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|code=4-S3
|code=4-S3
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|track=Airytale Castle (before freeing Merfle)<br>Prism Prison (after freeing Merfle)
|track=Airytale Castle (before holding a Merfle Barrel)<br>Prism Prison (after freeing a purple Merfle)
|before=[[Riverbloat Rapids|<<]]
|before=[[Riverbloat Rapids|<<]]
|after=>>
|after=>>
}}
}}
{{quote|This is Prism Prison. This one'll be tough for sure!|[[Merfle|Purple Merfle]]|Wario Land: Shake It!}}
'''Prism Prison''' is a secret level in [[Jiggle Jungle]] in the game ''[[Wario Land: Shake It!]]'' It can be accessed after [[Wario]] finds the [[Secret Map]] in [[Riverbloat Rapids]].
'''Prism Prison''' is a secret level in [[Jiggle Jungle]] in the game ''[[Wario Land: Shake It!]]'' It can be accessed after [[Wario]] finds the [[Secret Map]] in [[Riverbloat Rapids]].


==Layout==
==Layout==
The level takes place in the sky, with clouds being the main platforms. In the background are floating ruins (similar to those of Babylonian ruins) and rainbows against a pink sky. Many key elements from Airytale Castle including [[Rocket Bucket]]s, spike rotators and conveyor belts make their reappearance here. In the beginning, Wario will have to avoid attacks from two [[Turkeyjerk]]s to enter the castle. He soon needs to maneuver a Rocket Bucket to collect [[coin]]s and reach the launchpad on the other side, in the meantime avoiding spike rotators. Afterwards, he will encounter several [[Pitchfork]]s and columns that can be lifted up when Wario pound the ground. He will have to make best use of them to get coins and treasures. After he exits the castle, he will have to strike several [[Certainy Switch]]es to create roads made of [[Uncertain Block]]s and use the [[Max Fastosity Dasherator]] to break the metallic block, behind which there is a hidden tunnel directed to the treasure and more coins. In the last section, [[Bumbleprod]]s and a [[Peek-a-boom]] are guarding the way to the [[Merfle Barrel|caged]] [[Merfle]]. After Wario frees the Merfle, he must maneuver the Rocket Bucket again to reach the higher platform without touching the spike rotators. The golden enemy, a [[Bandinero]], is right at the highest platform. Eventually, he needs to use the [[Max Fastosity Dasherator]] to run on conveyor belts and topple over to escape the prison before time runs out.
The level takes place in the sky, with clouds being the main platforms. In the background are floating ruins (similar to those of Babylonian ruins) and rainbows against a pink sky. Many key elements from Airytale Castle including [[Rocket Bucket]]s, spike rotators and conveyor belts make their reappearance here. In the beginning, Wario will have to avoid attacks from two [[Turkeyjerk]]s to enter the castle. He soon needs to maneuver a Rocket Bucket to collect [[coin]]s and reach the launchpad on the other side, in the meantime avoiding spike rotators. Afterwards, he will encounter several [[Pitchfork]]s and columns that can be lifted up when Wario pound the ground. He will have to make best use of them to get coins and treasures. After he exits the castle, he will have to strike several [[Certainy Switch]]es to create roads made of [[Uncertain Block]]s and use the [[Max Fastosity Dasherator]] to break the metallic block, behind which there is a hidden tunnel directed to the treasure and more coins. In the last section, [[Bumbleprod]]s and a [[Peek-a-boom]] are guarding the way to a purple [[Merfle]] caged in a [[Merfle Barrel]]. After Wario frees the Merfle, he must maneuver the Rocket Bucket again to reach the higher platform without touching the spike rotators. The golden enemy, a [[Bandinero]], is right at the highest platform. Eventually, he needs to use the [[Max Fastosity Dasherator]] to run on conveyor belts and topple over to escape the prison before time runs out.


