Funky's Fishing: Difference between revisions
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Each sea creature to be caught has a certain number of points, which is automatically added to the score upon successful capture. Some sea creatures give more points than others and are therefore more rewarding to catch. | Each sea creature to be caught has a certain number of points, which is automatically added to the score upon successful capture. Some sea creatures give more points than others and are therefore more rewarding to catch. | ||
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Revision as of 19:24, April 10, 2025
Funky's Fishing | |
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Appears in | Donkey Kong Country for Game Boy Color and Game Boy Advance |
Prize | Bananas Red Balloons Photograph (Game Boy Advance version only) |
Funky's Fishing, originally titled Funky Fishing,[1] is a mini-game hosted by Funky Kong in both remakes of Donkey Kong Country. In the first remake, Funky Fishing is selectable from the Bonus menu, but in the second remake, it is part of both the Extras menu and the main game.
In the second remake, Funky's location has been retitled to Funky's Fishing,[2] and besides offering the same flight service, it also hosts a unique challenge in each of the six worlds: TWENTY RED FISH (Kongo Jungle), CROCTOPUS CULL (Monkey Mines), CHUMP CHOMPS (Vine Valley), SQUIDGEN TIME (Gorilla Glacier), OUT WITH THE TRASH (Kremkroc Industries Inc.), and LET'S GO A KOMBO' IN (Chimp Caverns). The challenge can start by jumping into the Fishing Barrel. Each time a challenge is won the first time, Funky gives a photograph to the Kongs, and all six can be combined to form a photograph of DK and Diddy fishing , off the coast of Donkey Kong Island, where the minigame takes place. Funky also rewards a photograph of himself if a crab is reeled in from the ocean floor.
Gameplay
Donkey Kong Country (Game Boy Color)
DK, while sitting on Enguarde, has to reel Bitesizes and Croctopuses into a rowboat and get the most points before time runs out. In multiplayer, each player competes to achieve the highest score. The next difficulty level begins once a certain number of points have been achieved. The timer can be refilled slightly by reeling in two or more Croctopus or two or more identically colored Bitesizes (either red, blue, green, yellow, or the usual traditional color). More time refills depending on how many have been caught. There is "KOMBO" meter; one of the letters highlights red, in order, if DK reels in enough identically colored Bitesizes only, and it is possible to highlight more than one letter if enough Bitesizes are caught at once. When every letter of "KOMBO" is highlighted, DK replenishes a lot of the timer, sometimes all of it, and obtains numerous points. Black cans and green bottles start to drift underwater by the third level, and if either is fished in, a portion of the timer is taken away. More trash fills the ocean as the level difficulty increases.
If the player gets enough points, they can enter their initials on the hi-score dashboard. The default top five results each have a score that can be associated with a Kong, from their three-letter initials:
- 15407750 - FUN
- 10284770 - D.K
- 08121680 - DDY
- 03172710 - C♥K
- 01221730 - CRA
Donkey Kong Country (Game Boy Advance)
In Extras, the gameplay is similar to the previous version, since the Kongs have to reel in as many underwater enemies as possible before time runs out, and two-player mode involves each player competing for the high score. Besides Bitesizes returning in all five color varieties as well as Croctopuses, other foes include Chomps, Chomps Jr., and Squidges. Certain Bitesizes rapidly flashes between the four colors unique to the fishing game, which can make a kombo with any color. Both Kongs are involved, unlike the previous version: Donkey Kong or Diddy Kong sits on Enguarde while the other sits in the boat. Using the D-Pad, the player can lower and raise the hook and reel in what they have caught. By hauling in more than two fish at once, a "Kombo" bonus is added in addition to extra time and bonus points, the amount of which depends on how big the combo was. The timer can be refilled by capturing either two or more identically colored Bitesizes or two or more of the same underwater enemy. The level increases when a certain number of points are achieved. A crab appears occasionally and gives several points when caught, usually resulting in the difficulty level increasing, though crabs cannot provide kombos. On red, blue, and flashing Bitesizes appear at first, with the possible crab, and as the level increases, green, yellow, and normal Bitesizes appear, along with eventually Squidges. Bottles begin appearing at level 6, marking a point many of the sea creatures disappear other than the starting ones, though they gradually begin appearing again alongside more bottles.
