Beat Up Bowser!: Difference between revisions
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==Known details== | ==Known details== | ||
The game appeared to function similarly to the | The game appeared to function similarly to the {{iw|nwiki|Punch-Out!! series|''Punch-Out!!'' series}}, with the player character seemingly having to defeat [[Bowser]] in a boxing match. Both the player and Bowser had health bars at the top right of the screen, with the goal being to deplete Bowser's health bar. If the player character was victorious, they would receive a piece of a [[Nintendo GameCube]] blueprint, the main object set that the player had to collect that year. | ||
==External links== | ==External links== |
Revision as of 21:13, March 5, 2025
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Beat Up Bowser! | |
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Publisher | Nintendo |
Platform(s) | Adobe Flash |
Release date | 2001[?] |
Genre | Fighting |
Rating(s) | N/A |
Mode(s) | Single player |
Format | HTML |
Input | Mouse |
Beat Up Bowser! was an Adobe Flash game created as part of Nintendo's online stay-away camp, Camp Hyrule. The game was part of Nintendo's 2001 iteration of the camp.
Known details
The game appeared to function similarly to the Punch-Out!! series, with the player character seemingly having to defeat Bowser in a boxing match. Both the player and Bowser had health bars at the top right of the screen, with the goal being to deplete Bowser's health bar. If the player character was victorious, they would receive a piece of a Nintendo GameCube blueprint, the main object set that the player had to collect that year.