==Missions==
==Missions==
[[File:WLSI Prism Prison golden enemy.png|thumb|Wario near the level's golden enemy]]
[[File:WLSI Prism Prison golden enemy.png|thumb|Wario near the level's golden enemy]]
{{WLSI missions table
{| class="wikitable" style="text-align:center"
|icon1=[[File:No image.png|18px]]
! Icon
|mission1=''Finish before the clock hits 2:00:00''
! Mission
|icon2=[[File:No image.png|18px]]
! Description
|mission2=''Beat the stage without taking damage''
|-
|icon3=[[File:No image.png|18px]]
| [[File:WLSI! Clock icon.png]]
|mission3=''Collect 72,000 [[coin]]s''
| style="text-align:left" | ''Finish before the clock hits 2:00:00''
|icon4=[[File:No image.png|18px]]
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of one minute (1:00:00).
|mission4=''Don't break any [[Rocket Bucket]]s''
|-
|icon5=[[File:No image.png|18px]]
| [[File:WLSI! Heart icon.png]]
|mission5=''Defeat the golden enemy''
| style="text-align:left" | ''Beat the stage without taking damage''
|icon6=[[File:No image.png|18px]]
| style="text-align:left" | Wario must clear the level without taking any damage.
|mission6=''Beat the stage without using the [[checkpoint block|checkpoint]]''
|-
}}
| [[File:WLSI! Coin icon.png]]
| style="text-align:left" | ''Collect 72,000 [[coin]]s''
| style="text-align:left" | Wario must collect at least 72,000 coins, including [[diamond]]s.
|-
| [[File:WLSI! Rocket Bucket icon.png]]
| style="text-align:left" | ''Don't break any [[Rocket Bucket]]s''
| style="text-align:left" | Wario must clear the level without destroying any Rocket Buckets.
|-
| [[File:WLSI! Golden Bandinero icon.png]]
| style="text-align:left" | ''Defeat the golden enemy''
| style="text-align:left" | Wario must defeat a lone golden [[Bandinero]].
|-
| [[File:WLSI! Checkpoint icon.png]]
| style="text-align:left" | ''Beat the stage without using the checkpoint''
| style="text-align:left" | Wario must clear the level without hitting the [[checkpoint block]].
|}


==Enemies==
==Enemies==
Line 43: Line 59:


==Treasures==
==Treasures==
{|class="wikitable"style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
! rowspan="2" width="5%" | Treasure
! rowspan="2" width="5%" class="unsortable" | Image
! colspan="2" width="30%" | Description
! rowspan="2" width="5%" class="unsortable" | Location image
|-
|-
!width="5%"|Chest location
! width="15%" class="unsortable" | NTSC-U
!width="5%"|Treasure
! width="15%" class="unsortable" | PAL
!width="15%"|NTSC-U description
!width="15%"|PAL description
|-
|-
|[[File:WLSI Prism Prison chest1.png|200px]]
| Air Guitar
|[[File:WLSItreasure76.png|55px]]<br>Air Guitar
| [[File:WLSItreasure76.png]]
|''Rock out anywhere and anytime with this nonexistent axe. WHOOOOO!
| style="text-align:left" | ''Rock out anywhere and anytime with this nonexistent axe. WHOOOOO!''
|''Rock out anywhere and any time with this nonexistent axe. WHOOOOO!
| style="text-align:left" | ''Rock out anywhere and any time with this nonexistent axe. WHOOOOO!''
| [[File:WLSI Prism Prison chest1.png|200px]]
|-
|-
|[[File:WLSI Prism Prison chest2.png|200px]]
| Flying Floor Pillow<br><small>Rocket Rug</small>
|[[File:WLSItreasure77.png|55px]]<br>Flying Floor Pillow<br><small>Rocket Rug</small>
| [[File:WLSItreasure77.png]]
|colspan=2|''Seats four and has the smoothest ride in town. Fuel economy, on the other hand...
| colspan="2" style="text-align:left" | ''Seats four and has the smoothest ride in town. Fuel economy, on the other hand...''
| [[File:WLSI Prism Prison chest2.png|200px]]
|-
|-
|[[File:WLSI Prism Prison chest3.png|200px]]
| Electric Ukulele
|[[File:WLSItreasure78.png|55px]]<br>Electric Ukulele
| [[File:WLSItreasure78.png]]
|colspan=2|''No, not amplified by electricity. It actually just shocks anyone who plays it.
| colspan="2" style="text-align:left" | ''No, not amplified by electricity. It actually just shocks anyone who plays it.''
| [[File:WLSI Prism Prison chest3.png|200px]]
|}
|}


