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{{level
{{level infobox
|title=Stonecarving City
|title=Stonecarving City
|image=[[Image:Stonecarving_City.jpg|200px]]
|image=[[File:Stonecarving City.png|275px]]
|code=1-1
|code=1-1
|track=Stonecarving City (before holding a Merfle Barrel)<br>Launchpad Labyrinth (after freeing a turquoise Merfle)
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|before=[[Aboard the Sweet Stuff|<<]]
|before=[[Aboard the Sweet Stuff|<<]]
|after=[[Whoopsy Desert|>>]]
|after=[[Whoopsy Desert|>>]]
}}
}}
'''Stonecarving City''' is the first level of the [[Ratl Ruins]] area in the game ''[[Wario Land: Shake It!]]''.
{{quote|This is Stonecarving City. It should be easy for you!|[[Merfle|Turquoise Merfle]]|Wario Land: Shake It!}}
'''Stonecarving City''' is the first level of the [[Ratl Ruins]] area in the game ''[[Wario Land: Shake It!]]''


The stage is set in a prehistoric city, filled with all sorts of stones that have been carved into various shapes and designs. While this suggests that an ancient civilization once lived here, the only inhabitants at the time [[Wario]] explores the city are common enemies (mainly [[Bandinero|Bandineros]]) found throughout many stages of the game. As it is the first main level in the game (there is a training level before it), it is relatively simplistic in design, with the level's three treasures in locations which are quite easily reached, usually by manipulating nearby objects. When Wario eventually finds the caged [[Merfle]], upon rescuing it the rush to the exit (same location as the start) poses very few obstacles for Wario to evade, due to the level being a post-training introduction to the general gameplay.
==Layout==
The stage is set in an ancient city, filled with all sorts of stones that have been carved into various shapes and designs. While this suggests that an ancient civilization once lived here, the only inhabitants at the time [[Wario]] explores the city are common enemies such as [[Bandinero]]s and [[Floating Bandinero]]s that cannot hurt him in every section of the game. As it is the first main level in the game (there is a training level before it, namely [[Aboard the Sweet Stuff]]), it is relatively simplistic in design, with the level's three [[List of treasures in Wario Land: Shake It!|treasures]] and coin bags in locations which are quite easily reached, usually by manipulating nearby objects. When Wario eventually finds a turquoise [[Merfle]] caged in a [[Merfle Barrel]] and rescues it, the rush to the exit (same location as the start) poses very few obstacles for Wario to evade, due to the level being a post-training introduction to the general gameplay.


== Missions ==
==Missions==
*Finish before the clock hits 2:00
{{image|section=yes|Each mission has an icon associated. They should be uploaded and added to this section.}}
*Collect 25,000 coins
{| class="wikitable" style="text-align:center"
*Jump of 3 Bandinero's heads in a row
! width="10%" | Icon
! Mission
! Description
|-
| [[File:No image.png|18px]]
| style="text-align:left" | ''Finish before the clock hits 2:00:00''
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of thirty seconds (0:30:00).
|-
| [[File:No image.png|18px]]
| style="text-align:left" | ''Collect 25,000 [[coin]]s''
| style="text-align:left" | Wario must collect at least 25,000 coins, including [[diamond]]s.
|-
| [[File:No image.png|18px]]
| style="text-align:left" | ''Jump off 3 [[Bandinero]]s' heads in a row''
| style="text-align:left" | Wario must jump off three Bandineros in a row.
|}
 
==Enemies==
*[[Bandinero]] (red and yellow)
*[[Floating Bandinero]]
 
==Treasures==
{| class="wikitable sortable" style="text-align:center"
! rowspan="2" width="5%" | Treasure
! rowspan="2" width="5%" class="unsortable" | Image
! colspan="2" width="30%" | Description
! rowspan="2" width="5%" class="unsortable" | Location image
|-
! width="15%" class="unsortable" | NTSC-U
! width="15%" class="unsortable" | PAL
|-
| Stone Coin
| [[File:WLSItreasure4.png]]
| colspan="2" style="text-align:left" | ''A coin made of solid rock. Very heavy, but reputable misers report that it is hard to steal.''
| [[File:WLSI Stonecarving City chest1.png|200px]]
|-
| Full-Body Goggles<br><small>Terracotta Suit</small>
| [[File:WLSItreasure5.png]]
| style="text-align:left" | ''Ordinary goggles only protect the eyes. Ordinary goggles are for chumps.''
| style="text-align:left" | ''Provides full-body protection, but makes it somewhat difficult to blend into a crowd.''
| [[File:WLSI Stonecarving City chest2.png|200px]]
|-
| Crystal Skull
| [[File:WLSItreasure6.png]]
| style="text-align:left" | ''...From a crystal...man?''
| style="text-align:left" | ''From a crystal man? If you could find the rest of him you'd be rich!''
| [[File:WLSI Stonecarving City chest3.png|200px]]
|}
 
==Data==
{| class="wikitable" style="text-align:center"
! Given time
! Sum of coins
|-
| 2:30:00
| 26,780
|}
 
