List of Paper Mario: Sticker Star pre-release and unused content: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(→‎Unused data: added unused Bowser Jr. attack information)
 
(172 intermediate revisions by 64 users not shown)
Line 1: Line 1:
{{italic title|List of ''Paper Mario: Sticker Star'' beta elements}}
{{rewrite-expand|see [https://www.mariocastle.it/paper-mario-sticker-star-scoperte-elementi-scartati/ here] and [https://www.mariocastle.it/wiki/Sviluppo_ed_elementi_scartati_di_Paper_Mario:_Sticker_Star here]}}
This article pertains to [[beta elements]] of ''[[Paper Mario: Sticker Star]]''.
{{italic title|List of ''Paper Mario: Sticker Star'' pre-release and unused content}}
This is a list of pre-release and unused content for the game ''[[Paper Mario: Sticker Star]]''.
 
==Early ideas==
*[[Bowser's Sky Castle]] was intended to include minigames, but was cut due to development time restraints<ref>East, Thomas (January 3, 2013). [http://www.officialnintendomagazine.co.uk/45245/paper-mario-sticker-star-mini-games-were-cut-from-bowsers-castle/ Paper Mario: Sticker Star mini-games were cut from Bowser's Castle]. ''Official Nintendo Magazine UK''. ([http://web.archive.org/web/20130106034612/http://www.officialnintendomagazine.co.uk/45245/paper-mario-sticker-star-mini-games-were-cut-from-bowsers-castle/ Archived] January 6, 2013 at 03:46:12 UTC via Internet Archive: Wayback Machine.)</ref>.


==Early builds==
==Early builds==
===First images===
===E3 2010 footage===
*The scenery was similar to ''[[Paper Mario]]'''s.
*The scenery was similar to ''[[Paper Mario]]''{{'}}s.
*[[Question Block]]s were smaller and had light brown outlines.
*[[? Block]]s were smaller and had light brown outlines.
*In-battle stickers originally appeared in big light brown and blue squares and had different design.
*In-battle [[Sticker (Paper Mario: Sticker Star)|sticker]]s originally appeared in big light brown and blue squares and had different designs.
*"Paperization" didn't include the screen turning into a photography. Instead, the object was simply placed in the wanted area.
**One of the stickers had an appearance similar to the [[Multibounce]] badge from the first two ''Paper Mario'' games.
*[[Paperize|Paperization]] did not include the screen turning into a photograph. Instead, the object was simply placed in the wanted area.
*A bridge sticker could be placed above a small gap so Mario can cross it. This was possibly changed to the Wooden Bridge [[Sticker (Paper Mario: Sticker Star)#Scraps|scrap]] for the final game.
*Enemies such as [[Goomba]]s and [[Pokey]]s looked like they did in the prior ''Paper Mario'' games.
*A [[Chain Chomp]] was shown to be a [[partner]]<ref>[http://www.youtube.com/watch?v=1CRv4XmbrmQ Paper Mario 3DS footage (E3 2010)]</ref>.
**The Chain Chomp had an overworld ability similar to [[Kooper]] and [[Koops]] where it could charge in a certain direction to hit objects.
*The [[Wiggler]] had more body segments and had a pink flower similar to the unused Wiggler sprite in [[Super Paper Mario]].
*There was going to be a [[Monty Mole]] king boss named King Choropu (キングチョロプー)<ref>https://www.mariocastle.it/paper-mario-sticker-star-scoperte-elementi-scartati/2/</ref>, but it was probably replaced by [[Gooper Blooper]] as it is shown in a forest area similar to World 3.
*One image shows a maze made of playing cards but said area does not appear in the final game.
*[[Whomp]] was smaller, bluer, and most likely a regular enemy.
*Multiple Wigglers were going to appear as enemies.
<gallery>
PaperMario3ds2.PNG|Different [[? Block]]s, and also the [[Candy Pop]]s in the background.
GoombaPM3DS.PNG|''Paper Mario'' background, curtains, and early stickers. Also note the early [[Koopa Troopa]] and [[Goomba]]s.
PM3DS3.png|A maze made of playing cards which is never seen in the final game.
ScreenPM3DS.PNG|Early [[Chain Chomp]] partner. Also note what appears to be a defeated [[Big Goomba]], which does not appear in the final game.
WigglerPM3DS.PNG|The early Wiggler.
Papermario3dsmole.png|The scrapped [[Monty Mole|King Choropu]] boss.
PaperMario3dslog.PNG|An early bridge sticker.
Whomp PM3DS E3 2010 screenshot.png|An early [[Whomp]].
PM3DS4.png|Early battle system.
PaperMario3ds1.png|The damage Mario receives is represented by a yellow star instead of a red one. Also note the early [[Pokey]] sprite.
PMSSChainChompPartnerOverworld.png|Early Chain Chomp partner in the overworld.
</gallery>
 
