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{{italic title|''Mario & Sonic'' (series)}}
{{italic title}}
{{series-infobox
{{redirect|Mario and Sonic|the Story Mode episode in the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|[[Mario and Sonic (episode)]]}}
|title=Mario & Sonic
{{series infobox
|image=[[File:Mario & Sonic Series Logo.png|270px]]
|image=[[File:Mario & Sonic Series Logo 2.png|200px]]<br>The logo used since ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''<br>[[File:Mario & Sonic Series Logo.png|200px]]<br>The logo used for the first three installments
|first=''[[Mario & Sonic at the Olympic Games]]'' ([[2007]])
|first=''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[List of games by date#2007|2007]])
|latest=''[[Mario & Sonic at the London 2012 Olympic Games]]'' ([[2011]])
|latest=''[[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition]]'' ([[List of games by date#2020|2020]])
|number=3 released, 1 upcoming
|number=8 (6 main, 2 arcade)
|parent=''[[Mario (series)|Mario]], [[Wikipedia:Sonic the Hedgehog (series)|Sonic]]
|franchise=''[[Super Mario (franchise)|Super Mario]]'', ''{{wp|Sonic the Hedgehog}}''
}}
}}
The '''''Mario & Sonic''''' series is a collection of crossover sports games featuring characters from [[Nintendo]]'s [[Mario (series)|''Mario'' series]] and [[Sega]]'s [[Wikipedia:Sonic the Hedgehog (series)|''Sonic'' series]]. These series marked the first time [[Mario]] and [[Sonic the Hedgehog|Sonic]] ever appeared together in a videogame.
[[File:Mario and Sonic Olympic Locations.png|left|thumb|The host countries (orange and blue) and cities (yellow stars)]]


The series began when Sega acquired the license to create videogames based on the [[wikipedia:Olympic Games|Olympic Games]], intending to create a version featuring characters from its well-known ''Sonic'' franchise. Due to the atmosphere of competitive sportsmanship the Olympics had to offer, Sega received approval by Nintendo to include Mario's characters in the game with Sonic. The series has been overall well-received by the media, mainly for being a crossover between Mario and Sonic, with the gameplay and multiplayer having been praised as well. However, it has been criticized for the choice of setting for both series, the Olympics, and the controls.  
'''''Mario & Sonic''''' is a series of crossover sports games featuring characters from [[Nintendo]]'s [[Super Mario (franchise)|''Super Mario'' franchise]] and [[Sega]]'s {{wp|Sonic the Hedgehog|''Sonic the Hedgehog'' franchise}}. This series marked the first time [[Mario]] and [[Sonic]] ever appeared together in a video game.
 
The series began when [[Sega]] acquired the license to create video games based on the [[wikipedia:Olympic Games|Olympic Games]], intending to create such a game featuring characters from its well-known ''Sonic the Hedgehog'' franchise. Due to the atmosphere of competitive sportsmanship the Olympics had to offer, Sega received approval from [[Nintendo]] to include ''Super Mario'' characters in the game as well. The first three games in the series were published by Nintendo in Asia and by Sega in other regions, the fourth and fifth games were published by Nintendo worldwide, and the sixth game was published by Sega worldwide.
 
Since the start of the series with ''[[Mario & Sonic at the Olympic Games]]'' (set at the {{wp|2008 Summer Olympics}}), a ''Mario & Sonic'' game was released for every Olympic Games until the {{wp|2018 Winter Olympics}} in Pyeongchang, South Korea, as [[Ubisoft]] acquired the rights to make video games for it before Sega could. There have been no new games released in the series since ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]'', as in 2020, the {{wp|International Olympic Committee}} did not renew its licensing deal and allowed it to lapse in order to focus on other prospects such as [[wikipedia:Non-fungible tokens|non-fungible tokens]] and [[wikipedia:Esports|esports]].<ref>{{cite|author=Philips, Tom|date=July 30, 2024|language=en|url=www.eurogamer.net/olympics-ditched-mario-sonic-series-to-explore-nfts-and-esports|title=Olympics ditched Mario & Sonic series to explore NFTs and esports.|publisher=Eurogamer|accessdate=July 30, 2024}}</ref>


