Mount Bighill: Difference between revisions

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{{level
{{level infobox
|title=Mount Bighill
|title=Mount Bighill
|image=[[File:Mount_Bighill.jpg|275px]]
|image=[[File:Mount Bighill.jpg|250px]]
|code=5-1
|code=5-1
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|before=[[Soggybog River|<<]]
|track=Mount Bighill (before freeing Merfle)<br>Bamboozle Village (after freeing Merfle)
|before=[[Bloomsday Blowout|<<]]
|after=[[Creep Blue Sea|>>]]
|after=[[Creep Blue Sea|>>]]
}}
}}
'''Mount Bighill''' is the first level in [[Quiver Cliffs]] in the game ''[[Wario Land: Shake It!]]'' It is a typical Chinese-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Mount Bighill introduces springs, which Wario can use to reach higher places, where there are usually [[List of Wario's Treasures in Wario Land: Shake It!|treasure]] or [[coin]]s. By doing a [[Ground Pound|ground pound]], Wario can reach very high places on the springs. Also, wooden structures also appear here. [[Wario]] needs to do a [[Dash Attack|dash attack]] to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure.
'''Mount Bighill''' is the first level of [[Quiver Cliffs]] in ''[[Wario Land: Shake It!]]''  
 
==Layout==
This level is a typical East Asia-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Springs from [[Wreck Train]] reappear here, which [[Wario]] can use to reach higher places, where there are usually [[List of treasures in Wario Land: Shake It!|treasures]] or [[coin]]s. By doing a [[Ground Pound|ground pound]], Wario can reach very high places on the springs. Also, wooden structures make their first appearance here. Wario needs to do a [[Dash Attack|dash attack]] to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure. Wario first enters a small palace and encounters wooden structures. Then Wario jumps on several springs to break the steel block and clear his way, in the meantime collecting coins. After that Wario climbs up to a higher platform made of several wooden structures, beneath which there's a river with a [[Scarracuda]]. When Wario finally frees the [[Merfle Barrel|caged]] [[Merfle]], an alarm will go off and Wario will need to run to the end of the level before the clock hits zero.


==Missions==
==Missions==
*Finish before the clock hits 2:00:00
{{WLSI missions table
*Beat the stage without taking damage
|icon1=[[File:No image.png|18px]]
*Collect 60,000 coins
|mission1=''Finish before the clock hits 2:00:00''
<br clear=all>
|icon2=[[File:No image.png|18px]]
|mission2=''Beat the stage without taking damage''
|icon3=[[File:No image.png|18px]]
|mission3=''Collect 60,000 [[coin]]s''
}}
 
==Enemies==
*[[Bandinero]] (red)
*[[Boomdinero]] (silver)
*[[Nosedozer]]
*[[Scarracuda]] (red)
 
==Treasures==
{|class="wikitable"style="text-align:center"
|-
!width="5%"|Chest location
!width="5%"|Treasure
!width="15%"|NTSC-U description
!width="15%"|PAL description
|-
|[[File:WLSI Mount Bighill chest1.png|200px]]
|[[File:WLSItreasure79.png|55px]]<br>Last Mahjong Tile<br><small>Mahjong Tile</small>
|''No, like the LAST one. Where did all the others go?
|''Find 143 more and you've got a complete set!
|-
|[[File:WLSI Mount Bighill chest2.png|200px]]
|[[File:WLSItreasure80.png|55px]]<br>Nine Winks
|colspan=2|''Thirty-one more and you'll have a nap!
|-
|[[File:WLSI Mount Bighill chest3.png|200px]]
|[[File:WLSItreasure81.png|55px]]<br>Dragon Whisker<br><small>Dragon's Whisker</small>
|''Part of a dragon's mustache! How cool is that?
|''Plucked from a dragon's moustache. Whoever did that deserves a round of applause!
|}
 
==Data==
{{WLSI level data
|time=2:30:00
|coins=62,430
}}


==Names in other languages==
==Names in other languages==
Line 19: Line 62:
|Jap=ウーロンさんみゃく
|Jap=ウーロンさんみゃく
|JapR=Ūron san myaku
|JapR=Ūron san myaku
|JapM=Oolong Mountains}}
|JapM=Oolong Mountains
|Ger=Pagodengebirge
|GerM={{wp|Pagoda}} Mountains
|Ita=Collina Montealto
|ItaM=Tallmountain Hill
|SpaA=Colina Montealto
|SpaAM=Tallmountain Hill
|Fre=Mont Colline
|FreM=Mount Hill
}}
 
{{WLSI}}
{{WLSI}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Cities and Towns]]
[[Category:Villages]]
[[Category:Wario Land: Shake It! Levels]]
[[Category:Wario Land: Shake It! levels]]

Latest revision as of 21:57, September 4, 2024

Level
Mount Bighill
Wario in Mount Bighill, in Wario Land: Shake It!
Level code 5-1
Game Wario Land: Shake It!
Music track Mount Bighill (before freeing Merfle)
Bamboozle Village (after freeing Merfle)
<< Directory of levels >>

Mount Bighill is the first level of Quiver Cliffs in Wario Land: Shake It!

Layout[edit]

This level is a typical East Asia-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Springs from Wreck Train reappear here, which Wario can use to reach higher places, where there are usually treasures or coins. By doing a ground pound, Wario can reach very high places on the springs. Also, wooden structures make their first appearance here. Wario needs to do a dash attack to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure. Wario first enters a small palace and encounters wooden structures. Then Wario jumps on several springs to break the steel block and clear his way, in the meantime collecting coins. After that Wario climbs up to a higher platform made of several wooden structures, beneath which there's a river with a Scarracuda. When Wario finally frees the caged Merfle, an alarm will go off and Wario will need to run to the end of the level before the clock hits zero.

Missions[edit]

Icon Mission

Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Finish before the clock hits 2:00:00
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Beat the stage without taking damage
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Collect 60,000 coins

Enemies[edit]

Treasures[edit]

Chest location Treasure NTSC-U description PAL description
The first treasure chest in Mount Bighill WLSItreasure79.png
Last Mahjong Tile
Mahjong Tile
No, like the LAST one. Where did all the others go? Find 143 more and you've got a complete set!
The second treasure chest in Mount Bighill WLSItreasure80.png
Nine Winks
Thirty-one more and you'll have a nap!
The third treasure chest in Mount Bighill WLSItreasure81.png
Dragon Whisker
Dragon's Whisker
Part of a dragon's mustache! How cool is that? Plucked from a dragon's moustache. Whoever did that deserves a round of applause!

Data[edit]

Given time Sum of coins
2:30:00 62,430

Names in other languages[edit]

Language Name Meaning Notes
Japanese ウーロンさんみゃく[?]
Ūron san myaku
Oolong Mountains
French Mont Colline[?] Mount Hill
German Pagodengebirge[?] Pagoda Mountains
Italian Collina Montealto[?] Tallmountain Hill
Spanish (NOA) Colina Montealto[?] Tallmountain Hill