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{{FA}}
{{FA}}
{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|image=[[File:MTOboxart.jpg|250px]]<br>'''North American box cover'''
|image=[[File:MTOboxart.jpg|250px]]<br>'''North American box cover'''
|developer=[[Camelot Software Planning]]<br> [[Nintendo SPD Group No.4]]
|developer=[[Camelot Software Planning]]<br> [[Nintendo SPD Group No.4]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Retail'''<br>{{Releasedate|USA|May 20, 2012|Canada|May 20, 2012|Japan|May 24, 2012|Australia|May 24, 2012|Europe|May 25, 2012|UK|May 25, 2012|HK|April 12, 2013|ROC|April 12, 2013|South Korea|April 18, 2013}}'''Nintendo eShop'''<br>{{Releasedate|Europe|October 18, 2012|UK|October 18, 2012|Australia|October 18, 2012|Japan|November 1, 2012|USA|December 20, 2012|Canada|December 20, 2012}}'''Nintendo Selects'''<br>{{releasedate|Europe|October 16, 2015|UK|October 16, 2015|Australia|May 26, 2016|Japan|September 15, 2016}}
|release='''Retail:'''<br>{{flag list|USA|May 20, 2012|Japan|May 24, 2012|Australia|May 24, 2012|Europe|May 25, 2012|HK|April 12, 2013|ROC|April 12, 2013|South Korea|April 18, 2013}}'''Nintendo eShop:'''<br>{{flag list|Europe|October 18, 2012|Australia|October 18, 2012|Japan|November 1, 2012|USA|December 20, 2012}}'''[[Nintendo Selects#Nintendo 3DS|Nintendo Selects]]:'''<br>{{flag list|Europe|October 16, 2015|Australia|May 26, 2016|Japan|September 15, 2016}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|zh_simp=y|zh_trad=y|kr=y}}
|genre=[[Mario Tennis (series)|Tennis]]  
|genre=[[Mario Tennis (series)|Tennis]]  
|modes=Wi-Fi, Multiplayer
|modes=Wi-Fi, Multiplayer
|ratings={{ratings|esrb=e|cero=A|acb=G|pegi=3|usk=6}}
|ratings={{ratings|esrb=e|cero=A|acb=G|pegi=3|usk=6|gsrr=g|grac=all}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|media={{container|3ds=1|3dsdl=1}}
|format={{format|3ds=1|3dsdl=1}}
|input={{input|3ds=1}}
|input={{input|3ds=1|3dsstylus=1|3dstilt=1}}
|serials={{flag list|USA|CTR-AGAE-USA|Japan|CTR-AGAJ-JPN|Europe|CTR-AGAP-EUR|ROC|CTR-AGAW-TWN|South Korea|CTR-AGAK-KOR}}
}}
}}
'''''Mario Tennis Open''''' is a sports game for the [[Nintendo 3DS]] and the sixth (fifth in PAL regions) installment of the [[Mario Tennis (series)|''Mario Tennis'' series]] (developed by [[Camelot Software Planning]]). The game features gyroscope support and online multiplayer (using the [[Nintendo Network]] procedures). This is the first handheld installment in the series to not include a Story Mode or RPG elements and the first handheld installment with a Tournament mode. This game is also the first ''Mario'' game to use [[wikipedia:QR code|QR]] (Quick Response) codes. In this case, it is used to unlock playable characters and the [[Yoshi]] costume.
'''''Mario Tennis Open''''' is a sports game for the [[Nintendo 3DS]] and the fifth direct installment of the [[Mario Tennis (series)|''Mario Tennis'' series]] (developed by [[Camelot Software Planning]]). The game features gyroscope support and supported online multiplayer with other players in their region (using the [[Nintendo Network]] procedures) before the service was terminated on April 8, 2024.<ref name=Shutdown> {{cite|author=@NintendoAmerica|date=October 4, 2023|title=As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=x.com/NintendoAmerica/status/1709418623566020975|publisher=X|accessdate=February 17, 2024}}</ref><ref name=ShutdownUpdate> {{cite|author=@NintendoAmerica|date=January 23, 2024|title=Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=x.com/NintendoAmerica/status/1749963072998166670|publisher=X|accessdate=February 17, 2024}}</ref> This is the first handheld installment in the series to not include a Story Mode or RPG elements and the first handheld installment with a dedicated Tournament mode. This game is also the first ''Super Mario'' game to use {{wp|QR code|QR}} (Quick Response) codes. In this case, it is used to unlock playable characters and the [[Yoshi]] costume. The game required 2019 blocks (258.4 MB) to download from the [[Nintendo eShop#Nintendo 3DS|Nintendo eShop]] until it was removed from the service after its discontinuation on March 27, 2023.


==Gameplay==
==Gameplay==
[[File:MTO3.jpg|thumb|200px|]]
[[File:MTO3.jpg|thumb|upright=1.1|]]
The gameplay features the traditional basic elements from previous ''Mario Tennis'' games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The amount of set and game points can be set by the player in exhibition mode but not in tournament mode.
The gameplay features the traditional basic elements from the previous ''Mario Tennis'' games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The number of sets and games can be changed by the player in exhibition mode but not in tournament mode.


This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and [[coin]]s with tennis balls in some levels of ''[[Super Mario Bros.]]''.
This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and [[coin]]s with tennis balls in some levels of ''[[Super Mario Bros.]]''


====Menu controls====
====Menu controls====
* {{button|3ds|Stick}}/{{button|3ds|Pad}} - Select
*{{button|3ds|Stick}}/{{button|3ds|Pad}} - Select
* {{button|3ds|A}} - Confirm
*{{button|3ds|A}} - Confirm
* {{button|3ds|B}} - Cancel
*{{button|3ds|B}} - Cancel
* {{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches.
*{{button|3ds|start}} - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches.
* {{button|3ds|L}} - Toggles between the character's dominant hand.
*{{button|3ds|L}} - Toggles between the character's dominant hand.
* {{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have his or her characters starred if members of the room want to give their characters a star rank.
*{{button|3ds|R}} - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have their characters starred if members of the room want to give their characters a star rank.


====Game controls====
====Game controls====
* {{button|3ds|Stick}}/{{button|3ds|Pad}} - Moves the character.
*{{button|3ds|Stick}}/{{button|3ds|Pad}} - Moves the character.
* {{button|3ds|A}} - Performs a topspin shot that is faster. It has a high trajectory with a forward spin.
*{{button|3ds|A}} - Performs a topspin shot that is faster. It has a high trajectory with a forward spin.
* {{button|3ds|B}} - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle.
*{{button|3ds|B}} - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle.
* {{button|3ds|X}} - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker.
*{{button|3ds|X}} - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker.
* {{button|3ds|Y}} - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots.
*{{button|3ds|Y}} - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots.
* {{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court.
*{{button|3ds|A}}→{{button|3ds|B}} - Performs a lob with a very high trajectory, which can land at the back of the court.
* {{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court.
*{{button|3ds|B}}→{{button|3ds|A}} - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court.
* {{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|B}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger.
*{{button|3ds|A}}/{{button|3ds|B}}/{{button|3ds|X}}/{{button|3ds|Y}} (while the opponent is receiving or serving the ball) - The character performs a taunt that makes their next shot stronger.
* {{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It lets the partner know that player is going to hit the ball by saying, "Got It!"
*{{button|3ds|L}} - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball.
* {{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel.
*{{button|3ds|R}} - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel.


====Chance Shots====
====Chance Shots====
[[File:MTO5.jpg|thumb|Mario standing over a blue Chance Shot area.]]
[[File:MTO5.jpg|thumb|Mario standing over a blue Chance Shot area.]]
[[Chance Shot]]s can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a ''Mario'' enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in that spot, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal one. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker.
[[Chance Shot]]s can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a ''Super Mario'' enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in that spot, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal one. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker.


Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player.
Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player.
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Here is a list of Chance Shots and their effects.
Here is a list of Chance Shots and their effects.


{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{| style="text-align: center; width: 100%" class=wikitable
|-style="background: #ABC;"
!width="5%"|Color
!width="5%"|Color
!width="5%"|Icon
!width="5%"|Icon
Line 57: Line 58:
!width="10%"|Counter
!width="10%"|Counter
|-
|-
|<span style="color:red">Red</span>
|{{color|red|Red}}
|[[Fire Flower]]
|[[Fire Flower]]
|[[File:ChanceShotRed_MTO.jpg|150px]]
|[[File:ChanceShotRed MTO.jpg|150px]]
|align="left"|Creates a flaming topspin similar to Mario's [[Iron Hammer]] and Bowser's [[Fire Breath]]. When opponents hit this Chance Shot, they can be be drastically pushed back.
|align="left"|Creates a flaming topspin similar to Mario's [[Iron Hammer]] and Bowser's [[Fire Breath]]. When opponents hit this Chance Shot, they can be drastically pushed back.
|Slice (blue)
|Slice (blue)
|-
|-
|<span style="color:blue">Blue</span>
|{{color|blue|Blue}}
|[[Blooper]]
|[[Blooper]]
|[[File:ChanceShotBlue_MTO.jpg|150px]]
|[[File:ChanceShotBlue MTO.jpg|150px]]
|align="left"|Creates a highly curving slice with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment.  
|align="left"|Creates a highly curving slice with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment.  
|Topspin (red)
|Topspin (red)
|-
|-
|<span style="color:purple">Purple</span>
|{{color|purple|Purple}}
|[[Star]]
|[[Star]]
|[[File:ChanceShotPurple_MTO.jpg|150px]]
|[[File:ChanceShotPurple MTO.jpg|150px]]
|align="left"|Similar to a Smash Shot, but this Chance Shot is much stronger.
|align="left"|Similar to a Smash Shot, but this Chance Shot is much stronger.
|Flat (purple)
|Flat (purple)
|-
|-
|<span style="color:gold">Yellow</span>
|{{color|gold|Yellow}}
|[[Cheep-Cheep]]
|[[Cheep Cheep]]
|[[File:ChanceShotYellow_MTO.jpg|150px]]
|[[File:ChanceShotYellow MTO.jpg|150px]]
|align="left"|Creates a curving extreme lob that bounces at the back edge of the court.
|align="left"|Creates a curving extreme lob that bounces at the back edge of the court.
|Slice (blue)
|Slice (blue)
|-
|-
|<span style="color:silver">Gray</span>
|{{color|silver|Gray}}
|[[Bob-omb]]
|[[Bob-omb]]
|[[File:ChanceShotWhite_MTO.jpg|150px]]
|[[File:ChanceShotWhite MTO.jpg|150px]]
|align="left"|Creates an even lower drop shot than a normal one.
|align="left"|Creates an even lower drop shot than a normal one.
|Topspin (red)
|Topspin (red)
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===Game modes===
===Game modes===
====Tournament====
====Tournament====
[[File:CupTrophies.jpg|thumb|200px|All of the Trophies from all the Cups in the Records Screen.]]
[[File:CupTrophies.jpg|thumb|upright=1.1|All of the Trophies from all the Cups in the Records Screen.]]
Tournament mode is very similar to that in the previous Mario Tennis games. However, two more cups are added and are arranged differently. Players must have a star ranking to participate in the second set of cups. To do that, they must beat the Champions Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks Ace, the most difficult COM level for Exhibition Mode.
Tournament mode is very similar to that in the previous ''Mario Tennis'' games. However, two more cups are added and are arranged differently. Players must have a star ranking to participate in the second set of cups. To do that, they must beat the Champions Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks Ace, the most difficult COM level for Exhibition Mode.