==Data==
==Data==
{{WLSI level data
{| class="wikitable" style="text-align:center"
|time=3:00:00
! Given time
|coins=85,090
! Sum of coins
}}
|-
| 3:00:00
| 85,090
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=エアーキングダム
|Jpn=エアーキングダム
|JapR=Eā Kingudamu
|JpnR=Eā Kingudamu
|JapM=Air Kingdom
|JpnM=Air Kingdom
|Ger=Pastello-Palais
|Ger=Pastello-Palais
|GerM=Pastel Palace
|GerM=Pastel Palace

Latest revision as of 09:27, January 20, 2025

Level
Prism Prison
Prism Prison.png
Level code 4-S3
Game Wario Land: Shake It!
Music track Airytale Castle (before holding a Merfle Barrel)
Prism Prison (after freeing a purple Merfle)
<< Directory of levels >>
“This is Prism Prison. This one'll be tough for sure!”
Purple Merfle, Wario Land: Shake It!

Prism Prison is a secret level in Jiggle Jungle in the game Wario Land: Shake It! It can be accessed after Wario finds the Secret Map in Riverbloat Rapids.

Layout[edit]

The level takes place in the sky, with clouds being the main platforms. In the background are floating ruins (similar to those of Babylonian ruins) and rainbows against a pink sky. Many key elements from Airytale Castle including Rocket Buckets, spike rotators and conveyor belts make their reappearance here. In the beginning, Wario will have to avoid attacks from two Turkeyjerks to enter the castle. He soon needs to maneuver a Rocket Bucket to collect coins and reach the launchpad on the other side, in the meantime avoiding spike rotators. Afterwards, he will encounter several Pitchforks and columns that can be lifted up when Wario pound the ground. He will have to make best use of them to get coins and treasures. After he exits the castle, he will have to strike several Certainy Switches to create roads made of Uncertain Blocks and use the Max Fastosity Dasherator to break the metallic block, behind which there is a hidden tunnel directed to the treasure and more coins. In the last section, Bumbleprods and a Peek-a-boom are guarding the way to a purple Merfle caged in a Merfle Barrel. After Wario frees the Merfle, he must maneuver the Rocket Bucket again to reach the higher platform without touching the spike rotators. The golden enemy, a Bandinero, is right at the highest platform. Eventually, he needs to use the Max Fastosity Dasherator to run on conveyor belts and topple over to escape the prison before time runs out.

Missions[edit]

Wario next to the golden enemy of Prism Prison
Wario near the level's golden enemy
Icon Mission Description
A Wario Land: Shake It! icon Finish before the clock hits 2:00:00 After holding a Merfle Barrel, Wario must hurry back to the start of the level within a set time limit of one minute (1:00:00).
A Wario Land: Shake It! icon Beat the stage without taking damage Wario must clear the level without taking any damage.
A Wario Land: Shake It! icon Collect 72,000 coins Wario must collect at least 72,000 coins, including diamonds.
A Wario Land: Shake It! icon Don't break any Rocket Buckets Wario must clear the level without destroying any Rocket Buckets.
A Wario Land: Shake It! icon Defeat the golden enemy Wario must defeat a lone golden Bandinero.
A Wario Land: Shake It! icon Beat the stage without using the checkpoint Wario must clear the level without hitting the checkpoint block.

Enemies[edit]

Treasures[edit]

Treasure Image Description Location image
NTSC-U PAL
Air Guitar A treasure from Wario Land: Shake It! Rock out anywhere and anytime with this nonexistent axe. WHOOOOO! Rock out anywhere and any time with this nonexistent axe. WHOOOOO! The first treasure chest in Prism Prison
Flying Floor Pillow
Rocket Rug
A treasure from Wario Land: Shake It! Seats four and has the smoothest ride in town. Fuel economy, on the other hand... The second treasure chest in Prism Prison
Electric Ukulele A treasure from Wario Land: Shake It! No, not amplified by electricity. It actually just shocks anyone who plays it. The third treasure chest in Prism Prison

Data[edit]

Given time Sum of coins
3:00:00 85,090

Names in other languages[edit]

Language Name Meaning Notes
Japanese エアーキングダム[?]
Eā Kingudamu
Air Kingdom
French Prison Aérienne[?] Aerial Prison
German Pastello-Palais[?] Pastel Palace
Italian Prigione Prisma[?] Prism Prison
Spanish (NOA) Prisión del Prisma[?] Prism Prison
Spanish (NOE) Prisión Prismática[?] Prismatic Prison