==Games==
==Games==
===''Mario & Sonic at the Olympic Games''===
===Main series===
[[File:MSOG.PNG|left|100px]]
{| align=center width=100% class="wikitable"
*'''Year Released''' &ndash; 2007 (Wii), 2008 (Nintendo DS)
|-
*'''System''' &ndash; [[Wii]], [[Nintendo DS]]
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
:''For this game's beta elements, see [[List of Mario & Sonic at the Olympic Games beta elements|here]]''.
|-
!width=230 style="background-color: #e0e0e0;"|Cover, original release, and system
!style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Olympic Games]]''
|-
|style="text-align:center"|[[File:Mario & Sonic at the Olypmic Games Wii box.png|120x150px]] [[File:MnSDS boxart.jpg|120x150px]]<span style="font-size:8pt"><br>{{flag list|USA|November 6, 2007}} [[Wii]]<br>{{flag list|Japan|January 17, 2008}} [[Nintendo DS]]</span>
|''Mario & Sonic at the Olympic Games'' is the first game in the series and the first game ever to feature both Mario and Sonic in a crossover appearance, in addition to other characters from each of their franchises. The game was released for both Wii and Nintendo DS, each one featuring exclusive content. The game is based on the [[Beijing]] 2008 Summer Olympics and includes 20 real-life events, taking place in actual locations in Beijing, and the fictitious [[Dream Event]]s, taking place in fictional settings from both franchises.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Olympic Winter Games]]''
|-
|style="text-align:center"|[[File:MSWG UScover.jpg|120x150px]][[File:M&SATOWG DS North American box art.png|120x150px]]<span style="font-size:8pt"><br>{{flag list|USA|October 13, 2009}} [[Wii]], [[Nintendo DS]]</span>
|''Mario & Sonic at the Olympic Winter Games'' is the second game in the series, but this time the setting takes place at the [[Vancouver]] 2010 Winter Olympics which includes different events from the previous games. It also incorporates four new playable characters in the series, namely [[Donkey Kong]], [[Bowser Jr.]], [[Silver]], and [[Metal Sonic]]. Much like its predecessor, it was released for both Wii and Nintendo DS. In addition, the Nintendo DS version includes an exclusive Adventure Mode revolving around a plot involving [[Bowser]] and [[Dr. Eggman]]'s scheme to melt all the snow by capturing the Snow Spirits in Christmas Village, prompting Mario and Sonic to stop them.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the London 2012 Olympic Games]]''
|-
|style="text-align:center"|[[File:MASATLOG Cover.png|120x150px]][[File:Mario & Sonic at the London 2012 Olympic Games (3DS).jpg|120x150px]]<span style="font-size:8pt"><br>{{flag list|USA|November 15, 2011}} [[Wii]]<br>{{flag list|Europe|February 9, 2012}} [[Nintendo 3DS]]</span>
|''Mario & Sonic at the London 2012 Olympic Games'' is the third installment of the series featuring new sports and events. It was released for the Wii like past installments, and is also the first in the series to be released for the [[Nintendo 3DS]]. The game now takes place in [[London]], home of the 2012 Summer Olympics. The Nintendo 3DS exclusive adventure mode begins with Bowser and Dr. Eggman releasing a colorful fog that ruins the Olympics. The heroes must find a way to put an end to this fog in a total of seven adventure stories.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|-
|style="text-align:center"|[[File:M&S2014 Wii U Boxart.jpg|120x150px|center]]<span style="font-size:8pt"><br>{{flag list|Europe|November 8, 2013}} [[Wii U]]</span>
|''Mario & Sonic at the Sochi 2014 Olympic Winter Games'' is the fourth installment in the series. It is the first in the series to be released for the [[Wii U]], and is the first that has not been released on a portable system. The game takes place in [[Sochi]], Russia, home of the 2014 Winter Olympics.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Rio 2016 Olympic Games]]''
|-
|style="text-align:center"|[[File:MSRio2016 OlympicGames boxart.png|120x150px]][[File:Mario&Sonic20163DS-NTSCbox.png|120x150px]]<span style="font-size:8pt"><br>{{flag list|Japan|February 18, 2016}} [[Nintendo 3DS]]<br>{{flag list|Japan|June 23, 2016}} [[Wii U]]</span>
|''Mario & Sonic at the Rio 2016 Olympic Games'' is the fifth installment in the series. The game takes place in [[Rio de Janeiro]], home of the 2016 Summer Olympics. There is once again both home console and handheld versions for the [[Wii U]] and [[Nintendo 3DS]] respectively. An arcade edition was also released in Japan and North America in 2016. The game also features new playable characters for the first time since the second installment, with some of these characters having appeared previously in the series as non-playable boss/rival characters. Unlike previous games in the series, the character rosters differ between versions. Collectively, the games introduce [[Birdo]], [[Ludwig]], [[Dry Bones]], [[Diddy Kong]], [[Dry Bowser]], [[Rosalina]], [[Nabbit]], [[Wendy]], [[Larry]], [[Roy]], [[Espio]], [[Cream (character)|Cream]], [[Omega]], [[Eggman Nega]], [[Sticks]], [[Jet (Sonic the Hedgehog)|Jet]], [[Wave (character)|Wave]], [[Zazz]], [[Zavok]], [[Rouge]], and [[Toad]] as playable characters to the series. The 3DS version of this installment also marks the overall playable debuts of Eggman Nega, Zazz, and Zavok.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''
|-
|style="text-align:center"|[[File:M&S Tokyo 2020 ESRB.png|120x150px|center]]<span style="font-size:8pt"><br>
{{flag list|Japan|November 1, 2019}} [[Nintendo Switch]]
|''Mario & Sonic at the Olympic Games Tokyo 2020'' is the sixth and final installment in the series, taking place in [[Tokyo]] of [[Japan]], home of the 2020 Summer Olympics. It was released for [[Nintendo Switch]] in 2019, with an [[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition|arcade version]] released in Japan in 2020. Unlike previous games in the series, most characters wear unique outfits that pertain to the chosen event, simultaneously marking the first time where male characters wear sport-based clothing instead of their standard attire. [[Larry]], [[Ludwig]], [[Wendy]], [[Diddy Kong]], [[Rosalina]], [[Jet (Sonic the Hedgehog)|Jet]], [[Eggman Nega]], [[Rouge]], [[Espio|Espio the Chameleon]], [[Zazz]], and [[Zavok]] all return as guests for certain events, while [[Toadette]] makes her playable debut in the series, also as a guest. New events include Surfing, Karate, Sport Climbing, and Skateboarding.
 