==Names in other languages==
{{foreign names
|Jpn=アヤヤンいせき
|JpnR=Ayayan Iseki
|JpnM=Pun on「アヤヤ」(''ayaya'', Japanese exclamation for "Ouch!") and "{{wp|Maya civilization|Mayan}}" +「いせき」(''iseki'', ruins)
|Ger=Steinopolis
|GerM=From "stein" (stone) and "-polis" (a suffix used for forming names of cities)
|Ita=Rocciopolis
|ItaM=From "roccia" (rock) and "-polis" (a suffix used for forming names of cities)
|Spa=Ciudad Rocadura
|SpaM=Hardrock City
|Kor=아야얀 유적
|KorR=Ayayan Yujeok
|KorM=From the Japanese name + "유적" (''yujeok'', ruins)
|Fre=Artéfacts en Vrac
|FreM=Scattered Artifacts
}}


==Trivia==
==Trivia==
*The level's music is used as a remix for [[Wario]]'s victory theme in ''[[Super Smash Bros. Brawl]]''.
*Arrangements of this level's music were used for [[Wario]]'s victory theme and part of the "[[DS Waluigi Pinball|Waluigi Pinball]]" arrangement in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''.
<br clear=all>
**The level's music can also be selected to play on the [[Gamer (stage)|Gamer]] stage in ''Super Smash Bros. for Wii U'', as well as on any custom stages the player creates, and on the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] and Gamer stages in ''Super Smash Bros. Ultimate''.
**Another arrangement plays on the [[Wario Board]] in ''[[Mario Party 10]]''.
 
{{WLSI}}
{{WLSI}}
[[Category:Wario Levels]]
[[Category:Cities]]
[[Category:Cities and Towns]]
[[Category:Wario Land: Shake It! levels]]
[[Category:Wario Places]]

Latest revision as of 16:09, January 12, 2025

Level
Stonecarving City
Stonecarving City.png
Level code 1-1
Game Wario Land: Shake It!
Music track Stonecarving City (before holding a Merfle Barrel)
Launchpad Labyrinth (after freeing a turquoise Merfle)
<< Directory of levels >>
“This is Stonecarving City. It should be easy for you!”
Turquoise Merfle, Wario Land: Shake It!

Stonecarving City is the first level of the Ratl Ruins area in the game Wario Land: Shake It!

Layout[edit]

The stage is set in an ancient city, filled with all sorts of stones that have been carved into various shapes and designs. While this suggests that an ancient civilization once lived here, the only inhabitants at the time Wario explores the city are common enemies such as Bandineros and Floating Bandineros that cannot hurt him in every section of the game. As it is the first main level in the game (there is a training level before it, namely Aboard the Sweet Stuff), it is relatively simplistic in design, with the level's three treasures and coin bags in locations which are quite easily reached, usually by manipulating nearby objects. When Wario eventually finds a turquoise Merfle caged in a Merfle Barrel and rescues it, the rush to the exit (same location as the start) poses very few obstacles for Wario to evade, due to the level being a post-training introduction to the general gameplay.

Missions[edit]

It has been requested that at least one image be uploaded for this section. Remove this notice only after the image(s) have been added. Specifics: Each mission has an icon associated. They should be uploaded and added to this section.

Icon Mission Description
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Finish before the clock hits 2:00:00 After holding a Merfle Barrel, Wario must hurry back to the start of the level within a set time limit of thirty seconds (0:30:00).
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Collect 25,000 coins Wario must collect at least 25,000 coins, including diamonds.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Jump off 3 Bandineros' heads in a row Wario must jump off three Bandineros in a row.

Enemies[edit]

Treasures[edit]

Treasure Image Description Location image
NTSC-U PAL
Stone Coin WLSItreasure4.png A coin made of solid rock. Very heavy, but reputable misers report that it is hard to steal. The first treasure chest in Stonecarving City
Full-Body Goggles
Terracotta Suit
WLSItreasure5.png Ordinary goggles only protect the eyes. Ordinary goggles are for chumps. Provides full-body protection, but makes it somewhat difficult to blend into a crowd. The second treasure chest in Stonecarving City
Crystal Skull WLSItreasure6.png ...From a crystal...man? From a crystal man? If you could find the rest of him you'd be rich! The third treasure chest in Stonecarving City

Data[edit]

Given time Sum of coins
2:30:00 26,780

Names in other languages[edit]

Language Name Meaning Notes
Japanese アヤヤンいせき[?]
Ayayan Iseki
Pun on「アヤヤ」(ayaya, Japanese exclamation for "Ouch!") and "Mayan" +「いせき」(iseki, ruins)
French Artéfacts en Vrac[?] Scattered Artifacts
German Steinopolis[?] From "stein" (stone) and "-polis" (a suffix used for forming names of cities)
Italian Rocciopolis[?] From "roccia" (rock) and "-polis" (a suffix used for forming names of cities)
Korean 아야얀 유적[?]
Ayayan Yujeok
From the Japanese name + "유적" (yujeok, ruins)
Spanish Ciudad Rocadura[?] Hardrock City

Trivia[edit]