New Super Mario Bros. Mii: Difference between revisions

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{{upcoming|game}}
{{italic title}}
{{Infobox
{{distinguish|New Super Mario Bros. Wii}}
|title=[[File:NSMBMLogo.png|250px]]
{{game infobox
|developer=[[Nintendo]]
|title= New Super Mario Bros. Mii
|image=[[File:NSMBM Title Screen.jpg|250px]]<br>The start screen of the E3 2011 demo.
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released=TBA
|genre=[[Genre#Platform|Platformer]]
|genre= Platform
|ratings=N/A
|platforms=[[Wii U]]
|platforms=[[Wii U]]
|modes=TBA
|release= Unreleased. Became ''[[New Super Mario Bros. U]]''
}}'''''New Super Mario Bros. Mii'''''<ref>[http://e3.nintendo.com/]</ref> is a demo shown at E3 2011 for the [[Wii U]]. It is based on ''[[New Super Mario Bros. Wii]]'' and contains new levels, as well as the option for [[player]]s to use their [[Mii]]s. The prototype's future as a full-fledged game is uncertain.
|modes=Single-player, 2-4 player multiplayer
|format={{format|wiiu=1}}
|input={{input|wiiu=1|wiiusideways=1}}
}}
'''''New Super Mario Bros. Mii''''' (Japanese: New スーパーマリオブラザーズ Mii, ''Nyū Sūpā Mario Burazāzu Mī'') was an "experience" [[tech demo]] shown at {{wp|E3 2011}} for the [[Wii U]]. It is based on ''[[New Super Mario Bros. Wii]]'' and contains new levels, as well as the option for players to use their [[Mii]]s. This demo was meant to demonstrate the "{{wp|Off-TV Play}}" capability of the Wii U, allowing the player to continue playing a game on the Wii U GamePad without having to use a television screen. Players were able to play for up to ten minutes before the game would automatically reset. While the game was only exhibited to show gameplay experience using the controller of the Wii U, ''[[New Super Mario Bros. U]]'' is "based on" ''New Super Mario Bros. Mii''.


==Characters==
==Characters==
===Playable===
*[[Mario]]
*[[Mario]]
*[[Luigi]]
*[[Luigi]]
*[[Yellow Toad and Blue Toad|Blue Toad]]
*[[Yellow Toad and Blue Toad|Yellow Toad]]
*[[Mii]]
*[[Mii]]
*[[Blue Toad (New Super Mario Bros. Wii)|Blue Toad]]
*[[Yellow Toad (New Super Mario Bros. Wii)|Yellow Toad]]


===Enemies===
===Enemies===
*[[Goomba]]s
*[[Goomba]]
*[[Koopa Troopa]]
*[[Koopa Troopa]]
*[[Koopa Paratroopa]]
*[[Koopa Paratroopa]]
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*[[Spiny]]
*[[Spiny]]
*[[Huckit Crab]]
*[[Huckit Crab]]
*[[Monty Mole]]
*[[Cheep Cheep]]
*[[Cheep-Cheep]]s
*[[Boomerang Bro]]
*[[Boomerang Bro.]]


===Other===
===Other===
*[[Bonecoaster]]
*[[Spine Coaster]]


