User:Salmancer/Coin Rush (Super Mario Run): Difference between revisions

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(copied 1468z's edit from Coin Rush Star, also removed an instance of "Coin Rush Star" in the paragraph.)
m (I forgot this game has resting Koopa Shells. Added to exception note)
 
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A '''Coin Rush''' is a state of the game in ''[[Super Mario Run]]''{{'}}s Toad Rally mode. It allows the player to move faster while granting them extra [[coin]]s through various means. It is a critical part of the competitive game play of the mode, due to the effects contributing to higher scores.
A '''Coin Rush''', sometimes called '''Coin Rush Mode'''<ref name="AppStore">{{cite|quote=Fill the gauge with stylish moves to enter Coin Rush Mode to get more coins.|author=|title=Super Mario Run on the App Store|publisher=Apple|url=https://apps.apple.com/us/app/super-mario-run/id1145275343|accessdate=November 9, 2024}}</ref><ref name="GooglePlay">{{cite|quote=Fill the gauge with stylish moves to enter Coin Rush Mode to get more coins.|author=|title=Super Mario Run About this game|publisher=Google|url=https://play.google.com/store/apps/details?id=com.nintendo.zara&hl=en_US|accessdate=November 9, 2024}}</ref>, is a state of the game in ''[[Super Mario Run]]''{{'}}s Toad Rally mode. It allows the player to move faster while granting them extra [[coin]]s through various means. It is a critical part of the competitive game play of the mode, as the final score is partially based on collecting coins.


To start a Coin Rush, the player has to full up a gauge in the top center of the screen. The filled portion of the gauge turns blue. It can be filled by collecting coins or performing '''stylish moves'''.<ref>{{cite|quote=What is Coin Rush? Coin Rush will happen when you pull off stylish moves, like vaulting over enemies or stomping them flat, in Toad Rally. The more moves you pull off, the more the meter will fill up, and when it's full, tons of coins will appear in the course!|author=|title=Help and Inquiries|url=https://support.supermariorun.com/en-US/faq|publisher=Nintendo|accessdate=October 13, 2024}}</ref><ref>{{cite|quote=You can also perform stylish moves to fill up your gauge and launch into Coin Rush!|author=|title=Super Mario Run|url=https://supermariorun.com/en/|publisher=Nintendo|accessdate=October 30, 2024}}</ref> Both actions create blue stars that flow into the gauge to fill it. However, dying at any point empties the gauge. Stylish moves create blue stars even in the World Tour and Remix 10 modes to cosmetic effect. Stylish moves are:
To start a Coin Rush, the player has to full up a gauge in the top center of the screen. The filled portion of the gauge turns blue. It can be filled by collecting coins or performing '''stylish moves'''.<ref>{{cite|quote=What is Coin Rush? Coin Rush will happen when you pull off stylish moves, like vaulting over enemies or stomping them flat, in Toad Rally. The more moves you pull off, the more the meter will fill up, and when it's full, tons of coins will appear in the course!|author=|title=Help and Inquiries|url=https://support.supermariorun.com/en-US/faq|publisher=Nintendo|accessdate=October 13, 2024}}</ref><ref>{{cite|quote=You can also perform stylish moves to fill up your gauge and launch into Coin Rush!|author=|title=Super Mario Run|url=https://supermariorun.com/en/|publisher=Nintendo|accessdate=October 30, 2024}}</ref><ref name="AppStore" /><ref name="GooglePlay" /> Both actions create blue stars that flow into the gauge to fill it. However, dying at any point empties the gauge. Stylish moves create blue stars even in the World Tour and Remix 10 modes to cosmetic effect. Stylish moves are:


*Defeating enemies
*Defeating enemies
**Also includes stomping [[Koopa Troopa|Green Koopa Troopa]]s, [[Koopa Troopa|Red Koopa Troopa]]s, [[Koopa Paratroopa]]s, [[Buzzy Beetle]]s, and any of their shells. Also includes stomping [[Dry Bone]]s.
*[[Wall Jump]]s, but only the first three done between each landing.
*[[Wall Jump]]s, but only the first three done between each landing.
*[[Midair Spin]]s
*[[Midair Spin]]s
*[[Roll|Rolling jump]]s
*[[Roll#Super Mario Run|Rolling jump]]s
*[[Edge Climbing]]
*[[Edge Climbing]]
*[[Edge Climbing|Climbing Jump]]s
*[[Edge Climbing|Climbing Jump]]s
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*Collecting [[Color coin]]s or [[Bonus Medal]]s.
*Collecting [[Color coin]]s or [[Bonus Medal]]s.
*Threading the Ring - Passing through a [[Fire Chain]] without taking damage.
*Threading the Ring - Passing through a [[Fire Chain]] without taking damage.
(Notably, kicking a resting [[Koopa Shell]] or [[Buzzy Shell]] is excluded.)


Once the gauge is filled up, a [[Coin Rush Star|blue star]] appears from the meter and hovers over the player for a few seconds, before dropping onto them and activating Coin Rush. Much like [[Super Star]]s from [[Red Coin]]s, this star mirrors the player's movements so it cannot be obtained early.
Once the gauge is filled up, a [[Coin Rush Star|blue star]] appears from the meter and hovers over the player for a few seconds, before dropping onto them and activating Coin Rush. Much like [[Super Star]]s from [[Red Coin]]s, this star mirrors the player's movements so it cannot be obtained early.


