Game & Watch Gallery: Difference between revisions
m (Text replacement - "{{([Ss]erials|[Rr]elease)\|" to "{{flag list|") |
|||
(169 intermediate revisions by 38 users not shown) | |||
Line 1: | Line 1: | ||
{{italic title}} | {{italic title}} | ||
{{ | {{about|the second installment in the Game & Watch Gallery series|the series itself|[[Game & Watch Gallery (series)]]}} | ||
{{ | {{game infobox|title=Game & Watch Gallery | ||
|image=[[File:GameWatchGallery.jpg|250px]] | |image=[[File:GameWatchGallery.jpg|250px]] | ||
|developer=[[Nintendo]] | |developer=[[Nintendo]], [[TOSE Software Co.|TOSE]] | ||
|publisher= | |publisher=Nintendo | ||
| | |release='''Game Boy:'''<br>{{flag list|Japan|February 1, 1997|USA|May 1997|UK|August 28, 1997|Europe|1997|Australia|1997}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|June 22, 2011|USA|July 14, 2011|Europe|July 21, 2011|Australia|July 21, 2011}} | ||
|languages={{languages|en_us=y|jp=y}} | |||
|genre=Platformer | |genre=Platformer | ||
|modes=Single player | |modes=Single player | ||
Line 12: | Line 12: | ||
|platforms=[[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]) | |platforms=[[Game Boy]], [[Virtual Console]] ([[Nintendo 3DS]]) | ||
|input={{input|3ds=1}} | |input={{input|3ds=1}} | ||
| | |format={{format|gb=1|3dsdl=1}} | ||
|serials={{flag list|Japan|DMG-AGAJ-JPN|USA|DMG-AGAE-USA|Europe|DMG-AGAP-EUR|Australia|DMG-AGAU-AUS}} | |||
}} | }} | ||
'''''Game & Watch Gallery''''', known as '''''Game Boy Gallery 2''''' in Australia and '''''Game Boy Gallery''''' (ゲームボーイギャラリー ''Gēmu Bōi Gyararī'') in Japan, is a compilation game that was released for the [[Game Boy]] in 1997. Despite its name, it is actually the second game in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]]. The game includes both Classic and Modern versions of [[Game & Watch]] games. The Classic version is identical to that of the originals that features nameless individuals as the main characters, while the Modern version features [[Mario]] and his friends along with updated graphics, updated gameplay, and music. | |||
Three sequels followed ''Game & Watch Gallery'': ''[[Game & Watch Gallery 2]]'', ''[[Game & Watch Gallery 3]]'', and ''[[Game & Watch Gallery 4]]''. | |||
*''' | The game was rereleased on the [[Nintendo 3DS]]'s [[Virtual Console]] in Japan on June 22, 2011; in North America on July 14, 2011; and in Europe and Australia on July 21, 2011. | ||
*'''Octopus''' | |||
*'''Oil Panic''' | ==Stars== | ||
''Game & Watch Gallery'' features a system to unlock bonus features. To do this, the player needs to earn stars. Every 200 [[point]]s the player scores in a [[minigame]] is worth a star, up to five stars in each minigame mode. A high score between 200 and 399 is worth one star, a score of 400–599 is two stars, a score of 600–799 is three stars, a score of 800–999 is four stars, and a score of 1,000 and above is five stars. Each minigame counts its stars separately (for example, the player cannot earn 150 points in one minigame and 250 points in another and earn two stars for the cumulative total). As the player collects stars, they unlock features in the [[Museum|Gallery Corner]]. If the player earns five stars in a Modern game, they will unlock a very hard mode called Star Mode. The player can earn a total of 80 stars. | |||
==Minigames== | |||
*'''[[Manhole (Game & Watch)|Manhole]]''' – [[Yoshi]] must block holes in the ground with four manhole covers to make sure [[Toad (species)|Toad]], [[Donkey Kong Jr.]], and [[Mario]] do not fall through. In Classic Mode, the player has only one manhole cover to block the holes. | |||
