Mega Cheep Chomp's Shell Shock: Difference between revisions
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'''Mega Cheep Chomp's Shell Shock''' is a boss minigame | {{minigame infobox | ||
|image=[[File:Mega Cheep Chomp's Shell Shock MP10.png|250px]] | |||
|appears_in=''[[Mario Party 10]]'' | |||
|type=Boss minigame | |||
|time=10 seconds per turn | |||
|track=A Tough Opponent!<br>Toughie Showdown<br>One Angry Toughie | |||
|sample=A Tough Opponent!:<br>[[File:MP10 A Tough Opponent!.oga]]<br>Toughie Showdown:<br>[[File:MP10 Toughie Showdown.oga]]<br>One Angry Toughie:<br>[[File:MP10 One Angry Toughie.oga]] | |||
}} | |||
'''Mega Cheep Chomp's Shell Shock''' is a boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Whimsical Waters]] and pits players against the [[Cheep Chomp#Mario Party 10|Mega Cheep Chomp]]. | |||
== | ==Introduction== | ||
The minigame takes place in a lake surrounded by rocky cliffs. Each player mans a small cannon with three [[Green Shell | The minigame takes place in a lake surrounded by rocky cliffs. Each player mans a small [[cannon]] with three [[Green Shell]]s loaded on the side as the Mega Cheep Chomp swims in and out of view far below. Finally, the Mega Cheep Chomp bursts out of the water, snapping its jaws. The players jump as it lands back in the water, and it later faces a random player as the minigame begins. | ||
==Gameplay== | ==Gameplay== | ||
Players have | Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and tackles its current target, making them lose two [[point]]s. Since each player has only three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that the Mega Cheep Chomp will not be facing them when it attacks. | ||
At half health, Mega Cheep Chomp | At half [[Health Meter|health]], the Mega Cheep Chomp begins each round with two or three [[Cheep Cheep]] helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy. | ||
The | The Mega Cheep Chomp needs 64 hits to be defeated. | ||
{{ | The minigame ends once the Mega Cheep Chomp's HP drops to zero. The player who lands the final blow gains an additional five points. After the boss is defeated, the result screen is shown with a sum of points, penalties, and bonuses. The player with the most points overall wins the minigame. | ||
[ | |||
[[Category:Boss | ==Ending== | ||
[[Category: | After gaining the last hit, the Mega Cheep Chomp heads into the water in pain and comes out before it explodes. | ||
==Controls== | |||
*{{button|wii|A}} – Attack | |||
==In-game text== | |||
''Attack with {{button|wii|A}}! Spin the Mega Cheep Chomp towards other players!'' | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=巨大バクバクのかけひきコウラバトル<ref>[https://www.youtube.com/watch?v=tclNlA19yMQ ''Mario Party 10'' Japanese version footage]</ref> | |||
|JapR=Kyodai Bakubaku no kakehiki kōra batoru | |||
|JapM=Mega Cheep Chomp's Strategic Shell Battle | |||
|Por=Tiro Estratégico contra o Mega Come Cheep | |||
|PorM=Strategic Shot against Mega Cheep Chomp | |||
|Fre= Tir croisé sur Méga Cheep Chomp | |||
|FreM= Crossfire on Mega Cheep Chomp | |||
|SpaA=Asedio a mega cheep glotón | |||
|SpaAM=Mega Cheep Chomp Siege | |||
|Ger=Mega-Happ-Cheeps Panzerwahn | |||
|GerM=Mega Cheep Chomp's Shell Mania | |||
|SpaE=Asedio a Mega Cheep Chomp | |||
|SpaEM=Mega Cheep Chomp Siege | |||
|Ita=Tiri strategici su Mega Pesca Gnam | |||
|ItaM=Strategic shots at Mega Cheep Chomp | |||
|Dut=Mega-Cheep-Chomp-schildschutter | |||
|DutM=Mega Cheep Chomp Shield Shooter | |||
}} | |||
==Trivia== | |||
*This is the only boss battle minigame in ''Mario Party 10'' in which at least one player is bound to get hurt, because the Mega Cheep Chomp must attack a player every turn, making it impossible for all players to complete the minigame without losing points. | |||
==References== | |||
<references/> | |||
{{MP10 minigames}} | |||
[[Category:Boss minigames]] | |||
[[Category:Mario Party 10 minigames]] |
Latest revision as of 21:11, October 7, 2024
Mega Cheep Chomp's Shell Shock | |||
---|---|---|---|
Appears in | Mario Party 10 | ||
Type | Boss minigame | ||
Time limit | 10 seconds per turn | ||
Music track | A Tough Opponent! Toughie Showdown One Angry Toughie | ||
|
Mega Cheep Chomp's Shell Shock is a boss minigame appearing in Mario Party 10. It takes place in Whimsical Waters and pits players against the Mega Cheep Chomp.
Introduction[edit]
The minigame takes place in a lake surrounded by rocky cliffs. Each player mans a small cannon with three Green Shells loaded on the side as the Mega Cheep Chomp swims in and out of view far below. Finally, the Mega Cheep Chomp bursts out of the water, snapping its jaws. The players jump as it lands back in the water, and it later faces a random player as the minigame begins.
Gameplay[edit]
Players have ten seconds to shoot the Mega Cheep Chomp with their Green Shells. However, each shot makes the boss turn clockwise to face the next player in its path; when time runs out, it charges forward and tackles its current target, making them lose two points. Since each player has only three shells per round, an element of strategy is required to prevent them from losing points; they must balance their scoring with ensuring that the Mega Cheep Chomp will not be facing them when it attacks.
At half health, the Mega Cheep Chomp begins each round with two or three Cheep Cheep helpers swimming around it; each Cheep Cheep can block shells fired at the boss once, thereby making timing another factor in player strategy.
The Mega Cheep Chomp needs 64 hits to be defeated.
The minigame ends once the Mega Cheep Chomp's HP drops to zero. The player who lands the final blow gains an additional five points. After the boss is defeated, the result screen is shown with a sum of points, penalties, and bonuses. The player with the most points overall wins the minigame.
Ending[edit]
After gaining the last hit, the Mega Cheep Chomp heads into the water in pain and comes out before it explodes.
Controls[edit]
- – Attack
In-game text[edit]
Attack with ! Spin the Mega Cheep Chomp towards other players!
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 巨大バクバクのかけひきコウラバトル[1] Kyodai Bakubaku no kakehiki kōra batoru |
Mega Cheep Chomp's Strategic Shell Battle | |
Dutch | Mega-Cheep-Chomp-schildschutter[?] | Mega Cheep Chomp Shield Shooter | |
French | Tir croisé sur Méga Cheep Chomp[?] | Crossfire on Mega Cheep Chomp | |
German | Mega-Happ-Cheeps Panzerwahn[?] | Mega Cheep Chomp's Shell Mania | |
Italian | Tiri strategici su Mega Pesca Gnam[?] | Strategic shots at Mega Cheep Chomp | |
Portuguese | Tiro Estratégico contra o Mega Come Cheep[?] | Strategic Shot against Mega Cheep Chomp | |
Spanish (NOA) | Asedio a mega cheep glotón[?] | Mega Cheep Chomp Siege | |
Spanish (NOE) | Asedio a Mega Cheep Chomp[?] | Mega Cheep Chomp Siege |
Trivia[edit]
- This is the only boss battle minigame in Mario Party 10 in which at least one player is bound to get hurt, because the Mega Cheep Chomp must attack a player every turn, making it impossible for all players to complete the minigame without losing points.