==Items==
==Stages==
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{| class="wikitable" style="width: 85%; margin: 0 auto;text-align:center"
|- style="background-color: whitesmoke;"
!style="width: 20%"|Course
!Item !! Function !! Image
!Image
|-
!Description
|[[Super Mushroom]] || Turns [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. Wii)|Yellow Toad]], [[Blue Toad (New Super Mario Bros. Wii)|Blue Toad]] and [[Mii]] into [[Super Mario]], Super Luigi, Super Yellow and Blue Toad and Super Mii. || [[File:SuperMushroom.png|50px]]
|-
|[[1-Up Mushroom]] || Gives Mario, Luigi, the Toads and the Miis an extra life. || [[File:NSMBwii 1upshroom.jpg|50px]]
|-
|-
|[[Coin]] || Collecting every 100 of these gives the player an extra life. In [[Coin Battle World]], they are used to determine the player's position. || [[File:NSMBwii coin.jpg|50px]]  
|Course 1
|[[File:NSMBM Course 1 Screenshot.png|200px]]
|A desert course featuring [[Stone-Eye]]s. This stage was the basis for [[Stone-Eye Zone]] in ''New Super Mario Bros. U''.
|-
|-
|[[Fire Flower]] || Turns Mario, Luigi, Yellow Toad, Blue Toad and Mii into [[Fire Mario]], Fire Luigi, or Fire Yellow Toad, Fire Blue Toad and Fire Mii. || [[File:Fireflower.jpg|50px]]
|Course 2
|[[File:NSMBM Course 2.png|200px]]
|A sky course featuring clouds that bounce the player and enemies.  In ''New Super Mario Bros. U'', this course became [[Bouncy Cloud Boomerangs]].
|-
|-
|[[Red Ring]] || Makes 8 Red Coins appear. || [[File:Red Ring.png|50px]]
|Course 3
|[[File:NSMBM Screen2.png|200px]]
|A beach course with [[Water Spout]]s and [[Piranha Plant]]s. This stage became [[Waterspout Beach]] in ''New Super Mario Bros. U''.
|-
|-
|[[Red Coin]] || Collecting all 8 Red Coins that appear after passing through a Red Ring gives the player(s) a Super Mushroom, Fire Flower or 1-Up Mushroom, depending on what power-up the player is currently using. ||  [[File:Red shiny coin.png|50px]]
|Course 4
|[[File:NSMBM Screen4.png|200px]]
|An underground course with [[Poison (obstacle)|poison]] taking place on a [[Spine Coaster]]. This course was put into ''New Super Mario Bros. U'' as [[Thrilling Spine Coaster]].
|-
|-
|[[Blue Coin]] || Just like normal Coins, but appear by hitting a [[P-Switch]]. || [[File:Blue coin Wii.png|50px]]
|Course 5
|[[File:NSMBM Screen3.png|200px]]
|A sky course with moving platforms and [[Lakitu]]s. This stage was made into [[Lakitu! Lakitu! Lakitu!]] in ''New Super Mario Bros. U''.
|-
|-
|[[Star]] || Turns Mario, Luigi, Yellow Toad, Blue Toad or Mii into [[Invincible Mario]], Invincible Luigi, or Invincible Yellow Toad, Invincible Blue Toad and Invincible Mii. || [[File:Star.PNG|50px]]
|-
|[[Star Coin]] || Three of these are located in every course in hard-to-reach or hidden areas. They are used to buy Super Play movies in Peach's Castle, after collecting all Star Coins, all of the Toad Houses will be open and used without disappearing. In Coin Battle World, they are worth thrice a coin. || [[File:STARCOIN!.png|50px]]
|-
|[[Mini Mushroom]] || Turns the player into mini form, or [[Mini Mario]]/Mini Mii. || [[File:MiniMushroom NSMB Wii.png|50px]]
|-
|[[Propeller Mushroom]] || Turns Mario into [[Propeller Mario]] and Mii into Propeller Mii, and gives him/her a short flight. || [[File:Propeller Mushroom.png|50px]]