*'''[[Fire (Game & Watch)|Fire]]''' – Mario and [[Luigi]] must catch Toads, [[Yoshi (species)|Yoshi]]s, and Donkey Kong Jrs. as they jump out the window of the burning [[Peach's Castle|Mushroom Castle]]. Also coming from the window are [[Yoshi's Egg|Yoshi Egg]]s that contain either a [[Super Star]], which contributes bonus points, or a [[Bob-omb]], which counts as a miss when carried to safety. In Classic Mode, an apartment is on fire, forcing the people inside to jump out the window. The player controls two firemen that use their life net to bounce the falling people across the screen to safety into the ambulance. | |||
*'''[[Octopus (Game & Watch)|Octopus]]''' – Mario is a sea diver and must deliver treasure to [[Princess Peach]], but he must avoid the [[Octopus (character)|Octopus]]'s arms. His speed is affected by how much treasure he is carrying, but he can throw his bagful of treasure at the Octopus's arms. Bonus points are awarded depending on how much treasure he gives to Peach. In Classic Mode, a sea diver must avoid the Octopus's arms while diving for treasure. | |||
*'''[[Oil Panic]]''' – [[Bowser]] is dropping oil into a [[castle]], and Mario must use two buckets to catch the oil before it touches the floor. Yoshi serves to dispense oil and can even be used to take out Bowser from the top of the castle, gaining bonus points in the process. In Classic Mode, the Station Helper must collect oil dripping from the ceiling of a gas station in one bucket and dump it to his boss before the bucket overflows. | |||
==Character appearances== | ==Character appearances== | ||
===[[Manhole (Game & Watch)|Manhole]]=== | ===[[Manhole (Game & Watch)|Manhole]]=== | ||
*[[Yoshi]] (playable) | *[[Yoshi]] (playable) | ||
*[[Toad]] ( | *[[Toad]] (NPC) | ||
*[[Donkey Kong Jr.]] ( | *[[Donkey Kong Jr.]] (NPC) | ||
*[[Mario]] ( | *[[Mario]] (NPC) | ||
*[[Monty Mole]] ( | *[[Monty Mole|Chubby]] (NPC) | ||
===[[Fire (Game & Watch)|Fire]]=== | ===[[Fire (Game & Watch)|Fire]]=== | ||
*[[Mario]] (playable) | *[[Mario]] (playable) | ||
*[[Luigi]] (playable) | *[[Luigi]] (playable) | ||
*[[Toad]] ( | *[[Toad]] (NPC) | ||
*[[Yoshi]] ( | *[[Yoshi]] (NPC) | ||
*[[Donkey Kong Jr.]] ( | *[[Donkey Kong Jr.]] (NPC) | ||
*[[Princess Peach]] ( | *[[Princess Peach]] (NPC) | ||
*[[Bob-omb]] (enemy) | *[[Bob-omb]] (enemy) | ||
===[[Octopus (Game & Watch)|Octopus]]=== | ===[[Octopus (Game & Watch)|Octopus]]=== | ||
*[[Mario]] (playable) | *[[Mario]] (playable) | ||
*[[Princess Peach]] ( | *[[Princess Peach]] (NPC) | ||
*[[Octopus]] ( | *[[Octopus (character)|Octopus]] (enemy) | ||
*[[Lakitu]] ( | *[[Lakitu]] (NPC) | ||
===[[Oil Panic]]=== | ===[[Oil Panic]]=== | ||
*[[Mario]] (playable) | *[[Mario]] (playable) | ||
*[[Yoshi]] ( | *[[Yoshi]] (NPC) | ||
*[[Luigi]] ( | *[[Luigi]] (NPC) | ||
*[[Donkey Kong Jr.]] ( | *[[Donkey Kong Jr.]] (NPC) | ||
*[[Bowser]] (boss) | *[[Bowser]] (boss) | ||
==List of Gallery Corner games== | ==List of Gallery Corner games== | ||
There are | There are 16 games in all displayed in the Gallery Corner. The first four are unlocked by getting 400 points in the Modern version of a game. The four after that are achieved through 400 points in a Classic game. The next four are shown by getting 800 points in the Modern games, and the final four games are won through 800 points in the Classic versions. These games are for display only and are not playable. With the exception of ''Oil Panic'', all of the playable games are represented. | ||
{|class=sortable | {|class="wikitable sortable" width=100% style="text-align:center" | ||
|- | |- | ||
!width="1%"|# | !width="1%"|# | ||
Line 90: | Line 92: | ||
|- | |- | ||
|<small>NO.</small> 005 | |<small>NO.</small> 005 | ||
|''[[Judge]] | |''[[Game & Watch#Games with a Super Mario-themed "Modern" version|Judge]] | ||
|[[File:GWG1GC-Judge.PNG]] | |[[File:GWG1GC-Judge.PNG]] | ||
