Light-Wave Battle: Difference between revisions

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|type=4-Player minigame
|type=4-Player minigame
|appears_in=''[[Super Mario Party Jamboree]]''
|appears_in=''[[Super Mario Party Jamboree]]''
|time=60 seconds
}}
}}
'''Light-Wave Battle''' is a 4-Player [[minigame]] found in ''[[Super Mario Party Jamboree]]''.
'''Light-Wave Battle''' is a 4-Player [[minigame]] appearing in ''[[Super Mario Party Jamboree]]''.


==Introduction==
==Introduction==
The player on the top left ground pounds the button below them, sending a ring of light in which the other players jump over.
The player on the top left [[Ground Pound|ground-pounds]] the button below them, sending a ring of light over which the other players [[jump]].


==Gameplay==
==Gameplay==
The player must perform [[Ground Pound]]s on their button to send rings of light at the other players. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminate them. Ground pounding closer to the ground makes the rings go slower, while ground pounding at the maximum height of the character's jump makes the rings go faster. The last player standing wins.
Each of the four players is placed on a circular device at the minigame's start. When a player performs a Ground Pound on a button, a ring of light is emitted in the direction of the other players, in a similar fashion to [[Pulse Beam]]s. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminates them. Ground-pounding closer to the ground makes the rings go slower, while ground-pounding at the maximum height of the character's jump makes the rings go faster. Rings can be evaded by jumping over them, either with a regular jump or with a Ground Pound. The minigame ends either when one or no players remain (possible through double elimination) or when the time limit is depleted. Depending on the minigame's end, the winning players are, respectively, the last surviving players, the players who where last eliminated, or the surviving player(s) with the least damage taken upon the time running out.


==Ending==
==Ending==
The players stand in front of the arena. Winning players perform their winning animations, while losing players perform their losing animations behind the winners.
The players stand in front of the arena, celebrating or pouting their victory or loss.


==Controls==
==Controls==
*{{Button|switch|jc-right}} – Jump
*{{Button|switch|jc-right}} – Jump
*{{Button|switch|jc-right}} > {{Button|switch|jc-right}} – Ground Pound
*{{Button|switch|jc-right}} '''→''' {{Button|switch|jc-right}} – Ground Pound


==In-game text==
==In-game text==
''"Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!"''
''Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!''


==Names in other languages==
{{foreign names
|SpaE=Batalla de luz<ref>https://www.gamereactor.es/super-mario-party-jamboree-guia-para-sacar-los-5-juegos-de-jefes-ocultos-1254363/</ref>
|SpaEM=Light Battle
}}
==References==
<references/>
{{SMPJ minigames}}
{{SMPJ minigames}}
[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Super Mario Party Jamboree new minigames]]
[[Category:Super Mario Party Jamboree new minigames]]

Latest revision as of 13:32, October 22, 2024

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Light-Wave Battle
Light-Wave Battle
Appears in Super Mario Party Jamboree
Type 4-Player minigame
Time limit 60 seconds

Light-Wave Battle is a 4-Player minigame appearing in Super Mario Party Jamboree.

Introduction[edit]

The player on the top left ground-pounds the button below them, sending a ring of light over which the other players jump.

Gameplay[edit]

Each of the four players is placed on a circular device at the minigame's start. When a player performs a Ground Pound on a button, a ring of light is emitted in the direction of the other players, in a similar fashion to Pulse Beams. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminates them. Ground-pounding closer to the ground makes the rings go slower, while ground-pounding at the maximum height of the character's jump makes the rings go faster. Rings can be evaded by jumping over them, either with a regular jump or with a Ground Pound. The minigame ends either when one or no players remain (possible through double elimination) or when the time limit is depleted. Depending on the minigame's end, the winning players are, respectively, the last surviving players, the players who where last eliminated, or the surviving player(s) with the least damage taken upon the time running out.

Ending[edit]

The players stand in front of the arena, celebrating or pouting their victory or loss.

Controls[edit]

  • Single Joy-Con Right Button – Jump
  • Single Joy-Con Right Button Single Joy-Con Right Button – Ground Pound

In-game text[edit]

Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!

Names in other languages[edit]

Language Name Meaning Notes
Spanish (NOE) Batalla de luz[1] Light Battle

References[edit]