Pata Mario: Difference between revisions

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(We know that, that's why it's the title; this is an attempted translation, not a romanisation)
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{{form infobox
{{form infobox
|image=[[File:Para Mario SMKun.png|200px]]
|image=[[File:Para Mario SMKun.png|200px]]
|item=[[Koopa Paratroopa]]'s wings
|item=[[Koopa Paratroopa]]'s [[wing]]s
|first_appearance=''[[Super Mario-kun]]'' [[Super Mario-kun Volume 5|volume 5]] (1992)
|first_appearance=''[[Super Mario-kun]]'' [[Super Mario-kun Volume 5|volume 5]] (1992)
|powers=[[Fly|Flight]]
|powers=[[Fly|Flight]]
|applies_to=[[Mario]]
|applies_to=[[Mario]]
}}
}}
'''Pata Mario''' (パタマリオ) is an original transformation that appears in chapter 12 of ''[[Super Mario-kun]]'' [[Super Mario-kun Volume 5|volume 5]]. The name is derived from「パタパタ」(''Patapata''), the Japanese name of [[Koopa Paratroopa]]s and a term for fluttering.
'''Pata Mario''' is an original transformation that appears in ''[[Super Mario-kun]]''. Attained by taking the wings from a [[Koopa Paratroopa]], it allows [[Mario]] to fly. ''[[Super Mario Party Jamboree]]'' later depicts characters equipping a pair of wings similar to those of a Paratroopa for the same purpose, though it is not clear whether these are genuine Paratroopa wings or replicas.<ref>{{cite|quote=Here, you can put on wings like mine and soar through the open sky!|author=Koopa Paratroopa|title=Paratroopa Flight School mode, ''Super Mario Party Jamboree''}}</ref>


While fighting [[Koopa 3]]'s [[Koopa Troop|troops]], Mario tackles a Koopa Paratroopa, stealing his wings and becoming the winged Pata Mario. With the power of [[Fly|flight]], Mario uses it to his advantage to run over the enemies, until he gets attacked by two [[Fire Snake]]s, losing the wings.
==History==
===''Super Mario-kun''===
In chapter 12 of [[Super Mario-kun Volume 5|volume 5]], while fighting [[Koopa 3]]'s [[Bowser's Minions|troops]], Mario tackles a Koopa Paratroopa, stealing his [[wing]]s and becoming the winged Pata Mario. With the power of [[Fly|flight]], Mario uses it to his advantage to run over the enemies, until he gets attacked by two [[Fire Snake]]s, losing the wings.
 
===''Super Mario Party Jamboree''===
In ''Super Mario Party Jamboree'', the Paratroopa Flight School mode sees the characters using a pair of wings similar to a Koopa Paratroopa's to do the missions. The player takes direct control over a character's wings by spreading their arms out while holding the [[Nintendo Switch#Joy-Con|Joy-Con]] controllers, tilting, turning, and flapping them to maneuver the character.
 
==Gallery==
<gallery>
SMKSS teaser post.jpg|Post of [[Yukio Sawada]] hinting at the release of a [[Super Mario-kun Special Selection|follow-up]] of ''[[Super Mario Manga Mania]]''
SMPJ Luigi Artwork 2.png|thumb|Luigi with Paratroopa wings from ''[[Super Mario Party Jamboree]]''
</gallery>
 
==Names in other languages==
{{Foreign names
|Jap=パタマリオ
|JapR=Pata Mario
|JapM=Para Mario; from「パタパタ」(''Patapata'', "[[Koopa Paratroopa]]" and an onomatopoeia for a flapping sound)
|JapC=<ref>{{file link|Para Mario SMKun.png}}</ref>
}}
 
==References==
<References/>


{{Mario forms}}
{{Mario forms}}
[[Category:Mario forms]]
[[Category:Mario forms]]
[[Category:Super Mario-kun]]
[[Category:Super Mario-kun]]

Latest revision as of 19:44, November 6, 2024

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Pata Mario
Pata Mario
Applies to Mario
Item needed Koopa Paratroopa's wings
Power(s) given Flight
First appearance Super Mario-kun volume 5 (1992)

Pata Mario is an original transformation that appears in Super Mario-kun. Attained by taking the wings from a Koopa Paratroopa, it allows Mario to fly. Super Mario Party Jamboree later depicts characters equipping a pair of wings similar to those of a Paratroopa for the same purpose, though it is not clear whether these are genuine Paratroopa wings or replicas.[1]

History[edit]

Super Mario-kun[edit]

In chapter 12 of volume 5, while fighting Koopa 3's troops, Mario tackles a Koopa Paratroopa, stealing his wings and becoming the winged Pata Mario. With the power of flight, Mario uses it to his advantage to run over the enemies, until he gets attacked by two Fire Snakes, losing the wings.

Super Mario Party Jamboree[edit]

In Super Mario Party Jamboree, the Paratroopa Flight School mode sees the characters using a pair of wings similar to a Koopa Paratroopa's to do the missions. The player takes direct control over a character's wings by spreading their arms out while holding the Joy-Con controllers, tilting, turning, and flapping them to maneuver the character.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese パタマリオ[2]
Pata Mario
Para Mario; from「パタパタ」(Patapata, "Koopa Paratroopa" and an onomatopoeia for a flapping sound)

References[edit]

  1. ^ "Here, you can put on wings like mine and soar through the open sky!" – Koopa Paratroopa. Paratroopa Flight School mode, Super Mario Party Jamboree.
  2. ^ File:Para Mario SMKun.pngMedia:Para Mario SMKun.png