Level 3-3 (Mario vs. Donkey Kong): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{level infobox
|title = Level 3-3
|image=[[File:MarioVsDKSwitch3-3 1.jpg|250px]]
|image = [[File:MVDK 3-3 1.png]]
|code=Level 3-3
|code= Level 3-3
|world=[[Fire Mountain (world)|Fire Mountain]]
|world= [[Fire Mountain (world)|Fire Mountain]]
|game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|game= ''[[Mario vs. Donkey Kong]]''
|limit=120 (first area)<br>150 (second area)
|limit= 120 (first area)<br>150 (second area)
|before_alt=
|beforealt=
|before=[[Level 3-2 (Mario vs. Donkey Kong)|<<]]
|before= [[Level 3-2 (Mario vs. Donkey Kong)|<<]]
|after=[[Level 3-4 (Mario vs. Donkey Kong)|>>]]
|after= [[Level 3-4 (Mario vs. Donkey Kong)|>>]]
}}
}}
'''Level 3-3''' is the third level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 30500.
'''Level 3-3''' is the third level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 30500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 48.00.
 
==Overview==
==Overview==
[[File:MVDK 3-3 2.png|frame|left|The second area]]
[[File:MarioVsDKSwitch3-3 2.jpg|250px|thumb|left|The second area]]
The level opens with a cinematic showing [[Mario]] climbing up [[rope]]s to avoid rising [[lava]].
In the GBA version only, the level opens with a cinematic showing [[Mario]] climbing up [[rope]]s to avoid rising [[lava]].


The first area has lava that rises at regular intervals, which the player needs to avoid falling into as they climb up the stage. The player first has to cross a falling bridge and then climb up ropes to reach a group of platforms with [[Katakata Kaen Heihō]]s on them. To the right is a [[Springboard]] that the player can use to reach a ladder. Next is a moving platform that the player needs to [[crouch]] on to move under the spiked platform above, and then the player needs to jump onto a hopping [[Ninji]] to reach ropes that lead to a platform with the [[Key]]. Carrying the Key across two more jumping Ninjis will allow the player to reach the locked door.
The first area has lava that rises at regular intervals, which the player needs to avoid falling into as they climb up the stage. The player first has to cross a falling bridge and then climb up ropes to reach a group of platforms with [[Fire Shy Guy]]s on them. To the right is a [[spring]] that the player can use to reach a ladder. Next is a moving platform that the player needs to [[crouch]] on to move under the spiked platform above, and then the player needs to jump onto a hopping [[Ninji]] to reach ropes that lead to a platform with the [[Key]]. Carrying the Key across two more jumping Ninjis will allow the player to reach the locked door.


In the second area, has to first cross a red bridge with a [[Lava Bubble]] jumping up in the center. Next are some more platforms with Lava Bubbles jumping up between them, followed by a ladder, a moving platform, and a rope the player needs to use to reach a blue [[Color Switch]]. With the blue Color Switch active, the player can reach a [[1-Up Mushroom]] on the left. Progressing to the right, there is a [[Hammer]] the player can use to defeat some [[Fireball (Donkey Kong)|Fireball]]s, followed by the [[Mini Mario (toy)|Mini-Mario]] immediately after.
In the second area, has to first cross a red bridge with a [[Lava Bubble]] jumping up in the center. Next are some more platforms with Lava Bubbles jumping up between them, followed by a ladder, a moving platform, and a rope the player needs to use to reach a blue [[Color Switch]]. With the blue Color Switch active, the player can reach a [[1-Up Mushroom]] on the left. Progressing to the right, there is a [[Hammer]] the player can use to defeat some [[Fireball (Donkey Kong)|Fireball]]s, followed by the [[Mini Mario (toy)|Mini-Mario]] immediately after.
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
*[[Katakata Kaen Heihō]]
*[[Fire Shy Guy]]s
*[[Ninji]]s
*[[Ninji]]s
*[[Lava Bubble]]s
*[[Lava Bubble]]s
*[[Fireball (Donkey Kong)|Fireball]]s
*[[Fireball (Donkey Kong)|Fireball]]s


==Present locations==
==[[Present (Mario vs. Donkey Kong)|Present]] locations==
*'''Red:''' In the first area, next to the Katakata Kaen Heihō on the left.
{|class="wikitable" style="text-align: center"
*'''Yellow:''' In the first area, behind the Katakata Kaen Heihō on the right.
|-
*'''Blue:''' In the second area, above the first red bridge. Either the blue Color Switch needs to be active, or the player can do a [[Handstand]] Double Jump when the red Color Switch is active.
!Color
!Location
|-
|[[File:MarioVsDKSwitch RedPresent.png]]
|In the first area, next to the [[Fire Shy Guy]] on the left.
|-
|[[File:MarioVsDKSwitch YellowPresent.png]]
|In the first area, behind the Fire Shy Guy on the right.
|-
|[[File:MarioVsDKSwitch BluePresent.png]]
|In the second area, above the first red bridge. Either the blue [[Color Switch]] needs to be active, or the player can do a [[Handstand Double Jump]] when the red Color Switch is active.
|}
 
==Gallery==
<gallery>
MVDK 3-3 1.png|The first area of Level 3-3 in the GBA version
MVDK 3-3 2.png|The second area of Level 3-3 in the GBA version
</gallery>


{{MVDK Levels}}
{{MVDK levels}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Volcanic areas]]
[[Category:Volcanic areas]]
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]
[[it:Livello 3-3 (Mario vs. Donkey Kong)]]

Latest revision as of 22:52, March 1, 2025

Level
Level 3-3
Screenshot of Fire Mountain level 3-3 from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 3-3
World Fire Mountain
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 120 (first area)
150 (second area)
<< Directory of levels >>

Level 3-3 is the third level of Fire Mountain in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 30500. In the Nintendo Switch remake, the target time for this level's Time Attack is 48.00.

Overview[edit]

Screenshot of Fire Mountain level 3-3 from the Nintendo Switch version of Mario vs. Donkey Kong
The second area

In the GBA version only, the level opens with a cinematic showing Mario climbing up ropes to avoid rising lava.

The first area has lava that rises at regular intervals, which the player needs to avoid falling into as they climb up the stage. The player first has to cross a falling bridge and then climb up ropes to reach a group of platforms with Fire Shy Guys on them. To the right is a spring that the player can use to reach a ladder. Next is a moving platform that the player needs to crouch on to move under the spiked platform above, and then the player needs to jump onto a hopping Ninji to reach ropes that lead to a platform with the Key. Carrying the Key across two more jumping Ninjis will allow the player to reach the locked door.

In the second area, has to first cross a red bridge with a Lava Bubble jumping up in the center. Next are some more platforms with Lava Bubbles jumping up between them, followed by a ladder, a moving platform, and a rope the player needs to use to reach a blue Color Switch. With the blue Color Switch active, the player can reach a 1-Up Mushroom on the left. Progressing to the right, there is a Hammer the player can use to defeat some Fireballs, followed by the Mini-Mario immediately after.

Enemies[edit]

Present locations[edit]

Color Location
Cropped screenshot of a red Present in the Nintendo Switch remake of Mario vs. Donkey Kong In the first area, next to the Fire Shy Guy on the left.
Cropped screenshot of a yellow Present in the Nintendo Switch remake of Mario vs. Donkey Kong In the first area, behind the Fire Shy Guy on the right.
Cropped screenshot of a blue Present in the Nintendo Switch remake of Mario vs. Donkey Kong In the second area, above the first red bridge. Either the blue Color Switch needs to be active, or the player can do a Handstand Double Jump when the red Color Switch is active.

Gallery[edit]