Ghost (Wario Land II boss): Difference between revisions

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[[Image:Grabber.png|frame|'''Ghost''' grabbed [[Captain Syrup]].]]
{{italic title|Ghost (''Wario Land II'' boss)}}
'''Ghost''' is the fifth and final boss that appears in ''[[Wario Land II]]'' in the last segment (or the 5th level) of the chapter [[Uncanny Mansion]] in Chapter 5's 5th level called [[The Final Battle!!]]. If [[Wario]] enters Ghost's room, it appears that Ghost snatched [[Captain Syrup]] and locked her in a [[Secret Room]]. When Ghost returns, he looks around, and the battle begins. It takes 4 hits to defeat this boss.
{{character infobox
|image=[[File:Grabber.png]]<br>The ghost grabbing [[Captain Syrup]]
|first_appearance=''[[Wario Land II]]'' ([[List of games by date#1998|1998]])
}}
The '''ghost''' is the final boss that appears in ''[[Wario Land II]]'' in the [[Capture the ghost!|final story]] (or the 5th stage) of the chapter [[Uncanny Mansion]]. If [[Wario]] enters the ghost's room, it appears that the ghost snatched [[Captain Syrup]] and locked her in a secret room. When the ghost returns, it looks around, and the battle begins. It takes four hits to defeat this boss.


==Battle==
==Battle==
The Ghost's method of attack is that he recedes and then drops himself from above, trying to grab [[Wario]]. Wario can hit him with a [[Dash Attack]] if he misses. Then, Ghost tries to swoop down to capture Wario, and must be fast and hit him with another Dash Attack. When Ghost is hit again, he will merely use one of his two moves to try and grab Wario. When Wario attacks him for the third time, Ghost turns red and attacks again. When Wario hits Ghost for the 4th time, Ghost will be defeated and Wario recovers his treasure.
The ghost's method of attack is that it recedes off screen to the top and then drops itself from above as if tethered to the ceiling by a bungee cord. Its attack is trying to grab [[Wario]] when he comes down. Wario must hit it with a [[Dash Attack]] to do damage, which requires Wario to dodge an attack and then follow it up with his own attack. In total, four hits must be made. In the first hit, the ghost will only drop straight down, however, in every subsequent hit, it will only drop down if Wario is standing perfectly still, otherwise it will swoop down in a swinging motion to try and snag Wario. During the first three hits, there is a visible lag between its attacks which gives Wario time to get ready to dodge; however, on the fourth hit, the lag is removed and it will endlessly drop to try and grab Wario. At this point, once one more blow is dealt, it falls from the ceiling. If the ghost snatches Wario, it will place him in a room above the battlefield. Wario must then make his way back to the room to continue battling the ghost.
 
==Names in other languages==
{{foreign names
|Jpn=シロマジン<ref>''Wario Land 2: Nusumareta Zaihō'' Shogakukan guide, page 125.</ref>
|JpnR=Shiro Majin
|JpnM=White Demon
}}
 
==Notes==
*The ghost's laugh was later lowered in pitch and used for [[Rudy|a hidden figure]] in ''[[Wario Land 3]]''.
 
==References==
<references/>


==Similarities==
Ghost appears to have similarities with spiders and bats with all 3 of them seen as creepy creatures. Also, when Ghost snatches Wario, he'll place him in a room above the battlefield. Wario must then make his way back to his room to continue battling Ghost.
<br clear=all>
{{WL2}}
{{WL2}}
[[Category:Wario Bosses]]
[[Category:Final bosses]]
[[Category:Undead]]
[[Category:Ghosts]]
[[Category:Wario Land II]]
[[Category:Wario Land II bosses]]

Latest revision as of 14:54, February 2, 2025

Ghost
Two sprites of the ghost boss holding Captain Syrup (Game Boy Color version).
The ghost grabbing Captain Syrup
First appearance Wario Land II (1998)

The ghost is the final boss that appears in Wario Land II in the final story (or the 5th stage) of the chapter Uncanny Mansion. If Wario enters the ghost's room, it appears that the ghost snatched Captain Syrup and locked her in a secret room. When the ghost returns, it looks around, and the battle begins. It takes four hits to defeat this boss.

Battle

The ghost's method of attack is that it recedes off screen to the top and then drops itself from above as if tethered to the ceiling by a bungee cord. Its attack is trying to grab Wario when he comes down. Wario must hit it with a Dash Attack to do damage, which requires Wario to dodge an attack and then follow it up with his own attack. In total, four hits must be made. In the first hit, the ghost will only drop straight down, however, in every subsequent hit, it will only drop down if Wario is standing perfectly still, otherwise it will swoop down in a swinging motion to try and snag Wario. During the first three hits, there is a visible lag between its attacks which gives Wario time to get ready to dodge; however, on the fourth hit, the lag is removed and it will endlessly drop to try and grab Wario. At this point, once one more blow is dealt, it falls from the ceiling. If the ghost snatches Wario, it will place him in a room above the battlefield. Wario must then make his way back to the room to continue battling the ghost.

Names in other languages

Language Name Meaning Notes
Japanese シロマジン[1]
Shiro Majin
White Demon

Notes

References

  1. ^ Wario Land 2: Nusumareta Zaihō Shogakukan guide, page 125.