Twilight Terror: Difference between revisions
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{{ | {{level infobox | ||
|image=[[File:Gargantuan gills.jpg|280px]] | |image=[[File:Gargantuan gills.jpg|280px]] | ||
|code=3 - 5 | |code=3-5 | ||
|world=[[Bright Savannah]] | |world=[[Bright Savannah]] | ||
|game=''[[Donkey Kong Country: Tropical Freeze]]'' | |game=''[[Donkey Kong Country: Tropical Freeze]]'' | ||
| | |track=Twilight Terror | ||
|before=[[Scorch 'n' Torch|<<]] | |before=[[Scorch 'n' Torch|<<]] | ||
|after=[[Cannon Canyon|>>]] | |after=[[Cannon Canyon|>>]] | ||
|secret=[[Rickety Rafters|**]] [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|**]] | |secret=[[Rickety Rafters|**]] [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|**]] | ||
}} | }} | ||
'''Twilight Terror''' is the fifth level of [[Bright Savannah]] in ''[[Donkey Kong Country: Tropical Freeze]]''. It is a [[Rocket Barrel]] level that takes place above water, with [[ | '''Twilight Terror''' is the fifth level of [[Bright Savannah]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. It is a [[Rocket Barrel]] level that takes place above water, with [[Horror Gills]] attacking from the background. Although Twilight Terror is the second overall Rocket Barrel level in the game, it is the first of its type to not be optional, as [[Rodent Ruckus]] can be skipped. It is also the only level in the game to contain two [[secret exit]]s. | ||
An African-style cover of "Mine Menace" from ''[[Donkey Kong Country Returns]]'', titled after the level's name, plays throughout the Rocket Barrel sequence, while a cover of "Stickerbush Symphony" from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' plays before and after it. | |||
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 2:00.00 is required to get a gold medal, a time of 2:01.00 for silver, and a time of 2:07.00 for bronze. | |||
==Overview== | ==Overview== | ||
At the start of the level, [[Donkey Kong]] will encounter a single [[Waldough]], and a raft with a [[DK Barrel]] floating on the water. Once they start up the Rocket Barrel, the gate to the right will open. As the Kongs proceed through the first part of the level, a blue | At the start of the level, [[Donkey Kong]] will encounter a single [[Waldough]], and a raft with a [[DK Barrel]] floating on the water. Once they start up the Rocket Barrel, the gate to the right will open. As the Kongs proceed through the first part of the level, a blue Horror Gills will arrive from the background and act as an obstacle. Collectibles encased in bubbles will also appear from the water. The Kongs will also need to avoid sea stacks, and [[Green Finley]]s that leap out from the water. | ||
After reaching the first checkpoint, the Kongs will enter what appears to be a fishing ground for [[Tucks]], where fishing nets carrying schools of fish are being raised and lowered and as a result get in the Rocket Barrel's way. As the Kongs make their way through, the | After reaching the first checkpoint, the Kongs will enter what appears to be a fishing ground for [[Tucks]], where fishing nets carrying schools of fish are being raised and lowered and as a result get in the Rocket Barrel's way. As the Kongs make their way through, the Horror Gills will reappear in the background and topple over some of the wooden fishing structures, creating more obstacles for them. After passing through a small shack, the Kongs will leave the fishing ground and find the next checkpoint. | ||
In the final part of the level, more | In the final part of the level, more Horror Gills will appear from the background and swim towards the camera, including purple ones, which jump out from the water instead. Eventually, the Rocket Barrel will reach a waterfall and begin to sputter. A blue Horror Gills will then leap towards the Kongs and try to catch them, but is unsuccessful in doing so as they dismount the Rocket Barrel and dive into the water below. The [[Slot Machine Barrel]] is found on a raft on the water's surface. | ||
==Collectibles== | ==Collectibles== | ||
=== | ===KONG Letters=== | ||
*K: Among the last of the several columns of [[ | *K: Among the last of the several columns of [[banana]]s at the start of the Rocket Barrel sequence. | ||
*O: Under an arching sea stack between the first two | *O: Under an arching sea stack between the first two Green Finleys. | ||
*N: On top of the third small fishing net. | *N: On top of the third small fishing net. | ||
*G: Inside the third bubble after the second checkpoint. | *G: Inside the third bubble after the second checkpoint. | ||