In Adventure, every challenge has a unique objective that must be met before time runs out. In the first challenge, TWENTY RED FISH, the player characters have to catch twenty red Bitesizes but not anything else.[3] For the second challenge, the player characters have to catch 15 Croctopuses while avoiding the bottles.[4] For the third challenge, CHUMP CHOMPS, the goal is to fish in ten Chomps while avoiding any other fish.[5] In the fourth challenge, SQUIDGEN TIME, the player has to catch at least 50 Squidges before runs out.[6] In the fifth challenge, OUT WITH THE TRASH, the player has to collect at least ten pieces of trash.[7] In the sixth and final challenge, LET'S GO A KOMBO' IN, the player has to catch fish of the same color as they fill the timer gradually.[8]
The default top five scores return. Once again, each has initials to indicate which Kong achieved the record, though every score is different and now display the level when the minigame ended. The points are listed below:
Points | Level | Initials | Character |
---|---|---|---|
0400000 | 11 | DK | Donkey Kong |
0200000 | 6 | DDY | Diddy Kong |
0150000 | 5 | CDY | Candy Kong |
0085000 | 2 | CKY | Cranky Kong |
0050000 | 1 | FUN | Funky Kong |
Funky's Fishing Bonus Game
Game Boy Advance
Gameplay
Ziel des Bonus-Spiels ist es, ein möglichst hohes Level vor Ablauf des Zeitlimits zu erreichen. Nach Ablauf des Zeitlimits wird der Spieler automatisch zurück zu Funkys Highscore gebracht.
Bei Erreichen eines neuen Highscores kann man sich in diesem mit einer dreistelligen Buchstabenfolge verewigen. Der Highscore bietet Platz für fünf Scores, wobei beim Eintrag eines sechsten Scores der jeweils Schlechteste Score automatisch gelöscht wird.
Vermutlich endet das Bonus-Spiel nach 99 Leveln, da die Level-Anzeige nur zwei Ziffern hat.
Ob es für das Bonus-Spiel eine Belohnung gibt, ist bisher nicht bekannt, da dieses in öffentlichen Quellen nie mit Level 99 abgeschlossen wurde, jedoch erhält man bis zum Erreichen von Level 29 keine Belohnung.
Time Limit
The time limit can be increased by catching fish of the same color or multiple of the same sea creatures; sometimes, even catching several fish of different colors can increase the time slightly.
When you reach a new level, the text "LEVEL UP" appears on the game screen. This massively increases the remaining time.
Catching bottles (similar to the Gorilla Glacier mini-game) and mincers will reduce the time.
When the time limit expires, the text "TIME UP" appears on the game screen, and the bonus game ends automatically.
Sea Creatures
Various sea creatures must be caught in this Bonus-Game. All of the game's aquatic enemies appear except for Clambo.
Bitesize now also appear in red, blue, green, yellow, and rainbow colors. If a combo is successful, the rainbow-colored Bitesize count as the fish they were caught with.
You can also catch crabs, which only appear in this bonus game and in Funky's mini-games. Crabs appear randomly.
The sea creatures enter the screen from the left or right side, as well as at different speeds and altitudes. The number of sea creatures that appear per level appears to be randomly generated.
Scoring
Each sea creature to be caught has a certain number of points, which is automatically added to the score upon successful capture. Some sea creatures give more points than others and are therefore more rewarding to catch.
Sprite | Name | Points |
---|---|---|
Bitesize (Rainbow) | 100 | |
Bitesize (Red) | 300 | |
Bitesize (Blue) | 400 | |
centre|thumb|24x24px | Bitesize (Green) | 500 |
Bitesize (Yellow) | 750 | |
Bitesize (Green-Red) | 900 | |
Squidge | 1000 | |
Chomps Jr. | 1000 | |
Croctopus | 1000 | |
Chomps | 2000 | |
Crab | 20000 |
- Kombo -
Kombos extend the remaining time during the bonus game. After a successful combo, an exclamation mark appears above the boat. While the exclamation mark appears above the boat, it automatically follows Enguarde's movements, making it easier to place the captured sea creatures in the boat.