The game also introduces [[2D Events]], which take place within the 1964 Summer Olympics in Tokyo. These events feature 8 characters in sprite form as they play through old fashioned sports. There is also a Story Mode where Mario, Sonic, Toad, Bowser, and Dr. Eggman get sucked into a video game based off the Olympic Games of Tokyo 1964. They try to escape as Luigi and Tails also figure out how to get them out.
|}
 
===Arcade spin-offs===
{| align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=230 style="background-color: #e0e0e0;"|Logo, original release, and system
!style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition]]''
|-
|style="text-align:center"|[[File:Rio Arcade Logo.png|120x150px|center]]<span style="font-size:8pt"><br>{{flag list|Japan|February 2016}} Arcade
|The arcade version of ''Mario & Sonic at the Rio 2016 Olympic Games'' was released in February 2016 in Japan and February 2016 in North America as a companion game to its Wii U and Nintendo 3DS counterparts. The arcade machines make use of various components and have the player perform various physical tasks such as running, jumping, or controlling the analog sticks. The series' main 20 playable characters are playable in nine different Olympic Events. In addition, there are four rivals that can be fought against: [[Nabbit]], [[Toad]], [[Omega]], and [[Rouge]].
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition]]''
|-
|style="text-align:center"|[[File:MAS Tokyo 2020 Arcade - placeholder logo 2.png|120x150px|center|]]<span style="font-size:8pt"><br>{{flag list|Japan|January 23, 2020}} Arcade
|The arcade version of ''Mario & Sonic at the Olympic Games Tokyo 2020'' was released in January 2020 in Japan as a companion game to its Nintendo Switch counterpart. As with its predecessor, the game makes use of various machine components to engage players in the events. In addition, there are also events played based on the 1964 Summer Olympics in Tokyo, which used sprite based gameplay. In Tokyo 2020, 20 characters can be played across eight events, and unlike the Nintendo Switch version, each character's stats are now displayed. In Tokyo 1964, there are eight characters which can be played across three events.
|}


''[[Mario & Sonic at the Olympic Games]]'' is the first game in the series and the first game ever to establish a crossover appearance with Mario and Sonic, in addition to including a cast of characters hailing from the same franchises respectively. The game was released for both Wii and Nintendo DS, each one featuring exclusive content. The game is based on the ''[[Beijing]] 2008 Summer Olympics'' and includes 20 real-life events and the ficticious [[Dream Event]]s (based on settings for both ''Mario'' series' environments and ''Sonic'' series' environments).
==Characters==
Not including supporting characters, the series has spawned a total of 43 playable characters - 22 from the ''Super Mario'' franchise, 20 from the ''Sonic the Hedgehog'' series, and Mii characters. Of those, 21 of them, including the Miis, have been fully playable across all events in each of their appearances (barring the Nintendo 3DS games, which limit all characters to specific events). The other 23 have been playable as "Guest" characters in a single event only in all of their appearances. Listed in the table below are which characters appear in each individual installment.


===''Mario & Sonic at the Olympic Winter Games''===
{| class="wikitable"
[[File:MSWG UScover.jpg|left|100px]]
|-
*'''Year Released''' &ndash; 2009
!Key
*'''System''' &ndash; Wii, Nintendo DS
|style="background-color:#90EE90;"|<small>Playable in all events</small>
''[[Mario & Sonic at the Olympic Winter Games]]'' is the second game in the series, but this time the setting takes place at the ''[[Vancouver]] 2010 Winter Olympics'' which includes different events from the previous games. It also incorporates new characters in the series, including [[Donkey Kong]] and [[Metal Sonic]]. Much like its predecessor, it was released for both Wii and Nintendo DS. In addition, the Nintendo DS version includes an exclusive Adventure Mode revolving around a plot involving [[Bowser]] and [[Dr. Eggman]]'s scheme to melt all the snow by capturing the Snow Spirits in Christmas Village, prompting Mario and Sonic to stop them.
|style="background-color:#90EEEE;"|<small>Exclusive to the [[Wii]] version</small>
|style="background-color:#FFFFAF;"|<small>Only playable as a<br> guest for a select event</small>
|style="background-color:#F8BFF8;"|<small>Only playable in the Olympic and Plus<br> versions of two events</small>
|style="background-color:#FFCFCF;"|<small>Only playable in the Olympic and Plus<br> versions of one event</small>
|}


===''Mario & Sonic at the London 2012 Olympic Games''===
===Team Mario [[File:MyS emblem Mario.png|25px|Mario]]===
[[File:MASATLOG Cover.png|left|100px]]
{| class="wikitable sortable" width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center; font-size: 86%;"
*'''Year Released:''' &ndash; 2011 (Wii), 2012 (Nintendo 3DS)
|-
*'''System''' &ndash; Wii, [[Nintendo 3DS]]
! rowspan=2 width=13%| Character
''[[Mario & Sonic at the London 2012 Olympic Games]]'' is the third installment of the series featuring new sports and events. It is the first in the series to be released for the [[Nintendo 3DS]]. The game now takes place in [[London]], home of the 2012 Summer Olympics.
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Games|Beijing 2008]]''
<br clear=all>
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Winter Games|Vancouver 2010]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the London 2012 Olympic Games|London 2012]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games|Sochi 2014]]''
! colspan=2 width=10%| ''[[Mario & Sonic at the Rio 2016 Olympic Games|Rio 2016]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Games Tokyo 2020|Tokyo 2020]]''
|-
! width=5%| Nintendo 3DS
! width=5%| Wii U
|-
![[Mario]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-


