Dark Land: Difference between revisions

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*Airship: A [[P-Wing]] may give Mario the edge he needs to traverse the fast-moving Airship.
*Airship: A [[P-Wing]] may give Mario the edge he needs to traverse the fast-moving Airship.
*8-1: When Mario sees how many cannons are aimed at him, he's sure to turn as green as the scenery.
*8-1: When Mario sees how many cannons are aimed at him, he's sure to turn as green as the scenery.
*8-2: [[The Angry Sun]] is angry – angry enough to attack Mario in the dead of night!
*8-2: The [[Angry Sun]] is angry – angry enough to attack Mario in the dead of night!
*Fortress: The finest traps, the most brutal enemies, and a mind-bending maze guard a dreary Fortress.
*Fortress: The finest traps, the most brutal enemies, and a mind-bending maze guard a dreary Fortress.
*Super Tank: A titanic, rolling juggernaut of a tank is al the remains of Bowser's once-great army.
*Super Tank: A titanic, rolling juggernaut of a tank is al the remains of Bowser's once-great army.

Revision as of 14:14, November 4, 2006

File:Dark land2.PNG
Luigi, in the first area of Dark Land

Dark Land is the eigth and last world in Super Mario Bros. 3. You can cheat to get here from World 1 by using two Warp Whistles. It was where Bowser's castle was in Super Mario Bros. 3 and probably still is now. It's called Dark Land because the sun doesn't appear between the volcanic clouds, and one of the areas is completly black on the map, except for a circle around Mario or Luigi.

Brief Level Info

  • Big Tanks: Bowser has called in the heavy metal and they're rolling right toward Mario.
  • Battleships: An armada of Bowser's warships sets sail to stop the Mario Bros.
  • Hand Traps: A monstrous hand pulls Mario into a trap. He'll have to fight his way out.
  • Airship: A P-Wing may give Mario the edge he needs to traverse the fast-moving Airship.
  • 8-1: When Mario sees how many cannons are aimed at him, he's sure to turn as green as the scenery.
  • 8-2: The Angry Sun is angry – angry enough to attack Mario in the dead of night!
  • Fortress: The finest traps, the most brutal enemies, and a mind-bending maze guard a dreary Fortress.
  • Super Tank: A titanic, rolling juggernaut of a tank is al the remains of Bowser's once-great army.
  • Bowser's Castle: Eight worlds of blood, sweat, and tears boil down to a final assalt on Bowser's humoungous and threatening Castle.

In-Depth