Catching two sea creatures of the same type/color, their corresponding points are not simply added together, but multiplied according to the following table:
Kombo Type | Score Multiplier |
---|---|
KOMBO x2 | Score x 6 |
KOMBO x3 | Score x 12 |
KOMBO x4 | Score x 20 |
KOMBO x5 | Score x 30 |
Multiple Crabs don't grant a Kombo.
Levels
The bonus game always starts at level 00. Catching sea creatures increases the high score, and a new level can be reached with a corresponding high score.
The sea creatures change after every two completed levels.
Starting at level 6, bottles known as trash appear, already known from Funky's mini-games in Monkey Mines and Kremkroc Industries Inc.. Just like in the Monkey Mines mini-game, these bottles reduce the remaining time and should therefore not be caught. Starting at level 16, Mincers, known from the Chimp Caverns level Manic Mincers make an appearance. If these are caught, the remaining time is greatly reduced, which is why they should not be caught either.
The number of points required to reach a new level also increases as the game progresses. Jumping from level 00 to level 01 requires only 30.000 points, but jumping from level 28 to 29 requires 100.000 points.
Level | Sea Creatures (including Trash) | Required Score |
---|---|---|
00-01 | Bitesize (Rainbow, Red, Blue) | Level 00: Game Start
Level 01: 0030000 |
02-03 | Bitesize (Rainbow, Red, Blue, Green) | Level 02: 0060000
Level 03: 0090000 |
04-05 | Bitesize (Rainbow, Red, Blue, Green, Yellow) | Level 04: 0120000
Level 05: 0150000 |
06-07 | Bitesize (Rainbow, Red, Blue), Bottle | Level 06: 0185000
Level 07: 0220000 |
08-09 | Bitesize (Rainbow, Red, Blue, Green-Red), Squidge, Bottle | Level 08: 0255000
Level 09: 0295000 |
10-11 | Bitesize (Rainbow, Green), Squidge, Bottle | Level 10: 0335000
Level 11: 0375000 |
12-13 | Bitesize (Rainbow), Chomps Jr., Bottle | Level 12: 0415000
Level 13: 0455000 |
14-15 | Bitesize (Rainbow), Chomps Jr., Croctopus, Bottle | Level 14: 0495000
Level 15: 0545000 |
16-17 | Bitesize (Rainbow, Red, Blue), Mincer | Level 16: 0595000
Level 17: 0645000 |
18-19 | Bitesize (Rainbow, Red, Blue, Green), Bottle | Level 18: 0695000
Level 19: 0745000 |
20-21 | Bitesize (Rainbow, Green-Red), Chomps, Mincer | Level 20: 0800000
Level 21: 0855000 |
22-23 | Bitesize (Rainbow), Croctopus, Bottle | Level 22: 0910000
Level 23: 0965000 |
24-25 | Bitesize (Rainbow), Chomps Jr., Mincer | Level 24: 1020000
Level 25: 1080000 |
26-27 | Bitesize (Rainbow, Green), Bottle | Level 26: 1150000
Level 27: 1230000 |
28-31 | Bitesize (Rainbow, Yellow), Squidge, Bottle, Mincer | Level 28: 1320000
Level 29: 1420000 Level 30: >1520000; <1540000 Level 31: ? |
Worldrecord: 1.737.450 Punkten in Level 31 (by Oxwas, Japan) |
Gallery
Game Boy Color
Donkey Kong and Enguarde
Game Boy Advance
Diddy Kong on a boat
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ファンキーフィッシング[9][10] Fankī Fisshingu |
Funky Fishing | Both versions |
French | Funky Pêche[13] | Funky Fishing | |
German | Funky Fischer[14] | Funky Fisherman | |
Italian | La pesca di Funky[?] | Funky's Fishing | GBC |
Pesca di Funky[15] | GBA | ||
Spanish | Pesca de Funky[11][12] | Funky's Fishing | Both versions |
References
- ^ DeathKontrol (January 8, 2024). DKC GBC - Funky Fishing (LV 8) in 9:44 [WR] (0:01). YouTube (English). Retrieved November 3, 2024.
