Boogie Mansion: Difference between revisions

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{{Levelbox
{{level infobox
|title=Boogie Mansion
|title=Boogie Mansion
|image=[[File:BoogieMansion.png|275px]]
|image=[[File:BoogieMansion.png|275px]]
|code=5-S3
|code=5-S3
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|track=Bad Manor (before holding a Merfle Barrel)<br>Boogie Mansion (after freeing a purple Merfle)
|before=[[Bad Manor|<<]]
|before=[[Bad Manor|<<]]
|after=>>
|after=>>
}}
}}
'''Boogie Mansion''' is the third [[List of Secret Maps in Wario Land: Shake It!|secret level]] of the [[Quiver Cliffs]] in ''[[Wario Land: Shake It!]]'', as well as the final secret level in the game and final platforming level.
{{quote|This is Boogie Mansion. They don't get any tougher.|[[Merfle|Purple Merfle]]|Wario Land: Shake It!}}
'''Boogie Mansion''' is the third secret level of the [[Quiver Cliffs]] in ''[[Wario Land: Shake It!]]'', as well as the final secret level in the game and, other than boss levels, the final level overall. It can be unlocked by finding the [[Secret Map]] in [[Bad Manor]].


==Layout==
==Layout==
Line 14: Line 16:
This level is set in a dungeon full of various enemies. The sky is purple and gloomy, and walls are scattered with decaying vines. [[Shrinkbarrel]]s, [[push button]]s and [[Recapitator]]s from Bad Manor return. Wario jumps on a hanging rope, which stretches itself up and down, and enters the mansion from the top. Soon he encounters the first Treasure Chomp. Wario must use the bombs thrown by a [[Peek-a-boom]] above to get the treasure. He also needs to avoid attacks from Recapitators and a [[Spinbat]]. Next, Wario comes out and two [[Mummer]]s roam around and several hanging ropes with thorns stretch themselves automatically. The golden enemy, a Recapitator and the only golden Recapitator in the game, stands right at the top of the roof. Afterwards, Wario encounters the second Treasure Chomp, and he will have to become [[Tiny Wario|Mini Wario]] to approach the bomb. The section also features a [[trampoline]] and a ball that can be thrown at enemies and blocks. A [[Blast-O-Cannon]] at the end of the section leads to the next section.
This level is set in a dungeon full of various enemies. The sky is purple and gloomy, and walls are scattered with decaying vines. [[Shrinkbarrel]]s, [[push button]]s and [[Recapitator]]s from Bad Manor return. Wario jumps on a hanging rope, which stretches itself up and down, and enters the mansion from the top. Soon he encounters the first Treasure Chomp. Wario must use the bombs thrown by a [[Peek-a-boom]] above to get the treasure. He also needs to avoid attacks from Recapitators and a [[Spinbat]]. Next, Wario comes out and two [[Mummer]]s roam around and several hanging ropes with thorns stretch themselves automatically. The golden enemy, a Recapitator and the only golden Recapitator in the game, stands right at the top of the roof. Afterwards, Wario encounters the second Treasure Chomp, and he will have to become [[Tiny Wario|Mini Wario]] to approach the bomb. The section also features a [[trampoline]] and a ball that can be thrown at enemies and blocks. A [[Blast-O-Cannon]] at the end of the section leads to the next section.


As he proceeds, Wario should use the [[Max Fastosity Dasherator]] below, rush on a row of push buttons, and topple over to reach the last Treasure Chomp. Some of the push buttons hide coin bags, while others give out [[Bandinero]]s. Eventually, Wario enters another Blast-O-Cannon which leads to the [[Merfle Barrel|caged]] [[Merfle]]. After freeing the Merfle, an alarm will go off and Wario needs to take a new route to get back. He will have to grab the hanging ropes to avoid pits of spikes, then he will have to use the Blast-O-Cannon to collect the hidden diamonds. After that, Wario enters a place with many shrinkbarrels. The area with the last few [[coin]]s can only be accessed by Mini Wario, and he can choose to rush back in either normal size or small size.
As he proceeds, Wario should use the [[Max Fastosity Dasherator]] below, rush on a row of push buttons, and topple over to reach the last Treasure Chomp. Some of the push buttons hide coin bags, while others give out [[Bandinero]]s. Eventually, Wario enters another Blast-O-Cannon which leads to a purple [[Merfle]] caged in a [[Merfle Barrel]]. After Wario picks up the barrel, its siren will go off, and he needs to bust the Merfle out and then take a new route to get back. He will have to grab the hanging ropes to avoid pits of spikes, then he will have to use the Blast-O-Cannon to collect the hidden diamonds. After that, Wario enters a place with many shrinkbarrels. The area with the last few [[coin]]s can only be accessed by Mini Wario, and he can choose to rush back in either normal size or small size.