Once the player has unlocked a cup, he or she can play it at any time, using any character. As a result, characters do not have to clear all three cups to beat the Champions Cup to earn the Star Rank, unlike in the previous titles.
Once the player has unlocked a cup, they can play it at any time, using any character. As a result, characters do not have to clear all three cups to beat the Champions Cup to earn the Star Rank, unlike in previous titles. Like in the previous titles, though, computer opponents will not use the hidden characters in Tournament.


* '''World Open'''
*'''World Open'''
* [[Mushroom Cup]]
**'''[[Mushroom Cup]]''': 1-set starting round, 1-set semifinals, 3-set finals, held in the Mushroom Valley court
* [[Flower Cup]]
**'''[[Flower Cup]]''': 1-set starting round, 3-set semifinals, 3-set finals, held in the Wario Dunes court
* [[Banana Cup]]
**'''[[Banana Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the DK Jungle court
* [[Champions Cup]]
**'''[[Champions Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the Mario Stadium courts
* '''Star Open'''
*'''Star Open'''
* [[1-Up Mushroom Cup]]
**'''[[1-Up Mushroom Cup]]''': 1-set starting round, 1-set semifinals, 3-set finals, held in the Peach's Palace court
* [[Ice Flower Cup]]
**'''[[Ice Flower Cup]]''': 1-set starting round, 3-set semifinals, 5-set finals, held in the Penguin Iceberg court
* [[Shell Cup]]
**'''[[Shell Cup]]''': 3-set starting round, 3-set semifinals, 5-set finals, held in the Bowser's Castle court
* [[Final Cup]]
**'''[[Final Cup]]''': 3-set starting round, 3-set semifinals, 5-set finals, held in the Galaxy Arena Morph Court


====Exhibition====
====Exhibition====
[[File:RecordExhihibitionModeMTO.png|thumb|left|The records for previous exhibition matches.]]
[[File:RecordExhihibitionModeMTO.png|thumb|left|The records for previous exhibition matches.]]
Similar to the preceding ''Mario Tennis'' games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character and opponents and press the {{button|3ds|L}} or {{button|3ds|R}} to give characters a left handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice, Intermediate, Expert, Pro, and Ace (Pro and Ace are unlockable). A blue triangle means Novice, a yellow circle means Intermediate, a green circle with a dot in the middle means Expert, a red diamond means Pro, and a rainbow star means Ace. After this, players can choose any court they currently have, and then they can determine the games and sets. After this, the match starts. Chance Shots cannot be turned off, unlike [[Power Shot]]s from ''Mario Power Tennis''.
Similar to the preceding ''Mario Tennis'' games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character (and teammate, for doubles) and opponents and press the {{button|3ds|L}} or {{button|3ds|R}} to give characters a left-handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice (blue triangle), Intermediate (yellow circle), Expert (green circle with dot in the middle), Pro (red diamond), and Ace (rainbow star). The Pro and Ace difficulties are unlockable by winning the Champions Cup and Final Cup, respectively. After this, players can pick any court they currently have, and they can select the number of games and sets. Then, the match starts. Chance Shots cannot be turned off, unlike [[Power Shot (Mario Tennis series)|Power Shot]]s from ''Mario Power Tennis''.


====Special Games====
====Special Games====
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Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4.
Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4.


{| width=800px border=1 style="text-align:center; border-collapse:collapse;background:white; margin: 0 auto;"
{{content description
|- bgcolor=#dedede
|name1=[[Ring Shot]]
!Name
|image1=[[File:Ringshot.png|150px]]
!Image
|description1=This game is similar to [[Mario Tennis (Nintendo 64)#Ring Shot|Ring Shot]] from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. The player must win by hitting the ball through rings that appear over the net. Multiple rings appear, each decreasing in point value as they get bigger. The game is over when time runs out or the goal is achieved.
!Description
|name2=[[Super Mario Tennis]]
|-
|image2=[[File:SuperMarioTennis.png|150px]]
|[[Ring Shot]]
|description2=In this game, the player must hit the ball onto a wall with ''[[Super Mario Bros.]]'' levels scrolling on it. Hitting items, enemies, blocks, and coins will extend the time, and hitting the flagpole will finish the level. The game is over when the level is completed or when all lives are lost.
|[[File:Ringshot.png|150px]]
|name3=[[Galaxy Rally]]
|This game is similar to [[Mario Tennis (Nintendo 64)#Ring Shot|Ring Shot]] from ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]''. The player must win by hitting the ball through rings that appear over the net. Multiple rings appear, each decreasing in point value as they get bigger. The game is over when time runs out or the goal is achieved.
|image3=[[File:Galaxyrally.png|150px]]
|-
|description3=The player must rally a ball with a [[Luma]] without making the ball fall into the [[black hole]]. There are [[shrinking platform]]s which disappear when the ball bounces on them. The game is over when the three balls are lost or the goal is achieved.
|[[Super Mario Tennis]]
|name4=[[Ink Showdown]]
|[[File:SuperMarioTennis.png|150px]]
|image4=[[File:Inkshowdown.png|150px]]
|In this game, the player must hit the ball onto a wall with ''[[Super Mario Bros.]]'' levels playing on it. Hitting items, enemies, blocks, and coins will extend the time. The game is over when the level is completed or when all lives are lost.
|description4=This game plays similarly to [[Mario Tennis (Nintendo 64)#Piranha Challenge|Piranha Challenge]] from ''[[Mario Tennis (Nintendo 64)| Mario Tennis]]''. The player must return all balls that an [[Inky Piranha Plant]] spits at them, without letting the opponent receive the balls.  
|-
}}
|[[Galaxy Rally ]]
|[[File:Galaxyrally.png|150px]]
|The player must rally a ball with a [[Luma]] while not letting the ball drop into [[Black Hole]]. There are [[Shrinking Tile]]s which disappear after the ball bounces on them. The game is over when the three balls are lost or the goal is achieved.
|-
|[[Ink Showdown]]
|[[File:Inkshowdown.png|150px]]
|This game plays similarly to [[Mario Tennis (Nintendo 64)#Piranha Challenge|Piranha Challenge]] from ''[[Mario Tennis (Nintendo 64)| Mario Tennis]]''. The player must return all balls that an [[Inky Piranha Plant]] spits at them, without letting the opponent return the balls.  
|}


==Characters==
==Characters==
===Playable characters===
===Playable characters===
There are a total of 25 playable characters in ''Mario Tennis Open''. Four of these are unlocked during normal game play, but multicolored Yoshis and Metal Mario can be unlocked using QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized. The four hidden characters can each be unlocked by completing level 3 in the respective Special Game.
[[File:MTO Characters.png|thumb|250px|The character roster on the official website, not including the QR code characters]]
There are a total of 25 playable characters in ''Mario Tennis Open''. Thirteen are available from the start, four are unlocked by completing level 3 of their respective Special Games, while the remaining eight, [[Metal Mario]] and alternate-colored [[Yoshi (species)|Yoshi]]s, are unlocked by scanning QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the [[Mii]]s as they can be customized. Aside from Miis, new playable characters introduced to the ''Mario Tennis'' series in this game are [[Baby Peach]], [[Dry Bowser]], [[Luma]], and Metal Mario, while the other-colored Yoshis are separate playable characters after being tied to [[Yoshi]]'s [[Rolling Egg Return]] in ''[[Mario Power Tennis]]''. In addition, [[Baby Mario]] is playable for the first time in the series since the [[Mario Tennis (Game Boy Color)|Game Boy Color installment]], while [[Princess Daisy|Daisy]], [[Diddy Kong]], [[Boo]], [[Bowser Jr.]], and the other-colored Yoshis are playable in a ''Mario Tennis'' game for a handheld console for the first time after previously being playable in at least one home console installment.


Characters are split into six categories of types depending on their stats.
Characters are split into six categories of types depending on their stats.
Line 151: Line 145:
*'''Tricky''' characters have highly curving shots, making it harder for the opponent to predict shots. They are not very powerful characters.
*'''Tricky''' characters have highly curving shots, making it harder for the opponent to predict shots. They are not very powerful characters.


====Starting characters====
====Default====
=====All-Around=====
{|width=600px class=wikitable style="text-align:center; margin: 0 auto;"
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
!width=100px|Character
|-style="background:#ADFF2F
!width=75px|Skill type
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:Mario icon - Mario Tennis Open.png|100px]]<br>[[Mario]]
![[File:Mario icon - Mario Tennis Open.png|100px]]<br>{{color-link|#e6000d|Mario}}
|Mario is a well-rounded character who does not have any major strengths nor disadvantages. He has slightly weaker volley power and reach than his brother, Luigi, but he has increased stroke power.
|'''{{color|limegreen|All-Around}}'''
|-
|-
|align="center"|[[File:Luigi icon - Mario Tennis Open.png|100px]]<br>[[Luigi]]
![[File:Luigi icon - Mario Tennis Open.png|100px]]<br>{{color-link|#00a73d|Luigi}}
|Luigi plays similarly to Mario, but he has better reach and volley power at the expense of his stroke power.
|'''{{color|limegreen|All-Around}}'''
|}
 
=====Technique=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFAFCC
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTOPeach2.jpg|100px]]<br>[[Princess Peach]]
![[File:Princess Peach MTO icon artwork.png|100px]]<br>{{color-link|#f073af|Princess Peach|Peach}}
|Princess Peach has very high ball control, which compromises her stroke and agility.
|'''{{color|#FFAFCC|Technique}}'''
|-
|-
|align="center"|[[File:MTODaisy.jpg|100px]]<br>[[Princess Daisy]]
![[File:Yoshi Icon - Mario Tennis Open.png|100px]]<br>{{color-link|#6eb928|Yoshi}}
|Princess Daisy has less ball control than Peach, but she has more stroke power than her.
|'''{{color|#AFEEEE|Speed}}'''
|}
 
=====Speed=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#AFEEEE
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:Yoshi Icon - Mario Tennis Open.png|100px]]<br>[[Yoshi]]
![[File:Princess Daisy MTO icon artwork.png|100px]]<br>{{color-link|#f59100|Princess Daisy|Daisy}}
|Yoshi is a well-rounded speed character. He has fewer disadvantages than other speed characters, but has fewer advantages over other speed characters as well, such as having middle-ground speed, power, and reach among the speed characters.
|'''{{color|#FFAFCC|Technique}}'''
|-
|-
|align="center"|[[File:MTODiddyKong.jpg|100px]]<br>[[Diddy Kong]]
![[File:Boo MTO icon artwork.png|100px]]<br>{{text outline|{{color-link|#82ebeb|Boo}}}}
|Diddy Kong has less stroke power than Yoshi, ranking among the lowest in the game, but he has better reach and ball control than Yoshi.
|'''{{text outline|{{color|#FFEA7D|Tricky}}}}'''
|}
 
