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{{upcoming}}
{{italic title}}
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{{Infobox
{{FA}}
|image=[[File:MarioTennisUltraSmashPre-Box.jpg|200px]]
{{game infobox
|image=[[File:Mario Tennis Ultra Smash box art.jpg|240px]]
|developer=[[Camelot Software Planning]]
|developer=[[Camelot Software Planning]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{releasedate|Japan|Holiday 2015|Europe|November 20, 2015<ref>[https://mobile.twitter.com/NintendoEurope/status/635784142173696000 Nintendo of Europe's Twitter feed]. Retrieved 8/24/2015.</ref>|Australia|Holiday 2015|USA|December 4th, 2015 <ref> [http://www.nintendo.com/whatsnew/detail/Xo-MrjjuiHwbJw0VVFVBjjYd6GHs6hgb] </ref>}}
|release={{flag list|Europe|November 20, 2015<ref>{{cite|url=x.com/NintendoEurope/status/635784142173696000|title=November 20th is set to be a great day: #StarFox Zero and Mario Tennis: Ultra Smash both arrive!|author=Nintendo of Europe|date=August 24, 2015|publisher=Twitter|language=en-gb|accessdate=July 2, 2024}}</ref>|USA|November 20, 2015<ref>{{cite|url=www.facebook.com/Nintendo/photos/a.120520318032430.30157.119240841493711/907705869313867|date=September 29, 2015|title=And the crowd goes wild! Mario Tennis: Ultra Smash launches exclusively for Wii U on Nov. 20 at a suggested retail price of $49.99!|publisher=Facebook|language=en-us|accessdate=July 2, 2024}}</ref>|Australia|November 21, 2015<ref>{{cite|deadlink=y|archive=web.archive.org/web/20150908075657/http://www.nintendo.com.au/catalogue/mario-tennis-ultra-smash|title=''Mario Tennis: Ultra Smash''|publisher=Nintendo of Australia|language=en-au|accessdate=July 2, 2024}}</ref>|Japan|January 28, 2016}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y}}
|genre=[[Mario Tennis (series)|Tennis]]  
|genre=[[Mario Tennis (series)|Tennis]]  
|modes=
|modes=Local and online multiplayer
|ratings={{ratings|esrb=rp}}
|ratings={{ratings|esrb=e|pegi=3|acb=g|cero=A|usk=0|fpb=pg}}
|platforms=[[Wii U]]
|platforms=[[Wii U]]
|media=
|format={{format|wiiu=1}}
|input={{input|wiiu=1|wiiupro=1|wiiusideways=1}}
|input={{input|wiiu=1|wiiupro=1|wiiusideways=1}}
|serials={{flag list|USA|WUP-AVXE-USA}}
}}
}}
'''''Mario Tennis: Ultra Smash'''''<ref>[http://e3.nintendo.com/games/wiiu/mario-tennis-ultra-smash/ Mario Tennis: Ultra Smash - Nintendo @ E3 2015]. (June 16, 2015). ''Nintendo''. Retrieved June 16, 2015.</ref> is a sports game in the [[Mario Tennis (series)|''Mario Tennis'' series]] for the [[Wii U]]. It is the seventh installment in the series and will be the first ''Mario Tennis'' game to be released on a home console since ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] (excluding ''[[New Play Control: Mario Power Tennis]]'' for the [[Wii]]).
'''''Mario Tennis: Ultra Smash''''' is a multiplayer sports [[List of games|game]] in the [[Mario Tennis (series)|''Mario Tennis'' series]], developed by [[Camelot Software Planning]], for the [[Wii U]]. It is the third home console installment in the series and the seventh overall. It was first released in November 20, 2015 in Europe and North America. Up to four players can locally play the game.
 
The game, as an installment in the ''Mario Tennis'' series, features traditional tennis gameplay with various [[Super Mario (franchise)|''Super Mario'' franchise]] elements mixed in. It features nine stadium-themed courts with various different gimmicks and retains several gameplay elements from two predecessors, ''[[Mario Power Tennis]]'' and ''[[Mario Tennis Open]]'', while introducing Mega Battles, Jump Shots, and the titular Ultra Smash; Mega Battle is a mode where players can grow larger from picking up [[Mega Mushroom]]s to increase their offense and defensive capabilities, while Jump Shots enable players to leap into the air to perform faster and more powerful shots. The Ultra Smash is a special kind of shot that can only be performed when the opposing player loses form while returning a shot, and allows players to return the ball with an extremely fast and powerful smash shot, acting as a punishment mechanic. The [[Wii U#Wii U GamePad|Wii U GamePad]] is taken advantage of in two-player singles, allowing a second player to use a separate screen for the perspective of their character.<ref name="Overview Trailer">{{cite|language=en-gb|author=NintendoWiiUUK|date=October 22, 2015|url=www.youtube.com/watch?v=AKPjDi_qwZ8|title=''Mario Tennis: Ultra Smash'' - Overview Trailer (Wii U)|publisher=YouTube|accessdate=July 2, 2024}}</ref> The software required 888 MB to be downloaded and installed from the [[Nintendo eShop#Wii U|Nintendo eShop]] until the game was eventually removed after the service's discontinuation on March 27, 2023. The game also features [[amiibo]] support, allowing players to use compatible amiibo to train it and play with a CPU-controlled character.
 
The game featured worldwide online multiplayer for the first time in the ''Mario Tennis'' series. Up to four players (including an amiibo) could use the game's online capabilities to play Singles and Doubles with people around the world over [[Nintendo Network]]. The service, however, was terminated on April 8, 2024, making the game no longer playable online.<ref name=Shutdown> {{cite|author=@NintendoAmerica|date=October 4, 2023|title=As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=x.com/NintendoAmerica/status/1709418623566020975|publisher=X|accessdate=February 17, 2024}}</ref><ref name=ShutdownUpdate> {{cite|author=@NintendoAmerica|date=January 23, 2024|title=Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=x.com/NintendoAmerica/status/1749963072998166670|publisher=X|accessdate=February 17, 2024}}</ref>


==Gameplay==
==Gameplay==
The game plays similarly to previous entries of the ''Mario Tennis'' series. Chance shots, which made their debut in ''[[Mario Tennis Open]]'', make a return in the game, with a new technique called the [[Jumpshot]] which sends the ball flying down the court. A new feature is the ability to use [[Mega Mushroom]]s to grow the characters to give them an advantage.
[[File:Mario-Tennis-Ultra-Smash-51.jpg|thumb|left|Mario serving with a Peach amiibo character.]]
The game is played similarly to previous entries of the ''Mario Tennis'' series, and follows the basic rules of tennis. Players serve and hit the ball back and forth until one side misses the ball. Players earn 15 points for each successful shot, and win a game point if a player scores in their 40th point. If players are tied after the 40-point mark, a deuce commences, and either player has to score two consecutive points to win a game point. Winning a number of game points makes the player victorious in a set or a match.  Matches can be divided into sets. If two players tie in a set, a Tiebreaker commences, where one player must reach seven points to win the set or match.


In two player singles, the Gamepad serves as a second screen, positioning for the first player as the TV is used in the second player's point of view.
Players can use the Wii U GamePad, Wii Pro Controller, or [[Wii#Wii Remote|Wii Remote]] on its side to play the game. The game does not support motion controls for the Wii Remote, so the Wii Remote on its side is the only control option for it.<ref>{{cite|url=gonintendo.com/stories/236592-mario-tennis-ultra-smash-lets-you-play-via-the-wiimote-but-not|title=''Mario Tennis: Ultra Smash'' lets you play via the Wiimote, but not with motion|publisher=Go Nintendo|accessdate=July 2, 2024|author=rawmeatcowboy|date=June 19, 2015}}</ref>


It is confirmed that the game does not support motion controls.<ref>[http://gonintendo.com/stories/236592-mario-tennis-ultra-smash-lets-you-play-via-the-wiimote-but-not Mario Tennis: Ultra Smash lets you play via the Wiimote, but not with motion.] (June 19, 2015). ''GoNintendo''. Retrieved June 19, 2015.</ref>
The game works with [[amiibo]]. When a compatible amiibo is scanned into the game, that character appears in the game as a computer partner that can be trained,<ref name="Overview Trailer"/> similar to ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. After every five matches in Knockout Challenge, it earns a random stat boost, and the amiibo character can get 10 in total. Players can access the amiibo training menu to change up stats, however, by spending coins to alter stat slots.<ref name=NWR/> amiibo partners make it possible to play on 2 vs. 1 matches, though only with CPU opponents, making it the first and only ''Mario Tennis'' game where 2 vs. 1 matches are possible.<ref name="Monsters">{{cite|language=en-us|author=Nintendo of America|date=October 30, 2015|deadlink=y|archive=web.archive.org/web/20151030180051/https://www.youtube.com/watch?v=H0PXug5LoLg&gl=US&hl=en|title=''Mario Tennis: Ultra Smash'' - Monsters of the Court|publisher=YouTube|accessdate=July 2, 2024}}</ref>


==Confirmed playable characters==
Unlike other installments, ''Mario Tennis: Ultra Smash'' does not provide a left-handed option.
*[[Mario]]
 