==Missions==
==Missions==
*Finish before the clock hits 1:30:00
{| class="wikitable" style="text-align:center"
*Beat the stage without taking damage
! Icon
*Collect 83,000 coins
! Mission
*Pound down all push buttons
! Description
*Beat the stage as Mini Wario
|-
*Defeat the golden enemy
| [[File:WLSI! Clock icon.png]]
*Beat the stage without using the [[checkpoint block|checkpoint]]
| style="text-align:left" | ''Finish before the clock hits 1:30:00''
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of one minute (1:00:00).
|-
| [[File:WLSI! Heart icon.png]]
| style="text-align:left" | ''Beat the stage without taking damage''
| style="text-align:left" | Wario must clear the level without taking any damage.
|-
| [[File:WLSI! Coin icon.png]]
| style="text-align:left" | ''Collect 83,000 [[coin]]s''
| style="text-align:left" | Wario must collect at least 83,000 coins, including [[diamond]]s.
|-
| [[File:WLSI! Push Button icon.png]]
| style="text-align:left" | ''Pound down all [[push button]]s''
| style="text-align:left" | Wario must [[Ground Pound]] over every push button.
|-
| [[File:WLSI! Wario icon.png]]
| style="text-align:left" | ''Beat the stage as [[Tiny Wario|Mini Wario]]''
| style="text-align:left" | Wario must clear the level while under the effects of the [[shrinkbarrel]].
|-
| [[File:WLSI! Golden Recapitator icon.png]]
| style="text-align:left" | ''Defeat the golden enemy''
| style="text-align:left" | Wario must defeat a lone golden [[Recapitator]].
|-
| [[File:WLSI! Checkpoint icon.png]]
| style="text-align:left" | ''Beat the stage without using the checkpoint''
| style="text-align:left" | Wario must clear the level without hitting the [[checkpoint block]].
|}
 
==Enemies==
*[[Bandinero]] (red)
*[[Boomdinero]] (red)
*[[Bumbleprod]]
*[[Mummer]]
*[[Nosedozer]]
*[[Peek-a-boom]]
*[[Pitchfork]] (blue)
*[[Recapitator]] (normal and golden)
*[[Spike Trap]]
*[[Spinbat]]
*[[Treasure Chomp]]


==Treasures==
==Treasures==
*Ghost Potion
{| class="wikitable sortable" style="text-align:center"
*Magic Lamp
! rowspan="2" width="5%" | Treasure
*Therapeutic Music Box
! rowspan="2" width="5%" class="unsortable" | Image
! colspan="2" width="30%" | Description
! rowspan="2" width="5%" class="unsortable" | Location image
|-
! width="15%" class="unsortable" | NTSC-U
! width="15%" class="unsortable" | PAL
|-
| Ghost Potion
| [[File:WLSItreasure97.png]]
| colspan="2" style="text-align:left" | ''One sip and you'll turn into a ghost... Wait, isn't that just poison?''
| [[File:WLSI Boogie Mansion chest1.jpg|200px]]
|-
| Magic Lamp
| [[File:WLSItreasure98.png]]
| style="text-align:left" | ''This lamp issues a thick smoke when rubbed. That's all it does. What were you expecting?''
| style="text-align:left" | ''This lamp issues a thick smoke when rubbed. That's all. What were you expecting?''
| [[File:WLSI Boogie Mansion chest2.jpg|200px]]
|-
| Therapeutic Music Box
| [[File:WLSItreasure99.png]]
| style="text-align:left" | ''No one could remain stressed with this thing playing in the background. No one, I tell you!''
| style="text-align:left" | ''No one could remain stressed with this playing in the background. Except maybe for dogs.''
| [[File:WLSI Boogie Mansion chest3.jpg|200px]]
|}


==Data==
==Data==
*Given Time: 2:30:00
{| class="wikitable" style="text-align:center"
*Sum of Coins: 89,550
! Given time
! Sum of coins
|-
| 2:30:00
| 89,550
|}


==Names in other languages==
==Names in other languages==
{{foreign names|
{{foreign names|
|Jap=スリラーハウス
|Jpn=スリラーハウス
|JapR=Surirā Hausu
|JpnR=Surirā Hausu
|JapM=Thriller House
|JpnM=Thriller House
|Ger=Gruselgruft}}
|Ger=Gruselgruft
|Ita=Magione dannata
|ItaM=Cursed mansion
|Fre=Manoir Hanté
|FreM=Haunted Mansion
}}


{{WLSI}}
{{WLSI}}

Latest revision as of 09:15, January 20, 2025

Level
Boogie Mansion
Boogie Mansion
Level code 5-S3
Game Wario Land: Shake It!
Music track Bad Manor (before holding a Merfle Barrel)
Boogie Mansion (after freeing a purple Merfle)
<< Directory of levels >>
“This is Boogie Mansion. They don't get any tougher.”
Purple Merfle, Wario Land: Shake It!

