Super Mario Bros. Power Up Card Game: Difference between revisions
(Created page with "{{italic title|''Super Mario Bros.'' Power Up Card Game}} thumb|The game's box The '''''Super Mario Bros.''''' '''Power Up Card G...") |
(Properly formatted references) |
||
(15 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{italic title|''Super Mario Bros.'' Power Up Card Game}} | {{italic title|''Super Mario Bros.'' Power Up Card Game}} | ||
[[File:SuperMarioBrosPowerUpCardGameBox.jpg| | {{board game infobox | ||
The '''''Super Mario Bros. | |image=[[File:SuperMarioBrosPowerUpCardGameBox.jpg|250px]] | ||
|manufacturer={{wp|USAopoly}} | |||
|publisher=USAopoly | |||
|release={{flag list|USA|2017<ref name="release">[https://boardgamegeek.com/boardgame/232831/super-mario-bros-power-card-game Super Mario Bros. Power Up Card Game] on Board Game Geek. Retrieved March 29, 2025.</ref>}} | |||
|languages=English | |||
|rating=Eight years and older | |||
|players=3-8 players | |||
}} | |||
The '''''Super Mario Bros.'' Power Up Card Game''' is a card game developed by {{wp|USAopoly}} and published by [[Nintendo]] in 2017.<ref name="release"/> It is heavily based on ''[[Super Mario Bros.]]'' as it uses the same art style, characters, and sprites from the game. The card game is intended for three to eight players eight years and older and should take 10 to 30 minutes to play. The aim of the game is to "use your wits, deduction skills, and luck to survive the perils of the [[Mushroom Kingdom]]" by trading cards to avoid having the card with the smallest number of [[coin]]s. | |||
==Contents== | ==Contents== | ||
The contents of the game listed on the back of the box are the following: | The contents of the game listed on the back of the box are the following: | ||
*52 Level Cards | *52 Level Cards (some are Castle Cards) | ||
*30 [[? Block]] Cards | *30 [[? Block]] Cards | ||
*50 Life Tokens | *50 Life Tokens | ||
==Gameplay== | ==Gameplay== | ||
Each player starts with an equal | Each player starts with an equal number of Life Tokens, and all Level Cards and ? Block Cards are shuffled and put into respective decks facing downwards. When a round starts, each player takes the top card from the Level Card deck. If a player's card has the smallest number, they can trade it with the player to their right side (if playing with two players, they can trade it to the other player). If a player's Level Card is a Castle Card, they are immune from trades or attacks from other players, and they can take a card from the ? Block Card deck and keep it until needed. If a player's card has the lowest number by the end of the round, they lose a Life Token. If a player loses all of their Life Tokens, they are eliminated. The last person to still have Life Tokens wins. | ||
===? Block Cards=== | ===? Block Cards=== | ||
As mentioned above, | As mentioned above, ? Block Cards can be taken from their deck after a player gets a Castle Card. These are the cards players can receive: | ||
{|class="sortable | {|class="wikitable sortable" | ||
!Character/item name | |||
!Character/ | |||
!Action | !Action | ||
! | !When it can be played | ||
|- | |- | ||
|[[ | |[[Blooper]] | ||
|Change any other player's Level Card value | |Change any other player's Level Card value by -3. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
|[[ | |[[Bowser]] | ||
|Change any other player's Level Card value to zero. | |||
|Change any other player's Level Card value | |||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
Line 41: | Line 40: | ||
|- | |- | ||
|[[Fire Flower]] | |[[Fire Flower]] | ||
|Add | |Add two coins to the player's Level Card value. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
|[[ | |[[Goal Pole]] | ||
| | |Change the player's Level Card value to 10. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
Line 51: | Line 50: | ||
|Change any other player's Level Card value by -1. | |Change any other player's Level Card value by -1. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |||
|[[Green Shell]] | |||
|Force another player to randomly choose one of their ? Block Cards to discard. | |||
|Keep this card and use it at any time. | |||
|- | |||
|[[Hammer Bro]]s. | |||
|Stop any player from trading with another player. | |||
|The card is kept until someone tries to trade with the player. | |||
|- | |- | ||
|[[Koopa Troopa]] | |[[Koopa Troopa]] | ||
Line 57: | Line 64: | ||
|- | |- | ||
|[[Lakitu]] | |[[Lakitu]] | ||
| | |The player may look at the next player's facedown Level Card. | ||
|Before trading Level Cards. | |Before trading Level Cards. | ||
|- | |- | ||
|[[ | |[[Lava Bubble]] | ||
| | |Choose a player to lose a Life Token. If playing with two players, the other player must lose their Life Token. | ||
| | |Keep this card and use it at any time. | ||
|- | |- | ||
|[[Lift]] | |[[Lift]] | ||
|Add | |Add three coins to the player's Level Card value. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
|[[ | |[[1-Up Mushroom]] | ||
| | |Steal a Life Token from another player. | ||
|Keep this card and use it at any time. | |Keep this card and use it at any time. | ||
|- | |- | ||
|[[ | |[[Super Mushroom]] | ||
| | |Add one [[coin]] to the player's Level Card value. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
|[[ | |[[Super Star]] | ||