*[[Toad]]
===Types of shots===
*[[Princess Peach]]
[[File:MTUS shots.png|thumb|left|288px|The types of shots in ''Mario Tennis: Ultra Smash''. From left to right: Topspin, Flat, Slice, Lob, and Drop Shot.]]
*[[Bowser]]
All of the main five types of shots can be charged, in order to increase their power, by pressing the button or button combination before the ball arrives. While charging, movements are slower, so if the player needs it, the charge can be canceled by pressing {{button|wiiu|L}}. All of the main five type of shots also have a Chance Shot version, activated by going in a colored area and executing the shot of the respective color.
[[File:MTUS Jump Shot.png|thumb|upright=1.4|A Jump Flat. Note how the trail is different from that of the standard Flat.]]
Furthermore, Topspins, Slices, and Flats, in both the standard and Chance Shot version, can be performed as Jump Shots, executed by tapping the button corresponding to the shot twice, in which the character leaps before hitting the ball, resulting in shots that bounce higher.
{{br|right}}
 
{|class="wikitable center"
|-
!colspan="2"|Shot
!Button(s)
!Description
|-
!Topspin
![[File:MTUS Topspin.png|300px]]
|{{button|wiiu|A}}
|align="left|Topspins are high shots that spin forward and bounce high. The Chance Shot version pushes the receiving opponent back. They leave a red trail and have the outline of a [[Fire Flower]] in the Chance Shot area.
|-
!Slice
![[File:MTUS Slice.png|300px]]
|{{button|wiiu|B}}
|align="left|Slices are low shots with backspin. They are slow and bounce low. The Chance Shot version has a deeply curved trajectory and spins the receiving opponent out of control for a short while. They leave a blue trail and have the outline of a [[Blooper]] in the Chance Shot area.
|-
!Flat
![[File:MTUS Flat.png|300px]]
|{{button|wiiu|Y}}
|align="left|Flats are the fastest shots and don't make the ball spin. The Chance Shot version is a Smash. They leave a purple trail and have the outline of a star in the Chance Shot area.
|-
!Lob
![[File:MTUS Lob.png|300px]]
|{{button|wiiu|A}} → {{button|wiiu|B}}
|align="left|Lobs are very high shots with a high bounce aimed at the back of the court. The Chance Shot version is higher. They leave a yellow trail and have the outline of a [[Cheep Cheep]] in the Chance Shot area.
|-
!Drop Shot
![[File:MTUS Drop shot.png|300px]]
|{{button|wiiu|B}} → {{button|wiiu|A}}
|align="left|Drop Shots are low shots with a low bounce aimed at the front of the court. The Chance Shot version does not bounce. They leave a white trail and have the outline of a [[Bob-omb]] in the Chance Shot area.
|-
!Simple Shot
![[File:MTUS Simple Shot.png|300px]]
|{{button|wiiu|X}}
|align="left|Simple Shots are version of all the five shot types that take longer time to charge, chosen automatically once the button for the Simple Shot is pressed. They can be used on Chance Shot areas as well, resulting in the correct type of shot being chosen automatically. They leave a light yellow trail.
|-
!Leap Shot
![[File:MTUS Leap Shot.png|300px]]
|{{button|wiiu|R}}
|align="left|Leap Shots are shots in which the character leaps in an attempt to hit a distant ball. They very often result in high and slow Simple Shots.
|}
 
====Ultra Smash====
{{multiframe
|[[File:MTUS Mistake.png|300px]][[File:MTUS Ultra Smash.png|300px]]|The Ultra Smash. Left: [[Toad]] has made a mistake and as a result, his shot is a high and slow Simple Shot, with purple circles around the trail denoting this. Right: after the mistake, [[Yoshi]] performs a Jump Flat on the Chance Shot area and, as a result, executes an Ultra Smash.|size=600
|align=right
}}
If the opponent has made a mistake that results in a slow ball flying high in the air, a Special Chance Shot area appears. If the player performs a Jump Flat on said Chance Shot area an Ultra Smash is performed, resulting in a more powerful Smash.
{{br}}
 
===Game modes===
[[File:Mario-Tennis-Ultra-Smash-7.jpg|thumb|left|Peach serving on a grass court.]]
The game offers various game modes. It includes Mega Battle, Classic Tennis, Knockout Challenge, and Online play.
 
====Mega Battle====
[[File:MTUS E3 2015 screenshot 1.png|thumb|A screenshot in Mega Battle mode.]]
The default mode is the Mega Battle mode,<ref name="Hands on Preview">{{cite|author=GameXplain|date=October 25, 2015|url=www.youtube.com/watch?v=CwGEMfxQm04|title=''Mario Tennis: Ultra Smash'' Discussion - Hands-On Impressions (Wii U)|publisher=YouTube|language=en|accessdate=July 2, 2024}}</ref> where [[Mega Mushroom]]s are randomly thrown into the court by a Toad that patrols each side, after a player serves the ball. If players run into a Mega Mushroom, they grow huge and get an advantage in ball stroke and ball reach. In doubles play, only one player per side can grow large at a time. This mode is for up to four players, and can be played with human- or computer-controlled opponents.
{{br|left}}
 
====Classic Tennis====
This is where tennis is played normally without Mega Mushrooms.<ref name="Hands on Preview"/> Standard mode has the Chance and Jump Shots, while Simple mode lacks Chance and Jump shots and is therefore pure tennis like ''Mario Tennis'' games prior to ''Mario Tennis Open'', without Special or Chance Shots.<ref>{{cite|author=Whitehead, Thomas|date=October 30, 2015|url=www.nintendolife.com/news/2015/10/preview_hitting_the_courts_in_mario_tennis_ultra_smash|title=Preview: Hitting the Courts in ''Mario Tennis: Ultra Smash''|publisher=Nintendo Life|accessdate=July 2, 2024}}</ref><ref name="Nintendo World Report TV">{{cite|author=Nintendo World Report TV|date=October 31, 2015|url=www.youtube.com/watch?v=MZExyf_nxAk|title=''Mario Tennis: Ultra Smash'' direct feed menus|publisher=YouTube|language=en|accessdate=July 2, 2024}}</ref>  This mode is also for up to four players, and can be played with human or computer-controlled opponents.
 
====Knockout Challenge====
Knockout Challenge is a single-player mode that replaces the Tournament modes from earlier installments of the ''Mario Tennis'' series.<ref name="Hands on Preview"/> Players try to beat an increasing number of CPU opponents, who gradually get harder over time.<ref name=NWR/> The order of opponents is as follows: Toad, Luigi, Daisy, Yoshi, Wario, Sprixie Princess, Toadette, Boo, Peach, Waluigi, Donkey Kong, Bowser Jr., Rosalina, Mario, and Bowser (Dry Bowser in the 2nd sequence). Then the sequence repeats. After the 2nd sequence, the opponents will be randomized (though they will never face the same opponent more than once in a row). If the player uses Toad or has Toad as an amiibo partner, the CPU-controlled Toad is substituted with Toadette. If the player uses one of the other characters or has one of the other characters as an amiibo partner, that character in the sequence is replaced by Toad. If the player uses Bowser or has Bowser as an amiibo partner, the CPU-controlled Bowser is substituted with Dry Bowser. If the player uses Dry Bowser, the CPU-controlled Dry Bowser is substituted with Bowser. If the player uses Dry Bowser and has Bowser as an amiibo partner, the CPU-controlled Bowser and Dry Bowser are substituted with Bowser Jr. The matches, by default, are Mega Battles (and Standard Tennis after the 2nd sequence) with Tiebreaker rules; the player has to win seven rounds in order to claim game victory. With every battle won, players earn [[coin]]s, which can be spent on buying unlockables, such as star characters and courts.<ref name=NWR/> amiibo characters can help the single players out; however, other human players cannot help the single-player.
 
====Mega Ball Rally====
[[File:Mario-Tennis-Ultra-Smash-78.jpg|thumb|left|A Mega Ball Rally taking place.]]
The sole minigame of ''Mario Tennis: Ultra Smash'', players rally a large ball for the highest score possible.  After every 30 rallies, the ball gets smaller.<ref name="Hands on Preview"/><ref name=NWR/> It can be played solo or for up to four players. When the game ends, players receive coins depending on how much the ball has been rallied.
 
When the minigame ends, the music that plays depends on the number of players.  In single-player mode, the losing music will play; however, in multiplayer mode, the victory music will play instead.
 