|Released 10/4/1980<br>Silver Series<br>Get the larger<br>number to win. | |Released 10/4/1980<br>Silver Series<br>Get the larger<br>number to win. | ||
Line 109: | Line 111: | ||
|Released 4/27/1981<br>Gold Series<br>Keep the lions<br>in their cage. | |Released 4/27/1981<br>Gold Series<br>Keep the lions<br>in their cage. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 021 | ||
|'' | |[[Parachute (Game & Watch)|''Parachute'']] | ||
|[[File:GWG1GC-Parachute.PNG]] | |[[File:GWG1GC-Parachute.PNG]] | ||
|Released 6/19/1981<br>First wide screen.<br>Catch the people<br>before they drop. | |Released 6/19/1981<br>First wide screen.<br>Catch the people<br>before they drop. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 022 | ||
|[[Octopus (Game & Watch)|''Octopus'']] | |[[Octopus (Game & Watch)|''Octopus'']] | ||
|[[File:GWG1GC-Octopus.PNG]] | |[[File:GWG1GC-Octopus.PNG]] | ||
|align=center|Released 7/16/1981<br>-Million Seller-<br>Recover the<br>sunken treasure. | |align=center|Released 7/16/1981<br>-Million Seller-<br>Recover the<br>sunken treasure. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 024 | ||
|''[[Chef]]'' | |''[[Chef]]'' | ||
|[[File:GWG1GC-Chef.PNG]] | |[[File:GWG1GC-Chef.PNG]] | ||
|Released 9/8/1981<br>Wide Screen Series<br>Catch food with<br>a frying pan. | |Released 9/8/1981<br>Wide Screen Series<br>Catch food with<br>a frying pan. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 028 | ||
|''[[Turtle Bridge]] | |''[[Turtle Bridge]] | ||
|[[File:GWG1GC-TurtleBridge.PNG]] | |[[File:GWG1GC-TurtleBridge.PNG]] | ||
|Released 2/1/1982<br>Wide Screen Series<br>Ride turtle shells<br>to the other bank. | |Released 2/1/1982<br>Wide Screen Series<br>Ride turtle shells<br>to the other bank. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 029 | ||
|''[[Fire Attack]]'' | |''[[Fire Attack]]'' | ||
|[[File:GWG1GC-FireAttack.PNG]] | |[[File:GWG1GC-FireAttack.PNG]] | ||
|Released 3/26/1982<br>Wide Screen Series<br>Stop the enemies<br>from setting fire. | |Released 3/26/1982<br>Wide Screen Series<br>Stop the enemies<br>from setting fire. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 056 | ||
|[[Mario Bros. (Game & Watch)|''Mario Bros.'']] | |[[Mario Bros. (Game & Watch)|''Mario Bros.'']] | ||
|[[File:GWG1GC-MarioBros.PNG]] | |[[File:GWG1GC-MarioBros.PNG]] | ||
|Released 3/14/1983<br>Wide Multi-screen<br>Deliver the parts<br>to the truck. | |Released 3/14/1983<br>Wide Multi-screen<br>Deliver the parts<br>to the truck. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 102 | ||
|''[[Mario's Cement Factory]] | |''[[Mario's Cement Factory]] | ||
|[[File:GWG1GC-MariosCF.PNG]] | |[[File:GWG1GC-MariosCF.PNG]] | ||
|Released 6/16/1983<br>-Million Seller-<br>Deliver cement<br>to the dump. | |Released 6/16/1983<br>-Million Seller-<br>Deliver cement<br>to the dump. | ||
|- | |- | ||
|<small>NO.</small> | |<small>NO.</small> 301 | ||
|''[[Boxing]] | |''[[Boxing]] | ||
|[[File:GWG1GC-Boxing.PNG]] | |[[File:GWG1GC-Boxing.PNG]] | ||
Line 152: | Line 154: | ||
==Staff== | ==Staff== | ||
{{main|List of Game & Watch Gallery staff}} | {{main|List of Game & Watch Gallery staff}} | ||
==Gallery== | ==Gallery== | ||
{{main-gallery}} | |||
<gallery> | <gallery> | ||
G&WG logo JP.png|Japanese logo | |||
GWG Title Screen Jap.png|Japanese title screen | |||
Bowser Game Boy.png|Bowser artwork | |||
Mario GameWatchGallery.png|Mario sprite | |||
G& | |||
</gallery> | </gallery> | ||
==Media== | ==Media== | ||
{{ | {{media table | ||
|file1=G&WG_Title_Screen.oga | |||
|title1=Title Screen | |||
|description1=Title Screen theme | |||
|length1=0:30 | |||
|file2=G&WG_Game_Select_Theme.oga | |||
|title2=Game Select | |||
|description2=Game Select theme | |||
|length2=0:30 | |||
