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{{DKJB Kingdom
{{DKJB kingdom infobox
|barrel=B Barrel
|barrel=B Barrel (GameCube)<br>J Barrel (Wii)
|image=[[Image:Cloudy_Heights.PNG|220px]]
|image=[[File:ChiliPepperKingdomIcon.png]]
|crests=34
|crests=34
|levels=Cloudy Heights<br>Magma Coliseum
|levels=[[Cloudy Heights]]<br>[[Magma Coliseum]]
|boss=[[Double Tusk]] (Gamecube)<br>[[Thunder Roc]] (Wii)
|boss=[[Double Tusk]] (Gamecube)<br>[[Thunder Roc]] (Wii)
|notes=The boss for the kingdom is actually two [[Tusk]] enemies.
|before=[[Lychee Kingdom|<<]]
|before=[[Lychee Kingdom|<<]]
|after=[[Star Fruit Kingdom|>>]]
|after=[[Star Fruit Kingdom|>>]]
}}
}}
The '''Chili Pepper Kingdom''' is the fifteenth kingdom in ''[[Donkey Kong Jungle Beat]]'' and the third kingdom linked to the [[Barrel|B Barrel]]. The kingdom is located on clouds and in a cave full of [[lava]]. The Chili Pepper Kingdom can be accessed by completing all the kingdoms linked to the J Barrel, defeating the [[Cactus King]], and collecting thirty-four or more [[Crest]]s. [[Donkey Kong]] travels through this kingdom to fight [[Double Tusk]] ([[Thunder Roc]] in the Wii version), the ruler of the kingdom. As all the other kingdoms, the ape eats a giant fruit at the end of every level, particularly a [[pepper|Chili Pepper]].
The '''Chili Pepper Kingdom''' is the fifteenth kingdom in ''[[Donkey Kong Jungle Beat]]''. It takes place in the clouds and in a lava cave. It is the third kingdom linked to the [[Barrel|B Barrel]]. To access the kingdom, [[Donkey Kong]] must clear every kingdom in the "D", "K", and "J" Barrels, defeat the [[Cactus King]], and have a minimum of 34 [[Crest]]s. The boss of the kingdom is [[Double Tusk]]. This kingdom has the largest number of obtainable [[beat]]s in the game. In the ''[[New Play Control!]]'' port, the Chili Pepper Kingdom was shifted to the J Barrel's fourth kingdom, and its unlock criteria was slightly changed: Donkey Kong also has to obtain three Crests from the previous B Barrel kingdoms. [[Thunder Roc]] was also made the new boss of the world. As with the other kingdoms, Donkey Kong eats a giant fruit at the end of every regular level, specifically a [[Pepper|chili pepper]] in this world.


==Levels==
==Levels==
===Cloudy Heights===
{{content description|dk=yes|sortable=yes
'''Cloudy Heights''' is the first area of the Chili Pepper Kingdom. This level takes place on clouds surrounded by [[beanstalk]]s. Donkey Kong must use his vine swinging abilities to traverse the level, as it is filled with many vines, along with many strange plants. [[Helper Monkey]]s and dragons are located around the level, transporting Donkey Kong through different areas. Unlike most levels, two types of [[Jungle Buddy|Jungle Buddies]] appear here: [[Flurl the Squirrel]] and [[Helibird]]s. Enemies in Cloudy Heights range to small insects that swarm around Donkey Kong, to [[Tusk]]-like cannons that shoot cannonballs at the ape. If Donkey Kong eats the giant chili pepper at the end of the level, he is taken to the next level, Magma Coliseum.
|name1=[[Cloudy Heights]]
 
|image1=[[File:Cloudy_Heights.png|200px]]
====Level Layout====
|description1=Cloudy Heights is the first area of the Chili Pepper Kingdom. It takes place in an area in the sky with many clouds, vines, and floating landmasses. Enemies in this level range to [[Stinga]]s that swarm around [[Donkey Kong]] to [[Mini Elephant Cannon]]s that shoot cannonballs at the ape. Cloudy Heights has the highest beat-gathering potential of any level due to its design and the large variety of mechanics present in the level allowing DK to perform nearly every combo move in the game and reach the end without ever interrupting the combo.
At the start of this level, Donkey Kong grabs onto a long vine and slides down it. Another vine is located just after this one, but a small, round platform surrounded by [[Miniga]]s is between them. This is followed by a third vine, which is separated by the second vine due to more Minigas blocking the way. The final vine leads to a flat section of land with a Helper Monkey looming above it. Small, yellow fairies are above the helper, and they form a set of walls when hit by a sound wave for the ape to climb. Some vine ropes are farther above, and more small fairies are located just after a set of three bananas, which are placed next to the second vine. The fairies form a round trampoline when hit by a sound wave. More fairies are above here that form trampolines, and the bouncy platforms can shoot the ape upwards to a large group of Helper Monkeys. These Helper Monkeys are scattered all around the area, and they can throw the Kong to each other, allowing him to grab more Banana Bunches.
|name2=[[Magma Coliseum]]
 