===Nintendo Conference 2010 footage===
*The art style appeared to be much closer to the art style in the final game.
*The health HUD was a white and yellow bar and the numbers were orange.
*An unknown "S" rainbow HUD was placed under Mario's health meter, likely either a power generation bar, some sort of "Limit Break" bar, or was similar to [[Star Power]].
*The [[Frog Suit]] sticker acted as an attack sticker, not a defense one. Its original purpose was inserted into the Line Jump.
*Stickers were red circles with an icon on them.
*Stickers were red circles with an icon on them.
*An unknown "S" rainbow HUD were placed under Mario's health meter.
*The health meter numbers were red.
*Enemies such as Goombas and Pokeys looked like they did in the other Paper Mario games.
*[[Koopa Troopa]]s are flipped over when hit, similar to the first two ''Paper Mario'' games.
*A Chain Chomp was shown to be a partner<ref>[http://www.youtube.com/watch?v=1CRv4XmbrmQ Paper Mario 3DS footage (E3 2010)]</ref>.
<gallery>
*The Wiggler had more body segments in early screenshots.
PaperMarioFrogSuit.png|An early [[Heart Point|HP]] HUD and early rainbow meter.
*There was going to be a Monty Mole king boss, but it was taken out.
PM3DS10.png|An early sticker being used.
PM3DS12.png|An early area resembling [[Warm Fuzzy Plains]].
</gallery>
 
===Nintendo World 2011 trailer===
*[[Coin]]s were similar to ''Super Paper Mario'''s version.
*The interior of [[Goomba Fortress]]' large tower was drastically different, as it had both Heart and Save blocks at the bottom, lacked ?-Blocks and was darker.
*The center of [[Decalburg]] had a third path branching off from it suggesting that [[Surfshine Harbor]] was likely originally intended to be a part of Decalburg.
*The Shop in Decalburg had a [[mushroom]] design that resembled the previous three ''Paper Mario'' games.
*An unused area that resembled [[Whammino Mountain]] that had falling [[Parabomb]]s was shown.
<gallery>
PM3DS ghosthouse.png|An early interior of Goomba Fortress's Tower.
PaperToadTown.png|An early version of Decalburg, with multiple different pathways.
PM3DS13.png|An early volcano-themed area with [[Dry Bones]].
PM3DS14.png|An early snow-themed area.
</gallery>


