Boom Guy: Difference between revisions
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|related = [[Elite Boom Guy]] | |related = [[Elite Boom Guy]] | ||
|notice = Some stats were changed from the original U.S. version of the game to the Japanese and European versions. Stats in parentheses are from the Japanese and European versions of the game if they differ from the original U.S. stats. | |||
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A '''Boom Guy''' is a red [[Shy Guy]] that balances a [[Bill Blaster]] on top of its head. They have 18 HP total. During the events of ''[[Mario & Luigi: Partners in Time]]'', Boom Guys patrolled the halls of [[Baby Bowser|Prince Bowser's]] [[Bowser's Castle|Castle]]. Upon spotting an intruder, a Boom Guy would fire a [[Bullet Bill]], engaging the intruder in battle. In a fight, a Boom Guy fires Bullet Bills to attack, an attack that can be dodged by [[jump]]ing. The Boom Guy may also try to fake out its opponent by firing a puff of smoke before he actually attacks However this can be predetermined by looking if he points at Mario or Luigi before attacking. If a Boom Guy is attacked enough times, his cannon will fall off, leaving him defenseless, and becoming an ordinary Shy Guy. When this happens, a Boom Guy will start to panic. Without a cannon, a Boom Guy can merely whistle for help. If heard, two [[Fly Guy]]s will appear and drop another Bill Blaster on the Boom Guy's head, allowing the Boom Guy to resume the fight. If not heard, the Boom Guy will continue to panic. | A '''Boom Guy''' is a red [[Shy Guy]] that balances a [[Bill Blaster]] on top of its head. They have 18 HP total. During the events of ''[[Mario & Luigi: Partners in Time]]'', Boom Guys patrolled the halls of [[Baby Bowser|Prince Bowser's]] [[Bowser's Castle|Castle]]. Upon spotting an intruder, a Boom Guy would fire a [[Bullet Bill]], engaging the intruder in battle. In a fight, a Boom Guy fires Bullet Bills to attack, an attack that can be dodged by [[jump]]ing. The Boom Guy may also try to fake out its opponent by firing a puff of smoke before he actually attacks However this can be predetermined by looking if he points at Mario or Luigi before attacking. If a Boom Guy is attacked enough times, his cannon will fall off, leaving him defenseless, and becoming an ordinary Shy Guy. When this happens, a Boom Guy will start to panic. Without a cannon, a Boom Guy can merely whistle for help. If heard, two [[Fly Guy]]s will appear and drop another Bill Blaster on the Boom Guy's head, allowing the Boom Guy to resume the fight. If not heard, the Boom Guy will continue to panic. |
Revision as of 18:29, June 30, 2009
Template:Pitenemy A Boom Guy is a red Shy Guy that balances a Bill Blaster on top of its head. They have 18 HP total. During the events of Mario & Luigi: Partners in Time, Boom Guys patrolled the halls of Prince Bowser's Castle. Upon spotting an intruder, a Boom Guy would fire a Bullet Bill, engaging the intruder in battle. In a fight, a Boom Guy fires Bullet Bills to attack, an attack that can be dodged by jumping. The Boom Guy may also try to fake out its opponent by firing a puff of smoke before he actually attacks However this can be predetermined by looking if he points at Mario or Luigi before attacking. If a Boom Guy is attacked enough times, his cannon will fall off, leaving him defenseless, and becoming an ordinary Shy Guy. When this happens, a Boom Guy will start to panic. Without a cannon, a Boom Guy can merely whistle for help. If heard, two Fly Guys will appear and drop another Bill Blaster on the Boom Guy's head, allowing the Boom Guy to resume the fight. If not heard, the Boom Guy will continue to panic.
Stronger versions of Boom Guys called Elite Boom Guys appeared in Gritzy Caves. These enemies were blue in color and attacked the same way, only their Bullet Bills fired much faster, and their Bill Blaster are more resistant.