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'''King Totomesu'''<ref>{{cite|publisher=Nintendo of America|date=1989|language=en-us|title=''Super Mario Land'' instruction booklet|page=15}}</ref><ref>{{cite|date=1991|title=Nintendo ''Game Boy'' Player's Guide|page=5|publisher=Nintendo of America}}</ref> is a large {{wp|sphinx}}- or lion-like creature and the first boss in ''[[Super Mario Land]]''. He resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu is the boss of the [[Birabuto Kingdom]], and he is fought at the end of the pyramid in [[World 1-3 (Super Mario Land)|World 1-3]]. Similarly to the [[fake Bowser]]s in ''[[Super Mario Bros.]]'', King Totomesu attacks by trying to [[jump]] on and shoot fire at Mario. King Totomesu can be defeated by touching [[switch (Super Mario Land)|switch]] behind him or by shooting five [[Superball Mario|Superball]]s at him. The reward for defeating King Totomesu is 5000 points and being allowed to progress into the [[Muda Kingdom]].
'''King Totomesu'''<ref>{{cite|publisher=Nintendo of America|date=1989|language=en-us|title=''Super Mario Land'' instruction booklet|page=15}}</ref><ref>{{cite|date=1991|title=Nintendo ''Game Boy'' Player's Guide|page=5|publisher=Nintendo of America}}</ref> is a large {{wp|sphinx}}- or lion-like creature and the first boss in ''[[Super Mario Land]]''. He resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu is the boss of the [[Birabuto Kingdom]], and he is fought at the end of the pyramid in [[World 1-3 (Super Mario Land)|World 1-3]]. Similarly to the [[fake Bowser]]s in ''[[Super Mario Bros.]]'', King Totomesu attacks by trying to [[jump]] on and shoot fire at Mario. King Totomesu can be defeated by touching [[switch (Super Mario Land)|switch]] behind him or by shooting five [[Superball Mario|Superball]]s at him. The reward for defeating King Totomesu is 5000 points and being allowed to progress into the [[Muda Kingdom]].


King Totomesu is the first boss faced in the ''[[Super Mario Land (manga)|Super Mario Land]]'' manga. Using [[Mekakuribō]]'s sensors, Mario discovers he needs to hit him with five Superballs, but only manages to land four hits, before the boss swipes at him, making him lose the Superballs. Mario attempts to stomp on him, but discovers he cannot damage him this way. Avoiding another claw swipe, Mario lands on the switch and King Totomesu explodes.
King Totomesu is the first boss faced in the ''[[Super Mario Land (manga)|Super Mario Land]]'' manga. Using [[Mecha Kuribō (character)|Mecha Kuribō]]'s sensors, Mario discovers he needs to hit him with five Superballs, but only manages to land four hits, before the boss swipes at him, making him lose the Superballs. Mario attempts to stomp on him, but discovers he cannot damage him this way. Avoiding another claw swipe, Mario lands on the switch and King Totomesu explodes.


In ''[[Super Mario-kun]]'', King Totomesu appears in the last chapter of [[Super Mario-kun Volume 3|volume 3]] alongside other ''Super Mario Land'' enemies and bosses. He disguises himself as [[Princess Peach]] in the [[Back Door]] room and gets rescued by Mario, [[Luigi]], and [[Yoshi]]. The heroes then flies away with the winged [[Marine Pop]] out of the [[Valley of Bowser]]. When [[Bowser]] laughs at the heroes, confusing them, King Totomesu reveals himself. The boss quickly manages to get the upper hand, burning the heroes, who attempted to fight him with [[Fire Flower]]s but ran out. Right when King Totomesu charges at them, [[Hiyoihoi]] and the moai appear, claiming Mario is their prey, and they start fighting for him, letting the heroes walk away.
In ''[[Super Mario-kun]]'', King Totomesu appears in the last chapter of [[Super Mario-kun Volume 3|volume 3]] alongside other ''Super Mario Land'' enemies and bosses. He disguises himself as [[Princess Peach]] in the [[Back Door]] room and gets rescued by Mario, [[Luigi]], and [[Yoshi]]. The heroes then flies away with the winged [[Marine Pop]] out of the [[Valley of Bowser]]. When [[Bowser]] laughs at the heroes, confusing them, King Totomesu reveals himself. The boss quickly manages to get the upper hand, burning the heroes, who attempted to fight him with [[Fire Flower]]s but ran out. Right when King Totomesu charges at them, [[Hiyoihoi]] and the moai appear, claiming Mario is their prey, and they start fighting for him, letting the heroes walk away.