During a Coin Rush, the background dims and sparkles appear. The player runs faster, but does not become [[Invincible Mario|invincible]] like a [[Super Star]]. Enemies will give twice as many coins when defeated. Any block that provided a coin will instead shoot multiple coins forward, and any block that provided a power-up instead provides three power-ups. All [[? Blocks]] change color to be a scrolling rainbow. More coins appear in general. Often, these coins just appear at certain points in the course, but other times they specifically come out of pipes. In a [[Ghost House]], coins spill out from both left and right edges of the screen. All of the coins created through these means are affected by gravity and disappear after time has passed. Arrows that create coins create two sets of coins instead of one, and they also have a rainbow appearance. Snakes of coins similarly create two rows of coins as they move left or right, but do not create two columns of coins when moving up or down.  
During a Coin Rush, the background dims and sparkles appear. The player runs faster, but does not become [[Invincible Mario|invincible]] as they would with a Super Star. Enemies will give twice as many coins when defeated. Any block that provided a coin will instead shoot multiple coins forward, and any block that provided a power-up instead provides three power-ups. All [[? Blocks]] change color to be a scrolling rainbow. More coins appear in general. Often, these coins just appear at certain points in the course, but other times they specifically come out of pipes. In a [[Ghost House]], coins spill out from both left and right edges of the screen. All of the coins created through these means are affected by gravity and disappear after time has passed. Arrows that create coins create two sets of coins instead of one, and they also have a rainbow appearance. Snakes of coins similarly create two rows of coins as they move left or right, but do not create two columns of coins when moving up or down.  


During the Coin Rush, the gauge turns rainbow. The duration of Coin Rush is represented by the draining gauge. The gauge can be refilled partially by collecting coins and continuing to perform stylish moves, and ends once the gauge is empty. If the player dies during a Coin Rush, the Coin Rush ends immediately.
During the Coin Rush, the gauge turns rainbow. The duration of Coin Rush is represented by the draining gauge. The gauge can be refilled partially by collecting coins and continuing to perform stylish moves, and ends once the gauge is empty. If the player dies during a Coin Rush, the Coin Rush ends immediately.

Latest revision as of 17:19, November 13, 2024

A Coin Rush, sometimes called Coin Rush Mode[1][2], is a state of the game in Super Mario Run's Toad Rally mode. It allows the player to move faster while granting them extra coins through various means. It is a critical part of the competitive game play of the mode, as the final score is partially based on collecting coins.

To start a Coin Rush, the player has to full up a gauge in the top center of the screen. The filled portion of the gauge turns blue. It can be filled by collecting coins or performing stylish moves.[3][4][1][2] Both actions create blue stars that flow into the gauge to fill it. However, dying at any point empties the gauge. Stylish moves create blue stars even in the World Tour and Remix 10 modes to cosmetic effect. Stylish moves are:

(Notably, kicking a resting Koopa Shell or Buzzy Shell is excluded.)

Once the gauge is filled up, a blue star appears from the meter and hovers over the player for a few seconds, before dropping onto them and activating Coin Rush. Much like Super Stars from Red Coins, this star mirrors the player's movements so it cannot be obtained early.

During a Coin Rush, the background dims and sparkles appear. The player runs faster, but does not become invincible as they would with a Super Star. Enemies will give twice as many coins when defeated. Any block that provided a coin will instead shoot multiple coins forward, and any block that provided a power-up instead provides three power-ups. All ? Blocks change color to be a scrolling rainbow. More coins appear in general. Often, these coins just appear at certain points in the course, but other times they specifically come out of pipes. In a Ghost House, coins spill out from both left and right edges of the screen. All of the coins created through these means are affected by gravity and disappear after time has passed. Arrows that create coins create two sets of coins instead of one, and they also have a rainbow appearance. Snakes of coins similarly create two rows of coins as they move left or right, but do not create two columns of coins when moving up or down.

During the Coin Rush, the gauge turns rainbow. The duration of Coin Rush is represented by the draining gauge. The gauge can be refilled partially by collecting coins and continuing to perform stylish moves, and ends once the gauge is empty. If the player dies during a Coin Rush, the Coin Rush ends immediately.

A Coin Rush can also be activated by collecting a Super Star. This overrides the gauge completely, as it always stays full while glowing yellow while the player is invincible. This state replaces any normally activated Coin Rush, and the player returns to normal with an empty gauge when the Super Star's effect ends.

During the event from December 20, 2023 to March 15, 2024 promoting Super Mario Bros. Wonder, the blue star that starts a Coin Rush was replaced by a Wonder Flower. Additionally, all coins not inside blocks during a Coin Rush were replaced by Gold Goombas, which still acted like normal coins, while all Pink Coins were replaced by flower coins. The music that played during a Wonder Flower-activated Coin Rush was "Medley-Mix Wonder" from Super Mario Bros. Wonder.[5]

In the Remix 10 mode, invincibility from a Super Star has identical effects to a Coin Rush, though this is not called a Coin Rush in the game.

References

  1. ^ a b "Fill the gauge with stylish moves to enter Coin Rush Mode to get more coins." – Super Mario Run on the App Store. Apple. Retrieved November 9, 2024.
  2. ^ a b "Fill the gauge with stylish moves to enter Coin Rush Mode to get more coins." – Super Mario Run About this game. Google. Retrieved November 9, 2024.
  3. ^ "What is Coin Rush? Coin Rush will happen when you pull off stylish moves, like vaulting over enemies or stomping them flat, in Toad Rally. The more moves you pull off, the more the meter will fill up, and when it's full, tons of coins will appear in the course!" – Help and Inquiries. Nintendo. Retrieved October 13, 2024.
  4. ^ "You can also perform stylish moves to fill up your gauge and launch into Coin Rush!" – Super Mario Run. Nintendo. Retrieved October 30, 2024.
  5. ^ (December 20, 2023). 『スーパーマリオ ラン』で期間限定の『スーパーマリオブラザーズ ワンダー』スペシャルイベント開催中。 nintendo.co.jp. Retrieved December 20, 2023