===E3 2011 trailer===
===E3 2011 trailer===
*The game was known as "''Paper Mario''" at this point.
*The game was known as "''Paper Mario''" at this point.
*The health HUD was a white and yellow bar and the numbers were orange.
*The opening shows a very different map and seven [[Royal Sticker]]s rather than six, suggesting that more worlds were planned.
*[[Coin]]s were similar to ''[[Super Paper Mario]]'''s version.
*Battle Spin was originally called "Battle Chance".
*Battle Spin was originally called "Battle Chance".
*The Scissors' clipping effect just included bright lines to appear in the screen. They also were red instead of green.
*The Scissors' clipping effect just included bright lines to appear in the screen. They also were red instead of green.
*In-battle Fan would appear as a sticker and right on the stage, instead of the background.
*In-battle Fan would appear as a sticker and right on the stage, instead of the background.
*The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
*The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
*A [[Mystery Box]] sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots
*A [[Mystery Box (item)|Mystery Box]] sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots.
<gallery>
Pm3dlogo.png|Early logo
PM3DS19.png|The early version of the Shop.
PM3DS17.png|An early in-battle Fan.
PM3DS18.png|Red Scissors.
PM3DS16.png|"Battle Chance".
PM3DS Screen11.png|Early coins.
PM3DS15.png
PM3DSart2.png|The [[Mystery Box (item)|Mystery Box]].
PM3DS volcanoland.png|Early mountainous area with [[Parabomb]]s.
</gallery>


===Early images===
===Nintendo Conference 2011 trailer===
*Stickers had a hexagonal shape.
*The Scissors were cyan-colored.
*The Scissors were cyan-colored.
*Stickers had a hexagonal shape.
*The [[Baahammer]] was simply a [[Sleepy Sheep]]-like head on a handle. The final version for this item is a purple hammer with a slightly modified Sleepy Sheep marked on its side.
*The health meter numbers were red.
*[[Album]] pages displayed their number and the total number of pages instead of only the page number in a semicircle.
*Multiple Wigglers were going to appear as enemies.
<gallery>
PM3DS27.png|Hexagon-shaped stickers
PM3DS28.png|Early [[Megasparkle Goomba]] boss fight
PMSS early snow level.png|Early Baahammer design
PMSS Buzzy Beetle battle early screenshot.png|Cyan-colored Scissors
PMSS Early Battle.jpg|A battle with an unused sticker design in Mario's album
PMSS desert level early screenshot.png
PMSS Decalburg sticker shop early screenshot.png
PMSS Goomba Fortress early screenshot.png
Toads falling out of drawer PMSS early screenshot.png
</gallery>
 
===Miscellaneous===
*The principal Action command was assigned to the B button. In the final version, it is assigned to the A button.
 
==Unused data==
===Unused maps===
The Sticker Fest plaza featured a different design and a blocked-off exit most likely intended to be accessed later in the game. There is an unused map with a pipe that is labeled "Mario's house pipe" which suggests that the [[Mario Bros.' House]] was possibly planned to be in the game.
<gallery>
PMSS Sticker Fest Plaza Unused.png|The unused Sticker Fest plaza.
PMSS Mario House Pipe.png|The unused map labeled as "Mario's house pipe".
</gallery>
 
===Unused text===
2-Fold Shiny Goomba
4-Fold Goomba
4-Fold Shiny Goomba
[[Paper Spiny|Shiny Spiny]]
[[Deep Cheep]]
[[Monty Mole]]
[[Inky Piranha Plant]]
[[Ptooie]]
[[Bullet Bill]]
[[Bill Blaster]]
[[Banzai Bill]]
[[Banzai Bill Cannon|Banzai Blaster]]
[[Crowber]]
[[Paper Dry Bones|Shiny Dry Bones]]
 
Several unused enemies.<ref>[https://dl.dropboxusercontent.com/s/kqvsjkkuujuq0sa/Text%20Dump%20-%20PM%20SS%20%28Clean%29.txt] ''Paper Mario: Sticker Star'' text dump. Retrieved February 4, 2016.</ref>
 
*The [[Prima Games|PRIMA]] Official Game Guide mentions Shiny 2-Fold Goombas, 4-Fold Goombas, Shiny 4-Fold Goombas and Shiny Dry Bones.
**Shiny variants of [[Paper Dry Bones]] and Spinies later appeared in ''Mario & Luigi: Paper Jam''.