=====Power=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FF5050
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTODK.jpg|100px]]<br>[[Donkey Kong]]
![[File:Bowser Jr MTO icon artwork.png|100px]]<br>{{color-link|#f57323|Bowser Jr.}}
|Donkey Kong is a powerful character who has excellent reach. He has more ball control and agility than Bowser, but less stroke power than him.
|'''{{text outline|{{color|#FFEA7D|Tricky}}}}'''
|-
|-
|align="center"|[[File:MTOWario.jpg|100px]]<br>[[Wario]]
![[File:Diddy Kong MTO icon artwork.png|100px]]<br>{{text outline|{{color-link|#FFEA7D|Diddy Kong}}}}
|Wario is one of the weaker power characters and has less reach than them, but he has better ball control and agility than them. Out of all the power characters, Wario is the most well-rounded.
|'''{{color|#AFEEEE|Speed}}'''
|-
|-
|align="center"|[[File:MTOBowser2.jpg|100px]]<br>[[Bowser]]
![[File:DK MTO icon artwork.png|100px]]<br>{{color-link|#7d3c14|Donkey Kong}}
|Bowser is the most powerful starter power character. His strokes and serves are very quick and powerful, and Bowser has above average reach. However, Bowser's agility and lunges are the lowest of the starter characters.
|'''{{color|#FF5050|Power}}'''
|}
 
=====Defense=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FF7F2F
! width=120px | Character
! Description
|-
|align="center"|[[File:MTOWaluigi.jpg|100px]]<br>[[Waluigi]]
|Waluigi is the only defense starter character. He has the best reach in the game, but he is not very powerful nor very agile. Out of the two defense characters, Waluigi has better ball control.
|}
 
=====Tricky=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFFF00
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTOBoo.jpg|100px]]<br>[[Boo]]
![[File:Waluigi MTO icon artwork.png|100px]]<br>{{color-link|#46268b|Waluigi}}
|Boo has the most highly curving shots in the game, though it is not a powerful character and it does not have a good reach. Its lunge is short-ranged, but very quick, a change over its slower, longer-ranged lunge from ''[[Mario Power Tennis]]''.
|'''{{color|#FF7F2F|Defense}}'''
|-
|-
|align="center"|[[File:MTOBJr.jpg|100px]]<br>[[Bowser Jr.]]
![[File:Wario MTO icon artwork.png|100px]]<br>{{text outline|{{color-link|#ffd200|Wario}}}}
|Bowser Jr. is the strongest Tricky character with a better reach than Boo. His shots curve the least out of all Tricky characters, however.
|'''{{color|#FF5050|Power}}'''
|}
 
=====Mii=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-
|-
! width=120px | Character
![[File:Bowser MTO icon artwork.png|100px]]<br>{{color-link|darkgreen|Bowser}}
! Description
|'''{{color|#FF5050|Power}}'''
|-
|-
|align="center"|[[File:Mario-Tennis-Open-36.jpg|100px]]<br>[[Mii]]
![[File:Mii male MTO artwork 4.png|100px]]<br>{{color-link|#AAAAAA|Mii}} <sup><small>(new)</small></sup>
|Miis are custom characters whose stats are determined by the gear they are wearing. Without any gear, they are well-rounded characters who have no distinct advantages nor disadvantages. The only stat that cannot be altered for the Mii is its reach stat, as players cannot increase or decrease sizes of Miis in this game despite being able to do so in the Mii Maker functionality of the Nintendo 3DS.
|'''Player-determined'''
|}
|}


===Unlockable characters===
====Unlockable====
=====Technique=====
{|width=600px class=wikitable style="text-align:center; margin: 0 auto;"
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
!width=100px|Character
|-style="background:#FFAFCC
!width=75px|Skill type
! width=120px | Character
!width=110px|Unlock condition
! Description
|-
|-
|align="center"|[[File:MTOLuma.png|100px]]<br>[[Luma]]
![[File:MTOLuma.png|100px]]<br>{{text outline|{{color-link|#FFF000|Luma}}}} <sup><small>(new)</small></sup>
|Luma has the lowest reach and among the lowest power of all technique characters. It has the best ball control, volley power, and mobility out of them, however.
|'''{{color|#FFAFCC|Technique}}'''||Complete Level 3 of [[Galaxy Rally]]
|}
 
=====Speed=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#AFEEEE
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTOBabyM.png|100px]]<br>[[Baby Mario]]
![[File:MTOBabyM.png|100px]]<br>{{color-link|#FF1937|Baby Mario}}
|Baby Mario is the fastest of all speed characters, has the longest lunge, and is the most powerful of speed characters. Due to his small size, his reach ranks among the worst in the game and his ball control is average.
|'''{{color|#AFEEEE|Speed}}'''||Complete Level 3 of [[Super Mario Tennis]]
|}
 
=====Tricky=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFFF00
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTOBabyP.png|100px]]<br>[[Baby Peach]]
![[File:MTOBabyP.png|100px]]<br>{{color-link|#FFB9F5|Baby Peach}} <sup><small>(new)</small></sup>
|Baby Peach's shots do not curve as much as Boo's, but she is quick and has strong volleys. Due to her small size, her reach ranks among the worst in the game alongside Baby Mario.
|'''{{text outline|{{color|#FFEA7D|Tricky}}}}'''||Complete Level 3 of [[Ring Shot]]
|}
 
=====Defense=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FF7F2F
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:DryBowserMTO.png|100px]]<br>[[Dry Bowser]]
![[File:MTOMetalM.png|100px]]<br>{{color-link|#464b64|Metal Mario}} <sup><small>(new)</small></sup>
|Dry Bowser is a powerful Defense character who is not as powerful as the power characters, but has better ball control over them. Dry Bowser also has better volley and slice than Bowser, but worse stroke and topspin.
|'''{{color|#FF5050|Power}}'''||Scan a specific QR Code
|}
 
====Unlocking criteria====
{|border=1 cellpadding=3 align=center style=background:#fff7f7;text-align:center;width:84%;border-collapse:collapse
|-
!colspan=2|Unlocking criteria for these participants
|-
!Luma
|Complete Level 3 of [[Galaxy Rally]]
|-
!Baby Mario  
|Complete Level 3 of [[Super Mario Tennis]]
|-
!Baby Peach
|Complete Level 3 of [[Ring Shot]]
|-
!Dry Bowser
|Complete Level 3 of [[Ink Showdown]]
|}
 
====QR downloadable characters====
=====All-Around=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#ADFF2F
! width=120px | Character
! Description
|-
|align="center"|[[File:MTOBlackY.png|100px]]<br>[[Black Yoshi]]
|The only Yoshi, and by extension, only QR downloadable character to have an All-Around play style. This makes Black Yoshi the most balanced of the Yoshis, and he has no significant advantages nor disadvantages.
|-
|-
|}
![[File:MTORedY.png|100px]]<br>{{color-link|#e6000d|Yoshi (species)|Red Yoshi}}  
=====Technique=====
|'''{{color|#FFAFCC|Technique}}'''||Scan a specific QR Code
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFAFCC
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTORedY.png|100px]]<br>[[Red Yoshi]]
![[File:MTOBlueY.png|100px]]<br>{{color-link|#003791|Yoshi (species)|Blue Yoshi}}
|Being a technique character, Red Yoshi has higher ball control but lower power than most other Yoshis.
|'''{{color|#AFEEEE|Speed}}'''||Scan a specific QR Code
|-
|-
|align="center"|[[File:MTOPinkY.png|120px]]<br>[[Pink Yoshi]]
![[File:MTOLightblueY.png|100px]]<br>{{text outline|{{color-link|#55ffe6|Yoshi (species)|Light-Blue Yoshi}}}}
|Being a technique character, Pink Yoshi has higher ball control but lower power than most other Yoshis.
|'''{{color|#AFEEEE|Speed}}'''||Scan a specific QR Code
|}
=====Speed=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#AFEEEE
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTOBlueY.png|100px]]<br>[[Blue Yoshi]]
![[File:YellowYoshiMTOicon.png|100px]]<br>{{text outline|{{color-link|#FFF000|Yoshi (species)|Yellow Yoshi}}}}
|Being a Yoshi with a speed-oriented play style, Blue Yoshi plays very similarly to Yoshi.
|'''{{color|#FF5050|Power}}'''||Scan a specific QR Code
|-
|-
|align="center"|[[File:MTOLightblueY.png|100px]]<br>[[Light Blue Yoshi]]
![[File:MTOPinkY.png|100px]]<br>{{color-link|#f073af|Yoshi (species)|Pink Yoshi}}
|Being a Yoshi with a speed-oriented play style, Light Blue Yoshi plays very similarly to Yoshi.
|'''{{color|#FFAFCC|Technique}}'''||Scan a specific QR Code
|}
=====Power=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FF5050
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:YellowYoshiMTOicon.png|100px]]<br>[[Yellow Yoshi]]
![[File:MTOWhiteY.png|100px]]<br>{{text outline|{{color-link|#ebebeb|Yoshi (species)|White Yoshi}}}}
|The most powerful of the Yoshis, Yellow Yoshi hits the ball so that it travels at a high speed, but he is not as agile as the other Yoshis.
|'''{{text outline|{{color|#FFEA7D|Tricky}}}}'''||Scan a specific QR Code
|-
|-
|align="center"|[[File:MTOMetalM.png|120px]]<br>[[Metal Mario (character)|Metal Mario]]
![[File:MTOBlackY.png|100px]]<br>{{color-link|#000000|Yoshi (species)|Black Yoshi}}
|Metal Mario hits shots with great force, but his movement speed is quite slow. He is the only QR downloadable character in the game that is not a Yoshi.
|'''{{color|limegreen|All-Around}}'''||Scan a specific QR Code
|}
=====Tricky=====
{|border=1 cellpadding=3 style=border-collapse:collapse;width:100%
|-style="background:#FFFF00
! width=120px | Character
! Description
|-
|-
|align="center"|[[File:MTOWhiteY.png|120px]]<br>[[White Yoshi]]
![[File:DryBowserMTO.png|100px]]<br>{{color-link|#bca086|Dry Bowser}} <sup><small>(new)</small></sup>
|The only Yoshi, and by extension, the only QR downloadable character with a Tricky play style. Compared to other Yoshis, his shots have a high curve, making them more unpredictable, but he also has lower power.
|'''{{color|#FF7F2F|Defense}}'''||Complete Level 3 of [[Ink Showdown]]
|}
|}


====The Yoshi Hunt====
====The Yoshi Hunt====
[[File:Mii female MTO artwork 2.png|200px|thumb|The Yoshi costume that the player can unlock by scanning the appropriate QR code.]]
In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis.
In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis.


Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR Code.
Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR code.
[[File:Mario-Tennis-Open-40.jpg|100px|thumb|right]]


====QR Codes====
====QR codes====
The QR Codes can be found [[Gallery:Mario_Tennis_Open#QR_Codes|here]]. In order for the player to scan a QR code, they must go the file select screen and press {{button|3ds|padup}} + {{button|3ds|start}}. However a save file must be created first before they can scan a QR code.
:''For the game's QR codes, see [[Gallery:Mario Tennis Open#QR codes|Gallery:Mario Tennis Open § QR codes]].''
In order for the player to scan a QR code, they must go the file select screen and press {{button|3ds|padup}} + {{button|3ds|start}}. However, a save file must be created first before they can scan a QR code.