|image2=[[File:Magma_Coliseum.png|200px]]
A section of land is near these Helper Monkeys, and on it is a small, purple butterfly. When this is hit by a sound wave, it turns into a long line of Blooms, which spread over a few platforms to the left. Flowers are hidden beneath these platforms, and they can push the ape upwards to a [[Bubble Shrub]]. This rare and unusual plant has the ability to encase the ape in a bubble, which can slowly float him upwards through a small, curvy passage. At the top of this passage is a dragon head, which is able to suck the ape up and transport him to a new area. As soon as he emerges, four [[Stinger (Donkey Kong Jungle Beat)|Stingers]] will instantly chase him. There is a long [[Banande Lion]], which can fling to ape upwards to a rope formed by Helper Monkeys. The monkeys can swing him to a Banana Bunch, and then onto another long Banande Lion. This plant sends the ape to another rope of helpers who swing him towards two Banana Bunches and onto a bouncy rope. Two small platforms hold this rope in place, and another two platforms hold a second rope in place just above it. A third rope is also supported by two small platforms, and some Helper Monkeys wait on the side of the three ropes. Several Stinger hives also appear here, which will unleash Stingers if the Sound Wave Attack makes contact with them.
|description2=Magma Coliseum is the second area of the Chili Pepper Kingdom. Many pillars of [[lava]] shoot towards the [[Donkey Kong]] in this level, and the stage features some unstable platforms floating atop the lava. [[Gale Hawg]]'s ilk are the prominent enemies in the level, but some more powerful enemies appear here as well, and they are the stage's main obstacles. These enemies include an angered [[Kobu Kokko]], two [[Coco Pig]]s, who throw [[coconut]]s at the ape from their trees, and a [[Tar Man]] that emerges from the lava.
 
|name3=VS. [[Double Tusk]]<br>(GameCube version)
The third monkey is able to throw the ape to a wall, which he can climb to reach a higher area. Below this wall are four bananas and another bouncy rope, which is held up by a single, small platform and a giant landmass. In the next area, one can find a plant similar in appearance to a Bubble Shrub. However, this plant is able to blast the Kong upwards to another plant on a nearby ledge. This second plant is able to send him to a strange, blue substance. Several Tusk cannons shoot cannonballs around this area, and, in the blue substance, a few groups of bananas can be found together in the formation of a circle. A dragon heads waits above the blue liquid, and it has the ability to send the ape to a new area. Here, a Helibird waits in its nest on the edge of a cliff. A few small platforms are around here, being surrounded by more Minigas, and several more Stingers are here.  
|image3=[[File:Double_Tusk.png|200px]]
 
|description3=In the GameCube version, Double Tusk is fought. The main difference between this boss and the other [[Tusk]]s is that there are two of them; one is pink camouflage, and the other is brown, like the previous two Tusks. They also share health. Both of them attack by firing cannonballs at the same time. Once one is defeated, the other begins to use the attacks used by the other Tusks. When they are defeated, both Tusks slightly fall apart and deactivate.
The Helibird can fly the ape to a large section of land near these foes, which has another Helibird sitting on it. Blooms form around the platform if the ape uses his [[Sound Wave Attack]] here, and they create a path leading downwards through a small passage. Clouds are located under this passage, however, a thunder storm appears to be in them. A third Helibird is above this cloud, and another passage cutting through a large landmass is near here. A dragon head is at the end of the narrow pathway, which can send the ape to a wide, open area. Flurl the Squirrel sleeps in its nest here, and when awoken, helps the ape float downwards towards the clouds. On the way down, there are even more Minigas and a few wind currents, which are created by some small, pink flowers. Stingers also attack the ape on his descent, and a giant chili pepper grows on a branch located just above a tall platform. A Helper Monkey is waiting in a bush at the opposite end of the area, and it can throw the ape to this pepper. Once Donkey Kong bites into the chili pepper, the level ends.
|name4=VS. [[Thunder Roc]]<br>(''New Play Control!'' version)
 