====Online====
Online can be played alone or with another player or amiibo character in Singles or Doubles. The game does not support lobbies or communities, whereas the only options are Singles and Doubles.<ref name=NWR/> Similarly to ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', online play is split into two categories: Play for Fun and Play a Serious Match. Play a Serious Match lets players play in ranked settings to grow their standing compared to their online opponents, whereas Play for Fun still sets up matches based on online ratings, but these ratings are not affected in this mode.<ref name=NWR/> Players can choose to play a Mega Battle, Standard match, or Simple match.  They can also choose whether to play a tiebreaker game or a two-game, one set match. The game featured worldwide online multiplayer for the first time in the ''Mario Tennis'' series, after ''Mario Tennis Open'' introduced online play locked to the player's region.<ref>{{cite|author=@NE_Brian|date=February 6, 2016|url=nintendoeverything.com/mario-tennis-ultra-smash-team-on-hd-development-new-characters-amiibo-and-online-play|title=''Mario Tennis: Ultra Smash'' team on HD development, new characters, amiibo, and online play|publisher=Nintendo Everything|accessdate=May 14, 2024}}</ref>
 
====Rewards====
Players can spend coins earned from Knockout Challenge to unlock various items. The following is a list of unlockables from this menu.<ref name="Unlock">{{cite|language=en|author=GameXplain|date=November 11, 2015|deadlink=y|archive=web.archive.org/web/20151112094821/https://www.youtube.com/watch?v=SlWnm7H1WwA&gl=US&hl=en|title=30-Minutes of ''Mario Tennis: Ultra Smash'' (Livestream Archive)|publisher=YouTube|accessdate=July 2, 2024}}</ref>
 
*All star characters cost 3,000 coins or are unlocked with 15 wins in Knockout Challenge.
*Unlockable characters cost 5,000 coins to unlock or can be unlocked by completing their unlock requirements. They obtain their stars as they are unlocked.
*Courts are unlocked with either plays of any mode or with coins:
**Carpet court is unlocked with 5 plays or by spending 1,000 coins.
**Mushroom court is unlocked with 10 plays or by spending 2,000 coins.
**Sand court is unlocked with 20 plays or by spending 4,000 coins.
**Ice court is unlocked with 30 plays or by spending 6,000 coins.
**Rebound court is unlocked with 40 plays or by spending 8,000 coins.
**Morph court is unlocked when all court varieties are played at least once or by spending 5,000 coins.
*Pro difficulty for computers costs 5,000 coins or is unlocked with 30 knockout wins.
*Ace difficulty for computers costs 30,000 coins or is unlocked with 50 knockout wins.
*amiibo training costs 5,000 coins. Players can also fully level up an amiibo to unlock the mode.
{{br|left}}
 
==Characters==
===Playable characters===
''Mario Tennis: Ultra Smash'' has 16 playable characters. Out of them, [[Rosalina]], [[Toadette]], and [[Sprixie Princesses|Sprixie Princess]] are new playable characters to the series, with Sprixie Princess also being playable for the first time in any game. In addition, [[Toad]] is playable in the ''Mario Tennis'' series for the first time since the [[Mario Tennis (Nintendo 64)|Nintendo 64 installment]], while [[Dry Bowser]] is playable for the first time in a home console ''Mario Tennis'' installment after previously being playable in ''[[Mario Tennis Open]]''. Of the character-types, there are three All-Round, two Speed, two Technical, four Power, two Defensive, and three Tricky. The unlockable characters, in addition to the "standard" unlock methods, can be unlocked by purchasing them (using [[coin]]s earned during gameplay) off the rewards menu. This is the last game to feature Mario, Luigi, Wario, and Waluigi in their normal clothing, as the next game, ''[[Mario Tennis Aces]]'', would depict them with tennis uniforms.
 
*'''All-Round''': These characters have neither distinct advantages nor disadvantages.
*'''Technical''': These characters have good ball control, but often lack power.
*'''Speed''': These characters have quick movement at the cost of power.
*'''Power''': These characters have powerful strokes that makes the ball travel quickly, but they lack agility.
*'''Defensive''': These characters have great reach but are not agile.
*'''Tricky''': These characters' shots curve more than other characters' shots.
 
Additionally, using the Gold Mario [[amiibo]] gives players a CPU-controlled [[Gold Mario]] as a tennis partner.
 
====Default====
{|class=wikitable style="text-align:center; margin: 0 auto"
!Character
!Skill Type
|-
![[File:MTUS_Mario.png|100px]]<br>{{color-link|#e6000d|Mario}}
|All-Round
|-
![[File:MTUS_Luigi.png|100px]]<br>{{color-link|#00a73d|Luigi}}
|All-Round
|-
![[File:MTUS_Toad.png|100px]]<br>{{color-link|#003791|Toad}}
|Speed
|-
![[File:MTUS_Peach.png|100px]]<br>{{color-link|#ffb9f5|Princess Peach|Peach}}
|Technical
|-
![[File:MTUS_Daisy.png|100px]]<br>{{color-link|#f59100|Princess Daisy|Daisy}}
|All-Round
|-
![[File:MTUS_Rosalina.png|100px]]<br>{{color-link|#55ffe6|Rosalina}} <sup><small>(new)</small></sup>
|Power
|-
![[File:MTUS_Bowser.png|100px]]<br>{{color-link|#000000|Bowser}}
|Power
|-
![[File:MTUS_Wario.png|100px]]<br>{{color-link|#ffd200|Wario}}
|Power
|-
![[File:MTUS_Waluigi.png|100px]]<br>{{color-link|#46268b|Waluigi}}
|Defensive
|-
![[File:MTUS_Yoshi.png|100px]]<br>{{color-link|#6eb928|Yoshi}}
|Speed
|-
![[File:MTUS_Boo.png|100px]]<br>{{color-link|#82ebeb|Boo}}
|Tricky
|-
![[File:MTUS_DK.png|100px]]<br>{{color-link|#7d3c14|Donkey Kong}}
|Power
|}
 
====Unlockable====
{|class=wikitable style="text-align:center; margin: 0 auto"
!Character
!Skill type
!Unlock condition
|-
![[File:MTUS_Toadette.png|100px]]<br>{{color-link|#f073af|Toadette}} <sup><small>(new)</small></sup>
|Tricky||Play 10 Mega Battles or buy for 5,000 coins in the rewards menu
|-
![[File:MTUS_Jr.png|100px]]<br>{{color-link|#f57323|Bowser Jr.}}
|Tricky||Play 10 standard matches in Classic Tennis mode or buy for 5,000 coins in the rewards menu
|-
![[File:MTUS_Dry.png|100px]]<br>{{color-link|#bca086|Dry Bowser}}
|Defensive||Play 10 simple matches in Classic Tennis mode or buy for 5,000 coins in the rewards menu
|-
![[File:MTUS_Sprixie.png|100px]]<br>{{color-link|#32dc64|Sprixie Princesses|Sprixie Princess}} <sup><small>(new)</small></sup>
|Technical||Hit 100 consecutive shots in Mega Ball Rally or buy for 5,000 coins in the rewards menu
|}
 
===Non-playable characters===
These characters appear in the background as part of the crowd as world-building scenery. A Lakitu and a Toad watch over the court, where the Lakitu retrieves the ball if it hit the net or the player, or can no longer bounce. During Mega Battles, a Toad can, at random intervals, toss a Mega Mushroom into the court.  A Magikoopa also appears in Knockout Challenge to make the CPU-controlled Bowser or Dry Bowser giant during the entire match.  Because of this, the Mega Mushrooms are provided only for the human-controlled characters.
 
*[[Goomba]]s
*[[Koopa Paratroopa]]s
*[[Koopa Troopa]]s
*[[Lakitu]]
*[[Fishin' Lakitu]]
*[[Magikoopa]]
*[[Shy Guy]]s
*[[Spike]]s
*[[Toad (species)|Toads]]


==Courts==
==Courts==
*An unnamed, standard grass court
''Mario Tennis: Ultra Smash'' features only stadium-themed courts, but players can choose between nine different variations for them, which affect ball behavior and/or character behavior in different ways.<ref name=NWR>{{cite|author=Koopman, Daan|date=October 30, 2015|url=www.nintendoworldreport.com/hands-on-preview/41398/mario-tennis-ultra-smash-wii-u-hands-on-preview|title=''Mario Tennis: Ultra Smash'' (Wii U) Hands-on Preview|publisher=Nintendo World Report|language=en|accessdate=July 2, 2024}}</ref> The following courts can be selected:
 