- ^ VideoGamePhenomHD (June 14, 2020). Donkey Kong Country (GBA) - Funky's Fishing - Twenty Red Fish (0:00). YouTube (English). Retrieved November 3, 2024.
- ^ "TWENTY RED FISH: Right on, man. My first challenge is to catch 20 or more of those red fish within the time limit. The more you catch, the better the prize. One thing, though. Don't hook anything but the red ones." – Funky Kong (2003). Donkey Kong Country (Game Boy Advance). Kongo Jungle: Nintendo (English).
- ^ "CROCTOPUS CULL: This time I would like you to catch 15 Croctopus within the time limit. Be careful not to hook any bottles, as these will reduce your time left. Not good, man!" – Funky Kong (2003). Donkey Kong Country (Game Boy Advance). Monkey Mines: Nintendo (English).
- ^ "CHUMP CHOMPS: Dude, these waters are full of sharks. Help me clear them out and I'll give you more excellent things. Try to hook ten within the time limit. One thing, though. Don't hook anything but sharks." – Funky Kong (2003). Donkey Kong Country (Game Boy Advance). Vine Valley: Nintendo (English).
- ^ "CHUMP CHOMPS: Dude, these waters are full of sharks. Help me clear them out and I'll give you more excellent things. Try to hook ten within the time limit. One thing, though. Don't hook anything but sharks." – Funky Kong (2003). Donkey Kong Country (Game Boy Advance). Gorilla Glacier: Nintendo (English).
- ^ "OUT WITH THE TRASH: Bummer, the water is all full of trash. Collect as much as possible within the time limit. The more trash collected, the better my reward. Haul in at least 10 pieces of trash and remember, don't hook any fish!" – Funky Kong (2003). Donkey Kong Country (Game Boy Advance). Kremkroc Industries Inc.: Nintendo (English).
- ^ "LET'S GO A KOMBO' IN: Right, dude, this is a tricky one. The timer will start very low. You must try to catch more than one same-colored fish at a time; the more on the hook, the greater the kombo. Once you get a kombo, you will gain more time. Fill the timer to complete the challenge." – Funky Kong (2003). Donkey Kong Country (Game Boy Advance). Chimp Caverns: Nintendo (English).
- ^ ピンカーのゲーム動画館_実況無しVideo game_Japanese (October 12, 2020). 【ドンキーコング2001】ファンキー・フィッシング【ボーナスゲーム】 (0:03). YouTube (Japanese). Retrieved November 3, 2024.
- ^ ピンカーのゲーム動画館_実況無しVideo game_Japanese (May 3, 2021). 【スーパードンキーコング(ゲームボーイアドバンス版)】ファンキーフィッシング【1】 (0:00). YouTube (Japanese). Retrieved November 3, 2024.
- ^ MeGamer ~Old School Gaming (May 26, 2015). Let's Play Donkey Kong Country [Bonus] Pesca de Funky (0:00). YouTube (Spanish). Retrieved November 3, 2024.
- ^ Vaisin (December 29, 2012). Donkey Kong Country - Minas Mono: Barriles Semáforo (2:29). YouTube (Spanish). Retrieved November 3, 2024.
- ^ NintendoLeSite (July 28, 2024). Donkey Kong Country (Game Boy Color) - Se7h un jeu Rétro (0:55). YouTube (French). Retrieved November 4, 2024.
- ^ LETSPLAYmarkus Streams (November 26, 2023). 🔴 DONKEY KONG COUNTRY (GBC) [RA] # 04 🍌 Twitch-Livestream # 652 vom 28.06.23 (2:09). YouTube (German). Retrieved November 4, 2024.
- ^ Carlos Jose Castro Quinga (January 4, 2018). Donkey Kong Country 101% (GBA) ITA #4 - Mondo 1: Giungla Kongo (3:39). YouTube (Italian). Retrieved November 3, 2024.