|file3=G&WG_Mode_Select.oga | |||
|title3=Mode Select | |||
|description3=Mode Select theme | |||
|length3=0:30 | |||
|file4=G&WG_Manhole.oga | |||
|title4=''Manhole'' | |||
|description4=''Manhole'' theme | |||
|length4=0:30 | |||
|file5=G&WG_Fire.oga | |||
|title5=''Fire'' | |||
|description5=''Fire'' theme | |||
|length5=0:30 | |||
|file6=G&WG_Octopus.oga | |||
|title6=''Octopus'' | |||
|description6=''Octopus'' theme | |||
|length6=0:30 | |||
|file7=G&WG_Oil_Panic.oga | |||
|title7=''Oil Panic'' | |||
|description7=''Oil Panic'' theme | |||
|length7=0:30 | |||
|file8=G&WG_Game_Over.oga | |||
|title8=Game Over | |||
|description8=Game Over theme | |||
|length8=0:05 | |||
|file9=G&WG_Gallery_Corner_Column_1.oga | |||
|title9=Gallery Corner Column 1 | |||
|description9=Gallery Corner's ''Ball'', ''Flag Man'', ''Vermin'', and ''Fire'' theme | |||
|length9=0:30 | |||
|file10=G&WG_Gallery_Corner_Column_2.oga | |||
|title10=Gallery Corner Column 2 | |||
|description10=Gallery Corner's ''Parachute'', ''Octopus'', ''Chef'', and ''Turtle Bridge'' theme | |||
|length10=0:30 | |||
|file11=G&WG_Gallery_Corner_Column_3.oga | |||
|title11=Gallery Corner Column 3 | |||
|description11=Gallery Corner's ''Judge'', ''Manhole'', ''Helmet'', and ''Lion'' theme | |||
|length11=0:30 | |||
|file12=G&WG_Gallery_Corner_Column_4.oga | |||
|title12=Gallery Corner Column 4 | |||
|description12=Gallery Corner's ''Fire Attack'', ''Mario Bros.'', ''Mario's Cement Factory'', and ''Boxing'' theme | |||
|length12=0:30 | |||
|file13=G&WG_Congratulations!_Screen.oga | |||
|title13="Congratulations!" screen | |||
|description13="Congratulations!" screen theme | |||
|length13=0:17 | |||
|file14=G&WG_Credits.oga | |||
|title14=Credits | |||
|description14=Credits theme | |||
|length14=0:30 | |||
}} | |||
== Pre-release and unused content == | |||
This content is found in the game's files, but part of it is accessible only through cheat codes. | |||
<gallery> | |||
G&WG_Unused_Classic_Star_Mode.png|Unused Very Hard mode for Classic games. Only Modern games have a Very Hard mode. | |||
G&WG Unused alarm characters.gif|Unused alarm characters for ''Manhole'', ''Fire'', and ''Octopus''. They would have appeared when a new high score was obtained. | |||
</gallery> | |||
{{media table | |||
|file1=G&WG_Unused_Game_Over_Variant.oga | |||
|title1=Unused Game Over variant | |||
|description1=Unused Game Over variant with a bassline | |||
|length1=0:04 | |||
|file2=G&WG_Unused_Pause_Jingle.oga | |||
|title2=Unused pause jingle | |||
|description2=Unused pause jingle for Modern games | |||
|length2=0:01 | |||
}} | |||
==Trivia== | ==Trivia== | ||
Line 182: | Line 253: | ||
|caption2=Super Game Boy | |caption2=Super Game Boy | ||
}} | }} | ||
*Playing on the [[Super Game Boy]] displays a [[Super Nintendo Entertainment System]] controller instead of the bottom of a Game Boy Pocket when | *Playing on the [[Super Game Boy]] displays a [[Super Nintendo Entertainment System]] controller instead of the bottom of a [[Game Boy Pocket]] when the mode for each game is being selected. | ||
*The unused pause jingle for Modern games was recycled and modified for ''Game & Watch Gallery 4''. | |||
*This is the only ''Game & Watch Gallery'' game to have a different pause jingle for Classic games. | |||
*Although the game is known as ''Game Boy Gallery 2'' in Australia, the original ''Game Boy Gallery'', released only in Australia and Europe, does not feature characters of the [[Super Mario (franchise)|''Super Mario'' franchise]]. | |||
{{br}} | |||
==External links== | ==External links== | ||
{{NIWA|NWiki=1|StrategyWiki=1}} | |||
{{TCRF}} | |||
*[https://www.nintendo.co.jp/n02/dmg/agaj/ Japanese website] | *[https://www.nintendo.co.jp/n02/dmg/agaj/ Japanese website] | ||