{| class="wikitable sortable" width=100% style="text-align:center"
|-
!class="unsortable" width=15% |Picture
!width=15% |Type
!width=15% |Ball Speed
!width=15% |Bounce
!class="unsortable" width=40% |Description
|-
|[[File:Mario-Tennis-Ultra-Smash-62.jpg|200px]]
![[Hard Court]]
|data-sort-value=3|Normal<br>★★★☆☆
|data-sort-value=3|Normal<br>★★★☆☆
|align="left"|[[File:Flag of USA.png|25px]]: ''The most popular court used in competitions. It yields a steady bounce.''<br>
[[File:Flag of Europe.png|25px]]: ''The most popular court used in competitions yields a steady bounce.''
|-
|[[File:Mario-Tennis-Ultra-Smash-50.jpg|200px]]
![[Clay Court]]
|data-sort-value=2|Slow<br>★★☆☆☆
|data-sort-value=2|Weak<br>★★☆☆☆
|align="left"|[[File:Flag of USA.png|25px]]: ''A court covered with hard clay. The ball speed is slower than on the Hard Court.''<br>
[[File:Flag of Europe.png|25px]]: ''Covered with clay, giving a ball speed slower than the hard court.''
|-
|[[File:Mario-Tennis-Ultra-Smash-60.jpg|200px]]
![[Grass Court]]
|data-sort-value=4|Fast<br>★★★★☆
|data-sort-value=2|Weak<br>★★☆☆☆
|align="left"|[[File:Flag of USA.png|25px]]: ''A court covered with grass. The ball speed is faster than on the Hard Court.''<br>
[[File:Flag of Europe.png|25px]]: ''Covered with grass, making ball speed faster than the hard court.''
|-
|[[File:Mario-Tennis-Ultra-Smash-49.jpg|200px]]
![[Carpet Court]]
|data-sort-value=5|Very Fast<br>★★★★★
|data-sort-value=2|Weak<br>★★☆☆☆
|align="left"|[[File:Flag of USA.png|25px]]: ''The court with the fastest ball speed. Perfect for those epic, high-speed rallies!''<br>
[[File:Flag of Europe.png|25px]]: ''The court with the fastest ball speed. You can enjoy speedy rallies.''
|-
|[[File:Toadette 2 - MTUS.jpg|200px]]
![[Mushroom Court]]
|data-sort-value=4|Fast<br>★★★★☆
|data-sort-value=5|Very Strong<br>★★★★★
|align="left"|[[File:Flag of USA.png|25px]]: ''Don't let the high bounce on this court surprise you. Make use of those Jump Shots!''<br>
[[File:Flag of Europe.png|25px]]: ''The ball will bounce a great deal. Make use of Jump Shots!''
|-
|[[File:Sprixie7 - MTUS.jpg|200px]]
![[Sand Court]]
|data-sort-value=1|Very Slow<br>★☆☆☆☆
|data-sort-value=1|Very Weak<br>★☆☆☆☆
|align="left"|[[File:Flag of USA.png|25px]]: ''The ball won't bounce very high on this court, so Drop Shots are the key to victory!''<br>
[[File:Flag of Europe.png|25px]]: ''The ball won't bounce very much. Win points with Drop Shots!''
|-
|[[File:Mario-Tennis-Ultra-Smash-42.jpg|200px]]
![[Ice Court]]
|data-sort-value=3|Normal<br>★★★☆☆
|data-sort-value=4|Strong<br>★★★★☆
|align="left"|[[File:Flag of USA.png|25px]]: ''A slippery court. Perfect for working on your control technique!''<br>
[[File:Flag of Europe.png|25px]]: ''A slippery court. Work on your control technique!''
|-
|[[File:ReboundCourtMTUS.png|200px]]
![[Rebound Court]]<br>Bounce-out Court <small>(British English version)</small>
|data-sort-value=3|Normal<br>★★★☆☆
|data-sort-value=3|Normal<br>★★★☆☆
|align="left"|[[File:Flag of USA.png|25px]]: ''The ball will bounce to one side or the other upon hitting the court, so it's important to determine where it will go before it touches down!''<br>
[[File:Flag of Europe.png|25px]]: ''This court makes the ball bounce outwards, so you'll have to anticipate the direction!''
|-
|[[File:Morph Court MTUS.png|200px]]
![[Morph Court]]
|data-sort-value=0|Random<br>?????
|data-sort-value=0|Random<br>?????
|align="left"|[[File:Flag of USA.png|25px]]: ''Landing a Chance Shot or smash will change your opponent's half of the court to a different type!''<br>
[[File:Flag of Europe.png|25px]]: ''Chance Shots or Smashes will change the surface on your opponent's half of the court!''
|}
 
==amiibo Training==
[[File:MarioTennisUltraSmash-amiiboTraining.jpg|thumb|A Luigi amiibo player being trained]]
Players can tap any compatible amiibo figurine into the game to help players out in Knockout Challenge and online play. When amiibo level up after completing a set number of matches, a random stat out of the eight stats gets enhanced. In addition, each stat has its own slot limitations: for example, an amiibo character cannot have more than three speed stats in their inventory. Once all ten stat slots are filled, the amiibo cannot obtain any more stats though players can remove gained stats for a fee of 5,000 coins, so the slot can be filled by another stat. These are the following stats that can be enhanced:
 
*'''<span style="color:orange">Stroke</span>''' (Three slots) - "''Increases the power of your amiibo character's strokes.''"
*'''<span style="color:orange">Serve</span>''' (Two slots) - "''Increases the power of your amiibo character's serve and smash.''"
*'''<span style="color:limegreen">Acceleration</span>''' (Two slots) - "''Increases your amiibo character's acceleration speed.''"
*'''<span style="color:limegreen">Speed</span>''' (Three slots) - "''Increases your amiibo character's maximum speed.''"
*'''<span style="color:dodgerblue">Curve</span>''' (Three slots) - "''Improves your amiibo character's ability to curve the ball.''"
*'''<span style="color:purple">Agility</span>''' (Four slots) - "''Quickens your amiibo character's reaction to the ball.''"
*'''<span style="color:purple">Control</span>''' (Two slots) - "''Improves your amiibo character's accuracy when aiming for corners.''"
*'''<span style="color:purple">Skill</span>''' (Three slots) - "''Improves your amiibo character's ability to use various shots and spins.''"
 
==Staff==
{{main|List of Mario Tennis: Ultra Smash staff}}
''Mario Tennis: Ultra Smash'' was developed by [[Camelot Software Planning]], who was responsible for developing all ''[[Mario Tennis (series)|Mario Tennis]]'' titles, with assistance from [[Nintendo]]. [[Shugo Takahashi]] has directed the game, who was also the director of the previous title, ''[[Mario Tennis Open]]''. The lead designers were also Shugo Takashi and Hiroyuki Takahashi. [[Motoi Sakuraba]] once again is responsible for the soundtrack for the game, as he was in other ''Mario Tennis'' titles. Just like in ''[[Mario Party 10]]'', Rosalina's former voice actress [[Kerri Kane]] is mistakenly credited (misspelled as Kerry Kane), however most of the voices are recycled from ''[[Mario Kart 8]]'', including Rosalina's, and she was voiced by [[Laura Faye Smith]] in that game.
 
==Reception==
===Critical reception===
''Mario Tennis: Ultra Smash'' received mixed reviews from critics with aggregate scores of 58 from 58 critics on Metacritic<ref>{{cite|url=www.metacritic.com/game/mario-tennis-ultra-smash|title=''Mario Tennis: Ultra Smash''|publisher=Metacritic|language=en|accessdate=July 2, 2024}}</ref> and 55.78% based on 36 reviews on GameRankings.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20151121013514/http://www.gamerankings.com/wii-u/168676-mario-tennis-ultra-smash/index.html|title=''Mario Tennis: Ultra Smash''|publisher=GameRankings|accessdate=July 2, 2024|language=en}}</ref> Reviewers praised the graphics and presentation, but lambasted the stark lack of overall content and basic features, both offline and online, calling it bare-bones, especially when compared to the previous ''Mario Tennis'' games. Chris Carter of Destructoid was severely disappointed and harshly criticized the game, noting the lack of content, the forgettable Jump Shot and Mega Battle features, and the lack of lobbies or other extra features.<ref>{{cite|language=en|author=Carter, Chris|date=November 18, 2015|url=www.destructoid.com/reviews/review-mario-tennis-ultra-smash|title=Review: ''Mario Tennis: Ultra Smash''|publisher=Destructoid|accessdate=July 2, 2024}}</ref> He ends by saying that players are "better off just playing any other previous game in the series, which is particularly easy to do since the first game is on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] for just 10 bucks." He gave the game a 5.5/10. Marty Sliva of IGN had a similar opinion, stating that "''Mario Tennis: Ultra Smash'' is about as paint-by-numbers as you can get. The lack of modes, characters, and new ideas make it a step backwards from the series' debut on the [[Nintendo 64]] back in 2000." He cites the Mega Mushroom feature as bad and gimmicky, appearing to be arbitrary and imbalanced. He also compared it unfavorably to its predecessors by stating "that ''[[Mario Power Tennis]]'' on the [[Nintendo GameCube|GameCube]] managed to include more characters, interesting modes, and varied courses a decade ago is a bit insulting." He gave it 4.8/10, a score labeled as "bad". Kyle Hilliard of Game Informer expressed similar disappointment about the game's content, praising the game's core gameplay and the addition of Ultra Smashes and Jump Shots for being solid and fun but wishing the game offered much more.<ref>{{cite|author=Hilliard, Kyle|date=November 18, 2015|url=www.gameinformer.com/games/mario_tennis_ultra_smash/b/wii_u/archive/2015/11/18/mario-tennis-ultra-smash-game-informer-wii-u-review.aspx|title=Nintendo Drops The Volley|publisher=Game Informer|accessdate=July 2, 2024}}</ref>
 