Revision as of 06:32, September 25, 2024

King Totomesu
Character artwork of King Totomesu.
Artwork from Super Mario Land
Species Gao
First appearance Super Mario Land (1989)

King Totomesu[1][2] is a large sphinx- or lion-like creature and the first boss in Super Mario Land. He resembles a Gao but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu is the boss of the Birabuto Kingdom, and he is fought at the end of the pyramid in World 1-3. Similarly to the fake Bowsers in Super Mario Bros., King Totomesu attacks by trying to jump on and shoot fire at Mario. King Totomesu can be defeated by touching switch behind him or by shooting five Superballs at him. The reward for defeating King Totomesu is 5000 points and being allowed to progress into the Muda Kingdom.

King Totomesu is the first boss faced in the Super Mario Land manga. Using Mecha Kuribō's sensors, Mario discovers he needs to hit him with five Superballs, but only manages to land four hits, before the boss swipes at him, making him lose the Superballs. Mario attempts to stomp on him, but discovers he cannot damage him this way. Avoiding another claw swipe, Mario lands on the switch and King Totomesu explodes.

In Super Mario-kun, King Totomesu appears in the last chapter of volume 3 alongside other Super Mario Land enemies and bosses. He disguises himself as Princess Peach in the Back Door room and gets rescued by Mario, Luigi, and Yoshi. The heroes then flies away with the winged Marine Pop out of the Valley of Bowser. When Bowser laughs at the heroes, confusing them, King Totomesu reveals himself. The boss quickly manages to get the upper hand, burning the heroes, who attempted to fight him with Fire Flowers but ran out. Right when King Totomesu charges at them, Hiyoihoi and the moai appear, claiming Mario is their prey, and they start fighting for him, letting the heroes walk away.

Profiles

Super Mario Land

  • Instruction booklet: The boss of the Birabuto Kingdom. It jumps up and down spitting out fire. You can't defeat it by jumping on it. Use 5 superballs.
  • 3DS Virtual Console manual: This boss of the Birabuto Kingdom jumps up and down spitting out fire. Jumping on him won't work. Instead, use five Superballs.

Perfect Ban Mario Character Daijiten

Template:PEGMCE profile

Gallery

Names in other languages

Language Name Meaning Notes
Dutch koning Totomesu[3] King Totomesu
French Roi Totomesu[7] King Totomesu
German König Totumesu (Das Super Mario Spiel)[?] King Totumesu
König Totomesu (Super Mario Encyclopedia - Die ersten 30 Jahre)[?] King Totomesu
Italian King Totomesu[8][9]
Re Totomesu[10]
-
Spanish King Totomesu[?] -
Rey Totonesu[11] King Totonesu

Trivia

  • "Totomesu" is the katakana rendering of Thutmose (also spelled Tuthmosis), the name of several pharaohs of ancient Egypt. This is appropriate, considering the Egyptian theme of the Birabuto Kingdom and that King Totomesu looks like the Great Sphinx of Giza (though it was built in honor of Pharaoh Khafre, not any Thutmose).
  • Totomesu's in-game sprite depicts him with a goatee, yet his artwork lacks this feature.
  • Concept art for Super Mario Odyssey shown in The Art of Super Mario Odyssey indicated that Totomesu, or at least his likeness, would have made a reappearance (presumably in the Sand Kingdom).

References

  1. ^ 1989. Super Mario Land instruction booklet. Nintendo of America (American English). Page 15.
  2. ^ 1991. Nintendo Game Boy Player's Guide. Nintendo of America. Page 5.
  3. ^ Club Nintendo (Netherlands) Classic. Page 7.
  4. ^ 1989. スーパーマリオランド (Sūpā Mario Rando) instruction booklet. Nintendo (Japanese). Page 17.
  5. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 46.
  6. ^ 登場キャラクター2. Nintendo (Japanese). Retrieved June 5, 2024.
  7. ^ Super Mario Land French instruction booklet. Page 15.
  8. ^ Super Mario Land Italian manual. Page 15.
  9. ^ Super Mario Land (3DS - Virtual Console) Italian e-manual. Page 14.
  10. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 46.
  11. ^ Club Nintendo (Mexico) Año 1 No. 1. Page 20.