*[https://www.nintendo.co.jp/titles/50010000006889 Japanese Virtual Console website] | *[https://www.nintendo.co.jp/titles/50010000006889 Japanese Virtual Console website] | ||
Line 190: | Line 267: | ||
*[https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Game-Watch-Gallery-275616.html Nintendo UK site] | *[https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Game-Watch-Gallery-275616.html Nintendo UK site] | ||
{{Game & Watch}} | {{Game & Watch Gallery}} | ||
{{GB}} | {{GB}} | ||
{{ | {{Virtual Console}} | ||
[[Category:Mario | [[Category:Super Mario games]] | ||
[[Category:Game & Watch | [[Category:Game & Watch Gallery series| ]] | ||
[[Category:Crossover | [[Category:Crossover games]] | ||
[[Category:Reissues]] | [[Category:Reissues]] | ||
[[Category:1997 games]] | [[Category:1997 games]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Game Boy | [[Category:Game Boy games]] | ||
[[Category:Virtual Console | [[Category:Virtual Console games]] | ||
[[Category:Platforming games]] | |||
[[de:Game & Watch Gallery]] |
Latest revision as of 19:10, September 27, 2024
- This article is about the second installment in the Game & Watch Gallery series. For the series itself, see Game & Watch Gallery (series).
Game & Watch Gallery | |||||||||
---|---|---|---|---|---|---|---|---|---|
For alternate box art, see the game's gallery. | |||||||||
Developer | Nintendo, TOSE | ||||||||
Publisher | Nintendo | ||||||||
Platform(s) | Game Boy, Virtual Console (Nintendo 3DS) | ||||||||
Release date | Game Boy: February 1, 1997[?] May 1997[?] August 28, 1997[?] 1997[?] 1997[?] Virtual Console (3DS): June 22, 2011[?] July 14, 2011[?] July 21, 2011[?] July 21, 2011[?] | ||||||||
Language(s) | English (United States) Japanese | ||||||||
Genre | Platformer | ||||||||
Rating(s) |
| ||||||||
Mode(s) | Single player | ||||||||
Format | Game Boy:
Game Pak Nintendo 3DS: Digital download
| ||||||||
Input | Nintendo 3DS:
| ||||||||
Serial code(s) | DMG-AGAJ-JPN DMG-AGAE-USA DMG-AGAP-EUR DMG-AGAU-AUS |
Game & Watch Gallery, known as Game Boy Gallery 2 in Australia and Game Boy Gallery (ゲームボーイギャラリー Gēmu Bōi Gyararī) in Japan, is a compilation game that was released for the Game Boy in 1997. Despite its name, it is actually the second game in the Game & Watch Gallery series. The game includes both Classic and Modern versions of Game & Watch games. The Classic version is identical to that of the originals that features nameless individuals as the main characters, while the Modern version features Mario and his friends along with updated graphics, updated gameplay, and music.
Three sequels followed Game & Watch Gallery: Game & Watch Gallery 2, Game & Watch Gallery 3, and Game & Watch Gallery 4.
The game was rereleased on the Nintendo 3DS's Virtual Console in Japan on June 22, 2011; in North America on July 14, 2011; and in Europe and Australia on July 21, 2011.
Stars[edit]
Game & Watch Gallery features a system to unlock bonus features. To do this, the player needs to earn stars. Every 200 points the player scores in a minigame is worth a star, up to five stars in each minigame mode. A high score between 200 and 399 is worth one star, a score of 400–599 is two stars, a score of 600–799 is three stars, a score of 800–999 is four stars, and a score of 1,000 and above is five stars. Each minigame counts its stars separately (for example, the player cannot earn 150 points in one minigame and 250 points in another and earn two stars for the cumulative total). As the player collects stars, they unlock features in the Gallery Corner. If the player earns five stars in a Modern game, they will unlock a very hard mode called Star Mode. The player can earn a total of 80 stars.