===''Mario & Sonic at the Sochi 2014 Olympic Winter Games''===
![[Luigi]]
*'''Year Released:''' &ndash; TBA
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
*'''System''' &ndash; [[Wii U]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' is the upcoming fourth installment in the series. It takes place at Sochi, Russia, home of the 2014 Winter Olympics.
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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|-
![[Princess Peach|Peach]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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|-
![[Princess Daisy|Daisy]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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![[Yoshi]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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![[Wario]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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|-
![[Waluigi]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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![[Bowser]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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|-
![[Donkey Kong]]
|[[File:X mark.svg|17px]]{{footnote|main|1}}
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
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![[Bowser Jr.]]
|[[File:X mark.svg|17px]]
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![[Dry Bones]]
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![[Diddy Kong]]
|[[File:X mark.svg|17px]]
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![[Nabbit]]
|[[File:X mark.svg|17px]]
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![[Wendy]]
|[[File:X mark.svg|17px]]
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|-
![[Larry]]
|[[File:X mark.svg|17px]]
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![[Rosalina]]
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![[Toad]]
|[[File:X mark.svg|17px]]
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![[Dry Bowser]]
|[[File:X mark.svg|17px]]
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|-
![[Birdo]]
|[[File:X mark.svg|17px]]{{footnote|main|1}}
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|-
![[Ludwig]]
|[[File:X mark.svg|17px]]
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|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|-
![[Roy]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
![[Toadette]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|}
 
===Team Sonic [[File:MyS emblem Sonic.png|25px|Sonic]]===
{| class="wikitable sortable" width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center; font-size: 86%;"
|-
! rowspan=2 width=13%| Character
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Games|Beijing 2008]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Winter Games|Vancouver 2010]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the London 2012 Olympic Games|London 2012]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games|Sochi 2014]]''
! colspan=2 width=10%| ''[[Mario & Sonic at the Rio 2016 Olympic Games|Rio 2016]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Games Tokyo 2020|Tokyo 2020]]''
|-
! width=5%| Nintendo 3DS
! width=5%| Wii U
|-
![[Sonic]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Tails]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Knuckles]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Amy]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Blaze]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Shadow (character)|Shadow]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Vector]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Dr. Eggman]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Silver]]
|[[File:X mark.svg|17px]]{{footnote|main|1}}
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Metal Sonic]]
|[[File:X mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background-color:#F8BFF8;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|-
![[Jet (Sonic the Hedgehog)|Jet]]
|[[File:X mark.svg|17px]]{{footnote|main|1}}
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|-
![[Rouge]]
|[[File:X mark.svg|17px]]{{footnote|main|1}}
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|-
![[Wave (character)|Wave]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
![[Espio]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|[[File:Check mark.svg|17px]]
|-
![[Zavok]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|-
![[Sticks]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
![[Zazz]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|-
![[Cream (character)|Cream]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
![[Omega]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|-
![[Eggman Nega]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFCFCF;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|style="background-color:#FFFFAF;"|[[File:Check mark.svg|17px]]
|}
 
===Other===
{| class="wikitable sortable" width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center; font-size: 86%;"
|-
! rowspan=2 width=13%| Character
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Games|Beijing 2008]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Winter Games|Vancouver 2010]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the London 2012 Olympic Games|London 2012]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games|Sochi 2014]]''
! colspan=2 width=10%| ''[[Mario & Sonic at the Rio 2016 Olympic Games|Rio 2016]]''
! rowspan=2 width=9%| ''[[Mario & Sonic at the Olympic Games Tokyo 2020|Tokyo 2020]]''
|-
! width=5%| Nintendo 3DS
! width=5%| Wii U
|-
![[Mii]]
|style="background-color:#90EEEE;"|[[File:Check mark.svg|17px]]
|style="background-color:#90EEEE;"|[[File:Check mark.svg|17px]]
|style="background-color:#90EEEE;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|style="background:#90EE90;"|[[File:Check mark.svg|17px]]
|[[File:X mark.svg|17px]]
|}
{{footnote|note|1|Planned but cut}}
 
==Athlete types==
===All-Around===
Characters in this classification have a roughly equal balance of speed, acceleration, power, skill, and stamina.
 
{| class="wikitable" style="text-align: center"
!Game !! Characters
|-
| ''Mario & Sonic at the Olympic Games'' || Mario &middot; Luigi &middot; Amy &middot; Blaze
|-
| ''Mario & Sonic at the Olympic Winter Games'' ||rowspan=5|Mario &middot; Luigi &middot; Bowser Jr. &middot; Amy &middot; Blaze
|-
| ''Mario & Sonic at the London 2012 Olympic Games''
|-
| ''Mario & Sonic at the Sochi 2014 Olympic Winter Games''
|-
| ''Mario & Sonic at the Rio 2016 Olympic Games'' (Wii U)
|-
|''Mario & Sonic at the Olympic Games Tokyo 2020''
|}
 
===Speed===
Characters in this classification have high speed and acceleration, but poor skill, power, and stamina.  
 