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|Release
|Reviewer, Publication
|Score
|Comment
|-
|Wii U
|Chris Carter, [http://www.destructoid.com/review-mario-tennis-ultra-smash-320462.phtml Destructoid]
|5.5/10
|align="left"|"''There's no two ways about it -- Ultra Smash is a bare-bones game. If you came to this court expecting anything other than basic tennis, you will walk away disappointed. And even then, it doesn't handle the basics as well as its predecessors.''"
|-
|Wii U
|Marty Sliva, [http://www.ign.com/articles/2015/11/18/mario-tennis-ultra-smash-review IGN]
|4.8/10
|align="left"|"''Mario Tennis: Ultra Smash is as stripped-down a Nintendo sports game as I've ever played. The absence of modes, unimpressive unlockables, and tiring hook offer very little reason to keep playing. Sure, it's pretty, but that’s about all it has going for it.''"
|-
|Wii U
|Kyle Hilliard,<br> [http://www.gameinformer.com/games/mario_tennis_ultra_smash/b/wii_u/archive/2015/11/18/mario-tennis-ultra-smash-game-informer-wii-u-review.aspx Game Informer]
|6.75/10
|align="left"|"''Mario Tennis Ultra Smash offers that same fun, silly take on tennis, but it doesn't provide much outside of the well-executed core game.''"
|-
|Wii U
|[http://www.gametrailers.com/reviews/45jcut/mario-tennis--ultra-smash-review Game Trailers]
|5.7/10
|align="left"|"''Mario Tennis: Ultra Smash feels like an unfinished game. The shallow mechanics quickly grow tiresome, and this is further emphasized by the lack of game modes and creativity that we'd expect from a Mario sports game.''"
|-
|Wii U
|Scott Butterworth, [http://www.gamespot.com/reviews/mario-tennis-ultra-smash-review/1900-6416313/ GameSpot]
|6/10
|align="left"|"''While Ultra Smash successfully recreates the basic mechanics that earned earlier titles Mario Tennis and Mario Power Tennis critical acclaim more than a decade ago, it fails to solve a handful of underlying design issues and omits much of the content offered by its predecessors.''"
|-
|Wii U
|Daan Koopman, [http://www.nintendoworldreport.com/review/41534/mario-tennis-ultra-smash-wii-u-review Nintendo World Report]
|3.5/10
|align="left"|"''Mario Tennis: Ultra Smash isn't good in the slightest. While the game can be decent in passing, it's a horrible value when you stop and think about it.''"
|-
|Wii U
|Chris Schilling, [http://www.eurogamer.net/articles/2015-11-17-mario-tennis-ultra-smash-review Eurogamer]
|N/A
|align="left"|"''Mario Tennis Ultra Smash feels stingy. It's a disappointment akin to visiting a favourite restaurant and ordering your usual, only to find the portions are half the size they were last time you came. It tastes as good as you remember, but you still come away feeling short-changed.''"
|-
|Wii U
|Shabana Arif, [http://www.gamesradar.com/mario-tennis-ultra-smash-review/ GamesRadar]
|3/5
|align="left"|"''Mario Tennis: Ultra Smash falls short of expectations, with scant content and glaringly overlooked potential features overshadowing the solid gameplay, which carries the game, but unfortunately, not far enough.''"
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:gold"|[http://www.metacritic.com/game/wii-u/mario-tennis-ultra-smash 58]
|-
|colspan=2|GameRankings
|colspan=2|[http://www.gamerankings.com/wii-u/168676-mario-tennis-ultra-smash/index.html 55.78%]
|}
{{br}}


==Gallery==
==Gallery==
<gallery widths= 150px><center>
{{main-gallery}}
File:MarioTennisUltraSmashScreenshot1.jpg
<gallery widths=150px>
File:MarioTennisUltraSmashScreenshot2.jpg
Mario-running - MTUS.png|[[Mario]]
File:MarioTennisUltraSmashScreenshot3.jpg
Luigi - Mario Tennis Ultra Smash.png|[[Luigi]]
File:MarioTennisUltraSmashScreenshot4.jpg
Princess Peach - Mario Tennis Ultra Smash.png|[[Princess Peach]]
File:MarioTeninsUltraSmashScreenshot5.jpg
Tennis Rackets MTUS.png|Tennis rackets, each with Mario and Peach's emblem on
File:MarioTennisUltraSmashScreenshot6.jpg
MatchArtwork-MarioTennisUltraSmash.jpg
File:MarioTennisUltraSmashScreenshot7.jpg
</gallery>
File:MarioTeninsUltraSmashScreenshot8.jpg
 
File:MarioTennisUltraSmashScreenshot9.jpg
==References to other games==
File:MarioTennisUltraSmashScreenshot10.jpg
*''[[Mario Power Tennis]]'': The announcers' voice clips returns.
File:MarioTennisUltraSmash-logo.png|Game logo
*''[[New Super Mario Bros.]]'': The Mega Mushroom, which originated in this game, appears in the Mega Battle mode.
</center></gallery>
*''[[Mario Kart Wii]]'': The characters' voices become slightly lower-pitched when a Mega Mushroom is active.
*''[[New Super Mario Bros. Wii]]'': Bowser Jr. rides a [[Junior Clown Car]], which first appeared in this game, unlike in his other ''Mario Tennis'' appearances.
*''[[Mario Tennis Open]]'': Chance shots return. Various court settings such as the Mushroom Court is also inspired by courts from ''Mario Tennis Open''.
*''[[New Super Mario Bros. U]]'': Bowser Jr.'s Junior Clown Car is attached with its boxing gloves, which first appeared in this game.
*''[[Super Mario 3D World]]'': The green [[Sprixie Princess]] appears as an unlockable playable character.
*''[[Mario Kart 8]]'': Various voice clips get reused from this game.
 
==References in later games==
*''[[Nintendo Badge Arcade]]'': An update included badge sets featuring artwork from ''Mario Tennis: Ultra Smash''.
*''[[Mario Sports Superstars]]'': The Jump Shot and Ultra Smash, two techniques first introduced in ''Mario Tennis: Ultra Smash'', return in the tennis mode of this game.
*''[[Mario Tennis Aces]]'': The Classic Tennis mode from this game returns. Marina Stadium bears a strong resemblance to the stadium in ''Mario Tennis: Ultra Smash''. Models and animations for returning characters from this game are reused.
*''[[Super Smash Bros. Ultimate]]'': This game features "Classic Tennis", a song that comes from ''Mario Tennis: Ultra Smash''.
 
==Names in other languages==
{{foreign names
|Jap=マリオテニス ウルトラスマッシュ
|JapR=Mario Tenisu Urutora Sumasshu
|JapM=Mario Tennis: Ultra Smash
|ChiT=瑪利歐網球Ultra Smash<ref>{{cite|language=zh-hant|url=www.nintendo.com.hk/switch/mario/history/index.html|title=瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂|publisher=Nintendo of HK|accessdate=July 2, 2024}}</ref>
|ChiTR=Mǎlì'ōu Wǎngqiú Ultra Smash
|ChiTM=Mario Tennis: Ultra Smash
}}


==References==
==References==
<references/>
<references/>


{{BoxTop}}
==External links==
{{Mariogames}}
{{NIWA|NWiki=1|StrategyWiki=1}}
*[https://www.nintendo.co.jp/wiiu/avxj/index.html Official website]
*[http://web.archive.org/web/20160306212257/http://www.nintendo.com/games/detail/mario-tennis-ultra-smash-wii-u Official American English website]
 
{{MTUS}}
{{Super Mario games}}
{{Wii U}}
{{Wii U}}
[[Category:Mario Games]]
[[de:Mario Tennis: Ultra Smash]]
[[it:Mario Tennis: Ultra Smash]]
[[Category:Mario Tennis: Ultra Smash|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Sports Games]]
[[Category:Wii U games]]
[[Category:Sports games]]
[[Category:2015 games]]
[[Category:2015 games]]
[[Category:2016 games]]
[[Category:Games with Nintendo Network]]
[[Category:Amiibo-compatible games]]

Latest revision as of 21:36, October 18, 2024

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Mario Tennis: Ultra Smash
Box art for Mario Tennis: Ultra Smash
For alternate box art, see the game's gallery.
Developer Camelot Software Planning
Publisher Nintendo
Platform(s) Wii U
Release date Europe November 20, 2015[1]
USA November 20, 2015[2]
Australia November 21, 2015[3]
Japan January 28, 2016
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Russian
Japanese
Genre Tennis
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
FPB:PG - Parental guidance
Mode(s) Local and online multiplayer
Format
Wii U:
Optical disc
Input
Wii U:
Wii Remote (horizontal)
Serial code(s) USA WUP-AVXE-USA

Mario Tennis: Ultra Smash is a multiplayer sports game in the Mario Tennis series, developed by Camelot Software Planning, for the Wii U. It is the third home console installment in the series and the seventh overall. It was first released in November 20, 2015 in Europe and North America. Up to four players can locally play the game.