Minigames[edit]
- Manhole – Yoshi must block holes in the ground with four manhole covers to make sure Toad, Donkey Kong Jr., and Mario do not fall through. In Classic Mode, the player has only one manhole cover to block the holes.
- Fire – Mario and Luigi must catch Toads, Yoshis, and Donkey Kong Jrs. as they jump out the window of the burning Mushroom Castle. Also coming from the window are Yoshi Eggs that contain either a Super Star, which contributes bonus points, or a Bob-omb, which counts as a miss when carried to safety. In Classic Mode, an apartment is on fire, forcing the people inside to jump out the window. The player controls two firemen that use their life net to bounce the falling people across the screen to safety into the ambulance.
- Octopus – Mario is a sea diver and must deliver treasure to Princess Peach, but he must avoid the Octopus's arms. His speed is affected by how much treasure he is carrying, but he can throw his bagful of treasure at the Octopus's arms. Bonus points are awarded depending on how much treasure he gives to Peach. In Classic Mode, a sea diver must avoid the Octopus's arms while diving for treasure.
- Oil Panic – Bowser is dropping oil into a castle, and Mario must use two buckets to catch the oil before it touches the floor. Yoshi serves to dispense oil and can even be used to take out Bowser from the top of the castle, gaining bonus points in the process. In Classic Mode, the Station Helper must collect oil dripping from the ceiling of a gas station in one bucket and dump it to his boss before the bucket overflows.
Character appearances[edit]
Manhole[edit]
- Yoshi (playable)
- Toad (NPC)
- Donkey Kong Jr. (NPC)
- Mario (NPC)
- Chubby (NPC)
Fire[edit]
- Mario (playable)
- Luigi (playable)
- Toad (NPC)
- Yoshi (NPC)
- Donkey Kong Jr. (NPC)
- Princess Peach (NPC)
- Bob-omb (enemy)
Octopus[edit]
- Mario (playable)
- Princess Peach (NPC)
- Octopus (enemy)
- Lakitu (NPC)
Oil Panic[edit]
- Mario (playable)
- Yoshi (NPC)
- Luigi (NPC)
- Donkey Kong Jr. (NPC)
- Bowser (boss)
List of Gallery Corner games[edit]
There are 16 games in all displayed in the Gallery Corner. The first four are unlocked by getting 400 points in the Modern version of a game. The four after that are achieved through 400 points in a Classic game. The next four are shown by getting 800 points in the Modern games, and the final four games are won through 800 points in the Classic versions. These games are for display only and are not playable. With the exception of Oil Panic, all of the playable games are represented.
# | Name | Image | Description |
---|---|---|---|
NO. 001 | Ball | Released 4/28/1980 First G&W game. Juggle the balls, but don't drop'em. | |
NO. 002 | Flag Man | Released 6/5/1980 Silver Series Get the same num- ber as the COM. | |
NO. 003 | Vermin | Released 7/10/1980 Silver Series Hit the moles as they pop up. | |
NO. 004 | Fire | Released 7/31/1980 -Million Seller- Help the jumpers escape the inferno. | |
NO. 005 | Judge | Released 10/4/1980 Silver Series Get the larger number to win. | |
NO. 006 | Manhole | Released 1/27/1981 -Million Seller- Keep pedestrians from falling. | |
NO. 007 | Helmet | Released 2/21/1981 Gold Series Get into the house without being hit. | |
NO. 008 | Lion | Released 4/27/1981 Gold Series Keep the lions in their cage. | |
NO. 021 | Parachute | Released 6/19/1981 First wide screen. Catch the people before they drop. | |
NO. 022 | Octopus | Released 7/16/1981 -Million Seller- Recover the sunken treasure. | |
NO. 024 | Chef | Released 9/8/1981 Wide Screen Series Catch food with a frying pan. | |
NO. 028 | Turtle Bridge | Released 2/1/1982 Wide Screen Series Ride turtle shells to the other bank. | |
NO. 029 | Fire Attack | Released 3/26/1982 Wide Screen Series Stop the enemies from setting fire. | |
NO. 056 | Mario Bros. | Released 3/14/1983 Wide Multi-screen Deliver the parts to the truck. | |
NO. 102 | Mario's Cement Factory | Released 6/16/1983 -Million Seller- Deliver cement to the dump. | |
NO. 301 | Boxing | Released 7/31/1984 1st of VS Series. KO your opponent using punches. |
Staff[edit]
- Main article: List of Game & Watch Gallery staff
Gallery[edit]
- For this subject's image gallery, see Gallery:Game & Watch Gallery.