|image4=[[File:Thunder_Roc.png|200px]]
===Magma Coliseum===
|description4=In the ''New Play Control!'' version, the boss is Thunder Roc. He is fought in a location that is nearly the same as the other [[Roc]]s, but with a gigantic stone column in the middle of the course, with two trampoline vines at the bottom of the course and several helper monkeys, and can only be fought by cracking the egg he carries, like the others. Thunder Roc looks like the other Rocs, but is red and grey. During the battle, he fights with all the other Rocs' attacks. When he reaches half his health, Thunder Roc gains the ability to create a gigantic Shadow Meteor, along with faster speed. When he is defeated, Thunder Roc's egg cracks some more, then shatters, and Thunder Roc explodes into numerous feathers.
[[Image:Magma_Coliseum.PNG|200px|thumb|left|'''Magma Coliseum''']]
}}
'''Magma Coliseum''' is the second area of the Chili Pepper Kingdom. This level takes place in a subterranean cavern filled with lava. As its name suggest, the stage is filled with lava and fiery bubbles. Many pillars of lava shoot towards the ape in Magma Coliseum, and the stage features some unstable platforms floating atop the lava. [[Hog]]s are the prominent enemies in the level, but some more powerful enemies appear here as well, and they are one of the stage's main obstacles. These enemies include an angered [[Kobukokko]], two [[Cocopī]]es, who throw [[coconut]]s at the ape from their trees, and a large, ghost-like monster that emerges from the lava. If the ape bites into the chili pepper at the end of the level, he heads to the battle against Double Tusk.
 
====Level Layout====
The level begins on a platform hanging off of the side of a mountain. Bubbling lava is below the platforms, and a few other tall platforms are ahead, each being occupied by a Hog enemy. On the final platform in this area, there is a [[Sleeping Hawg]] sleeping. Once it is defeated, the ape can progress to a large rock platform. A pit full of lava is at the end of the platform, and at the other side of it is a [[Gale Hawg]]. When this Hawg is defeated, the Kong has the ability to head over into a small gap, which leads him to a large rock floating on the fire. A [[Goal Mondo]] waits on this platform, which tilts as it sits on the top of the lava. Above it is a group of [[Fire Miniga]]s and an empty bush. If the Goal Mondo is beaten, a Helper Monkey appears in this bush, who can throw the ape over a section of land and onto a round platform. As the platform before, this platform floats atop of the lava. Due to its roundness, the platform can be rolled over the large pit of lava. [[Fire Bucky|Fire Buckies]] wait on the rocks above here to attack Donkey Kong, and another Helper Monkey is at the end of the area. This helper throws the ape to a gap in the center of a giant landmass.
 
At the end of the pathway, a dead end is reached, but a small section of the ground lowers, leading deeper into the cavern. Steam from the lava fills the cavern, and more fiery bats impend on the ape's progress here. A Kobukokko is blocking the path inside of the cavern on a stationary platform. Behind it is a flat platform leading to the edge of a small cliff. Two platforms float over the lava below, and a small passage is just above the second platform. A giant, rolling, amphibian enemy is clogging up the passage, but once it is defeated, the ape can progress across a straight pathway. The ground at the of this area lowers to reveal another area with a large platform floating on top of the lava and [[Cocopī]]es throwing coconuts from tall palm trees. The platform is not able to stay above the magma with Donkey Kong's weight, so the ape must jump up and down often while fighting the hogs.
 
Once they are defeated, he can head over a few more platforms, which appear to be rectangular, having flat tops. Small gaps of lava are between each of the platforms, and pillars of fire shoot out from them. Some Fire Minigas also occupy the top part of the cavern. Deeper into the cavern are two small platforms in a large, open area. On the left side of the room, a giant monster shoots out of the fire and attacks the ape. While the characters fight, lava shoots around the stage, adding more challenges for Donkey Kong. Once the monster is defeated, a long platform slowly floats above the surface of the hot magma, allowing the ape to head on to the end of the cavern, where there are three platforms, each of them getting progressively taller. Between the platforms, pillars of lava shoot out and block the ape's path. A giant tree branch grows above the last two platforms, and on the branch is a large chili pepper. If the Kong bites into the pepper, the level ends.
 
===Boss Battles===
====VS. Double Tusk====
In the Gamecube version, Double Tusk is the boss fought. The only difference between this boss and the other [[Tusk]]s is that there are two of them; one is pink camoflauge, and the other is brown, like the previous two tusks. They also share health. Double Tusk is fought in a sone-like area. Both of them will attack by firing cannonballs at the same time. Once one is defeated, the other will begin to use the attacks used by the other tusks. When they are defeated, both Tusks will slightly fall apart and deactivate.
 
