Side - Explosive Flame Up - Warp Down - Counter/Reflect Barrier |
Black Hole Laser | |
60 Ryu |
Ryu is a special character—you can use directional command inputs to trigger his special moves. Executing moves like his Hadoken and Shoryuken using the command inputs from the original game will raise their power. You can even use a Shakunetsu Hadoken by inputting ←↙↓↘→ then tapping the attack button while facing right! | Neutral - Hadoken Side - Tatsumaki Senpukyaku Up - Shoryuken Down - Focus Attack |
Shin Shoryuken/Shinku Hadoken | |
63 Bayonetta |
An Umbra Witch who equips guns on her arms and legs, Bayonetta has mastered the beautiful but brutal Bullet Arts fighting style. She can even slow down her opponents with Witch Time! | Neutral - Bullet Climax Side - Heel Slide/After Burner Kick Up - Witch Twist Down - Witch Time |
Infernal Climax | |
69 Incineroar |
A fighter with many special moves that appear to come from the world of pro wrestling. Incineroar has many moves from its original game, like Darkest Lariat, Cross Chop, and Revenge. Its Final Smash is Max Malicious Moonsault. Let the Z-Power explode and deliver a powerful blow! | Neutral - Darkest Lariat Side - Alolan Whip Up - Cross Chop Down - Revenge |
Max Malicious Moonsault | |
Downloadable characters[edit] | ||||
72 Hero |
The Hero from the DRAGON QUEST® XI game joins Super Smash Bros.™ Ultimate as a playable fighter! Wielding the Supreme Sword of Light and a trusty shield, he can slice his foes and block incoming attacks. When Hero pulls up his Command Selection screen, he’ll have access to a random selection of spells that could turn the tide of battle in his favor! | Neutral - Frizz/Frizzle/Kafrizz Side - Zap/Zapple/Kazap Up - Woosh/Swoosh/Kaswoosh Down - Command Selection |
Gigaslash |
- Gameboy2345 (talk) 22:52, November 21, 2019 (EST)
- I'm fine with this table as long as we get rid of the "#" signs and as long as we have an official description for every fighter. MarioComix (talk) 23:34, November 21, 2019 (EST)
- The descriptions were not made by myself, they were officially written for each fighter on the Super Smash Bros Blog on the game's official site. Gameboy2345 (talk) 02:03, November 22, 2019 (EST)
- Exactly, as long as every fighter has some kind of official description we can pull from somewhere, and we don't write up any on our own, then it's fine imo. MarioComix (talk) 02:10, November 22, 2019 (EST)
- I actually considered adding the Smash Blog bios for the descriptions when I was sandboxing a possible revamp for the section a while back, so I'm fine with this as well. (Since they're quoted text, they should be italicised.) Mario JC 03:53, November 22, 2019 (EST)
- For starters, the sandboxed table revamp looks good to me and I am OK with that as well. Anything else we could add to the table or is there enough information? Gameboy2345 (talk) 07:36, November 22, 2019 (EST)
- This looks good, no suggestions from me other than agreeing with removing the # signs. However, I'd like to point out that certain moves like Counter are disambiguation pages, and should link to the proper sections for each fighter instead. I personally prefer this table to the one in Mario jc's sandbox. -- Too Bad! Waluigi Time! 12:37, November 22, 2019 (EST)
- Just got rid of the # signs for each of the fighters, I will replace the links for the counters in a later edit. In the meantime there are some more profiles above. Gameboy2345 (talk) 06:33, November 25, 2019 (EST)
- This looks good, no suggestions from me other than agreeing with removing the # signs. However, I'd like to point out that certain moves like Counter are disambiguation pages, and should link to the proper sections for each fighter instead. I personally prefer this table to the one in Mario jc's sandbox. -- Too Bad! Waluigi Time! 12:37, November 22, 2019 (EST)
- For starters, the sandboxed table revamp looks good to me and I am OK with that as well. Anything else we could add to the table or is there enough information? Gameboy2345 (talk) 07:36, November 22, 2019 (EST)
- The descriptions were not made by myself, they were officially written for each fighter on the Super Smash Bros Blog on the game's official site. Gameboy2345 (talk) 02:03, November 22, 2019 (EST)
- I'm fine with this table as long as we get rid of the "#" signs and as long as we have an official description for every fighter. MarioComix (talk) 23:34, November 21, 2019 (EST)