The game, as an installment in the Mario Tennis series, features traditional tennis gameplay with various Super Mario franchise elements mixed in. It features nine stadium-themed courts with various different gimmicks and retains several gameplay elements from two predecessors, Mario Power Tennis and Mario Tennis Open, while introducing Mega Battles, Jump Shots, and the titular Ultra Smash; Mega Battle is a mode where players can grow larger from picking up Mega Mushrooms to increase their offense and defensive capabilities, while Jump Shots enable players to leap into the air to perform faster and more powerful shots. The Ultra Smash is a special kind of shot that can only be performed when the opposing player loses form while returning a shot, and allows players to return the ball with an extremely fast and powerful smash shot, acting as a punishment mechanic. The Wii U GamePad is taken advantage of in two-player singles, allowing a second player to use a separate screen for the perspective of their character.[4] The software required 888 MB to be downloaded and installed from the Nintendo eShop until the game was eventually removed after the service's discontinuation on March 27, 2023. The game also features amiibo support, allowing players to use compatible amiibo to train it and play with a CPU-controlled character.

The game featured worldwide online multiplayer for the first time in the Mario Tennis series. Up to four players (including an amiibo) could use the game's online capabilities to play Singles and Doubles with people around the world over Nintendo Network. The service, however, was terminated on April 8, 2024, making the game no longer playable online.[5][6]

Gameplay[edit]

A screenshot from Mario Tennis: Ultra Smash
Mario serving with a Peach amiibo character.

The game is played similarly to previous entries of the Mario Tennis series, and follows the basic rules of tennis. Players serve and hit the ball back and forth until one side misses the ball. Players earn 15 points for each successful shot, and win a game point if a player scores in their 40th point. If players are tied after the 40-point mark, a deuce commences, and either player has to score two consecutive points to win a game point. Winning a number of game points makes the player victorious in a set or a match. Matches can be divided into sets. If two players tie in a set, a Tiebreaker commences, where one player must reach seven points to win the set or match.

Players can use the Wii U GamePad, Wii Pro Controller, or Wii Remote on its side to play the game. The game does not support motion controls for the Wii Remote, so the Wii Remote on its side is the only control option for it.[7]

The game works with amiibo. When a compatible amiibo is scanned into the game, that character appears in the game as a computer partner that can be trained,[4] similar to Super Smash Bros. for Nintendo 3DS / Wii U. After every five matches in Knockout Challenge, it earns a random stat boost, and the amiibo character can get 10 in total. Players can access the amiibo training menu to change up stats, however, by spending coins to alter stat slots.[8] amiibo partners make it possible to play on 2 vs. 1 matches, though only with CPU opponents, making it the first and only Mario Tennis game where 2 vs. 1 matches are possible.[9]

Unlike other installments, Mario Tennis: Ultra Smash does not provide a left-handed option.

Types of shots[edit]

The types of shots in Mario Tennis: Ultra Smash.
The types of shots in Mario Tennis: Ultra Smash. From left to right: Topspin, Flat, Slice, Lob, and Drop Shot.

All of the main five types of shots can be charged, in order to increase their power, by pressing the button or button combination before the ball arrives. While charging, movements are slower, so if the player needs it, the charge can be canceled by pressing L Button. All of the main five type of shots also have a Chance Shot version, activated by going in a colored area and executing the shot of the respective color.

A Jump Flat in Mario Tennis: Ultra Smash.
A Jump Flat. Note how the trail is different from that of the standard Flat.

Furthermore, Topspins, Slices, and Flats, in both the standard and Chance Shot version, can be performed as Jump Shots, executed by tapping the button corresponding to the shot twice, in which the character leaps before hitting the ball, resulting in shots that bounce higher.

Shot Button(s) Description
Topspin A Topspin in Mario Tennis: Ultra Smash. A Button Topspins are high shots that spin forward and bounce high. The Chance Shot version pushes the receiving opponent back. They leave a red trail and have the outline of a Fire Flower in the Chance Shot area.
Slice A Slice in Mario Tennis: Ultra Smash. B Button Slices are low shots with backspin. They are slow and bounce low. The Chance Shot version has a deeply curved trajectory and spins the receiving opponent out of control for a short while. They leave a blue trail and have the outline of a Blooper in the Chance Shot area.
Flat A Flat in Mario Tennis: Ultra Smash. Y Button Flats are the fastest shots and don't make the ball spin. The Chance Shot version is a Smash. They leave a purple trail and have the outline of a star in the Chance Shot area.
Lob A Lob in Mario Tennis: Ultra Smash. A ButtonB Button Lobs are very high shots with a high bounce aimed at the back of the court. The Chance Shot version is higher. They leave a yellow trail and have the outline of a Cheep Cheep in the Chance Shot area.
Drop Shot A Drop Shot in Mario Tennis: Ultra Smash. B ButtonA Button Drop Shots are low shots with a low bounce aimed at the front of the court. The Chance Shot version does not bounce. They leave a white trail and have the outline of a Bob-omb in the Chance Shot area.
Simple Shot A Simple Shot in Mario Tennis: Ultra Smash. X Button Simple Shots are version of all the five shot types that take longer time to charge, chosen automatically once the button for the Simple Shot is pressed. They can be used on Chance Shot areas as well, resulting in the correct type of shot being chosen automatically. They leave a light yellow trail.
Leap Shot A Leap Shot in Mario Tennis: Ultra Smash. R Button Leap Shots are shots in which the character leaps in an attempt to hit a distant ball. They very often result in high and slow Simple Shots.

Ultra Smash[edit]

Toad failing to return the ball correctly in Mario Tennis: Ultra Smash.An Ultra Smash in Mario Tennis: Ultra Smash.
The Ultra Smash. Left: Toad has made a mistake and as a result, his shot is a high and slow Simple Shot, with purple circles around the trail denoting this. Right: after the mistake, Yoshi performs a Jump Flat on the Chance Shot area and, as a result, executes an Ultra Smash.

If the opponent has made a mistake that results in a slow ball flying high in the air, a Special Chance Shot area appears. If the player performs a Jump Flat on said Chance Shot area an Ultra Smash is performed, resulting in a more powerful Smash.

Game modes[edit]

A screenshot from Mario Tennis: Ultra Smash
Peach serving on a grass court.

The game offers various game modes. It includes Mega Battle, Classic Tennis, Knockout Challenge, and Online play.

Mega Battle[edit]

A screenshot of Mario Tennis: Ultra Smash
A screenshot in Mega Battle mode.

The default mode is the Mega Battle mode,[10] where Mega Mushrooms are randomly thrown into the court by a Toad that patrols each side, after a player serves the ball. If players run into a Mega Mushroom, they grow huge and get an advantage in ball stroke and ball reach. In doubles play, only one player per side can grow large at a time. This mode is for up to four players, and can be played with human- or computer-controlled opponents.

Classic Tennis[edit]

This is where tennis is played normally without Mega Mushrooms.[10] Standard mode has the Chance and Jump Shots, while Simple mode lacks Chance and Jump shots and is therefore pure tennis like Mario Tennis games prior to Mario Tennis Open, without Special or Chance Shots.[11][12] This mode is also for up to four players, and can be played with human or computer-controlled opponents.

Knockout Challenge[edit]

Knockout Challenge is a single-player mode that replaces the Tournament modes from earlier installments of the Mario Tennis series.[10] Players try to beat an increasing number of CPU opponents, who gradually get harder over time.[8] The order of opponents is as follows: Toad, Luigi, Daisy, Yoshi, Wario, Sprixie Princess, Toadette, Boo, Peach, Waluigi, Donkey Kong, Bowser Jr., Rosalina, Mario, and Bowser (Dry Bowser in the 2nd sequence). Then the sequence repeats. After the 2nd sequence, the opponents will be randomized (though they will never face the same opponent more than once in a row). If the player uses Toad or has Toad as an amiibo partner, the CPU-controlled Toad is substituted with Toadette. If the player uses one of the other characters or has one of the other characters as an amiibo partner, that character in the sequence is replaced by Toad. If the player uses Bowser or has Bowser as an amiibo partner, the CPU-controlled Bowser is substituted with Dry Bowser. If the player uses Dry Bowser, the CPU-controlled Dry Bowser is substituted with Bowser. If the player uses Dry Bowser and has Bowser as an amiibo partner, the CPU-controlled Bowser and Dry Bowser are substituted with Bowser Jr. The matches, by default, are Mega Battles (and Standard Tennis after the 2nd sequence) with Tiebreaker rules; the player has to win seven rounds in order to claim game victory. With every battle won, players earn coins, which can be spent on buying unlockables, such as star characters and courts.[8] amiibo characters can help the single players out; however, other human players cannot help the single-player.

Mega Ball Rally[edit]

A screenshot from Mario Tennis: Ultra Smash
A Mega Ball Rally taking place.

The sole minigame of Mario Tennis: Ultra Smash, players rally a large ball for the highest score possible. After every 30 rallies, the ball gets smaller.[10][8] It can be played solo or for up to four players. When the game ends, players receive coins depending on how much the ball has been rallied.

When the minigame ends, the music that plays depends on the number of players. In single-player mode, the losing music will play; however, in multiplayer mode, the victory music will play instead.

