Block and Roll: Difference between revisions

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{{minigame-infobox
{{minigame infobox
| image = [[File:BlockandRoll-MP9.png|260px]] <br> 1-vs-3 version. <br> [[File:BlockAndRoll.png|260px]] <br> 1-vs-2 version.
|image=[[File:MP9 1v3 Block and Roll Screenshot.png|260px]]
| appeared_in = ''[[Mario Party 9]]''
|appears_in=''[[Mario Party 9]]''
| type = 1-vs-Rivals mini-game
|type=1-vs.-Rivals minigame
| time = 60 seconds
|time=60 seconds
| song = Hurry Up!
|track=Hurry Up!
|sample=[[File:MP9 Hurry Up!.oga]]
}}
}}
'''Block and Roll''' is a 1-vs-Rivals [[minigame]] featured in ''[[Mario Party 9]]''. Its name is a pun on "[[wikipedia:Rock and roll|rock and roll]]". The concept of this game is similar to [[Boulder Ball]] from ''[[Mario Party 3]]'', except the roles have been reversed.
'''Block and Roll''' is a 1-vs.-Rivals [[minigame]] featured in ''[[Mario Party 9]]''. Its name is a pun on "{{wp|Rock and roll|rock and roll}}."


==Introduction==
==Introduction==
The screen shows the solo player's destination. It then goes across the path to the solo player, who picks up a block. They begin walking, but a boulder knocks the block out of their hands. As the camera zooms out to show the rivals, the solo player grabs a new block.
The screen shows the solo player's destination. It then goes across the path to the solo player, who picks up a block and begins walking, but a [[boulder]] knocks the block out of their hands. As the camera zooms out to show the rivals, the solo player grabs a new block.


==Gameplay==
==Gameplay==
The solo player attempts to transport three blocks to the other side, while dodging the rivals' boulders. After a rival rolls a boulder, there is a three second lag before that rival can roll another one. If the solo player is hit by a boulder, he/she will drop the cube, and must return to the cube source to get a new one. If there are only two rivals playing, the boulders that they toss are larger than those a team of three get when playing. The solo player moves more quickly when not carrying a block. If the rivals successfully prevent the solo player from transporting three blocks within 60 seconds, they are victorious. If the solo player is able to transport all three blocks within 60 seconds, he/she is victorious.
The solo player attempts to transport three blocks to the other side while dodging the rivals' boulders. After a rival rolls a boulder, there is a three-second delay before that rival can roll another one. If the solo player is hit by a boulder, they drop the cube and need to return to the cube source to get a new one. If there are only two rivals playing, the boulders that they toss are larger than those a team of three gets when playing. The solo player moves more quickly when not carrying a block. If the rivals successfully prevent the solo player from transporting three blocks within 60 seconds, the rivals win. If the solo player manages to transport three blocks within 60 seconds, they win.


==Ending==
==Ending==
If the solo player is victorious, the area begins to shake and a path across the gorge appears. The solo player then walks across it.
If the solo player is victorious, the area begins to shake, and a path across the gorge appears. The solo player then walks across it into a ruined temple.


==In-game text==
==In-game text==
* '''Rules''' &ndash; ''"The solo player must carry three blocks from the right to the left as the other players roll boulders to stop the solo player's progress."''
* '''Rules''' &ndash; ''"The solo player must carry three blocks from the right to the left as the other players roll boulders to stop the solo player's progress."''
* '''Controls (Solo)''' &ndash; ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move. Go to the right to pick up a block, and go to the left to drop it off."''
* '''Controls (Solo)''' &ndash; ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move. Go to the right to pick up a block, then carry it to the left to drop it off."''
* '''Controls (Team)''' &ndash; ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move and {{button|wii|2}} to release a boulder."''
* '''Controls (Team)''' &ndash; ''"Hold the Wii Remote sideways. Press {{button|wii|Pad}} to move and {{button|wii|2}} to release a boulder."''
==Gallery==
<gallery>
MP9 1v2 Block and Roll Screenshot.png|1-vs.-2 version
</gallery>
==See also==
*[[Boulder Ball]]


