Parkour War: Difference between revisions

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{{image}}
{{minigame infobox
{{minigame-infobox
|image=[[File:Parkour War.jpg|250px]]
|image=
|appears_in=''[[Mario Party: Star Rush]]''
|appeared_in=''[[Mario Party: Star Rush]]''
|type=Free-for-All minigame
|type=Free-for-All
|track=BGM MG006
|sample=[[File:MPSR Acornucopia.wav]]
}}
}}


'''Parkour War''' is a free-for-all [[minigame]] in ''[[Mario Party: Star Rush]]''.
'''Parkour War''' is a Free-for-All [[minigame]] in ''[[Mario Party: Star Rush]]''.


==Gameplay==
==Overview==
Players need to go on the ground and carry a jewel to the top b jumping on platforms. At the top, players need to place the jewel in one of the three designated areas. Players need to travel back on the ground and receive two more jewels, repeating the process. When a player has all three areas filled by a jewel, the player wins the minigame.
Players need to go on the ground and carry a jewel to the top by jumping on [[Mushroom Trampoline]]s. At the top, players need to place the jewel in one of the three designated areas. Players need to travel back on the ground and receive two more jewels, repeating the process. When a player has all three areas filled by a jewel, the player wins the minigame.


==Controls==
==Controls==
*{{button|3DS|Stick}} – Move
*{{button|3DS|Stick}}: Move
*{{button|3DS|A}} – Jump
*{{button|3DS|A}}: Jump


==In-game text==
==In-game text==
''Carry three jewels to the top!''
*'''On-screen''' – ''"Carry three jewels to the top!"''
*'''Pause screen''' – ''"Carry three jewels up to the top!"''


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Fra=Brillante ascension
|Jpn=ジャンプでほうせきはこび
|FraM=Bright Ascent
|JpnR=Janpu de hōseki-hakobi
|JpnM=Carry Jewels by Jumping
|Dut=Diamanten Dragen
|DutM=Carrying Diamonds
|FreA=Boïng et bling-bling
|FreAM=Boing and bling-bling
|FreE=Brillante ascension
|FreEM=Bright Ascent
|Ita=Gemme dell'abisso
|ItaM=Gems of the abyss
|Por=Batalha de Parkour
|PorM=Parkour Battle
|SpaE=Ladrones de joyas
|SpaEM=Jewel Thieves
}}
}}
{{BoxTop}}
 
{{MP:SR Minigames}}
==Notes==
[[Category:Free-for-All Minigames]]
{{image|section=y|Picture of the glitch}}
[[Category:Mario Party: Star Rush Minigames]]
*If a player is in the crystal mine while the minigame ends, they will have the same lighting as they would in the mine on the ending screen, even though they are outside, as evident by the characters looking noticeably darker and having a slight yellow hue under them. This mostly only happens to the character in 4th place.
 
{{MPSR minigames}}
[[Category:4-player minigames]]
[[Category:Mario Party: Star Rush minigames]]
[[it:Gemme dell'abisso]]

Latest revision as of 18:26, April 28, 2025

Parkour War
Parkour War from Mario Party: Star Rush
Appears in Mario Party: Star Rush
Type Free-for-All minigame
Music track BGM MG006
Music sample

Parkour War is a Free-for-All minigame in Mario Party: Star Rush.

Overview

Players need to go on the ground and carry a jewel to the top by jumping on Mushroom Trampolines. At the top, players need to place the jewel in one of the three designated areas. Players need to travel back on the ground and receive two more jewels, repeating the process. When a player has all three areas filled by a jewel, the player wins the minigame.

Controls

  • Circle Pad: Move
  • A Button: Jump

In-game text

  • On-screen"Carry three jewels to the top!"
  • Pause screen"Carry three jewels up to the top!"

Names in other languages

Language Name Meaning Notes
Japanese ジャンプでほうせきはこび[?]
Janpu de hōseki-hakobi
Carry Jewels by Jumping
Dutch Diamanten Dragen[?] Carrying Diamonds
French (NOA) Boïng et bling-bling[?] Boing and bling-bling
French (NOE) Brillante ascension[?] Bright Ascent
Italian Gemme dell'abisso[?] Gems of the abyss
Portuguese Batalha de Parkour[?] Parkour Battle
Spanish (NOE) Ladrones de joyas[?] Jewel Thieves

Notes

It has been requested that at least one image be uploaded for this section. Remove this notice only after the image(s) have been added. Specifics: Picture of the glitch

  • If a player is in the crystal mine while the minigame ends, they will have the same lighting as they would in the mine on the ending screen, even though they are outside, as evident by the characters looking noticeably darker and having a slight yellow hue under them. This mostly only happens to the character in 4th place.