==Gallery==
===Unused graphics===
===Beta screenshots===
<gallery>
<center><gallery>
PMSS Unused Pokey.png|A green, spiked [[Pokey]].
File:PaperMario3ds2.PNG|Different [[Question Block]]s, and also the [[Candy Canes]] in the background.
PMSS Unused Ptooie.png|A [[Ptooie]].
File:GoombaPM3DS.PNG|''Paper Mario'' background, curtains and early stickers. There is also a [[Super Paper Mario]] [[Koopa Troopa]] sprite.
Fishbone Sticker Star.PNG|Graphics of a [[Fish Bone]] being damaged. As they act as mere obstacles in the final game, they cannot be fought in battle but can be attacked with the hammer.
File:ScreenPM3DS.PNG|Early [[Chain Chomp]] partner.
Lakitu Sticker Star.PNG|Graphics of a [[Lakitu]] being damaged. In the final game, the top left sprite can be seen by jumping into Lakitu while using a [[Super Star]].
File:WigglerPM3DS.PNG|The early Wiggler
Fishing Rod.PNG|What appears to be a fishing rod is stored with the Lakitu graphics.
File:Papermario3dsmole.JPG|The unnamed crowned Monty Mole boss
ShinyDryBones PMSS.png|An unused shiny [[Dry Bones]].
File:PaperToadTown.png|An early version of Decalburg. Note the multiple different pathways.
Big Leaf Sticker.PNG|An unused larger version of the [[Leaf (Paper Mario: Sticker Star)|Leaf]] sticker.
File:PM3DS19.png|The early version of the Shop
Piranha Plant Sticker.PNG|An unused [[Piranha Plant]] sticker. Its internal name ("sl_pkn_hat") suggests it was an early or alternate version of the [[Spike Helmet]] sticker.
File:PaperMarioFrogSuit.png|Beta [[Heart Point|HP]] HUD and early rainbow meter.
PMSS Unused Rock Sticker.png|An unused rock sticker. Likely would have functioned similarly to the [[Pebble]] from ''[[Paper Mario]]''.
File:PM3DS10.png|Beta sticker being used.
Spiny Egg Sticker.PNG|An unused [[Spiny Egg]] sticker.
File:PM3DS17.png|Beta in-battle Fan.
Tanooki Leaf Sticker.PNG|An unused [[Super Leaf]] sticker. Possibly replaced with the [[Sticker (Paper Mario: Sticker Star)#Tail|Tail]] sticker.
File:PM3DS18.png|Red Scissors.
USA en104 180(mp hei 4 dokan).png|An unused scrap internally referred to as "mp_hei_4_dokan". Likely intended for [[Hither Thither Hill]]. A duplicate exists under the name "pm_hei_4_dokan".
File:PM3DS16.png|"Battle Chance".
USA en109 180(mp iwa 4 tree).png|An unused scrap internally referred to as "mp_iwa_4_tree". Likely intended for [[Whammino Mountain]]. A duplicate exists under the name "pm_iwa_4_tree".
File:PM3DS Screen11.png|Early coins.
USA en116 180(mp sky).png|An unused scrap internally referred to as "mp_sky".
File:PM3DS27.png|Hexagon-shaped stickers.
USA en139 180(mp w4 yak 09a).png|An unused scrap internally referred to as "mp_w4_yak_09a". Likely intended for [[The Enigmansion]]. A duplicate exists under the name "pm_w4_yak_09a".
File:PM-1.jpg|Cyan-colored Scissors.
USA en177 180(pm bridge01).png|An unused scrap internally referred to as "pm_bridge01". Likely intended for an area in [[World 1 (Paper Mario: Sticker Star)|World 1]].
File:PM3DSart2.png|The [[Mystery Box]]
USA en186 180(pm hei 2 02a).png|An unused scrap internally referred to as "pm_hei_2_02a". Likely intended for [[Water's Edge Way]].
</gallery></center>
USA en188 180(pm hei 2 item01).png|An unused scrap internally referred to as "pm_hei_2_item01". Likely intended for Water's Edge Way.
USA en189 180(pm hei 3 flower1).png|An unused scrap internally referred to as "pm_hei_3_flower1". Likely intended for [[Bouquet Gardens]].
USA en190 180(pm hei 3 flower2).png|An unused scrap internally referred to as "pm_hei_3_flower2". Likely intended for Bouquet Gardens.
USA en191 180(pm hei 3 flower3).png|An unused scrap internally referred to as "pm_hei_3_flower3". Likely intended for Bouquet Gardens.
Sticker Star Beta Screenshot.png|A screenshot found in ''Sticker Star''{{'}}s data, which shows an unused [[Snake (Mario Clash)|Snake]]-like enemy.
PMSS-Ui status test.bcrez.04.png|Unused UI elements that appear to be similar to sprites from ''[[Paper Mario: The Thousand-Year Door]]''.
Early Sombrero Guy PMSS.png|Earlier design for [[Sombrero Guy]]
Early Accordion Guy PMSS.png|Earlier design for [[Accordion Guy]]
Early Maraca Guy PMSS.png|Earlier design for [[Maraca Guy]]
PMSSEarlyGooperBlooper.png|Earlier design for [[Gooper Blooper]]
</gallery>