Online[edit]

Online can be played alone or with another player or amiibo character in Singles or Doubles. The game does not support lobbies or communities, whereas the only options are Singles and Doubles.[8] Similarly to Super Smash Bros. for Nintendo 3DS / Wii U, online play is split into two categories: Play for Fun and Play a Serious Match. Play a Serious Match lets players play in ranked settings to grow their standing compared to their online opponents, whereas Play for Fun still sets up matches based on online ratings, but these ratings are not affected in this mode.[8] Players can choose to play a Mega Battle, Standard match, or Simple match. They can also choose whether to play a tiebreaker game or a two-game, one set match. The game featured worldwide online multiplayer for the first time in the Mario Tennis series, after Mario Tennis Open introduced online play locked to the player's region.[13]

Rewards[edit]

Players can spend coins earned from Knockout Challenge to unlock various items. The following is a list of unlockables from this menu.[14]

  • All star characters cost 3,000 coins or are unlocked with 15 wins in Knockout Challenge.
  • Unlockable characters cost 5,000 coins to unlock or can be unlocked by completing their unlock requirements. They obtain their stars as they are unlocked.
  • Courts are unlocked with either plays of any mode or with coins:
    • Carpet court is unlocked with 5 plays or by spending 1,000 coins.
    • Mushroom court is unlocked with 10 plays or by spending 2,000 coins.
    • Sand court is unlocked with 20 plays or by spending 4,000 coins.
    • Ice court is unlocked with 30 plays or by spending 6,000 coins.
    • Rebound court is unlocked with 40 plays or by spending 8,000 coins.
    • Morph court is unlocked when all court varieties are played at least once or by spending 5,000 coins.
  • Pro difficulty for computers costs 5,000 coins or is unlocked with 30 knockout wins.
  • Ace difficulty for computers costs 30,000 coins or is unlocked with 50 knockout wins.
  • amiibo training costs 5,000 coins. Players can also fully level up an amiibo to unlock the mode.

Characters[edit]

Playable characters[edit]

Mario Tennis: Ultra Smash has 16 playable characters. Out of them, Rosalina, Toadette, and Sprixie Princess are new playable characters to the series, with Sprixie Princess also being playable for the first time in any game. In addition, Toad is playable in the Mario Tennis series for the first time since the Nintendo 64 installment, while Dry Bowser is playable for the first time in a home console Mario Tennis installment after previously being playable in Mario Tennis Open. Of the character-types, there are three All-Round, two Speed, two Technical, four Power, two Defensive, and three Tricky. The unlockable characters, in addition to the "standard" unlock methods, can be unlocked by purchasing them (using coins earned during gameplay) off the rewards menu. This is the last game to feature Mario, Luigi, Wario, and Waluigi in their normal clothing, as the next game, Mario Tennis Aces, would depict them with tennis uniforms.

  • All-Round: These characters have neither distinct advantages nor disadvantages.
  • Technical: These characters have good ball control, but often lack power.
  • Speed: These characters have quick movement at the cost of power.
  • Power: These characters have powerful strokes that makes the ball travel quickly, but they lack agility.
  • Defensive: These characters have great reach but are not agile.
  • Tricky: These characters' shots curve more than other characters' shots.

Additionally, using the Gold Mario amiibo gives players a CPU-controlled Gold Mario as a tennis partner.

Default[edit]

Character Skill Type
MTUS Mario.png
Mario
All-Round
MTUS Luigi.png
Luigi
All-Round
MTUS Toad.png
Toad
Speed
MTUS Peach.png
Peach
Technical
MTUS Daisy.png
Daisy
All-Round
MTUS Rosalina.png
Rosalina (new)
Power
MTUS Bowser.png
Bowser
Power
MTUS Wario.png
Wario
Power
MTUS Waluigi.png
Waluigi
Defensive
MTUS Yoshi.png
Yoshi
Speed
MTUS Boo.png
Boo
Tricky
MTUS DK.png
Donkey Kong
Power

Unlockable[edit]

Character Skill type Unlock condition
MTUS Toadette.png
Toadette (new)
Tricky Play 10 Mega Battles or buy for 5,000 coins in the rewards menu
MTUS Jr.png
Bowser Jr.
Tricky Play 10 standard matches in Classic Tennis mode or buy for 5,000 coins in the rewards menu
MTUS Dry.png
Dry Bowser
Defensive Play 10 simple matches in Classic Tennis mode or buy for 5,000 coins in the rewards menu
MTUS Sprixie.png
Sprixie Princess (new)
Technical Hit 100 consecutive shots in Mega Ball Rally or buy for 5,000 coins in the rewards menu

Non-playable characters[edit]

These characters appear in the background as part of the crowd as world-building scenery. A Lakitu and a Toad watch over the court, where the Lakitu retrieves the ball if it hit the net or the player, or can no longer bounce. During Mega Battles, a Toad can, at random intervals, toss a Mega Mushroom into the court. A Magikoopa also appears in Knockout Challenge to make the CPU-controlled Bowser or Dry Bowser giant during the entire match. Because of this, the Mega Mushrooms are provided only for the human-controlled characters.

Courts[edit]

Mario Tennis: Ultra Smash features only stadium-themed courts, but players can choose between nine different variations for them, which affect ball behavior and/or character behavior in different ways.[8] The following courts can be selected:

Picture Type Ball Speed Bounce Description
A screenshot from Mario Tennis: Ultra Smash Hard Court Normal
★★★☆☆
Normal
★★★☆☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: The most popular court used in competitions. It yields a steady bounce.

Flag of the European Union (previously the European Economic Community). For European release dates.: The most popular court used in competitions yields a steady bounce.

A screenshot from Mario Tennis: Ultra Smash Clay Court Slow
★★☆☆☆
Weak
★★☆☆☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: A court covered with hard clay. The ball speed is slower than on the Hard Court.

Flag of the European Union (previously the European Economic Community). For European release dates.: Covered with clay, giving a ball speed slower than the hard court.

A screenshot from Mario Tennis: Ultra Smash Grass Court Fast
★★★★☆
Weak
★★☆☆☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: A court covered with grass. The ball speed is faster than on the Hard Court.

Flag of the European Union (previously the European Economic Community). For European release dates.: Covered with grass, making ball speed faster than the hard court.

A screenshot from Mario Tennis: Ultra Smash Carpet Court Very Fast
★★★★★
Weak
★★☆☆☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: The court with the fastest ball speed. Perfect for those epic, high-speed rallies!

Flag of the European Union (previously the European Economic Community). For European release dates.: The court with the fastest ball speed. You can enjoy speedy rallies.

A screenshot from Mario Tennis: Ultra Smash Mushroom Court Fast
★★★★☆
Very Strong
★★★★★
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: Don't let the high bounce on this court surprise you. Make use of those Jump Shots!

Flag of the European Union (previously the European Economic Community). For European release dates.: The ball will bounce a great deal. Make use of Jump Shots!

A screenshot from Mario Tennis: Ultra Smash Sand Court Very Slow
★☆☆☆☆
Very Weak
★☆☆☆☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: The ball won't bounce very high on this court, so Drop Shots are the key to victory!

Flag of the European Union (previously the European Economic Community). For European release dates.: The ball won't bounce very much. Win points with Drop Shots!

A screenshot from Mario Tennis: Ultra Smash Ice Court Normal
★★★☆☆
Strong
★★★★☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: A slippery court. Perfect for working on your control technique!

Flag of the European Union (previously the European Economic Community). For European release dates.: A slippery court. Work on your control technique!

Rebound Court from Mario Tennis: Ultra Smash Rebound Court
Bounce-out Court (British English version)
Normal
★★★☆☆
Normal
★★★☆☆
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: The ball will bounce to one side or the other upon hitting the court, so it's important to determine where it will go before it touches down!

Flag of the European Union (previously the European Economic Community). For European release dates.: This court makes the ball bounce outwards, so you'll have to anticipate the direction!

Morph Court from Mario Tennis: Ultra Smash Morph Court Random
?????
Random
?????
Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates.: Landing a Chance Shot or smash will change your opponent's half of the court to a different type!

Flag of the European Union (previously the European Economic Community). For European release dates.: Chance Shots or Smashes will change the surface on your opponent's half of the court!

amiibo Training[edit]

Screenshot from Mario Tennis: Ultra Smash
A Luigi amiibo player being trained

Players can tap any compatible amiibo figurine into the game to help players out in Knockout Challenge and online play. When amiibo level up after completing a set number of matches, a random stat out of the eight stats gets enhanced. In addition, each stat has its own slot limitations: for example, an amiibo character cannot have more than three speed stats in their inventory. Once all ten stat slots are filled, the amiibo cannot obtain any more stats though players can remove gained stats for a fee of 5,000 coins, so the slot can be filled by another stat. These are the following stats that can be enhanced:

  • Stroke (Three slots) - "Increases the power of your amiibo character's strokes."
  • Serve (Two slots) - "Increases the power of your amiibo character's serve and smash."
  • Acceleration (Two slots) - "Increases your amiibo character's acceleration speed."
  • Speed (Three slots) - "Increases your amiibo character's maximum speed."
  • Curve (Three slots) - "Improves your amiibo character's ability to curve the ball."
  • Agility (Four slots) - "Quickens your amiibo character's reaction to the ball."
  • Control (Two slots) - "Improves your amiibo character's accuracy when aiming for corners."
  • Skill (Three slots) - "Improves your amiibo character's ability to use various shots and spins."