{| class="wikitable" style="text-align: center"
!Game !! Characters
|-
| ''Mario & Sonic at the Olympic Games'' || Daisy &middot; Yoshi &middot; Sonic &middot; Shadow
|-
| ''Mario & Sonic at the Olympic Winter Games'' ||rowspan=3|Daisy &middot; Yoshi &middot; Sonic &middot; Shadow &middot; Metal Sonic
 
|-
| ''Mario & Sonic at the London 2012 Olympic Games''
 
|-
| ''Mario & Sonic at the Sochi 2014 Olympic Winter Games''
|-
| ''Mario & Sonic at the Rio 2016 Olympic Games'' (Wii U) ||Daisy &middot; Yoshi &middot; Sonic &middot; Shadow &middot; Metal Sonic &middot; Nabbit &middot; Toad &middot; Jet &middot; Wave &middot; Zazz
|-
|''Mario & Sonic at the Olympic Games Tokyo 2020'' || Daisy &middot; Yoshi &middot; Sonic &middot; Shadow &middot; Metal Sonic &middot; Toadette &middot; Jet &middot; Zazz
|}
 
===Power===
Characters in this classification have high power and stamina, but have poor speed, acceleration, and skill.
 
{| class="wikitable" style="text-align: center"
!Game !! Characters
|-
| ''Mario & Sonic at the Olympic Games'' || Bowser &middot; Wario &middot; Knuckles &middot; Vector
|-
| ''Mario & Sonic at the Olympic Winter Games'' ||rowspan=3|Bowser &middot; Wario &middot; Donkey Kong &middot; Knuckles &middot; Vector
|-
| ''Mario & Sonic at the London 2012 Olympic Games''
|-
| ''Mario & Sonic at the Sochi 2014 Olympic Winter Games''
|-
| ''Mario & Sonic at the Rio 2016 Olympic Games'' (Wii U)|| Bowser &middot; Wario &middot; Donkey Kong &middot; Knuckles &middot; Vector &middot; Wendy &middot; Dry Bowser &middot; Zavok
|-
|''Mario & Sonic at the Olympic Games Tokyo 2020'' || Bowser &middot; Wario &middot; Donkey Kong &middot; Knuckles &middot; Vector &middot; Wendy &middot; Zavok
|}
 
===Technique===
Characters in this classification have high skill and an average balance of speed, acceleration, and stamina, but are weak in power. Prior to ''Mario & Sonic at the Olympic Games Tokyo 2020'', this category was named "Skill".
 
{| class="wikitable" style="text-align: center"
!Game !! Characters
|-
| ''Mario & Sonic at the Olympic Games'' || Peach &middot; Waluigi &middot; Tails &middot; Dr. Eggman
|-
| ''Mario & Sonic at the Olympic Winter Games'' ||rowspan=3|Peach &middot; Waluigi &middot; Tails &middot; Dr. Eggman &middot; Silver
|-
| ''Mario & Sonic at the London 2012 Olympic Games''
|-
| ''Mario & Sonic at the Sochi 2014 Olympic Winter Games''
|-
|''Mario & Sonic at the Rio 2016 Olympic Games'' (Wii U) ||Peach &middot; Waluigi &middot; Tails &middot; Dr. Eggman &middot; Silver &middot; Rosalina &middot; Diddy Kong &middot; Larry &middot; Rouge &middot; Espio &middot; Sticks
|-
|''Mario & Sonic at the Olympic Games Tokyo 2020'' || Peach &middot; Waluigi &middot; Tails &middot; Dr. Eggman &middot; Silver &middot; Rosalina &middot; Diddy Kong &middot; Larry &middot; Ludwig &middot; Eggman Nega &middot; Rouge &middot; Espio
|}
 
==Mobile phone tie-ins==
Following the release of ''Mario & Sonic at the Olympic Games'', Sega published ''[[sonicretro:Sonic at the Olympic Games|Sonic at the Olympic Games]]'', a {{wp|Java (programming language)|Java}}-based mobile phone game that features only characters from the ''Sonic the Hedgehog'' franchise competing at the 2008 Beijing Olympics.<ref>{{cite|date=April 8, 2008|url=www.ign.com/articles/2008/04/08/sega-announces-2008-mobile-games-line-up|author=IGN Staff|title=SEGA Announces 2008 Mobile Games Line-Up|publisher=IGN|accessdate=May 14, 2024}}</ref>
 
Sega would publish another mobile title shortly after the release of ''Mario & Sonic at the Olympic Winter Games'', called ''[[sonicretro:Sonic at the Olympic Winter Games|Sonic at the Olympic Winter Games]]'', this time on {{wp|iOS}}. It similarly featured ''Sonic the Hedgehog'' elements but no ''Super Mario'' elements appearing at the 2010 Winter Olympics. It was taken down from the App Store a short time after release, with no reason given.<ref>{{cite|author=Erickson, Tracy|date=February 4, 2010|url=www.pocketgamer.com/articles/018217/sonic-at-the-olympic-winter-games-disqualified-from-the-app-store|title=''Sonic at the Olympic Winter Games'' disqualified from the App Store|publisher=Pocket Gamer|accessdate=March 7, 2019}}</ref>
 
Another game called ''[[sonicretro:Sonic at the Olympic Games (2020)|Sonic at the Olympic Games]]'', this time set during the 2020 Tokyo Olympics, was released worldwide for iOS and {{wp|Android (operating system)|Android}} on May 7, 2020.