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#At the start of the level, if the Kongs dive into the water, they will find an entrance to a [[Bonus Area]] with the Puzzle Piece to the left. | #At the start of the level, if the Kongs dive into the water, they will find an entrance to a [[Bonus Area]] with the Puzzle Piece to the left. | ||
#Revealed after collecting the line of Bananas with [[Banana Coin]]s on both ends of it. | #Revealed after collecting the line of Bananas with [[Banana Coin]]s on both ends of it. | ||
#Under an arching sea stack after the blue | #Under an arching sea stack after the blue Horror Gills swims just underneath the Rocket Barrel. | ||
#On top of the first small fishing net. | #On top of the first small fishing net. | ||
#Inside a clam on the right wall underwater at the end of the level. | #Inside a clam on the right wall underwater at the end of the level. | ||
==Enemies== | ==Enemies== | ||
*[[Blue Finley]]s | *[[Blue Finley]]s | ||
*[[Red Finley]]s | *[[Red Finley]]s | ||
*[[Green Finley]]s | *[[Green Finley]]s | ||
*[[ | *[[Horror Gills]] | ||
*[[Waldough]]s | *[[Waldough]]s | ||
*[[Tucks]] (background) | *[[Tucks]] (background) | ||
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==Secret exits== | ==Secret exits== | ||
===First secret exit=== | ===First secret exit=== | ||
[[Dixie Kong]] is required to access this secret exit. The portal leading to it is found at the bottom of the lake, where the blue | [[Dixie Kong]] is required to access this secret exit. The portal leading to it is found at the bottom of the lake, where the blue Horror Gills lies unconscious. Using Dixie's hair, the player must swim through the water current here to reach the portal, which leads to a small area with the Slot Machine Barrel. This secret exit leads to [[Rickety Rafters]]. | ||
===Second secret exit=== | ===Second secret exit=== | ||
Either Dixie Kong or [[Cranky Kong]] must be used to access this secret exit. The portal leading to it is be found above the entrance to the fishing shack. Once inside, the player must use Dixie's hover spin or Cranky's cane to reach the Slot Machine Barrel. This secret exit leads to [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]]. | Either Dixie Kong or [[Cranky Kong]] must be used to access this secret exit. The portal leading to it is be found above the entrance to the fishing shack. Once inside, the player must use Dixie's hover spin or Cranky's cane to reach the Slot Machine Barrel. This secret exit leads to [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]]. | ||
==Names in other languages== | ==Additional names== | ||
===Internal names=== | |||
{{internal names | |||
|game1=''[[Donkey Kong Country: Tropical Freeze]]'' | |||
|file1=<tt>content/Worlds/w02_savannah/l05_savannah_rocketBarrel.pak</tt> | |||
|name1=l05_savannah_rocketBarrel.pak | |||
|meaning1=Savannah Level 5: Rocket Barrel | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | {{foreign names | ||
|Jap=月夜の巨大魚!ロケットバレル | |Jap=月夜の巨大魚!ロケットバレル | ||
|JapR=Tsukiyo no kyodai sakana! Roketto | |JapR=Tsukiyo no kyodai sakana! Roketto Bareru | ||
|JapM=Giant Fish of the Moonlit Night! Rocket Barrel | |JapM=Giant Fish of the Moonlit Night! Rocket Barrel | ||
|Spa=Terrores marinos | |Spa=Terrores marinos | ||
|SpaM=Marine | |SpaM=Marine Terrors | ||
| | |Fre=Cavale crépusculaire | ||
| | |FreM=Crepuscular Attack | ||
|Ger=Raketenfass-Rock | |Ger=Raketenfass-Rock | ||
|GerM=Rocket Barrel Rock | |GerM=Rocket Barrel Rock | ||
Line 65: | Line 75: | ||
|ItaM=Dark Terror | |ItaM=Dark Terror | ||
}} | }} | ||
{{DKCTF}} | {{DKCTF}} | ||
[[Category:Donkey Kong Country: Tropical Freeze | [[Category:Aquatic areas]] | ||
[[Category:Levels with a secret exit]] | |||
[[Category:Donkey Kong Country: Tropical Freeze levels]] |
Latest revision as of 13:20, November 4, 2024
Level | |
---|---|
Twilight Terror | |
Level code | 3-5 |
World | Bright Savannah |
Game | Donkey Kong Country: Tropical Freeze |
Music track | Twilight Terror |
<< Directory of levels >> ** ** |
Twilight Terror is the fifth level of Bright Savannah in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name. It is a Rocket Barrel level that takes place above water, with Horror Gills attacking from the background. Although Twilight Terror is the second overall Rocket Barrel level in the game, it is the first of its type to not be optional, as Rodent Ruckus can be skipped. It is also the only level in the game to contain two secret exits.