|-
|[[Penguin Suit]] || Turns Mario into [[Penguin Mario]] and Mii into Penguin Mii, the player can shoot iceballs and slide on his belly. || [[File: Penguinsuit.png|50px]]
|-
|[[Ice Flower]] || Turns Mario into [[Ice Mario]] and Mii into Ice Mario/Mii, that can shoot iceballs. || [[File:NSMBW ice flower.png|50px]]
|-
|[[Dash Coin]] || An outline of a coin that will become a coin if the player goes through them. || [[File:DASHCOIN.png|50px]]
|-
|[[Berry|Berries]] || A apple that Yoshi eats. When Yoshi eats five apples, he'll make an egg that contains an item. || [[File:Berry Red.png|50px]]
|-
|[[Barrel]] || A barrel that Mario and co. can pick up and throw at enemies to defeat'em and at coins to collect them. || [[File:BarrelNSMBW.png|50px]]
|-
|[[Tilt Lift]] || A lift that the player can tilt when Mario or a Mii is on it and tilts the control. || [[File:Tilt Lift NSMBW.png|100px]]
|-
|[[Toad Balloon]] || Items that appear in the enemy course. Mario and co. must collect all of them to clear the course. ||[[File:Toad Balloon Icon.png|50px]]
|-
|[[P-Switch]] || Turns Brick Blocks in Coins or vice versa or it causes the revealing of Silver Coins. || [[File:PSwitch.PNG|50px]]
|-
|[[? Switch]] || Changes or Adds to an area, such as platforms, for a limited time. || [[File:Qswitch.png|50px]]
|-
|[[! Switch]] || A switch that will change all the dotted lines into platforms. || [[File:Eventswitch.png|50px]]
|-
|[[Springboard]] || A trampoline type item that if pressed A while on it will cause the player to go high into the air. || [[File:TrampolineNSMBW.png|50px]]
|-
|[[Donut Lift]] || A platform that will fall under a player's weight if a character in Super form stays there for too long. In a Mini form, he/she is light enough so it won't fall. || [[File:Donut Lift.png|50px]]
|-
|[[Midway Point]] || A flag that acts like a checkpoint. It has Bowser's insignia, but if a player touches it, it is replaced by which ever character touched it. If Small Mario/Mii touches it, he/she will transform into Super Mario/Mii. || [[File:MidwayFlag.png|50px]]
|-
|[[Beanstalk]] || Used as ladder that can lead to [[Coin Heaven]], or a secret place. Comes out of a hidden block or brick block. || [[File:BeanstalkNSMBW.png|25px]]
|-
|[[Ice Block]] || A block that is created by an enemy that was frozen with an iceball. They can be picked up and thrown like a barrel. || [[File:IceBlockNSMBW.png|50px]]
|-
|[[Giant Bubble]] || Huge Masses of water that float in the air; acts as if Mario and co. is in water. || [[File:Oval Bubble.png|50px]]
|-
|[[Yoshi Egg]] || An egg that Yoshi produces after eating five berries. They contain Power Ups. Each color Yoshi release different color eggs. || [[File:YoshiEggNSMBW.png|25px]][[File:YellowYoshiEggNSMBW.png|25px]][[File:BlueYoshiEggNSMBW.png|25px]][[File:PinkYoshiEggNSMBW.png|25px]]
|}
|}
==Items==
*[[Coin]]s
*[[Star Coin]]s
*[[Fire Flower]]s
*[[Ice Flower]]s
*[[Super Star]]s
*[[Beanstalk]]s
*[[? Switch]]es
*[[POW Block]]s
*[[? Block]]s
*[[Flying ? Block]]s
*[[Brick Block]]s
*[[Empty Block|Block]]s
*[[P Switch]]es
*[[Blue Coin]]s
*[[Red Ring]]s
*[[Red Coin]]s
*[[Super Mushroom]]s
*[[1-Up Mushroom]]s