===Non-playable===
===Non-playable===
* [[Toad]]
*[[Toad]]
* [[Lakitu]]
*[[Lakitu]]
* [[Toad (species)|Toad]]s
*[[Toad (species)|Toad]]s
* [[Goomba]]s
*[[Goomba]]s
* [[Mechakoopa]]s
*[[Mechakoopa]]s
* [[Penguin]]s
*[[Penguin]]s
* [[Shy Guy]]s
*[[Shy Guy]]s
* [[Koopa Troopa]]s
*[[Koopa Troopa]]s
* [[Inky Piranha Plant]]s
*[[Inky Piranha Plant]]s
* [[Piranha Plant]]s
*[[Piranha Plant]]s
* [[Luma (species)|Luma]]s (Blue, Red, Green, and Turquoise)
*[[Luma]]s (Blue, Red, Green, and Turquoise)
* [[Buzzy Beetle]]s
*[[Buzzy Beetle]]s
* [[Koopa Paratroopa]]s
*[[Koopa Paratroopa]]s
* [[Blooper]]
*[[Blooper]]


==Courts==
==Courts==
 
{| class="wikitable sortable" align=center width=100% style="text-align:center"
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
!class="unsortable" width=15% |Picture
|-
!width=15% |Picture
!width=15% |Name
!width=15% |Name
!width=15% |Type
!width=15% |Type
Line 392: Line 268:
|-
|-
|[[File:Mariostadium2.jpg|150px]]
|[[File:Mariostadium2.jpg|150px]]
|[[Mario Stadium (court)|Mario Stadium]]
|[[Mario Stadium (tennis court)|Mario Stadium]]
|[[Grass Court]]
|[[Grass Court]]
|Fast
|data-sort-value=3|Fast
|Weak
|data-sort-value=1|Weak
|-
|-
|[[File:Mariostadium4.jpg|150px]]
|[[File:Mariostadium4.jpg|150px]]
|[[Mario Stadium (court)|Mario Stadium]]
|[[Mario Stadium (tennis court)|Mario Stadium]]
|[[Hard Court]]
|[[Hard Court]]
|Normal
|data-sort-value=2|Normal
|Strong
|data-sort-value=3|Strong
|-
|-
|[[File:Mariostadium6.jpg|150px]]
|[[File:Mariostadium6.jpg|150px]]
|[[Mario Stadium (court)|Mario Stadium]]
|[[Mario Stadium (tennis court)|Mario Stadium]]
|[[Clay Court]]
|[[Clay Court]]
|Slow
|data-sort-value=1|Slow
|Weak
|data-sort-value=1|Weak
|-
|-
|[[File:MushroomvalleyMTO.jpg|150px]]
|[[File:MushroomvalleyMTO.jpg|150px]]
|[[Mushroom Valley]]
|[[Mushroom Valley]]
|Mushroom Court
|Mushroom Court
|Slow
|data-sort-value=1|Slow
|Strong
|data-sort-value=3|Strong
|-
|-
|[[File:WariodunesMTO.jpg|150px]]
|[[File:WariodunesMTO.jpg|150px]]
|[[Wario Dunes]]
|[[Wario Dunes]]
|Sand Court
|Sand Court
|Slow
|data-sort-value=1|Slow
|Weak
|data-sort-value=1|Weak
|-
|-
|[[File:DKJungleMTO.jpg|150px]]
|[[File:DKJungleMTO.jpg|150px]]
|[[DK Jungle (court)|DK Jungle]]
|[[DK Jungle (Mario Tennis Open)|DK Jungle]]
|Wood Court
|Wood Court
|Normal
|data-sort-value=2|Normal
|Normal
|data-sort-value=2|Normal
|-
|-
|[[File:PeachpalaceMTO.jpg|150px]]
|[[File:PeachpalaceMTO.jpg|150px]]
|[[Peach's Palace]]
|[[Peach's Palace]]
|Carpet Court  
|Carpet Court  
|Fastest
|data-sort-value=4|Fastest
|Normal
|data-sort-value=2|Normal
|-
|-
|[[File:Penguiniceberg.jpg|150px]]
|[[File:Penguiniceberg.jpg|150px]]
|[[Penguin Iceberg]]
|[[Penguin Iceberg]]
|Snow Court
|Snow Court
|Normal
|data-sort-value=2|Normal
|Strongest
|data-sort-value=4|Strongest
|-
|-
|[[File:BowsercastleMTO.jpg|150px]]
|[[File:BowsercastleMTO.jpg|150px]]
|[[Bowser's Castle]]
|[[Bowser's Castle (Mario Tennis Open)|Bowser's Castle]]
|Stone Court
|Stone Court
|Fast
|data-sort-value=3|Fast
|Strong
|data-sort-value=3|Strong
|-
|-
|[[File:Galaxy Arena.jpg|150px]]
|[[File:Galaxy Arena.jpg|150px]]
|[[Galaxy Arena]]
|[[Galaxy Arena]]
|Crystal Court
|Crystal Court
|Fastest  
|data-sort-value=4|Fastest  
|Strongest
|data-sort-value=4|Strongest
|-
|-
|[[File:Morph court.jpg|150px]]
|[[File:Morph court.jpg|150px]]
|[[Galaxy Arena]]
|[[Galaxy Arena]]
|Morph Court
|Morph Court
|???
|data-sort-value=0|???
|???
|data-sort-value=0|???
|-
|}
|}


===Tennis gear===
==Tennis gear==
{{main|Mario Tennis Open Mii Gear}}
{{main|List of Mario Tennis Open Mii gear}}
Gear may be bought for the players [[Mii]] with coins that that are earned by playing Special Games. They must be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes may also unlocked by clearing certain conditions, such as Staring a character.
Gear may be bought for the player's [[Mii]] with coins that are earned by playing Special Games. They can be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes can also be unlocked by meeting certain conditions, such as giving characters a star rank.
 
==Profiles==
*'''[[Nintendo 3DS#Nintendo eShop|Nintendo 3DS eShop]] description'''
;American English version
<blockquote>''Mario Serves Up Portable Tennis Fun in 3D!''
 
''In Mario Tennis Open, Mario and his Mushroom Kingdom friends return to the court for a flurry of intense tennis action, from engaging singles and doubles matches to skill-building minigames and online play. Using the built-in wireless features of the Nintendo 3DS system, up to four people can play together in local or online multiplayer modes and exchange player information via StreetPass. Players can choose between intuitive touch-screen and gyro sensor controls or strategic button-based game play that delivers an even deeper experience. Players can also choose from a variety of playable characters or use their own personalized Mii character as they serve, volley and smash their way up the leaderboards.''</blockquote>
;British English version
<blockquote>''MARIO TENNIS OPEN on Nintendo 3DS offers players tactical tennis with depth like never before! Use buttons, the Touch Screen or new gyro controls ‐ perfect for beginners! Play online against friends or challengers from your region and work your way up the leaderboard to become champion. Exchange data with other users via StreetPass and customise your player with any coins you win.''</blockquote>


==Gallery==
==Gallery==
{{morepic|Mario Tennis Open}}
{{main-gallery|Mario Tennis Open}}


<gallery>
<gallery>
File:MarioTennisOpenEU.jpg|European Box
File:Mario Artwork - Mario Tennis Open.png|[[Mario]]
File:Mario Artwork - Mario Tennis Open.png|[[Mario]]
File:Princess Peach Artwork - Mario Tennis Open.png|[[Princess Peach]]
File:Princess Peach Artwork - Mario Tennis Open.png|[[Princess Peach]]
Line 477: Line 360:
==Reception==
==Reception==
===Critical reception===
===Critical reception===
''Mario Tennis Open'' received mixed to positive reviews from critics, with aggregate websites Metacritic and GameRankings giving the game a 69 based on 58 reviews<ref>[http://www.metacritic.com/game/3ds/mario-tennis-open Metacritic score of ''Mario Tennis Open] ''Metacritic''. Retrieved October 31, 2015</ref> and 69.26% based on 38 reviews.<ref>[http://www.gamerankings.com/3ds/643001-mario-tennis-open/index.html GameRankings score of ''Mario Tennis Open''] ''GameRankings''. Retrieved October 31, 2015</ref> Critics often cite that while the title is considered a solid title, they lament that it plays and feels too similarly to previous titles in the series, with Chance Shots not greatly improving or changing the gameplay up to make the title stand out, and the game was overall a disappointment. Reception towards the Mii customization was mixed; the overall customization was praised, but the pie-chart system of viewing stats has a universal negative reaction. Some critics complain that Miis receive too much focus compared to the ''Mario'' series characters as well. Praise has been given to the Special Games, however, especially the Super Mario Tennis Special Game.
''Mario Tennis Open'' has received mixed to positive reviews from critics, with aggregate websites Metacritic and GameRankings giving the game a 69 based on 58 reviews<ref>{{cite|url=www.metacritic.com/game/3ds/mario-tennis-open|title=''Mario Tennis Open|publisher=Metacritic|accessdate=June 25, 2024}}</ref> and 69.26% based on 38 reviews.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20120413125134/http://www.gamerankings.com/3ds/643001-mario-tennis-open/index.html|title=''Mario Tennis Open''|publisher=GameRankings|language=en|accessdate=June 25, 2024}}</ref> Critics often cite that while the title is considered solid, they lament that it plays and feels similarly to previous titles in the series, with Chance Shots not greatly improving or changing the gameplay up to make the title stand out. Reception towards the Mii customization was mixed; the overall customization was praised, but the pie-chart system of viewing stats has been negatively received. Some critics opined that Miis receive too much focus compared to the ''[[Super Mario (franchise)|Super Mario]]'' franchise characters as well. Praise has been given to the Special Games, however, especially the Super Mario Tennis Special Game.


Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any ''Mario Tennis'' fan, it is not a great ''Mario Tennis'' title, and gave the game a 7 out of 10.<ref>Patterson, Eric L. (May 16, 2012) [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ Review of ''Mario Tennis Open''.] ''EGM''. Retrieved October 31, 2015.</ref> Richard George of IGN has concluded that the game is "Okay", acknowledging that, "Camelot’s decade of tennis experience means they understand how to make the sport engaging and addicting...Yet Mario Tennis Open struggles in just about every other regard.", where the score is a 6.5 out of 10.<ref>George, Richard (May 12, 2012) [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review Review of ''Mario Tennis Open''] ''IGN''. Retrieved October 31, 2015.</ref> Griffin McElroy of Polygon has lambasted the Chance Shots system in his review, calling out the over-reliance on them and their random spawning.<ref>McElroy, Griffin (May 24, 2012) [http://www.polygon.com/2013/1/24/3698170/mario-tennis-open-review-foot-fault Mario Tennis Open review: Foot Fault] ''Polygon''. Retrieved October 31, 2015.</ref> On a more positive note, Matt Helgeson from Game Informer has given the game an 8/10, appreciating how ''Mario Tennis Open'' goes back to the basics due to him disliking the Power Shots feature of ''[[Mario Power Tennis]]'', and that the game introduces online to the series.<ref>Helgeson, Matt (May 16, 2012) [http://www.gameinformer.com/games/mario_tennis_open/b/3ds/archive/2012/05/16/mario-tennis-gets-back-to-basics.aspx Mario Tennis Gets Back to Basics, Goes Online] ''Game Informer''. Retrieved October 31, 2015.</ref>
Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any ''[[Mario Tennis (series)|Mario Tennis]]'' fan, it is not a great ''Mario Tennis'' title, and gave the game a 7 out of 10.<ref>{{cite|author=Patterson, Eric L.|date=May 16, 2012|deadlink=y|archive=web.archive.org/web/20120523172933/http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open|title=Review of ''Mario Tennis Open''|publisher=EGM|accessdate=June 25, 2024}}</ref> Richard George of IGN has concluded that the game is "Okay", acknowledging that, "Camelot’s decade of tennis experience means they understand how to make the sport engaging and addicting...Yet ''Mario Tennis Open'' struggles in just about every other regard", where the score is a 6.5 out of 10.<ref>{{cite|author=George, Richard|date=May 12, 2012|url=www.ign.com/articles/2012/05/15/mario-tennis-open-review|title=Review of ''Mario Tennis Open''|publisher=IGN|language=en|accessdate=June 25, 2024}}</ref> Griffin McElroy of Polygon has lambasted the Chance Shots system in his review, opining that the game has an over-reliance on them and their random spawning.<ref>{{cite|language=en|author=McElroy, Griffin|date=January 24, 2013|url=www.polygon.com/2013/1/24/3698170/mario-tennis-open-review-foot-fault|title=''Mario Tennis Open'' review: Foot Fault|publisher=Polygon|accessdate=June 25, 2024}}</ref> Matt Helgeson from Game Informer gave a more positive score of 8/10, appreciating how ''Mario Tennis Open'' goes back to the basics due to him disliking the Power Shots feature of ''[[Mario Power Tennis]]'', and that the game introduces online to the series.<ref>{{cite|author=Helgeson, Matt|language=en|date=May 16, 2012|url=www.gameinformer.com/games/mario_tennis_open/b/3ds/archive/2012/05/16/mario-tennis-gets-back-to-basics.aspx|title=''Mario Tennis'' Gets Back to Basics, Goes Online|publisher=Game Informer|accessdate=June 25, 2024}}</ref>