==Trivia==
==Trivia==
*The first game was believed to be an April Fools Joke as the game was revealed on March 28. However, soon after, Sega stated on their official website that the game was official, and that both Sega and Nintendo were working on the game project.
*Bowser and Peach are the only playable ''Super Mario'' characters to change their voice actor during the series (the former switching from [[Scott Burns]] to [[Kenny James]] in the third installment and the latter switching from [[Jen Taylor]] to [[Samantha Kelly]] in the second installment). Conversely, Dr. Eggman and Eggman Nega are the only playable ''Sonic'' characters to keep their English voice actor in every installment (keeping Mike Pollock as their voice actor).
*Additionally, as the announcement of the ''Mario & Sonic'' Olympics video game series was revealed (starting with ''Mario & Sonic at the Olympic Games''), the agreement was also reached that in the case of publishing and marketing duties for each ''Mario & Sonic'' Olympics installment, Sega would handle the process for all territories outside of Japan while Nintendo would handle the process inside of Japan itself.
*On the country/region selection screen when starting a new file in every game in the series, {{wp|Israel}} is listed in the "Europe" section despite being in Asia. This is because the Olympic Committee of Israel is a member of the European Olympic Committees and participates in more European sport competitions (e.g., a UEFA member) than Asian competitions because countries in Asia refuse to play against Israel for political reasons.
{{BoxTop}}
 
{{Spinoffs}}
==References==
[[Category:Mario & Sonic Series|*]]
<references/>
[[Category:Game Series]]
 
{{Game series}}
{{Super Mario games}}
[[Category:Mario & Sonic series|*]]
[[Category:Game series]]
[[de:Mario & Sonic-Serie]]

Latest revision as of 15:50, November 13, 2024

"Mario and Sonic" redirects here. For the Story Mode episode in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games, see Mario and Sonic (episode).
Mario & Sonic
The current logo of the  Mario & Sonic series.
The logo used since Mario & Sonic at the Sochi 2014 Olympic Winter Games
The first logo of the Mario & Sonic series used in the first three installments.
The logo used for the first three installments
First installment Mario & Sonic at the Olympic Games (2007)
Latest installment Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition (2020)
Number of installments 8 (6 main, 2 arcade)
Franchise Super Mario, Sonic the Hedgehog
Summer Olympics (countries in orange), Winter Olympics (countries in blue) and the host cities (yellow stars) which take place in the Mario & Sonic series
The host countries (orange and blue) and cities (yellow stars)

Mario & Sonic is a series of crossover sports games featuring characters from Nintendo's Super Mario franchise and Sega's Sonic the Hedgehog franchise. This series marked the first time Mario and Sonic ever appeared together in a video game.

The series began when Sega acquired the license to create video games based on the Olympic Games, intending to create such a game featuring characters from its well-known Sonic the Hedgehog franchise. Due to the atmosphere of competitive sportsmanship the Olympics had to offer, Sega received approval from Nintendo to include Super Mario characters in the game as well. The first three games in the series were published by Nintendo in Asia and by Sega in other regions, the fourth and fifth games were published by Nintendo worldwide, and the sixth game was published by Sega worldwide.

Since the start of the series with Mario & Sonic at the Olympic Games (set at the 2008 Summer Olympics), a Mario & Sonic game was released for every Olympic Games until the 2018 Winter Olympics in Pyeongchang, South Korea, as Ubisoft acquired the rights to make video games for it before Sega could. There have been no new games released in the series since Mario & Sonic at the Olympic Games Tokyo 2020, as in 2020, the International Olympic Committee did not renew its licensing deal and allowed it to lapse in order to focus on other prospects such as non-fungible tokens and esports.[1]

Games

Main series

Title
Cover, original release, and system Synopsis
Mario & Sonic at the Olympic Games
Official box cover for the Wii version of Mario & Sonic at the Olympic Games Mario & Sonic at the Olympic Games Nintendo DS Box Art
USA November 6, 2007
Wii
Japan January 17, 2008
Nintendo DS
Mario & Sonic at the Olympic Games is the first game in the series and the first game ever to feature both Mario and Sonic in a crossover appearance, in addition to other characters from each of their franchises. The game was released for both Wii and Nintendo DS, each one featuring exclusive content. The game is based on the Beijing 2008 Summer Olympics and includes 20 real-life events, taking place in actual locations in Beijing, and the fictitious Dream Events, taking place in fictional settings from both franchises.
Mario & Sonic at the Olympic Winter Games
North American Box cover for Mario and Sonic at the Olympic Winter GamesOfficial cover art for the Nintendo DS version of Mario & Sonic at the Olympic Winter Games.
USA October 13, 2009
Wii, Nintendo DS
Mario & Sonic at the Olympic Winter Games is the second game in the series, but this time the setting takes place at the Vancouver 2010 Winter Olympics which includes different events from the previous games. It also incorporates four new playable characters in the series, namely Donkey Kong, Bowser Jr., Silver, and Metal Sonic. Much like its predecessor, it was released for both Wii and Nintendo DS. In addition, the Nintendo DS version includes an exclusive Adventure Mode revolving around a plot involving Bowser and Dr. Eggman's scheme to melt all the snow by capturing the Snow Spirits in Christmas Village, prompting Mario and Sonic to stop them.
Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the London 2012 Olympic Games boxart.Mario & Sonic at the London 2012 Olympic Games cover for Nintendo 3DS.
USA November 15, 2011
Wii
Europe February 9, 2012
Nintendo 3DS
Mario & Sonic at the London 2012 Olympic Games is the third installment of the series featuring new sports and events. It was released for the Wii like past installments, and is also the first in the series to be released for the Nintendo 3DS. The game now takes place in London, home of the 2012 Summer Olympics. The Nintendo 3DS exclusive adventure mode begins with Bowser and Dr. Eggman releasing a colorful fog that ruins the Olympics. The heroes must find a way to put an end to this fog in a total of seven adventure stories.
Mario & Sonic at the Sochi 2014 Olympic Winter Games
The front cover of Mario & Sonic at the Sochi 2014 Olympic Winter Games for Wii U.