An African-style cover of "Mine Menace" from Donkey Kong Country Returns, titled after the level's name, plays throughout the Rocket Barrel sequence, while a cover of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest plays before and after it.
In Time Attack mode, a time of 2:00.00 is required to get a gold medal, a time of 2:01.00 for silver, and a time of 2:07.00 for bronze.
Overview[edit]
At the start of the level, Donkey Kong will encounter a single Waldough, and a raft with a DK Barrel floating on the water. Once they start up the Rocket Barrel, the gate to the right will open. As the Kongs proceed through the first part of the level, a blue Horror Gills will arrive from the background and act as an obstacle. Collectibles encased in bubbles will also appear from the water. The Kongs will also need to avoid sea stacks, and Green Finleys that leap out from the water.
After reaching the first checkpoint, the Kongs will enter what appears to be a fishing ground for Tucks, where fishing nets carrying schools of fish are being raised and lowered and as a result get in the Rocket Barrel's way. As the Kongs make their way through, the Horror Gills will reappear in the background and topple over some of the wooden fishing structures, creating more obstacles for them. After passing through a small shack, the Kongs will leave the fishing ground and find the next checkpoint.
In the final part of the level, more Horror Gills will appear from the background and swim towards the camera, including purple ones, which jump out from the water instead. Eventually, the Rocket Barrel will reach a waterfall and begin to sputter. A blue Horror Gills will then leap towards the Kongs and try to catch them, but is unsuccessful in doing so as they dismount the Rocket Barrel and dive into the water below. The Slot Machine Barrel is found on a raft on the water's surface.
Collectibles[edit]
KONG Letters[edit]
- K: Among the last of the several columns of bananas at the start of the Rocket Barrel sequence.
- O: Under an arching sea stack between the first two Green Finleys.
- N: On top of the third small fishing net.
- G: Inside the third bubble after the second checkpoint.
Puzzle Pieces[edit]
- At the start of the level, if the Kongs dive into the water, they will find an entrance to a Bonus Area with the Puzzle Piece to the left.
- Revealed after collecting the line of Bananas with Banana Coins on both ends of it.
- Under an arching sea stack after the blue Horror Gills swims just underneath the Rocket Barrel.
- On top of the first small fishing net.
- Inside a clam on the right wall underwater at the end of the level.
Enemies[edit]
- Blue Finleys
- Red Finleys
- Green Finleys
- Horror Gills
- Waldoughs
- Tucks (background)
- Speedy Tucks (background)
Secret exits[edit]
First secret exit[edit]
Dixie Kong is required to access this secret exit. The portal leading to it is found at the bottom of the lake, where the blue Horror Gills lies unconscious. Using Dixie's hair, the player must swim through the water current here to reach the portal, which leads to a small area with the Slot Machine Barrel. This secret exit leads to Rickety Rafters.
Second secret exit[edit]
Either Dixie Kong or Cranky Kong must be used to access this secret exit. The portal leading to it is be found above the entrance to the fishing shack. Once inside, the player must use Dixie's hover spin or Cranky's cane to reach the Slot Machine Barrel. This secret exit leads to Bramble Scramble.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Donkey Kong Country: Tropical Freeze | content/Worlds/w02_savannah/l05_savannah_rocketBarrel.pak | l05_savannah_rocketBarrel.pak | Savannah Level 5: Rocket Barrel |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 月夜の巨大魚!ロケットバレル[?] Tsukiyo no kyodai sakana! Roketto Bareru |
Giant Fish of the Moonlit Night! Rocket Barrel | |
French | Cavale crépusculaire[?] | Crepuscular Attack | |
German | Raketenfass-Rock[?] | Rocket Barrel Rock | |
Italian | Terrore Tenebroso[?] | Dark Terror | |
Spanish | Terrores marinos[?] | Marine Terrors |