{|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template"
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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|Comment
|Comment
|-
|-
|Nintendo 3DS
|[[Nintendo 3DS]]
|Richard George, [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review IGN]
|Richard George, [http://www.ign.com/articles/2012/05/15/mario-tennis-open-review IGN]
|6.5/10
|6.5/10
|align="left"|"''Stacked up, these deficiencies overwhelm what is, at its core, a great game. It’s a shame just about everything Mario Tennis Open attempts to add on top of that is remarkably unworthy of its lineage.''"
|align="left"|"''Stacked up, these deficiencies overwhelm what is, at its core, a great game. It's a shame just about everything Mario Tennis Open attempts to add on top of that is remarkably unworthy of its lineage.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Eric L. Patterson, [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ EGM]
|Eric L. Patterson, [http://www.egmnow.com/articles/reviews/egm-review-mario-tennis-open/ EGM]
|7/10
|7/10
|align="left"|"''For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you’ll probably be left wanting more.''"
|align="left"|"''For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you'll probably be left wanting more.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
Line 517: Line 400:
|[http://www.gametrailers.com/reviews/al5ybg/mario-tennis-3d-review GameTrailers]
|[http://www.gametrailers.com/reviews/al5ybg/mario-tennis-3d-review GameTrailers]
|8.1/10
|8.1/10
|align="left"|"''Mario Tennis Open’s single player mode is fun for a few hours, but it will ultimately leave you wanting more. Thankfully, the multiplayer mode with its online functionality will keep you coming back well after you’ve plowed through the main course. Mushroom Kingdom tennis vets will miss the career mode, but anyone just looking for a solid competitive game that’s best enjoyed in short bursts will be well taken care of.''"
|align="left"|"''Mario Tennis Open's single player mode is fun for a few hours, but it will ultimately leave you wanting more. Thankfully, the multiplayer mode with its online functionality will keep you coming back well after you've plowed through the main course. Mushroom Kingdom tennis vets will miss the career mode, but anyone just looking for a solid competitive game that's best enjoyed in short bursts will be well taken care of.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
Line 536: Line 419:
|}
|}
{{br}}
{{br}}
===Sales===
===Sales===
''Mario Tennis Open'' is the 21st best selling game for the [[Nintendo 3DS]], selling 1.11 million copies worldwide, as of March 31, 2013.<ref>[http://www.nintendo.co.jp/ir/en/sales/software/3ds.html Top Selling Software Units - Nintendo 3DS Software] ''Nintendo''. Retrieved October 31, 2015.</ref>
''Mario Tennis Open'' is the 21st best-selling game for the Nintendo 3DS, selling 1.11 million copies worldwide, as of March 31, 2013.<ref>{{cite|url=www.nintendo.co.jp/ir/en/sales/software/3ds.html|title=Top Selling Software Units - Nintendo 3DS Software|language=en|publisher=Nintendo|accessdate=June 25, 2024}}</ref>


==Staff==
==Staff==
{{main|List of Mario Tennis Open staff}}
{{main|List of Mario Tennis Open staff}}


[[Camelot Software Planning]], which has developed previous ''Mario Tennis'' and ''Mario Golf'' titles, also worked on this title. The director was [[Shugo Takahashi]] while the lead designers were [[Hiroyuki Takahashi]] and Shugo Takahashi, as with previous installments of the ''Mario Tennis'' series. [[Motoi Sakuraba]] composed the music. ''Mario Tennis Open'' has a different set of announcer voices for each version, a rare aspect in a ''Mario'' game. The executive producer was [[Satoru Iwata]], the president of [[Nintendo]] while [[Shigeru Miyamoto]] was the supervisor.
[[Camelot Software Planning]], which has previously developed other ''Mario Tennis'' and ''Mario Golf'' games, also worked on this title. The director was [[Shugo Takahashi]] while the lead designers were [[Hiroyuki Takahashi]] and Shugo Takahashi, as with the previous installments of the ''Mario Tennis'' series. [[Motoi Sakuraba]] composed the music. ''Mario Tennis Open'' has a different set of announcer voices for each version, a rare aspect in a ''Super Mario'' game. The executive producer was [[Satoru Iwata]], the president of [[Nintendo]] while [[Shigeru Miyamoto]] was the supervisor.


==Media==
==Media==
{{MainMedia}}
{{main-media}}
 
{{media table
{{media
|file1=MT3DS Trailer.ogv
|type1=video
|title1=Mario Tennis Open
|name1=MT3DS Trailer
|pipe1=Mario Tennis Open
|description1=The game's trailer as seen on Nintendo 3DS Conference 2011.
|description1=The game's trailer as seen on Nintendo 3DS Conference 2011.
|length1=0:30
|length1=0:30
|type2=audio
|file2=MTO Opening Title Theme.oga
|name2=Mario Tennis Open Music - Opening Title Theme (Soundtrack - Nintendo 3DS)
|title2=Opening/Title Theme
|pipe2=Opening/Title Theme
|description2=The theme that plays when starting the game.
|description2=The theme that plays when starting the game.
|length2=6:20
|length2=0:30
|type3=audio
|file3=MTO Main Menu Theme.oga
|name3= Mario Tennis Open Music - Main Menu Song (Soundtrack - Nintendo 3DS)
|title3=Main Menu Theme
|pipe3=Main Menu Theme
|description3=The theme that plays while in the main menu.
|description3=The theme that plays while in the main menu.
|length3=3:17
|length3=0:30
|type4=audio
|file4=MTO Mario Stadium Theme.oga
|name4=Mario Tennis Open Music - Mario Stadium Clay, Hard, Grass Court Song (Soundtrack - Nintendo 3DS)
|title4=Mario Stadium
|pipe4=Mario Stadium
|description4=The music played on the Mario Stadium courts.
|description4=The music played on the Mario Stadium courts.
|length4=5:20
|length4=0:30
}}
}}


==References to other games==
==References to other games==
* ''[[Super Mario Bros.]]'': The Special Game [[Super Mario Tennis]] is heavily based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). The [[Super Mushroom]], [[Fire Flower]] and [[Super Star]] also appear in Super Mario Tennis.
*''[[Super Mario Bros.]]'': A remix of the overworld music from this game is heard in the tune that plays when the trophies for the Mushroom, Flower, and Banana Cups are displayed (after the scenes where the character is shown with his/her trophy). Part of the melody of this tune is heard in the music for the title screen and credits, and during exhibition matches in [[Mario Stadium (tennis court)|Mario Stadium]]. The Special Game [[Super Mario Tennis]] is heavily based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). The [[Super Mushroom]], [[Fire Flower]] and [[Super Star]] also appear in Super Mario Tennis.
* ''[[Super Mario Bros. 3]]'': [[Tanooki Mario]] can be unlocked as a gear outfit.
*''[[Super Mario Bros. 3]]'': [[Tanooki Mario]] can be unlocked as a costume and racket.
* ''[[Super Mario 64]]'': A cover of Peach's Castle's theme plays in [[Peach's Palace]]. Also, a cover version of Bowser's boss fight music plays in [[Bowser's_Castle#Mario_Tennis_Open |Bowser's Castle]].
*''[[Super Mario 64]]'': A cover of Peach's Castle's theme plays in [[Peach's Palace]]. Also, a cover version of Bowser's boss fight music plays in [[Bowser's Castle (Mario Tennis Open)|Bowser's Castle]].
* [[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]: The special game Ink Showdown is based off Piranha Challenge. Also, the game, set, and match point themes in the Special Tournaments are covers from this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad and Birdo suits can also be earned (along with their rackets) which is a reference to how they used to be playable in the original ''Mario Tennis''. The equipment also gives the player's Mii similar stats that they had in this game too. Also, the clips of Waluigi's eyes glowing when he wins were reused.
*[[Mario Tennis (Nintendo 64)|''Mario Tennis'' (Nintendo 64)]]: The special game Ink Showdown is based off Piranha Challenge. Also, the game/break point and set/match point themes as well as the tiebreak theme for the Star Open tournaments are covers from those in this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad, Birdo, and Shy Guy suits can also be earned, along with their rackets, which is a reference to their being playable characters in the original ''Mario Tennis''. The equipment also gives the player's Mii similar stats that they had in this game too. Waluigi's eyes glow in his victory animation, referencing his scoring animation from this game.
* ''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played in the Wario Dunes court.
*''[[Wario Land 3]]'': The overworld theme from this game, particularly from the level [[Out of the Woods]], is played in the Wario Dunes court.
* [[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]: The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game.
*[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]: The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game.
* ''[[Wario Land 4]]'': The pyramid featured in this game appears at the front of the Wario Dunes court.
*''[[Wario Land 4]]'': The pyramid featured in this game appears at the front of the Wario Dunes court.
* ''[[Super Mario Sunshine]]'': A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new [[Bowser's_Castle#Mario_Tennis_Open |Bowser's Castle]] theme.
*''[[Super Mario Sunshine]]'': A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new [[Bowser's Castle (Mario Tennis Open)|Bowser's Castle]] theme.
* ''[[Mario Power Tennis]]'': Galaxy Rally plays similarly to [[Gooper Blooper Volley]]. The [[Mario Stadium (court)|Mario Stadium]]s in this game are also very similar to the [[Peach Dome Court]]s. Also, several voice clips are reused from this game.
*''[[Mario Power Tennis]]'': Galaxy Rally plays similarly to [[Gooper Blooper Volley]]. [[Mario Stadium (tennis court)|Mario Stadium]] is very similar to the [[Peach Dome]]. The rackets and costumes of Koopa Troopa, Petey Piranha, and Wiggler can also be earned, which recalls their being playable characters in this game. Also, the character and announcer voice clips, and characters' actions in the menu and actual match, are reused from this game. But this time, the characters and announcer adopt new schemes, which are also carried on to later games:
* ''[[Super Mario Galaxy]]'': The only unlockable court, [[Galaxy Arena]], takes place in the [[Comet Observatory]]. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game [[Galaxy Rally]], there is a [[Black Hole]] underneath the court, a [[Launch Star]] and its [[Star Chip]]s, [[Star Bit]]s. [[Luma (species)|Differently-colored Lumas]] and the whole [[Comet Observatory]] can be seen in the background. Also, a planet from the [[Gateway Galaxy]] is seen. The [[Good Egg Galaxy]] music is played in this Special Game. [[Bee Mario]] gear is also available, with a racket and costume.  
**The characters perform their winning and losing actions not just after the match, but after games and sets as well.
* ''[[Mario Kart Wii]]'': Mushroom Valley takes place in [[Mushroom Gorge]], as the track itself can be seen below the court. The court takes place on a [[Mushroom]], which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game.
**The announcer does not say "final set" when the match has only one set.
* ''[[Mario & Luigi: Bowser's Inside Story]]'': Peach's Palace is heavily similar to the first room of Peach's Castle in this game.
**The name of the serving character is no longer mentioned.
* ''[[New Super Mario Bros. Wii]]'': The [[Propeller Suit]] is available to unlock as various gear, as well as a costume.
**The announcer says "server" or "receiver", instead of the character's (or characters', for doubles) name, to indicate who won the game, set, or match, or has the advantage after a deuce.
* ''[[Super Mario Galaxy 2]]'': [[Cloud Mario]] is one of the gear that can be unlocked.
*''[[Super Mario Galaxy]]'': The only unlockable court, [[Galaxy Arena]], takes place in the [[Comet Observatory]]. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game [[Galaxy Rally]], there is a [[black hole]] underneath the court, a [[Launch Star]] and its [[Star Chip]]s, and [[Star Bit]]s. Differently-colored [[Luma]]s and the whole [[Comet Observatory]] can be seen in the background. Also, a planet from the [[Gateway Galaxy]] is seen. The [[Good Egg Galaxy]] music is played in this Special Game. A [[Bee Mario]] racket and costume are available.  
* ''[[Super Mario 3D Land]]'': The splatter design from the [[Inky Piranha Plant]] is the same from this game.
*''[[Mario Kart Wii]]'': Mushroom Valley takes place in [[Mushroom Gorge]], as the track itself can be seen below the court. The court takes place on a [[Mushroom]], which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game.
*''[[Mario & Luigi: Bowser's Inside Story]]'': Peach's Palace is heavily similar to the first room of Peach's Castle in this game.
*''[[New Super Mario Bros. Wii]]'': A [[Propeller Mario]] racket and costume are available.
*''[[Super Mario Galaxy 2]]'': A [[Cloud Mario]] racket and costume are available.
*''[[Super Mario 3D Land]]'': [[Inky Piranha Plant]]s originated from this game, and both games use the same splatter design.
*''[[Mario Kart 7]]'': Metal Mario's artwork from this game is reused.
 