==Names in other languages==
==Names in other languages==
Line 26: Line 35:
|Jap=ゴロゴロとおせんぼ
|Jap=ゴロゴロとおせんぼ
|JapR=Gorogoro tōsen bo
|JapR=Gorogoro tōsen bo
|JapM=
|JapM=「ゴロゴロ」is an onomatopoeia for rolling, and「とおせんぼ」means "blocking one's way"
|Spa=Rampa mortal
|Chi=你丟我躲
|SpaM=Mortal ramp (also a pun on ''trampa mortal'' [deadly trap])
|ChiR=Nǐ diū wǒ duǒ
|ChiM=You Throw, I Dodge
|Fre=Roulis d'éboulis
|FreM=Scree rolling
|Ger=Wegelagerei
|Ger=Wegelagerei
|GerM=Waylay
|GerM=pun on ''Wegelagerei'' ("brigandage") and ''lagern'' ("to store")
|Fra=Roulis d'éboulis
|Ita=Massi Rotolanti
|FraM=Scree rolling
|ItaM=Rolling Boulders
|SpaA=Cruce peligroso
|SpaAM=Perilous Crossing
|SpaE=Rampa mortal
|SpaEM=Pun on ''trampa mortal'' ("death trap") and ''rampa'' ("ramp")
}}
}}


{{MP9 Minigames}}
{{MP9 minigames}}
[[Category:Mario Party 9 Minigames]]
[[Category:1-vs-3 minigames]]
[[Category:1-vs-3 Minigames]]
[[Category:Mario Party 9 minigames]]
[[de:Wegelagerei]]

Latest revision as of 19:12, July 29, 2024

Block and Roll
Block and Roll
Appears in Mario Party 9
Type 1-vs.-Rivals minigame
Time limit 60 seconds
Music track Hurry Up!
Music sample

Block and Roll is a 1-vs.-Rivals minigame featured in Mario Party 9. Its name is a pun on "rock and roll."

Introduction[edit]

The screen shows the solo player's destination. It then goes across the path to the solo player, who picks up a block and begins walking, but a boulder knocks the block out of their hands. As the camera zooms out to show the rivals, the solo player grabs a new block.

Gameplay[edit]

The solo player attempts to transport three blocks to the other side while dodging the rivals' boulders. After a rival rolls a boulder, there is a three-second delay before that rival can roll another one. If the solo player is hit by a boulder, they drop the cube and need to return to the cube source to get a new one. If there are only two rivals playing, the boulders that they toss are larger than those a team of three gets when playing. The solo player moves more quickly when not carrying a block. If the rivals successfully prevent the solo player from transporting three blocks within 60 seconds, the rivals win. If the solo player manages to transport three blocks within 60 seconds, they win.

Ending[edit]

If the solo player is victorious, the area begins to shake, and a path across the gorge appears. The solo player then walks across it into a ruined temple.

In-game text[edit]

  • Rules"The solo player must carry three blocks from the right to the left as the other players roll boulders to stop the solo player's progress."
  • Controls (Solo)"Hold the Wii Remote sideways. Press +Control Pad to move. Go to the right to pick up a block, then carry it to the left to drop it off."
  • Controls (Team)"Hold the Wii Remote sideways. Press +Control Pad to move and Two Button to release a boulder."

Gallery[edit]

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴロゴロとおせんぼ[?]
Gorogoro tōsen bo
「ゴロゴロ」is an onomatopoeia for rolling, and「とおせんぼ」means "blocking one's way"
Chinese 你丟我躲[?]
Nǐ diū wǒ duǒ
You Throw, I Dodge
French Roulis d'éboulis[?] Scree rolling
German Wegelagerei[?] pun on Wegelagerei ("brigandage") and lagern ("to store")
Italian Massi Rotolanti[?] Rolling Boulders
Spanish (NOA) Cruce peligroso[?] Perilous Crossing
Spanish (NOE) Rampa mortal[?] Pun on trampa mortal ("death trap") and rampa ("ramp")