Media[edit]
Title Screen - Title Screen theme | File info 0:30 |
Game Select - Game Select theme | File info 0:30 |
Mode Select - Mode Select theme | File info 0:30 |
Manhole - Manhole theme | File info 0:30 |
Fire - Fire theme | File info 0:30 |
Octopus - Octopus theme | File info 0:30 |
Oil Panic - Oil Panic theme | File info 0:30 |
Game Over - Game Over theme | File info 0:05 |
Gallery Corner Column 1 - Gallery Corner's Ball, Flag Man, Vermin, and Fire theme | File info 0:30 |
Gallery Corner Column 2 - Gallery Corner's Parachute, Octopus, Chef, and Turtle Bridge theme | File info 0:30 |
Gallery Corner Column 3 - Gallery Corner's Judge, Manhole, Helmet, and Lion theme | File info 0:30 |
Gallery Corner Column 4 - Gallery Corner's Fire Attack, Mario Bros., Mario's Cement Factory, and Boxing theme | File info 0:30 |
"Congratulations!" screen - "Congratulations!" screen theme | File info 0:17 |
Credits - Credits theme | File info 0:30 |
Pre-release and unused content[edit]
This content is found in the game's files, but part of it is accessible only through cheat codes.
Unused Game Over variant - Unused Game Over variant with a bassline | File info 0:04 |
Unused pause jingle - Unused pause jingle for Modern games | File info 0:01 |
Trivia[edit]
- Playing on the Super Game Boy displays a Super Nintendo Entertainment System controller instead of the bottom of a Game Boy Pocket when the mode for each game is being selected.
- The unused pause jingle for Modern games was recycled and modified for Game & Watch Gallery 4.
- This is the only Game & Watch Gallery game to have a different pause jingle for Classic games.
- Although the game is known as Game Boy Gallery 2 in Australia, the original Game Boy Gallery, released only in Australia and Europe, does not feature characters of the Super Mario franchise.
External links[edit]
Game & Watch Gallery series | ||
---|---|---|
Games | Game & Watch Gallery (1997, GB) • Game & Watch Gallery 2 (1997, GB) • Game & Watch Gallery 3 (1999, GBC) • Game & Watch Gallery 4 (2002, GBA) | |
Super Mario minigames | Donkey Kong2,4 • Donkey Kong Jr.3,4 • Donkey Kong II3 • Donkey Kong 34 • Mario Bros.3,4 • Mario's Bombs Away4 • Mario's Cement Factory4 | |
Minigames remade with Super Mario content |
Ball2 • Boxing4 • Chef2,4 • Egg3 • Fire1,4 • Fire Attack4 • Greenhouse3 • Helmet2 • Manhole1 • Octopus1,4 • Oil Panic1 • Parachute2 • Rain Shower4 • Turtle Bridge3 • Vermin2 | |
Gallery Corner | Message Board • Museum • Music Room | |
Further info | Gallery (2 · 4) • Pre-release and unused content (4) • Staff (2 · 3 · 4) | |
Related game | Game & Watch Collection | |
Game Boy games | |
---|---|
Super Mario franchise | Alleyway (1989) • Baseball (1989) • Super Mario Land (1989) • Golf (1989) • Dr. Mario (1990) • Super Mario Land 2: 6 Golden Coins (1992) • Donkey Kong (1994) • Mario's Picross (1995) • Picross 2 (1996) |
Donkey Kong franchise | Donkey Kong (1994) • Donkey Kong Land (1995) • Donkey Kong Land 2 (1996) • Donkey Kong Land III (1997) |
Yoshi franchise | Yoshi (1991) • Yoshi's Cookie (1992) • Tetris Attack (1996) |
Wario franchise | Wario Land: Super Mario Land 3 (1994) • Wario Blast: Featuring Bomberman! (1994) • Wario Land II (1998) |
Miscellaneous | Tetris (1989) • The Legend of Zelda: Link's Awakening (1993) • Game & Watch Gallery (1997) • Game & Watch Gallery 2 (1997) |