==Names in other languages==
{{foreign names
|Jap=マリオテニス オープン
|JapR=Mario Tenisu Ōpun
|JapM=Mario Tennis Open
|ChiS=马力欧网球 公开赛
|ChiSR=Mǎlìōu Wǎngqiú  Gōngkāisài
|ChiSM=Mario Tennis Open
|ChiT=瑪利歐網球 公開賽
|ChiTR=Mǎlìōu Wǎngqiú  Gōngkāisài
|ChiTM=Mario Tennis Open
}}


==Trivia==
==Trivia==
* [[Rosalina]] was intended to appear as a playable character, but was replaced by [[Luma (species)|Luma]] due to the sheer amount of time it would take to model her character.<ref>http://himastime.blog21.fc2.com/blog-entry-653.html</ref> She would later be included as a playable character in the next ''Mario Tennis'' instalment, ''[[Mario Tennis: Ultra Smash]]''.
*[[Rosalina]] was intended to appear as a playable character, but was replaced by [[Luma]] due to the sheer amount of time it would take to model her character.<ref>{{cite|language=ja|url=himastime.blog21.fc2.com/blog-entry-653.html|title=マリオファンサイト(閉鎖) マリオテニスオープン ロゼッタは参戦候補だったことが判明 「残念ながら今回は出せなかった」|publisher=FC2|accessdate=June 25, 2024|author=himastime|date=May 21, 2012}}</ref> She would later be included as a playable character in the next ''Mario Tennis'' installment, ''[[Mario Tennis: Ultra Smash]]''.


==References==
==References==
Line 594: Line 491:


==External links==
==External links==
* [http://mariotennisopen.nintendo.com/ Official American website]
{{NIWA|NWiki=1|StrategyWiki=1}}
* [http://www.nintendo.co.jp/3ds/agaj/index.html Official Japanese website]
*[http://www.nintendo.co.jp/3ds/agaj/index.html Official website]
* [http://gamesites.nintendo.com.au/mario-tennis-open/ Official Australian website]
*[http://web.archive.org/web/20120422023516/http://mariotennisopen.nintendo.com// American English website]
* [http://www.nintendo.co.uk/NOE/en_GB/games/nintendo_3ds/mario_tennis_open_45516.html Official European website]
*[http://web.archive.org/web/20120526013439/http://gamesites.nintendo.com.au/mario-tennis-open/ Official Oceanian website]
* [http://www.nintendo.com.hk/mariotennis_open/ Official Chinese website]
*[https://www.nintendo.com/en-gb/Games/Nintendo-3DS-games/Mario-Tennis-Open-274413.html British English website]
*[http://www.nintendo.com.hk/mariotennis_open/ Official Chinese website]
*[https://www.nintendo.com/consumer/gameslist/manuals/3DS_mario_tennis_open_single_sheet_en.pdf North American manual (EN)]
*[https://www.nintendo.com/consumer/gameslist/manuals/3DS_mario_tennis_open_single_sheet_fr.pdf North American manual (FR)]


{{BoxTop}}
{{MTO}}
{{MTO}}
{{Mariogames}}
{{Super Mario games}}
{{3DS}}
{{3DS}}
{{WiFi}}
[[de:Mario Tennis Open]]
[[de:Mario Tennis Open]]
[[it:Mario Tennis Open]]
[[it:Mario Tennis Open]]
[[Category:Mario Games]]
[[Category:Mario Tennis Open|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Sports Games]]
[[Category:Nintendo 3DS games]]
[[Category:Sports games]]
[[Category:2012 games]]
[[Category:2012 games]]
[[Category:Mario Tennis Open]]
[[Category:2013 games]]
[[Category:Games with Nintendo Network]]

Latest revision as of 19:15, September 27, 2024

Mario Tennis Open
North American boxart for Mario Tennis Open
North American box cover
For alternate box art, see the game's gallery.
Developer Camelot Software Planning
Nintendo SPD Group No.4
Publisher Nintendo
Platform(s) Nintendo 3DS
Release date Retail:
USA May 20, 2012[?]
Japan May 24, 2012[?]
Australia May 24, 2012[?]
Europe May 25, 2012[?]
HK April 12, 2013[?]
ROC April 12, 2013[?]
South Korea April 18, 2013[?]
Nintendo eShop:
Europe October 18, 2012[?]
Australia October 18, 2012[?]
Japan November 1, 2012[?]
USA December 20, 2012[?]
Nintendo Selects:
Europe October 16, 2015[?]
Australia May 26, 2016[?]
Japan September 15, 2016[?]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Russian
Japanese
Simplified Chinese
Traditional Chinese
Korean
Genre Tennis
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:6 - Six years and older
GRAC:All - All ages
GSRR:G - All ages
Mode(s) Wi-Fi, Multiplayer
Format
Nintendo 3DS:
Game Card
Digital download
Input
Nintendo 3DS:
Serial code(s) USA CTR-AGAE-USA
Japan CTR-AGAJ-JPN
Europe CTR-AGAP-EUR
ROC CTR-AGAW-TWN
South Korea CTR-AGAK-KOR

Mario Tennis Open is a sports game for the Nintendo 3DS and the fifth direct installment of the Mario Tennis series (developed by Camelot Software Planning). The game features gyroscope support and supported online multiplayer with other players in their region (using the Nintendo Network procedures) before the service was terminated on April 8, 2024.[1][2] This is the first handheld installment in the series to not include a Story Mode or RPG elements and the first handheld installment with a dedicated Tournament mode. This game is also the first Super Mario game to use QR (Quick Response) codes. In this case, it is used to unlock playable characters and the Yoshi costume. The game required 2019 blocks (258.4 MB) to download from the Nintendo eShop until it was removed from the service after its discontinuation on March 27, 2023.

Gameplay[edit]

MTO3.jpg

The gameplay features the traditional basic elements from the previous Mario Tennis games. To win, the player must score points by hitting the ball into the other side of the court and bounce twice, the basic objective of tennis. Players earn 15 points for every shot that is successful and can win the game by earning set, game, and match points by earning 60 points on each game. The number of sets and games can be changed by the player in exhibition mode but not in tournament mode.

This game uses the buttons of the 3DS during single or multiplayer matches, though players can perform various tennis shots by selecting the shot panels on the touch screen, which will light up to alert the player of the best shot to use in a given situation. By holding the 3DS vertically, players can make use of the aforementioned gyroscope support, disabling 3D functionality. This places the camera behind their character, whose movement becomes automatic, and allows players to control the direction of their shots based on the position of the console. The gyroscope support can be disabled either by holding the console horizontally or by disabling it in the Options menu. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and coins with tennis balls in some levels of Super Mario Bros.

Menu controls[edit]

  • Circle Pad/+Control Pad - Select
  • A Button - Confirm
  • B Button - Cancel
  • Start Button - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches.
  • L Button - Toggles between the character's dominant hand.
  • R Button - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created the room needs to have their characters starred if members of the room want to give their characters a star rank.

Game controls[edit]

  • Circle Pad/+Control Pad - Moves the character.
  • A Button - Performs a topspin shot that is faster. It has a high trajectory with a forward spin.
  • B Button - Performs a slice shot that is slower. It has a low trajectory with a backward spin. During a replay, this button restarts the replay at another angle.
  • X Button - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker.
  • Y Button - Performs a flat shot that is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots.
  • A ButtonB Button - Performs a lob with a very high trajectory, which can land at the back of the court.
  • B ButtonA Button - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court.
  • A Button/B Button/X Button/Y Button (while the opponent is receiving or serving the ball) - The character performs a taunt that makes their next shot stronger.
  • L Button - If the player is charging the ball, this button cancels the charge. It also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball.
  • R Button - If any character is serving, the button cycles through the three shot panel configurations: 3-panel, inverted 3-panel, and 6-panel.

Chance Shots[edit]

Mario standing over a blue Chance Shot area.

Chance Shots can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a Super Mario enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel). To perform a chance shot, players have to perform a shot whose color corresponds to the colored area when they are in that spot, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal one. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker.

Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot. The recommended counter button is lit up for the receiving player.

Here is a list of Chance Shots and their effects.