Europe November 8, 2013
Wii U
Mario & Sonic at the Sochi 2014 Olympic Winter Games is the fourth installment in the series. It is the first in the series to be released for the Wii U, and is the first that has not been released on a portable system. The game takes place in Sochi, Russia, home of the 2014 Winter Olympics.
Mario & Sonic at the Rio 2016 Olympic Games
Boxart for Wii U Version of Mario & Sonic at the Rio 2016 Olympic GamesTransparent version of the Mario & Sonic at the Rio 2016 Olympic Games boxart.
Japan February 18, 2016
Nintendo 3DS
Japan June 23, 2016
Wii U
Mario & Sonic at the Rio 2016 Olympic Games is the fifth installment in the series. The game takes place in Rio de Janeiro, home of the 2016 Summer Olympics. There is once again both home console and handheld versions for the Wii U and Nintendo 3DS respectively. An arcade edition was also released in Japan and North America in 2016. The game also features new playable characters for the first time since the second installment, with some of these characters having appeared previously in the series as non-playable boss/rival characters. Unlike previous games in the series, the character rosters differ between versions. Collectively, the games introduce Birdo, Ludwig, Dry Bones, Diddy Kong, Dry Bowser, Rosalina, Nabbit, Wendy, Larry, Roy, Espio, Cream, Omega, Eggman Nega, Sticks, Jet, Wave, Zazz, Zavok, Rouge, and Toad as playable characters to the series. The 3DS version of this installment also marks the overall playable debuts of Eggman Nega, Zazz, and Zavok.
Mario & Sonic at the Olympic Games Tokyo 2020
Mario & Sonic at the Olympic Games Tokyo 2020 North American boxart with the updated content rating

Japan November 1, 2019
Nintendo Switch

Mario & Sonic at the Olympic Games Tokyo 2020 is the sixth and final installment in the series, taking place in Tokyo of Japan, home of the 2020 Summer Olympics. It was released for Nintendo Switch in 2019, with an arcade version released in Japan in 2020. Unlike previous games in the series, most characters wear unique outfits that pertain to the chosen event, simultaneously marking the first time where male characters wear sport-based clothing instead of their standard attire. Larry, Ludwig, Wendy, Diddy Kong, Rosalina, Jet, Eggman Nega, Rouge, Espio the Chameleon, Zazz, and Zavok all return as guests for certain events, while Toadette makes her playable debut in the series, also as a guest. New events include Surfing, Karate, Sport Climbing, and Skateboarding.

The game also introduces 2D Events, which take place within the 1964 Summer Olympics in Tokyo. These events feature 8 characters in sprite form as they play through old fashioned sports. There is also a Story Mode where Mario, Sonic, Toad, Bowser, and Dr. Eggman get sucked into a video game based off the Olympic Games of Tokyo 1964. They try to escape as Luigi and Tails also figure out how to get them out.

Arcade spin-offs

Title
Logo, original release, and system Synopsis
Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition
The logo of Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition.

Japan February 2016
Arcade
The arcade version of Mario & Sonic at the Rio 2016 Olympic Games was released in February 2016 in Japan and February 2016 in North America as a companion game to its Wii U and Nintendo 3DS counterparts. The arcade machines make use of various components and have the player perform various physical tasks such as running, jumping, or controlling the analog sticks. The series' main 20 playable characters are playable in nine different Olympic Events. In addition, there are four rivals that can be fought against: Nabbit, Toad, Omega, and Rouge.
Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition
Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition tentative logo

Japan January 23, 2020
Arcade
The arcade version of Mario & Sonic at the Olympic Games Tokyo 2020 was released in January 2020 in Japan as a companion game to its Nintendo Switch counterpart. As with its predecessor, the game makes use of various machine components to engage players in the events. In addition, there are also events played based on the 1964 Summer Olympics in Tokyo, which used sprite based gameplay. In Tokyo 2020, 20 characters can be played across eight events, and unlike the Nintendo Switch version, each character's stats are now displayed. In Tokyo 1964, there are eight characters which can be played across three events.

Characters

Not including supporting characters, the series has spawned a total of 43 playable characters - 22 from the Super Mario franchise, 20 from the Sonic the Hedgehog series, and Mii characters. Of those, 21 of them, including the Miis, have been fully playable across all events in each of their appearances (barring the Nintendo 3DS games, which limit all characters to specific events). The other 23 have been playable as "Guest" characters in a single event only in all of their appearances. Listed in the table below are which characters appear in each individual installment.

Key Playable in all events Exclusive to the Wii version Only playable as a
guest for a select event
Only playable in the Olympic and Plus
versions of two events
Only playable in the Olympic and Plus
versions of one event

Team Mario Mario

Character Beijing 2008 Vancouver 2010 London 2012 Sochi 2014 Rio 2016 Tokyo 2020
Nintendo 3DS Wii U
Mario Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Luigi Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Peach Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Daisy Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Yoshi Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Wario Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Waluigi Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Bowser Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Donkey Kong X mark.svg1 Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Bowser Jr. X mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Dry Bones X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Diddy Kong X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Nabbit X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg
Wendy X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Larry X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Rosalina X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Toad X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg
Dry Bowser X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg
Birdo X mark.svg1 X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Ludwig X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg
Roy X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Toadette X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg

Team Sonic Sonic

Character Beijing 2008 Vancouver 2010 London 2012 Sochi 2014 Rio 2016 Tokyo 2020
Nintendo 3DS Wii U
Sonic Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Tails Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Knuckles Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Amy Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Blaze Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Shadow Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Vector Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Dr. Eggman Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Silver X mark.svg1 Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Metal Sonic X mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg
Jet X mark.svg1 X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Rouge X mark.svg1 X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Wave X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg
Espio X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Zavok X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Sticks X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg X mark.svg
Zazz X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg Check mark.svg Check mark.svg
Cream X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Omega X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg X mark.svg
Eggman Nega X mark.svg X mark.svg X mark.svg X mark.svg Check mark.svg X mark.svg Check mark.svg

Other

Character Beijing 2008 Vancouver 2010 London 2012 Sochi 2014 Rio 2016 Tokyo 2020
Nintendo 3DS Wii U
Mii Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg Check mark.svg X mark.svg

1 - Planned but cut

Athlete types

All-Around

Characters in this classification have a roughly equal balance of speed, acceleration, power, skill, and stamina.

Game Characters
Mario & Sonic at the Olympic Games Mario · Luigi · Amy · Blaze
Mario & Sonic at the Olympic Winter Games Mario · Luigi · Bowser Jr. · Amy · Blaze
Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
Mario & Sonic at the Olympic Games Tokyo 2020

Speed

Characters in this classification have high speed and acceleration, but poor skill, power, and stamina.

Game Characters
Mario & Sonic at the Olympic Games Daisy · Yoshi · Sonic · Shadow
Mario & Sonic at the Olympic Winter Games Daisy · Yoshi · Sonic · Shadow · Metal Sonic
Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario & Sonic at the Rio 2016 Olympic Games (Wii U) Daisy · Yoshi · Sonic · Shadow · Metal Sonic · Nabbit · Toad · Jet · Wave · Zazz
Mario & Sonic at the Olympic Games Tokyo 2020 Daisy · Yoshi · Sonic · Shadow · Metal Sonic · Toadette · Jet · Zazz

Power

Characters in this classification have high power and stamina, but have poor speed, acceleration, and skill.

Game Characters
Mario & Sonic at the Olympic Games Bowser · Wario · Knuckles · Vector
Mario & Sonic at the Olympic Winter Games Bowser · Wario · Donkey Kong · Knuckles · Vector
Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario & Sonic at the Rio 2016 Olympic Games (Wii U) Bowser · Wario · Donkey Kong · Knuckles · Vector · Wendy · Dry Bowser · Zavok
Mario & Sonic at the Olympic Games Tokyo 2020 Bowser · Wario · Donkey Kong · Knuckles · Vector · Wendy · Zavok

Technique

Characters in this classification have high skill and an average balance of speed, acceleration, and stamina, but are weak in power. Prior to Mario & Sonic at the Olympic Games Tokyo 2020, this category was named "Skill".

Game Characters
Mario & Sonic at the Olympic Games Peach · Waluigi · Tails · Dr. Eggman
Mario & Sonic at the Olympic Winter Games Peach · Waluigi · Tails · Dr. Eggman · Silver
Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario & Sonic at the Rio 2016 Olympic Games (Wii U) Peach · Waluigi · Tails · Dr. Eggman · Silver · Rosalina · Diddy Kong · Larry · Rouge · Espio · Sticks
Mario & Sonic at the Olympic Games Tokyo 2020 Peach · Waluigi · Tails · Dr. Eggman · Silver · Rosalina · Diddy Kong · Larry · Ludwig · Eggman Nega · Rouge · Espio

Mobile phone tie-ins

Following the release of Mario & Sonic at the Olympic Games, Sega published Sonic at the Olympic Games, a Java-based mobile phone game that features only characters from the Sonic the Hedgehog franchise competing at the 2008 Beijing Olympics.[2]

Sega would publish another mobile title shortly after the release of Mario & Sonic at the Olympic Winter Games, called Sonic at the Olympic Winter Games, this time on iOS. It similarly featured Sonic the Hedgehog elements but no Super Mario elements appearing at the 2010 Winter Olympics. It was taken down from the App Store a short time after release, with no reason given.[3]

Another game called Sonic at the Olympic Games, this time set during the 2020 Tokyo Olympics, was released worldwide for iOS and Android on May 7, 2020.

Trivia

  • Bowser and Peach are the only playable Super Mario characters to change their voice actor during the series (the former switching from Scott Burns to Kenny James in the third installment and the latter switching from Jen Taylor to Samantha Kelly in the second installment). Conversely, Dr. Eggman and Eggman Nega are the only playable Sonic characters to keep their English voice actor in every installment (keeping Mike Pollock as their voice actor).
  • On the country/region selection screen when starting a new file in every game in the series, Israel is listed in the "Europe" section despite being in Asia. This is because the Olympic Committee of Israel is a member of the European Olympic Committees and participates in more European sport competitions (e.g., a UEFA member) than Asian competitions because countries in Asia refuse to play against Israel for political reasons.

References

  1. ^ Philips, Tom (July 30, 2024). Olympics ditched Mario & Sonic series to explore NFTs and esports.. Eurogamer (English). Retrieved July 30, 2024.
  2. ^ IGN Staff (April 8, 2008). SEGA Announces 2008 Mobile Games Line-Up. IGN. Retrieved May 14, 2024.
  3. ^ Erickson, Tracy (February 4, 2010). Sonic at the Olympic Winter Games disqualified from the App Store. Pocket Gamer. Retrieved March 7, 2019.