| | |Add four coins to the player's Level Card value. | ||
|After all players' Level Cards are revealed. | |After all players' Level Cards are revealed. | ||
|- | |- | ||
|[[ | |[[Trampoline]] | ||
| | |Swap the player's Level Card with the top card on the deck. | ||
| | |After all players' Level Cards are revealed. | ||
|- | |- | ||
|[[ | |[[Warp Pipe]] | ||
| | |The player may trade Level Cards with another player. | ||
| | |When trading Level Cards. | ||
|} | |} | ||
== | ==Gallery== | ||
<gallery> | |||
Super-Mario-Bros.-Power-Up-Card-Game-Underwater.jpg|The underwater variant of the box | |||
SuperMarioBrosPowerUpCardGameContents.jpg|The contents of the game with the box | |||
</gallery> | |||
== | ==Notes== | ||
[ | *Despite being called Castle Cards, they actually have [[fortress]]es on them. | ||
*Every Level Card has the same number of [[coin]]s on it as the value seen in the top left. | |||
==References== | |||
<references/> | |||
{{Merchandise}} | {{Merchandise}} | ||
[[Category: | [[Category:Playing cards]] | ||
[[Category:Super Mario Bros. | [[Category:Super Mario Bros.]] |
Revision as of 15:34, March 29, 2025
Super Mario Bros. Power Up Card Game | |
---|---|
![]() | |
Manufacturer | USAopoly |
Publisher | USAopoly |
Release date | ![]() |
Language(s) | English |
Rating | Eight years and older |
Number of players | 3-8 players |
The Super Mario Bros. Power Up Card Game is a card game developed by USAopoly and published by Nintendo in 2017.[1] It is heavily based on Super Mario Bros. as it uses the same art style, characters, and sprites from the game. The card game is intended for three to eight players eight years and older and should take 10 to 30 minutes to play. The aim of the game is to "use your wits, deduction skills, and luck to survive the perils of the Mushroom Kingdom" by trading cards to avoid having the card with the smallest number of coins.
Contents
The contents of the game listed on the back of the box are the following:
- 52 Level Cards (some are Castle Cards)
- 30 ? Block Cards
- 50 Life Tokens
Gameplay
Each player starts with an equal number of Life Tokens, and all Level Cards and ? Block Cards are shuffled and put into respective decks facing downwards. When a round starts, each player takes the top card from the Level Card deck. If a player's card has the smallest number, they can trade it with the player to their right side (if playing with two players, they can trade it to the other player). If a player's Level Card is a Castle Card, they are immune from trades or attacks from other players, and they can take a card from the ? Block Card deck and keep it until needed. If a player's card has the lowest number by the end of the round, they lose a Life Token. If a player loses all of their Life Tokens, they are eliminated. The last person to still have Life Tokens wins.
? Block Cards
As mentioned above, ? Block Cards can be taken from their deck after a player gets a Castle Card. These are the cards players can receive:
Character/item name | Action | When it can be played |
---|---|---|
Blooper | Change any other player's Level Card value by -3. | After all players' Level Cards are revealed. |
Bowser | Change any other player's Level Card value to zero. | After all players' Level Cards are revealed. |
Buzzy Beetle | Change any other player's Level Card value by -4. | After all players' Level Cards are revealed. |
Fire Flower | Add two coins to the player's Level Card value. | After all players' Level Cards are revealed. |
Goal Pole | Change the player's Level Card value to 10. | After all players' Level Cards are revealed. |
Goomba | Change any other player's Level Card value by -1. | After all players' Level Cards are revealed. |
Green Shell | Force another player to randomly choose one of their ? Block Cards to discard. | Keep this card and use it at any time. |
Hammer Bros. | Stop any player from trading with another player. | The card is kept until someone tries to trade with the player. |
Koopa Troopa | Change any other player's Level Card value by -2. | After all players' Level Cards are revealed. |
Lakitu | The player may look at the next player's facedown Level Card. | Before trading Level Cards. |
Lava Bubble | Choose a player to lose a Life Token. If playing with two players, the other player must lose their Life Token. | Keep this card and use it at any time. |
Lift | Add three coins to the player's Level Card value. | After all players' Level Cards are revealed. |
1-Up Mushroom | Steal a Life Token from another player. | Keep this card and use it at any time. |
Super Mushroom | Add one coin to the player's Level Card value. | After all players' Level Cards are revealed. |
Super Star | Add four coins to the player's Level Card value. | After all players' Level Cards are revealed. |
Trampoline | Swap the player's Level Card with the top card on the deck. | After all players' Level Cards are revealed. |
Warp Pipe | The player may trade Level Cards with another player. | When trading Level Cards. |
Gallery
Notes
- Despite being called Castle Cards, they actually have fortresses on them.
- Every Level Card has the same number of coins on it as the value seen in the top left.
References
- ^ a b Super Mario Bros. Power Up Card Game on Board Game Geek. Retrieved March 29, 2025.