Beat Up Bowser!: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 16: Line 16:


==Known details==
==Known details==
The game appeared to function similarly to the ''{{wp|Punch-Out!!}}'' series, with the player character seemingly having to defeat [[Bowser]] in a boxing match. Both the player and Bowser had health bars at the top right of the screen, with the goal being to deplete Bowser's health bar. If the player character was victorious, they would receive a piece of a [[Nintendo GameCube]] blueprint, the main object set that the player had to collect that year.
The game appeared to function similarly to the {{iw|nwiki|Punch-Out!! series|''Punch-Out!!'' series}}, with the player character seemingly having to defeat [[Bowser]] in a boxing match. Both the player and Bowser had health bars at the top right of the screen, with the goal being to deplete Bowser's health bar. If the player character was victorious, they would receive a piece of a [[Nintendo GameCube]] blueprint, the main object set that the player had to collect that year.


==External links==
==External links==

Revision as of 21:13, March 5, 2025

This article is about a work that used to be available to the public, but is now partially or entirely inaccessible.
Our documentation of the subject is inadequate. Only remove this notice if the complete work is recovered and made available publicly.

Beat Up Bowser!
The only known image of Beat Up Bowser!, sourced from an Internet Archive image collection.
Publisher Nintendo
Platform(s) Adobe Flash
Release date 2001[?]
Genre Fighting
Rating(s) N/A
Mode(s) Single player
Format HTML
Input Mouse

Beat Up Bowser! was an Adobe Flash game created as part of Nintendo's online stay-away camp, Camp Hyrule. The game was part of Nintendo's 2001 iteration of the camp.

Known details

The game appeared to function similarly to the Punch-Out!! series, with the player character seemingly having to defeat Bowser in a boxing match. Both the player and Bowser had health bars at the top right of the screen, with the goal being to deplete Bowser's health bar. If the player character was victorious, they would receive a piece of a Nintendo GameCube blueprint, the main object set that the player had to collect that year.

External links