Color Icon Screenshot Effect Counter
Red Fire Flower A red Chance Shot from Mario Tennis Open Creates a flaming topspin similar to Mario's Iron Hammer and Bowser's Fire Breath. When opponents hit this Chance Shot, they can be drastically pushed back. Slice (blue)
Blue Blooper A blue Chance Shot from Mario Tennis Open Creates a highly curving slice with a blue sparkling trail. Players who receive this shot spin out of control for a brief moment. Topspin (red)
Purple Star A purple Chance Shot from Mario Tennis Open Similar to a Smash Shot, but this Chance Shot is much stronger. Flat (purple)
Yellow Cheep Cheep A yellow Chance Shot from Mario Tennis Open Creates a curving extreme lob that bounces at the back edge of the court. Slice (blue)
Gray Bob-omb A white Chance Shot from Mario Tennis Open Creates an even lower drop shot than a normal one. Topspin (red)

Game modes[edit]

Tournament[edit]

The Trophies from Mario Tennis Open.
All of the Trophies from all the Cups in the Records Screen.

Tournament mode is very similar to that in the previous Mario Tennis games. However, two more cups are added and are arranged differently. Players must have a star ranking to participate in the second set of cups. To do that, they must beat the Champions Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champions Cup unlocks the Pro difficulty, which is more difficult than Expert, while Final Cup unlocks Ace, the most difficult COM level for Exhibition Mode.

Once the player has unlocked a cup, they can play it at any time, using any character. As a result, characters do not have to clear all three cups to beat the Champions Cup to earn the Star Rank, unlike in previous titles. Like in the previous titles, though, computer opponents will not use the hidden characters in Tournament.

  • World Open
    • Mushroom Cup: 1-set starting round, 1-set semifinals, 3-set finals, held in the Mushroom Valley court
    • Flower Cup: 1-set starting round, 3-set semifinals, 3-set finals, held in the Wario Dunes court
    • Banana Cup: 1-set starting round, 3-set semifinals, 5-set finals, held in the DK Jungle court
    • Champions Cup: 1-set starting round, 3-set semifinals, 5-set finals, held in the Mario Stadium courts
  • Star Open
    • 1-Up Mushroom Cup: 1-set starting round, 1-set semifinals, 3-set finals, held in the Peach's Palace court
    • Ice Flower Cup: 1-set starting round, 3-set semifinals, 5-set finals, held in the Penguin Iceberg court
    • Shell Cup: 3-set starting round, 3-set semifinals, 5-set finals, held in the Bowser's Castle court
    • Final Cup: 3-set starting round, 3-set semifinals, 5-set finals, held in the Galaxy Arena Morph Court

Exhibition[edit]

An Exhibition record from Mario Tennis Open
The records for previous exhibition matches.

Similar to the preceding Mario Tennis games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character (and teammate, for doubles) and opponents and press the L Button or R Button to give characters a left-handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: Novice (blue triangle), Intermediate (yellow circle), Expert (green circle with dot in the middle), Pro (red diamond), and Ace (rainbow star). The Pro and Ace difficulties are unlockable by winning the Champions Cup and Final Cup, respectively. After this, players can pick any court they currently have, and they can select the number of games and sets. Then, the match starts. Chance Shots cannot be turned off, unlike Power Shots from Mario Power Tennis.

Special Games[edit]

Another regular feature of the Mario Tennis series, the Special Games, is also present in Mario Tennis Open. These games, like the name says, have special rules and features that differ from normal gameplay. Some of these games bear a very strong resemblance to the Special Games in the previous Mario Tennis titles. However, unlike in the previous Mario Tennis games, Ring Shot is included within the Special Games rather than as another option for exhibition matches. Each Special Game has four difficulties, which are named according to the Special Game. Other than Super Mario Tennis, the last difficulty is a challenge that tests how much a player can do before running out of tries.

Players can unlock characters by clearing Level 3 of each Special Game. Players can unlock outfits for their Mii if they meet the requirements for unlocking them in level 4.


Image Name Description

Ring Shot Ring Shot This game is similar to Ring Shot from Mario Tennis. The player must win by hitting the ball through rings that appear over the net. Multiple rings appear, each decreasing in point value as they get bigger. The game is over when time runs out or the goal is achieved.
SuperMarioTennis.png Super Mario Tennis In this game, the player must hit the ball onto a wall with Super Mario Bros. levels scrolling on it. Hitting items, enemies, blocks, and coins will extend the time, and hitting the flagpole will finish the level. The game is over when the level is completed or when all lives are lost.
Galaxyrally.png Galaxy Rally The player must rally a ball with a Luma without making the ball fall into the black hole. There are shrinking platforms which disappear when the ball bounces on them. The game is over when the three balls are lost or the goal is achieved.
Inkshowdown.png Ink Showdown This game plays similarly to Piranha Challenge from Mario Tennis. The player must return all balls that an Inky Piranha Plant spits at them, without letting the opponent receive the balls.

Characters[edit]

Playable characters[edit]

Official Japanese website for Mario Tennis Open.
The character roster on the official website, not including the QR code characters

There are a total of 25 playable characters in Mario Tennis Open. Thirteen are available from the start, four are unlocked by completing level 3 of their respective Special Games, while the remaining eight, Metal Mario and alternate-colored Yoshis, are unlocked by scanning QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized. Aside from Miis, new playable characters introduced to the Mario Tennis series in this game are Baby Peach, Dry Bowser, Luma, and Metal Mario, while the other-colored Yoshis are separate playable characters after being tied to Yoshi's Rolling Egg Return in Mario Power Tennis. In addition, Baby Mario is playable for the first time in the series since the Game Boy Color installment, while Daisy, Diddy Kong, Boo, Bowser Jr., and the other-colored Yoshis are playable in a Mario Tennis game for a handheld console for the first time after previously being playable in at least one home console installment.

Characters are split into six categories of types depending on their stats.

  • All-Around characters do not have any major advantages or disadvantages.
  • Technique characters have better ball control, often at the expense of power.
  • Speed characters move quickly around the court, often at the expense of power.
  • Power characters have faster, stronger strokes and serves, but are often not very agile characters.
  • Defense characters are large or long characters with a better ball reach. They are not very agile characters.
  • Tricky characters have highly curving shots, making it harder for the opponent to predict shots. They are not very powerful characters.

Default[edit]

Character Skill type
Mario from Mario Tennis Open.
Mario
All-Around
Luigi from Mario Tennis Open.
Luigi
All-Around
The icon artwork for Princess Peach from Mario Tennis Open
Peach
Technique
Yoshi icon from Mario Tennis Open
Yoshi
Speed
The icon artwork for Princess Daisy from Mario Tennis Open
Daisy
Technique
The icon artwork for Boo from Mario Tennis Open
Boo
Tricky
The icon artwork for Bowser Jr. from Mario Tennis Open
Bowser Jr.
Tricky
The icon artwork for Diddy Kong from Mario Tennis Open
Diddy Kong
Speed
The icon artwork for Donkey Kong from Mario Tennis Open
Donkey Kong
Power
The icon artwork for Waluigi from Mario Tennis Open
Waluigi
Defense
The icon artwork for Wario from Mario Tennis Open
Wario
Power
The icon artwork for Bowser from Mario Tennis Open
Bowser
Power
A male Mii from Mario Tennis Open
Mii (new)
Player-determined

Unlockable[edit]

Character Skill type Unlock condition
Luma
Luma (new)
Technique Complete Level 3 of Galaxy Rally
Baby Mario
Baby Mario
Speed Complete Level 3 of Super Mario Tennis
Baby Peach
Baby Peach (new)
Tricky Complete Level 3 of Ring Shot
Metal Mario
Metal Mario (new)
Power Scan a specific QR Code
Red Yoshi
Red Yoshi
Technique Scan a specific QR Code
Blue Yoshi
Blue Yoshi
Speed Scan a specific QR Code
Light-Blue Yoshi
Light-Blue Yoshi
Speed Scan a specific QR Code
Yellow Yoshi's tennis icon
Yellow Yoshi
Power Scan a specific QR Code
Pink Yoshi
Pink Yoshi
Technique Scan a specific QR Code
White Yoshi
White Yoshi
Tricky Scan a specific QR Code
Black Yoshi
Black Yoshi
All-Around Scan a specific QR Code
Dry Bowser
Dry Bowser (new)
Defense Complete Level 3 of Ink Showdown

The Yoshi Hunt[edit]

A female Mii wearing a Yoshi suit from Mario Tennis Open
The Yoshi costume that the player can unlock by scanning the appropriate QR code.

In Europe, a Yoshi QR Chase was set up in 30 participating ASDA stores, and in participating EB Games and JB Hi-Fi stores in Australia and New Zealand. This special QR event allowed consumers to scan the code via the game to unlock certain Yoshis to play as. All countries where the game has been released have all QR codes in regards to the colored Yoshis.

Although not part of the Yoshi Hunt, a Yoshi costume (pictured right) can also be unlocked for the player's Mii by scanning a specific QR code.

QR codes[edit]

For the game's QR codes, see Gallery:Mario Tennis Open § QR codes.

In order for the player to scan a QR code, they must go the file select screen and press +Control Pad up + Start Button. However, a save file must be created first before they can scan a QR code.

Non-playable[edit]

Courts[edit]

Picture Name Type Ball Speed Bounce
The Mario Stadium Grass Court in Mario Tennis Open Mario Stadium Grass Court Fast Weak
The Mario Stadium Hard Court in Mario Tennis Open Mario Stadium Hard Court Normal Strong
The Mario Stadium Clay Court in Mario Tennis Open Mario Stadium Clay Court Slow Weak
MushroomvalleyMTO.jpg Mushroom Valley Mushroom Court Slow Strong
Wario Dunes Wario Dunes Sand Court Slow Weak
DKJungleMTO.jpg DK Jungle Wood Court Normal Normal
PeachpalaceMTO.jpg Peach's Palace Carpet Court Fastest Normal
Penguiniceberg.jpg Penguin Iceberg Snow Court Normal Strongest
BowsercastleMTO.jpg Bowser's Castle Stone Court Fast Strong
Galaxy Arena Galaxy Arena Crystal Court Fastest Strongest
Galaxy Arena Galaxy Arena Morph Court ??? ???

Tennis gear[edit]

Main article: List of Mario Tennis Open Mii gear

Gear may be bought for the player's Mii with coins that are earned by playing Special Games. They can be bought at the Clubhouse for a certain amount of coins each and alter the Mii's statistics. Costumes can also be unlocked by meeting certain conditions, such as giving characters a star rank.

Profiles[edit]

American English version

Mario Serves Up Portable Tennis Fun in 3D! In Mario Tennis Open, Mario and his Mushroom Kingdom friends return to the court for a flurry of intense tennis action, from engaging singles and doubles matches to skill-building minigames and online play. Using the built-in wireless features of the Nintendo 3DS system, up to four people can play together in local or online multiplayer modes and exchange player information via StreetPass. Players can choose between intuitive touch-screen and gyro sensor controls or strategic button-based game play that delivers an even deeper experience. Players can also choose from a variety of playable characters or use their own personalized Mii character as they serve, volley and smash their way up the leaderboards.

British English version

MARIO TENNIS OPEN on Nintendo 3DS offers players tactical tennis with depth like never before! Use buttons, the Touch Screen or new gyro controls ‐ perfect for beginners! Play online against friends or challengers from your region and work your way up the leaderboard to become champion. Exchange data with other users via StreetPass and customise your player with any coins you win.

Gallery[edit]

For this subject's image gallery, see Gallery:Mario Tennis Open.