====VS. Thunder Roc====
In the Wii version, the boss is Thunder Roc. He is fought in a location that is nearly the same as the other Rocs, but with a gigantic stone column in the middle of the course, with two trampoline vines at the bottom of the course and several helper monkeys, and can only be fought by cracking the egg he carries, like the others. Thunder Roc looks like the other Rocs, but is red and grey. During the battle, he fights will all the other Roc's attacks. When he reaches half his health, Thunder Roc gains the ability to create a gigantic Shadow Meteor, along with faster speed. When he is defeated, Thunder Roc's egg will crack some more, then shatter, and Thunder Roc will explode into numerous feathers.


==Trivia==
==Trivia==
*The Chili Pepper Kingdom, and, more specifically Cloudy Heights, is the only Kingdom in which one can earn the most consecutive combos possible.
*The Chili Pepper Kingdom, and, more specifically Cloudy Heights, is the only Kingdom in which one can earn the most consecutive combos possible.


<br clear=all>
{{JBK}}
{{DKJB}}
{{DKJB}}
[[Category:Kingdoms]]
{{DKJB levels}}
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Jungle Beat kingdoms]]
[[Category:Donkey Kong Jungle Beat]]
[[Category:Worlds]]

Latest revision as of 16:50, August 29, 2024

Donkey Kong Jungle Beat kingdom
Chili Pepper Kingdom
The Chili Pepper Kingdom's icon from Donkey Kong Jungle Beat
Barrel B Barrel (GameCube)
J Barrel (Wii)
Crest(s) 34
Level(s) Cloudy Heights
Magma Coliseum
Ruler Double Tusk (Gamecube)
Thunder Roc (Wii)
<< Kingdoms >>

The Chili Pepper Kingdom is the fifteenth kingdom in Donkey Kong Jungle Beat. It takes place in the clouds and in a lava cave. It is the third kingdom linked to the B Barrel. To access the kingdom, Donkey Kong must clear every kingdom in the "D", "K", and "J" Barrels, defeat the Cactus King, and have a minimum of 34 Crests. The boss of the kingdom is Double Tusk. This kingdom has the largest number of obtainable beats in the game. In the New Play Control! port, the Chili Pepper Kingdom was shifted to the J Barrel's fourth kingdom, and its unlock criteria was slightly changed: Donkey Kong also has to obtain three Crests from the previous B Barrel kingdoms. Thunder Roc was also made the new boss of the world. As with the other kingdoms, Donkey Kong eats a giant fruit at the end of every regular level, specifically a chili pepper in this world.

Levels[edit]

Image Name Description

Cloudy Heights.png Cloudy Heights Cloudy Heights is the first area of the Chili Pepper Kingdom. It takes place in an area in the sky with many clouds, vines, and floating landmasses. Enemies in this level range to Stingas that swarm around Donkey Kong to Mini Elephant Cannons that shoot cannonballs at the ape. Cloudy Heights has the highest beat-gathering potential of any level due to its design and the large variety of mechanics present in the level allowing DK to perform nearly every combo move in the game and reach the end without ever interrupting the combo.
Magma Coliseum.png Magma Coliseum Magma Coliseum is the second area of the Chili Pepper Kingdom. Many pillars of lava shoot towards the Donkey Kong in this level, and the stage features some unstable platforms floating atop the lava. Gale Hawg's ilk are the prominent enemies in the level, but some more powerful enemies appear here as well, and they are the stage's main obstacles. These enemies include an angered Kobu Kokko, two Coco Pigs, who throw coconuts at the ape from their trees, and a Tar Man that emerges from the lava.
Double Tusk.png VS. Double Tusk
(GameCube version)
In the GameCube version, Double Tusk is fought. The main difference between this boss and the other Tusks is that there are two of them; one is pink camouflage, and the other is brown, like the previous two Tusks. They also share health. Both of them attack by firing cannonballs at the same time. Once one is defeated, the other begins to use the attacks used by the other Tusks. When they are defeated, both Tusks slightly fall apart and deactivate.
Thunder Roc VS. Thunder Roc
(New Play Control! version)
In the New Play Control! version, the boss is Thunder Roc. He is fought in a location that is nearly the same as the other Rocs, but with a gigantic stone column in the middle of the course, with two trampoline vines at the bottom of the course and several helper monkeys, and can only be fought by cracking the egg he carries, like the others. Thunder Roc looks like the other Rocs, but is red and grey. During the battle, he fights with all the other Rocs' attacks. When he reaches half his health, Thunder Roc gains the ability to create a gigantic Shadow Meteor, along with faster speed. When he is defeated, Thunder Roc's egg cracks some more, then shatters, and Thunder Roc explodes into numerous feathers.

Trivia[edit]

  • The Chili Pepper Kingdom, and, more specifically Cloudy Heights, is the only Kingdom in which one can earn the most consecutive combos possible.