- Gameboy2345 (talk) 22:52, November 21, 2019 (EST)
Descriptions[edit]
Someone is saying we have to make original descriptions for characters, but why? If other games (like the Mario & Sonic games) have to have descriptions that present either in-game or on an official website, what's this game's excuse? PrPro03 (talk) 08:47, May 24, 2020 (EDT)
- From what I see, the quoted descriptions seem to only focus on how the characters differentiate from past games. They are okay to stay, but ideally, there should also be original descriptions summarizing each character's properties and moveset overall. The Super Smash Bros. Brawl article can be used a reference. I wouldn't take the Mario & Sonic pages as model to be honest. -- KOOPA CON CARNE 09:08, May 24, 2020 (EDT)
- But isn't that the whole point of SmashWiki though, to give detail on the fighter's movesets? PrPro03 (talk) 11:03, May 24, 2020 (EDT)
- MarioWiki tends not to delve into strategy or metagame topics, hence it would be best to keep the descriptions to "official profiles" rather than in-depth descriptions of how the characters play, or their properties (the properties can go in their own pages). MarioComix (talk) 17:46, May 24, 2020 (EDT)
- So it might be a bit late to weigh in on this, but I think having only official descriptions is the way to go. Having original write-ups for each fighter in a series with mechanics as complex as Smash is a slippery slope to strategy-based writing, overly long descriptions, or worse, personal opinions and bias, many of which I already see forming here; Mario's description refers to three of his moves as being "great", while Joker and Hero's descriptions have become very long as a result of the unique mechanics of both fighters. Leave the complexities to SmashWiki, I say. -- Too Bad! Waluigi Time! 22:22, May 30, 2020 (EDT)
- Agreed; even in trying to shorten and resize them, they take up too much of the table. Mario JC 22:26, May 30, 2020 (EDT)
- Should we include a link to each character's SmashWiki page so people who want that analytical stuff can go right to it? PrPro03 (talk) 21:06, May 31, 2020 (EDT)
- I don't think it's a bad idea, considering if you just wanted to go to Mario's Smash info it would be rather cumbersome to go through his entire page just to get to the Smash section, and then click on a further link. Either that, or we could link each character on the SSBU page to link to their Smash section on their own page. MarioComix (talk) 22:19, May 31, 2020 (EDT)
- Should we include a link to each character's SmashWiki page so people who want that analytical stuff can go right to it? PrPro03 (talk) 21:06, May 31, 2020 (EDT)
- Agreed; even in trying to shorten and resize them, they take up too much of the table. Mario JC 22:26, May 30, 2020 (EDT)
- So it might be a bit late to weigh in on this, but I think having only official descriptions is the way to go. Having original write-ups for each fighter in a series with mechanics as complex as Smash is a slippery slope to strategy-based writing, overly long descriptions, or worse, personal opinions and bias, many of which I already see forming here; Mario's description refers to three of his moves as being "great", while Joker and Hero's descriptions have become very long as a result of the unique mechanics of both fighters. Leave the complexities to SmashWiki, I say. -- Too Bad! Waluigi Time! 22:22, May 30, 2020 (EDT)
- MarioWiki tends not to delve into strategy or metagame topics, hence it would be best to keep the descriptions to "official profiles" rather than in-depth descriptions of how the characters play, or their properties (the properties can go in their own pages). MarioComix (talk) 17:46, May 24, 2020 (EDT)
- But isn't that the whole point of SmashWiki though, to give detail on the fighter's movesets? PrPro03 (talk) 11:03, May 24, 2020 (EDT)
I'm just going to document what PrPro03 wrote in their edit summaries regarding the descriptions (before these get lost over time) - while the base characters' descriptions are from the SSBU website blog, the DLC fighters' descriptions come from the DLC page of the website, and Piranha Plant's comes from the eShop. MarioComix (talk) 04:47, June 3, 2020 (EDT)
Items[edit]
Just a quick thing, I noticed that Super Launch Star was placed before Rage Blaster, Ramblin’ Evil Mushroom and Staff, even in alphabetical order it would be after those three.
— The preceding unsigned comment was added by BackfireFirst (talk).