Staff[edit]

Main article: List of Mario Tennis: Ultra Smash staff

Mario Tennis: Ultra Smash was developed by Camelot Software Planning, who was responsible for developing all Mario Tennis titles, with assistance from Nintendo. Shugo Takahashi has directed the game, who was also the director of the previous title, Mario Tennis Open. The lead designers were also Shugo Takashi and Hiroyuki Takahashi. Motoi Sakuraba once again is responsible for the soundtrack for the game, as he was in other Mario Tennis titles. Just like in Mario Party 10, Rosalina's former voice actress Kerri Kane is mistakenly credited (misspelled as Kerry Kane), however most of the voices are recycled from Mario Kart 8, including Rosalina's, and she was voiced by Laura Faye Smith in that game.

Reception[edit]

Critical reception[edit]

Mario Tennis: Ultra Smash received mixed reviews from critics with aggregate scores of 58 from 58 critics on Metacritic[15] and 55.78% based on 36 reviews on GameRankings.[16] Reviewers praised the graphics and presentation, but lambasted the stark lack of overall content and basic features, both offline and online, calling it bare-bones, especially when compared to the previous Mario Tennis games. Chris Carter of Destructoid was severely disappointed and harshly criticized the game, noting the lack of content, the forgettable Jump Shot and Mega Battle features, and the lack of lobbies or other extra features.[17] He ends by saying that players are "better off just playing any other previous game in the series, which is particularly easy to do since the first game is on the Wii U's Virtual Console for just 10 bucks." He gave the game a 5.5/10. Marty Sliva of IGN had a similar opinion, stating that "Mario Tennis: Ultra Smash is about as paint-by-numbers as you can get. The lack of modes, characters, and new ideas make it a step backwards from the series' debut on the Nintendo 64 back in 2000." He cites the Mega Mushroom feature as bad and gimmicky, appearing to be arbitrary and imbalanced. He also compared it unfavorably to its predecessors by stating "that Mario Power Tennis on the GameCube managed to include more characters, interesting modes, and varied courses a decade ago is a bit insulting." He gave it 4.8/10, a score labeled as "bad". Kyle Hilliard of Game Informer expressed similar disappointment about the game's content, praising the game's core gameplay and the addition of Ultra Smashes and Jump Shots for being solid and fun but wishing the game offered much more.[18]

Reviews
Release Reviewer, Publication Score Comment
Wii U Chris Carter, Destructoid 5.5/10 "There's no two ways about it -- Ultra Smash is a bare-bones game. If you came to this court expecting anything other than basic tennis, you will walk away disappointed. And even then, it doesn't handle the basics as well as its predecessors."
Wii U Marty Sliva, IGN 4.8/10 "Mario Tennis: Ultra Smash is as stripped-down a Nintendo sports game as I've ever played. The absence of modes, unimpressive unlockables, and tiring hook offer very little reason to keep playing. Sure, it's pretty, but that’s about all it has going for it."
Wii U Kyle Hilliard,
Game Informer
6.75/10 "Mario Tennis Ultra Smash offers that same fun, silly take on tennis, but it doesn't provide much outside of the well-executed core game."
Wii U Game Trailers 5.7/10 "Mario Tennis: Ultra Smash feels like an unfinished game. The shallow mechanics quickly grow tiresome, and this is further emphasized by the lack of game modes and creativity that we'd expect from a Mario sports game."
Wii U Scott Butterworth, GameSpot 6/10 "While Ultra Smash successfully recreates the basic mechanics that earned earlier titles Mario Tennis and Mario Power Tennis critical acclaim more than a decade ago, it fails to solve a handful of underlying design issues and omits much of the content offered by its predecessors."
Wii U Daan Koopman, Nintendo World Report 3.5/10 "Mario Tennis: Ultra Smash isn't good in the slightest. While the game can be decent in passing, it's a horrible value when you stop and think about it."
Wii U Chris Schilling, Eurogamer N/A "Mario Tennis Ultra Smash feels stingy. It's a disappointment akin to visiting a favourite restaurant and ordering your usual, only to find the portions are half the size they were last time you came. It tastes as good as you remember, but you still come away feeling short-changed."
Wii U Shabana Arif, GamesRadar 3/5 "Mario Tennis: Ultra Smash falls short of expectations, with scant content and glaringly overlooked potential features overshadowing the solid gameplay, which carries the game, but unfortunately, not far enough."
Aggregators
Compiler Platform / Score
Metacritic 58
GameRankings 55.78%

Gallery[edit]

For this subject's image gallery, see Gallery:Mario Tennis: Ultra Smash.

References to other games[edit]

References in later games[edit]

  • Nintendo Badge Arcade: An update included badge sets featuring artwork from Mario Tennis: Ultra Smash.
  • Mario Sports Superstars: The Jump Shot and Ultra Smash, two techniques first introduced in Mario Tennis: Ultra Smash, return in the tennis mode of this game.
  • Mario Tennis Aces: The Classic Tennis mode from this game returns. Marina Stadium bears a strong resemblance to the stadium in Mario Tennis: Ultra Smash. Models and animations for returning characters from this game are reused.
  • Super Smash Bros. Ultimate: This game features "Classic Tennis", a song that comes from Mario Tennis: Ultra Smash.

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオテニス ウルトラスマッシュ[?]
Mario Tenisu Urutora Sumasshu
Mario Tennis: Ultra Smash
Chinese (traditional) 瑪利歐網球Ultra Smash[19]
Mǎlì'ōu Wǎngqiú Ultra Smash
Mario Tennis: Ultra Smash

References[edit]

  1. ^ Nintendo of Europe (August 24, 2015). November 20th is set to be a great day: #StarFox Zero and Mario Tennis: Ultra Smash both arrive!. Twitter (British English). Retrieved July 2, 2024.
  2. ^ September 29, 2015. And the crowd goes wild! Mario Tennis: Ultra Smash launches exclusively for Wii U on Nov. 20 at a suggested retail price of $49.99!. Facebook (American English). Retrieved July 2, 2024.
  3. ^ Mario Tennis: Ultra Smash. Nintendo of Australia (Australian English). Archived September 8, 2015, 07:56:57 UTC from the original via Wayback Machine. Retrieved July 2, 2024.
  4. ^ a b NintendoWiiUUK (October 22, 2015). Mario Tennis: Ultra Smash - Overview Trailer (Wii U). YouTube (British English). Retrieved July 2, 2024.
  5. ^ @NintendoAmerica (October 4, 2023). As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.. X. Retrieved February 17, 2024.
  6. ^ @NintendoAmerica (January 23, 2024). Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.. X. Retrieved February 17, 2024.
  7. ^ rawmeatcowboy (June 19, 2015). Mario Tennis: Ultra Smash lets you play via the Wiimote, but not with motion. Go Nintendo. Retrieved July 2, 2024.
  8. ^ a b c d e f g Koopman, Daan (October 30, 2015). Mario Tennis: Ultra Smash (Wii U) Hands-on Preview. Nintendo World Report (English). Retrieved July 2, 2024.
  9. ^ Nintendo of America (October 30, 2015). Mario Tennis: Ultra Smash - Monsters of the Court. YouTube (American English). Archived October 30, 2015, 18:00:51 UTC from the original via Wayback Machine. Retrieved July 2, 2024.
  10. ^ a b c d GameXplain (October 25, 2015). Mario Tennis: Ultra Smash Discussion - Hands-On Impressions (Wii U). YouTube (English). Retrieved July 2, 2024.
  11. ^ Whitehead, Thomas (October 30, 2015). Preview: Hitting the Courts in Mario Tennis: Ultra Smash. Nintendo Life. Retrieved July 2, 2024.
  12. ^ Nintendo World Report TV (October 31, 2015). Mario Tennis: Ultra Smash direct feed menus. YouTube (English). Retrieved July 2, 2024.
  13. ^ @NE_Brian (February 6, 2016). Mario Tennis: Ultra Smash team on HD development, new characters, amiibo, and online play. Nintendo Everything. Retrieved May 14, 2024.
  14. ^ GameXplain (November 11, 2015). 30-Minutes of Mario Tennis: Ultra Smash (Livestream Archive). YouTube (English). Archived November 12, 2015, 09:48:21 UTC from the original via Wayback Machine. Retrieved July 2, 2024.
  15. ^ Mario Tennis: Ultra Smash. Metacritic (English). Retrieved July 2, 2024.
  16. ^ Mario Tennis: Ultra Smash. GameRankings (English). Archived November 21, 2015, 01:35:14 UTC from the original via Wayback Machine. Retrieved July 2, 2024.
  17. ^ Carter, Chris (November 18, 2015). Review: Mario Tennis: Ultra Smash. Destructoid (English). Retrieved July 2, 2024.
  18. ^ Hilliard, Kyle (November 18, 2015). Nintendo Drops The Volley. Game Informer. Retrieved July 2, 2024.
  19. ^ 瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂. Nintendo of HK (Traditional Chinese). Retrieved July 2, 2024.

External links[edit]