Reception[edit]

Critical reception[edit]

Mario Tennis Open has received mixed to positive reviews from critics, with aggregate websites Metacritic and GameRankings giving the game a 69 based on 58 reviews[3] and 69.26% based on 38 reviews.[4] Critics often cite that while the title is considered solid, they lament that it plays and feels similarly to previous titles in the series, with Chance Shots not greatly improving or changing the gameplay up to make the title stand out. Reception towards the Mii customization was mixed; the overall customization was praised, but the pie-chart system of viewing stats has been negatively received. Some critics opined that Miis receive too much focus compared to the Super Mario franchise characters as well. Praise has been given to the Special Games, however, especially the Super Mario Tennis Special Game.

Eric L. Patterson of Electronic Gaming Monthly has felt that while the title is a solid one for any Mario Tennis fan, it is not a great Mario Tennis title, and gave the game a 7 out of 10.[5] Richard George of IGN has concluded that the game is "Okay", acknowledging that, "Camelot’s decade of tennis experience means they understand how to make the sport engaging and addicting...Yet Mario Tennis Open struggles in just about every other regard", where the score is a 6.5 out of 10.[6] Griffin McElroy of Polygon has lambasted the Chance Shots system in his review, opining that the game has an over-reliance on them and their random spawning.[7] Matt Helgeson from Game Informer gave a more positive score of 8/10, appreciating how Mario Tennis Open goes back to the basics due to him disliking the Power Shots feature of Mario Power Tennis, and that the game introduces online to the series.[8]

Reviews
Release Reviewer, Publication Score Comment
Nintendo 3DS Richard George, IGN 6.5/10 "Stacked up, these deficiencies overwhelm what is, at its core, a great game. It's a shame just about everything Mario Tennis Open attempts to add on top of that is remarkably unworthy of its lineage."
Nintendo 3DS Eric L. Patterson, EGM 7/10 "For those looking for a well-crafted, enjoyable tennis game, Mario Tennis Open will leave you satisfied. For those looking for a great Mario tennis game, you'll probably be left wanting more."
Nintendo 3DS Neal Ronaghan, Nintendo World Report 7.5/10 "It might not hold a candle to the handheld Mario Tennis games in the Game Boy lineage, but Mario Tennis Open is a still great game that is sadly hampered by a small feature set and harebrained online."
Nintendo 3DS Griffin McElroy, Polygon 6/10 "What little content is here doesn't reach the heights that it should. I can't remember the last time an otherwise superb game was betrayed so completely by a single mechanic. Instead of making the whole of Mario Tennis Open about strategically countering your opponent's volleys, a system which is fully and brilliantly implemented, Camelot has made it an afterthought. It's something you do to stay alive while you wait for the stars to align."
Nintendo 3DS Matt Helgeson,
Game Informer
8/10 "I enjoyed Power Tennis (both times), but the balance-breaking power shots were far too vital to winning. In response, Camelot has scaled back the wackiness with Open, which translates to a casual tennis game that plays it fairly straight."
Nintendo 3DS GameTrailers 8.1/10 "Mario Tennis Open's single player mode is fun for a few hours, but it will ultimately leave you wanting more. Thankfully, the multiplayer mode with its online functionality will keep you coming back well after you've plowed through the main course. Mushroom Kingdom tennis vets will miss the career mode, but anyone just looking for a solid competitive game that's best enjoyed in short bursts will be well taken care of."
Nintendo 3DS Adam Riley, Cubed3 6/10 "Mario Tennis Open impresses and disappoints, unfortunately, proving to not be the out-and-out champion many were expecting, yet still managing to offer enough familiar fun to engage fans of old and newcomers alike. Brace yourself for a brief single-player mode and remove all thoughts of serious tennis from your mind and it will not be too much of a let-down."
Aggregators
Compiler Platform / Score
Metacritic 69
GameRankings 69.26%

Sales[edit]

Mario Tennis Open is the 21st best-selling game for the Nintendo 3DS, selling 1.11 million copies worldwide, as of March 31, 2013.[9]

Staff[edit]

Main article: List of Mario Tennis Open staff

Camelot Software Planning, which has previously developed other Mario Tennis and Mario Golf games, also worked on this title. The director was Shugo Takahashi while the lead designers were Hiroyuki Takahashi and Shugo Takahashi, as with the previous installments of the Mario Tennis series. Motoi Sakuraba composed the music. Mario Tennis Open has a different set of announcer voices for each version, a rare aspect in a Super Mario game. The executive producer was Satoru Iwata, the president of Nintendo while Shigeru Miyamoto was the supervisor.

Media[edit]

For a complete list of media for this subject, see List of Mario Tennis Open media.
Video.svg Mario Tennis Open - The game's trailer as seen on Nintendo 3DS Conference 2011.
File infoMedia:MT3DS Trailer.ogv
0:30
Audio.svg Opening/Title Theme - The theme that plays when starting the game.
File infoMedia:MTO Opening Title Theme.oga
0:30
Audio.svg Main Menu Theme - The theme that plays while in the main menu.
File infoMedia:MTO Main Menu Theme.oga
0:30
Audio.svg Mario Stadium - The music played on the Mario Stadium courts.
File infoMedia:MTO Mario Stadium Theme.oga
0:30
Help:MediaHaving trouble playing?

References to other games[edit]

  • Super Mario Bros.: A remix of the overworld music from this game is heard in the tune that plays when the trophies for the Mushroom, Flower, and Banana Cups are displayed (after the scenes where the character is shown with his/her trophy). Part of the melody of this tune is heard in the music for the title screen and credits, and during exhibition matches in Mario Stadium. The Special Game Super Mario Tennis is heavily based on this game. The overworld, underground, and castle themes from this game are featured, as several levels are replicated (albeit with minor revisions). The Super Mushroom, Fire Flower and Super Star also appear in Super Mario Tennis.
  • Super Mario Bros. 3: Tanooki Mario can be unlocked as a costume and racket.
  • Super Mario 64: A cover of Peach's Castle's theme plays in Peach's Palace. Also, a cover version of Bowser's boss fight music plays in Bowser's Castle.
  • Mario Tennis (Nintendo 64): The special game Ink Showdown is based off Piranha Challenge. Also, the game/break point and set/match point themes as well as the tiebreak theme for the Star Open tournaments are covers from those in this game. Baby Mario also returns as a playable character with the exact stats and some recycled voice clips from this game. The Toad, Birdo, and Shy Guy suits can also be earned, along with their rackets, which is a reference to their being playable characters in the original Mario Tennis. The equipment also gives the player's Mii similar stats that they had in this game too. Waluigi's eyes glow in his victory animation, referencing his scoring animation from this game.
  • Wario Land 3: The overworld theme from this game, particularly from the level Out of the Woods, is played in the Wario Dunes court.
  • Mario Tennis (Game Boy Color): The theme music that plays during the Set or Match Point of the aforementioned game is a cover and sampled for the Star Open Set Point in this game.
  • Wario Land 4: The pyramid featured in this game appears at the front of the Wario Dunes court.
  • Super Mario Sunshine: A small bit of Bowser's battle theme from this game (which was used as the theme for Bowser's Castle in the previous game) is interpolated in the new Bowser's Castle theme.
  • Mario Power Tennis: Galaxy Rally plays similarly to Gooper Blooper Volley. Mario Stadium is very similar to the Peach Dome. The rackets and costumes of Koopa Troopa, Petey Piranha, and Wiggler can also be earned, which recalls their being playable characters in this game. Also, the character and announcer voice clips, and characters' actions in the menu and actual match, are reused from this game. But this time, the characters and announcer adopt new schemes, which are also carried on to later games:
    • The characters perform their winning and losing actions not just after the match, but after games and sets as well.
    • The announcer does not say "final set" when the match has only one set.
    • The name of the serving character is no longer mentioned.
    • The announcer says "server" or "receiver", instead of the character's (or characters', for doubles) name, to indicate who won the game, set, or match, or has the advantage after a deuce.
  • Super Mario Galaxy: The only unlockable court, Galaxy Arena, takes place in the Comet Observatory. Also, a cover version of the Comet Observatory's theme plays during an Exhibition match. In the Special Game Galaxy Rally, there is a black hole underneath the court, a Launch Star and its Star Chips, and Star Bits. Differently-colored Lumas and the whole Comet Observatory can be seen in the background. Also, a planet from the Gateway Galaxy is seen. The Good Egg Galaxy music is played in this Special Game. A Bee Mario racket and costume are available.
  • Mario Kart Wii: Mushroom Valley takes place in Mushroom Gorge, as the track itself can be seen below the court. The court takes place on a Mushroom, which brings back the aspect of the red mushrooms being very bouncy. Also, several voice clips are reused from this game.
  • Mario & Luigi: Bowser's Inside Story: Peach's Palace is heavily similar to the first room of Peach's Castle in this game.
  • New Super Mario Bros. Wii: A Propeller Mario racket and costume are available.
  • Super Mario Galaxy 2: A Cloud Mario racket and costume are available.
  • Super Mario 3D Land: Inky Piranha Plants originated from this game, and both games use the same splatter design.
  • Mario Kart 7: Metal Mario's artwork from this game is reused.

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオテニス オープン[?]
Mario Tenisu Ōpun
Mario Tennis Open
Chinese (simplified) 马力欧网球 公开赛[?]
Mǎlìōu Wǎngqiú Gōngkāisài
Mario Tennis Open
Chinese (traditional) 瑪利歐網球 公開賽[?]
Mǎlìōu Wǎngqiú Gōngkāisài
Mario Tennis Open

Trivia[edit]

  • Rosalina was intended to appear as a playable character, but was replaced by Luma due to the sheer amount of time it would take to model her character.[10] She would later be included as a playable character in the next Mario Tennis installment, Mario Tennis: Ultra Smash.

References[edit]

  1. ^ @NintendoAmerica (October 4, 2023). As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.. X. Retrieved February 17, 2024.
  2. ^ @NintendoAmerica (January 23, 2024). Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.. X. Retrieved February 17, 2024.
  3. ^ Mario Tennis Open. Metacritic. Retrieved June 25, 2024.
  4. ^ Mario Tennis Open. GameRankings (English). Archived April 13, 2012, 12:51:34 UTC from the original via Wayback Machine. Retrieved June 25, 2024.
  5. ^ Patterson, Eric L. (May 16, 2012). Review of Mario Tennis Open. EGM. Archived May 23, 2012, 17:29:33 UTC from the original via Wayback Machine. Retrieved June 25, 2024.
  6. ^ George, Richard (May 12, 2012). Review of Mario Tennis Open. IGN (English). Retrieved June 25, 2024.
  7. ^ McElroy, Griffin (January 24, 2013). Mario Tennis Open review: Foot Fault. Polygon (English). Retrieved June 25, 2024.
  8. ^ Helgeson, Matt (May 16, 2012). Mario Tennis Gets Back to Basics, Goes Online. Game Informer (English). Retrieved June 25, 2024.
  9. ^ Top Selling Software Units - Nintendo 3DS Software. Nintendo (English). Retrieved June 25, 2024.
  10. ^ himastime (May 21, 2012). マリオファンサイト(閉鎖) マリオテニスオープン ロゼッタは参戦候補だったことが判明 「残念ながら今回は出せなかった」. FC2 (Japanese). Retrieved June 25, 2024.

External links[edit]