===Beta logo===
===Unused attacks===
An unused attack features [[Bowser Jr.]] pulling out his [[Magic Brush]] to swing twice at Mario. These deal three damage each with no added effects.<ref>Paper Mario Beta Archive (September 30, 2023). [https://youtu.be/brY5ECK0hjs?si=RI-IAsG7VqydVEq2 Unused Bowser Jr. Magic Paintbrush Attack] ''YouTube''. Retrieved 4 April 2024.</ref>


<center><gallery>
==Gallery==
File:PMSS.png|The game's beta logo, shown in E3 2012 trailer.
<gallery>
</gallery></center>
Paper Mario Sticker Star.png|An early logo, as shown in the E3 2012 trailer
PM3DSart1.png|Early artwork of Mario in the same art style as previous ''Paper Mario'' games
</gallery>


==References==
==References==
<references/>
<references/>


{{BoxTop}}
{{Pre-release and unused content}}
{{BetaElements}}
[[Category:Pre-release and unused content|Paper Mario: Sticker Star]]
[[Category:Beta elements]]
[[Category:Paper Mario: Sticker Star|*]]
[[it:Sviluppo ed elementi scartati di Paper Mario: Sticker Star]]
[[de:Paper Mario: Sticker Star/Beta-Elemente]]

Latest revision as of 15:57, April 4, 2024

It has been requested that this article be rewritten and expanded to include more information. Reason: see here and here

This is a list of pre-release and unused content for the game Paper Mario: Sticker Star.

Early ideas[edit]

Early builds[edit]

E3 2010 footage[edit]

  • The scenery was similar to Paper Mario's.
  • ? Blocks were smaller and had light brown outlines.
  • In-battle stickers originally appeared in big light brown and blue squares and had different designs.
    • One of the stickers had an appearance similar to the Multibounce badge from the first two Paper Mario games.
  • Paperization did not include the screen turning into a photograph. Instead, the object was simply placed in the wanted area.
  • A bridge sticker could be placed above a small gap so Mario can cross it. This was possibly changed to the Wooden Bridge scrap for the final game.
  • Enemies such as Goombas and Pokeys looked like they did in the prior Paper Mario games.
  • A Chain Chomp was shown to be a partner[2].
    • The Chain Chomp had an overworld ability similar to Kooper and Koops where it could charge in a certain direction to hit objects.
  • The Wiggler had more body segments and had a pink flower similar to the unused Wiggler sprite in Super Paper Mario.
  • There was going to be a Monty Mole king boss named King Choropu (キングチョロプー)[3], but it was probably replaced by Gooper Blooper as it is shown in a forest area similar to World 3.
  • One image shows a maze made of playing cards but said area does not appear in the final game.
  • Whomp was smaller, bluer, and most likely a regular enemy.
  • Multiple Wigglers were going to appear as enemies.