Boogie Mansion is the third secret level of the Quiver Cliffs in Wario Land: Shake It!, as well as the final secret level in the game and, other than boss levels, the final level overall. It can be unlocked by finding the Secret Map in Bad Manor.

Layout[edit]

This level is very similar to its non-secret counterpart, Bad Manor, but it is rather a comprehensive level involving many skills and elements. Moreover, all the treasure chests here are actual living beings, namely Treasure Chomps. The only way to defeat these and get the treasures inside is to throw bombs at them.

This level is set in a dungeon full of various enemies. The sky is purple and gloomy, and walls are scattered with decaying vines. Shrinkbarrels, push buttons and Recapitators from Bad Manor return. Wario jumps on a hanging rope, which stretches itself up and down, and enters the mansion from the top. Soon he encounters the first Treasure Chomp. Wario must use the bombs thrown by a Peek-a-boom above to get the treasure. He also needs to avoid attacks from Recapitators and a Spinbat. Next, Wario comes out and two Mummers roam around and several hanging ropes with thorns stretch themselves automatically. The golden enemy, a Recapitator and the only golden Recapitator in the game, stands right at the top of the roof. Afterwards, Wario encounters the second Treasure Chomp, and he will have to become Mini Wario to approach the bomb. The section also features a trampoline and a ball that can be thrown at enemies and blocks. A Blast-O-Cannon at the end of the section leads to the next section.

As he proceeds, Wario should use the Max Fastosity Dasherator below, rush on a row of push buttons, and topple over to reach the last Treasure Chomp. Some of the push buttons hide coin bags, while others give out Bandineros. Eventually, Wario enters another Blast-O-Cannon which leads to a purple Merfle caged in a Merfle Barrel. After Wario picks up the barrel, its siren will go off, and he needs to bust the Merfle out and then take a new route to get back. He will have to grab the hanging ropes to avoid pits of spikes, then he will have to use the Blast-O-Cannon to collect the hidden diamonds. After that, Wario enters a place with many shrinkbarrels. The area with the last few coins can only be accessed by Mini Wario, and he can choose to rush back in either normal size or small size.

Missions[edit]

Icon Mission Description
A Wario Land: Shake It! icon Finish before the clock hits 1:30:00 After holding a Merfle Barrel, Wario must hurry back to the start of the level within a set time limit of one minute (1:00:00).
A Wario Land: Shake It! icon Beat the stage without taking damage Wario must clear the level without taking any damage.
A Wario Land: Shake It! icon Collect 83,000 coins Wario must collect at least 83,000 coins, including diamonds.
A Wario Land: Shake It! icon Pound down all push buttons Wario must Ground Pound over every push button.
A Wario Land: Shake It! icon Beat the stage as Mini Wario Wario must clear the level while under the effects of the shrinkbarrel.
A Wario Land: Shake It! icon Defeat the golden enemy Wario must defeat a lone golden Recapitator.
A Wario Land: Shake It! icon Beat the stage without using the checkpoint Wario must clear the level without hitting the checkpoint block.

Enemies[edit]

Treasures[edit]

Treasure Image Description Location image
NTSC-U PAL
Ghost Potion A treasure from Wario Land: Shake It! One sip and you'll turn into a ghost... Wait, isn't that just poison? The first treasure chest in Boogie Mansion
Magic Lamp A treasure from Wario Land: Shake It! This lamp issues a thick smoke when rubbed. That's all it does. What were you expecting? This lamp issues a thick smoke when rubbed. That's all. What were you expecting? The second treasure chest in Boogie Mansion
Therapeutic Music Box A treasure from Wario Land: Shake It! No one could remain stressed with this thing playing in the background. No one, I tell you! No one could remain stressed with this playing in the background. Except maybe for dogs. The third treasure chest in Boogie Mansion

Data[edit]

Given time Sum of coins
2:30:00 89,550

Names in other languages[edit]

Language Name Meaning Notes
Japanese スリラーハウス[?]
Surirā Hausu
Thriller House
French Manoir Hanté[?] Haunted Mansion
German Gruselgruft[?] -
Italian Magione dannata[?] Cursed mansion