==Gallery==
==Gallery==
<gallery>
<gallery widths=160px>
File:NSMBM-demo.jpg|<center>The start screen of the E3 demo
File:NSMBM Screen1.png
File:NSMBM.jpg
File:NSMBM Screen5.png
File:NSMBM1.jpg
File:NSMBM2.jpg
File:NSMBM3.jpg
File:NSMBM4.jpg
File:NSMBM5.png
</gallery>
</gallery>


==References==
==Notes==
<references/>
*If the Miis are selected as P1, it will be colored like [[Mario]]. If selected as P2, it will be colored like [[Luigi]]. If as P3, it will be colored like [[Wario]] and if selected as P4, it will be colored like the Blue Mario in ''[[Mario Bros. (game)|Mario Bros.]]'', which bears a resemblance to Luigi's light-blue palette swap in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]].
*The Mii's suit colors are the same used in ''[[New Super Mario Bros. U]]''{{'}}s [[Coin Battle]] and Boost Rush.
*The first player can select any character rather than being limited to [[Mario]], a feature not implemented in the home console ''New Super Mario Bros.'' games until ''[[New Super Mario Bros. U Deluxe]]''.


{{NIWA|MiiWiki=1}}
{{unreleased media}}
{{Super Mario games}}
[[Category:Tech demos]]
[[Category:Platforming games]]
[[Category:Wii U games]]
[[Category:Games]]
[[Category:Games]]
[[Category:Mario Games]]
[[de:New Super Mario Bros. Mii]]
[[Category:Platforming Games]]
[[it:New Super Mario Bros. Mii]]

Latest revision as of 13:57, February 2, 2025

Not to be confused with New Super Mario Bros. Wii.
New Super Mario Bros. Mii
NSMBM Title Screen.jpg
The start screen of the E3 2011 demo.
Developer Nintendo EAD
Publisher Nintendo
Platform(s) Wii U
Release date Unreleased. Became New Super Mario Bros. U[?]
Genre Platformer
Rating(s) N/A
Mode(s) Single-player, 2-4 player multiplayer
Format
Wii U:
Optical disc
Input
Wii U:
Wii Remote (horizontal)

New Super Mario Bros. Mii (Japanese: New スーパーマリオブラザーズ Mii, Nyū Sūpā Mario Burazāzu Mī) was an "experience" tech demo shown at E3 2011 for the Wii U. It is based on New Super Mario Bros. Wii and contains new levels, as well as the option for players to use their Miis. This demo was meant to demonstrate the "Off-TV Play" capability of the Wii U, allowing the player to continue playing a game on the Wii U GamePad without having to use a television screen. Players were able to play for up to ten minutes before the game would automatically reset. While the game was only exhibited to show gameplay experience using the controller of the Wii U, New Super Mario Bros. U is "based on" New Super Mario Bros. Mii.

Characters[edit]

Playable[edit]

Enemies[edit]

Other[edit]

Stages[edit]

Course Image Description
Course 1 NSMBM Course 1 Screenshot.png A desert course featuring Stone-Eyes. This stage was the basis for Stone-Eye Zone in New Super Mario Bros. U.
Course 2 The second course of New Super Mario Bros. Mii A sky course featuring clouds that bounce the player and enemies. In New Super Mario Bros. U, this course became Bouncy Cloud Boomerangs.
Course 3 NSMBM Screen2.png A beach course with Water Spouts and Piranha Plants. This stage became Waterspout Beach in New Super Mario Bros. U.
Course 4 NSMBM Screen4.png An underground course with poison taking place on a Spine Coaster. This course was put into New Super Mario Bros. U as Thrilling Spine Coaster.
Course 5 NSMBM Screen3.png A sky course with moving platforms and Lakitus. This stage was made into Lakitu! Lakitu! Lakitu! in New Super Mario Bros. U.

Items[edit]

Gallery[edit]

Notes[edit]

  • If the Miis are selected as P1, it will be colored like Mario. If selected as P2, it will be colored like Luigi. If as P3, it will be colored like Wario and if selected as P4, it will be colored like the Blue Mario in Mario Bros., which bears a resemblance to Luigi's light-blue palette swap in the Super Smash Bros. series.
  • The Mii's suit colors are the same used in New Super Mario Bros. U's Coin Battle and Boost Rush.
  • The first player can select any character rather than being limited to Mario, a feature not implemented in the home console New Super Mario Bros. games until New Super Mario Bros. U Deluxe.