Nintendo Conference 2010 footage[edit]

  • The art style appeared to be much closer to the art style in the final game.
  • The health HUD was a white and yellow bar and the numbers were orange.
  • An unknown "S" rainbow HUD was placed under Mario's health meter, likely either a power generation bar, some sort of "Limit Break" bar, or was similar to Star Power.
  • The Frog Suit sticker acted as an attack sticker, not a defense one. Its original purpose was inserted into the Line Jump.
  • Stickers were red circles with an icon on them.
  • The health meter numbers were red.
  • Koopa Troopas are flipped over when hit, similar to the first two Paper Mario games.

Nintendo World 2011 trailer[edit]

  • Coins were similar to Super Paper Mario's version.
  • The interior of Goomba Fortress' large tower was drastically different, as it had both Heart and Save blocks at the bottom, lacked ?-Blocks and was darker.
  • The center of Decalburg had a third path branching off from it suggesting that Surfshine Harbor was likely originally intended to be a part of Decalburg.
  • The Shop in Decalburg had a mushroom design that resembled the previous three Paper Mario games.
  • An unused area that resembled Whammino Mountain that had falling Parabombs was shown.

E3 2011 trailer[edit]

  • The game was known as "Paper Mario" at this point.
  • The opening shows a very different map and seven Royal Stickers rather than six, suggesting that more worlds were planned.
  • Battle Spin was originally called "Battle Chance".
  • The Scissors' clipping effect just included bright lines to appear in the screen. They also were red instead of green.
  • In-battle Fan would appear as a sticker and right on the stage, instead of the background.
  • The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
  • A Mystery Box sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots.

Nintendo Conference 2011 trailer[edit]

  • Stickers had a hexagonal shape.
  • The Scissors were cyan-colored.
  • The Baahammer was simply a Sleepy Sheep-like head on a handle. The final version for this item is a purple hammer with a slightly modified Sleepy Sheep marked on its side.
  • Album pages displayed their number and the total number of pages instead of only the page number in a semicircle.

Miscellaneous[edit]

  • The principal Action command was assigned to the B button. In the final version, it is assigned to the A button.

Unused data[edit]

Unused maps[edit]

The Sticker Fest plaza featured a different design and a blocked-off exit most likely intended to be accessed later in the game. There is an unused map with a pipe that is labeled "Mario's house pipe" which suggests that the Mario Bros.' House was possibly planned to be in the game.

Unused text[edit]

2-Fold Shiny Goomba
4-Fold Goomba
4-Fold Shiny Goomba
Shiny Spiny
Deep Cheep
Monty Mole
Inky Piranha Plant
Ptooie
Bullet Bill
Bill Blaster
Banzai Bill
Banzai Blaster
Crowber
Shiny Dry Bones

Several unused enemies.[4]

  • The PRIMA Official Game Guide mentions Shiny 2-Fold Goombas, 4-Fold Goombas, Shiny 4-Fold Goombas and Shiny Dry Bones.
    • Shiny variants of Paper Dry Bones and Spinies later appeared in Mario & Luigi: Paper Jam.

Unused graphics[edit]

Unused attacks[edit]

An unused attack features Bowser Jr. pulling out his Magic Brush to swing twice at Mario. These deal three damage each with no added effects.[5]

Gallery[edit]

References[edit]

  1. ^ East, Thomas (January 3, 2013). Paper Mario: Sticker Star mini-games were cut from Bowser's Castle. Official Nintendo Magazine UK. (Archived January 6, 2013 at 03:46:12 UTC via Internet Archive: Wayback Machine.)
  2. ^ Paper Mario 3DS footage (E3 2010)
  3. ^ https://www.mariocastle.it/paper-mario-sticker-star-scoperte-elementi-scartati/2/
  4. ^ [1] Paper Mario: Sticker Star text dump. Retrieved February 4, 2016.
  5. ^ Paper Mario Beta Archive (September 30, 2023). Unused Bowser Jr. Magic Paintbrush Attack YouTube. Retrieved 4 April 2024.