Stonecarving City: Difference between revisions
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{{level | {{level infobox | ||
|title=Stonecarving City | |title=Stonecarving City | ||
|image=[[ | |image=[[File:Stonecarving City.png|275px]] | ||
|code=1-1 | |code=1-1 | ||
|track=Stonecarving City (before freeing Merfle)<br>Launchpad Labyrinth (after freeing Merfle) | |||
|game=''[[Wario Land: Shake It!]]'' | |game=''[[Wario Land: Shake It!]]'' | ||
|before=[[Aboard the Sweet Stuff|<<]] | |before=[[Aboard the Sweet Stuff|<<]] | ||
|after=[[Whoopsy Desert|>>]] | |after=[[Whoopsy Desert|>>]] | ||
}} | }} | ||
'''Stonecarving City''' is the first level of the [[Ratl Ruins]] area in the game ''[[Wario Land: Shake It!]]'' | '''Stonecarving City''' is the first level of the [[Ratl Ruins]] area in the game ''[[Wario Land: Shake It!]]'' | ||
The stage is set in | ==Layout== | ||
The stage is set in an ancient city, filled with all sorts of stones that have been carved into various shapes and designs. While this suggests that an ancient civilization once lived here, the only inhabitants at the time [[Wario]] explores the city are common enemies such as [[Bandinero]]s and [[Floating Bandinero]]s that cannot hurt him in every section of the game. As it is the first main level in the game (there is a training level before it, namely [[Aboard the Sweet Stuff]]), it is relatively simplistic in design, with the level's three [[List of treasures in Wario Land: Shake It!|treasures]] and coin bags in locations which are quite easily reached, usually by manipulating nearby objects. When Wario eventually finds the [[Merfle Barrel|caged]] [[Merfle]], upon rescuing it the rush to the exit (same location as the start) poses very few obstacles for Wario to evade, due to the level being a post-training introduction to the general gameplay. | |||
== Missions == | == Missions == | ||
{{image|section=yes|Each mission has an icon associated. They should be uploaded and added to this section.}} | |||
{{WLSI missions table | |||
|icon1=[[File:No image.png|18px]] | |||
|mission1=''Finish before the clock hits 2:00:00'' | |||
|icon2=[[File:No image.png|18px]] | |||
|mission2=''Collect 25,000 [[coin]]s'' | |||
|icon3=[[File:No image.png|18px]] | |||
|mission3=''Jump off 3 [[Bandinero]]s' heads in a row'' | |||
}} | |||
==Enemies== | |||
*[[Bandinero]] (red and yellow) | |||
*[[Floating Bandinero]] | |||
==Treasures== | |||
{|class="wikitable"style="text-align:center" | |||
|- | |||
!width="5%"|Chest location | |||
!width="5%"|Treasure | |||
!width="15%"|NTSC-U description | |||
!width="15%"|PAL description | |||
|- | |||
|[[File:WLSI Stonecarving City chest1.png|200px]] | |||
|[[File:WLSItreasure4.png|55px]]<br>Stone Coin | |||
|colspan=2|''A coin made of solid rock. Very heavy, but reputable misers report that it is hard to steal. | |||
|- | |||
|[[File:WLSI Stonecarving City chest2.png|200px]] | |||
|[[File:WLSItreasure5.png|55px]]<br>Full-Body Goggles<br><small>Terracotta Suit</small> | |||
|''Ordinary goggles only protect the eyes. Ordinary goggles are for chumps. | |||
|''Provides full-body protection, but makes it somewhat difficult to blend into a crowd. | |||
|- | |||
|[[File:WLSI Stonecarving City chest3.png|200px]] | |||
|[[File:WLSItreasure6.png|55px]]<br>Crystal Skull | |||
|''...From a crystal...man? | |||
|''From a crystal man? If you could find the rest of him you'd be rich! | |||
|} | |||
==Data== | |||
{{WLSI level data | |||
|time=2:30:00 | |||
|coins=26,780 | |||
}} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=アヤヤンいせき | |||
|JapR=Ayayan Iseki | |||
|JapM=Pun on「アヤヤ」(''ayaya'', Japanese exclamation for "Ouch!") and "{{wp|Maya civilization|Mayan}}" +「いせき」(''iseki'', ruins) | |||
|Ger=Steinopolis | |||
|GerM=From "stein" (stone) and "-polis" (a suffix used for forming names of cities) | |||
|Ita=Rocciopolis | |||
|ItaM=From "roccia" (rock) and "-polis" (a suffix used for forming names of cities) | |||
|Spa=Ciudad Rocadura | |||
|SpaM=Hardrock City | |||
|Kor=아야얀 유적 | |||
|KorR=Ayayan Yujeok | |||
|KorM=From the Japanese name + "유적" (''yujeok'', ruins) | |||
|Fre=Artéfacts en Vrac | |||
|FreM=Scattered Artifacts | |||
}} | |||
==Trivia== | ==Trivia== | ||
* | *Arrangements of this level's music were used for [[Wario]]'s victory theme and part of the "[[DS Waluigi Pinball|Waluigi Pinball]]" arrangement in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]''. | ||
**The level's music can also be selected to play on the [[Gamer (stage)|Gamer]] stage in ''Super Smash Bros. for Wii U'', as well as on any custom stages the player creates, and on the [[WarioWare, Inc. (stage)|WarioWare, Inc.]] and Gamer stages in ''Super Smash Bros. Ultimate''. | |||
{{WLSI}} | {{WLSI}} | ||
[[Category: | [[Category:Cities]] | ||
[[Category: | [[Category:Wario Land: Shake It! levels]] |
Revision as of 18:05, September 4, 2024
Level | |
---|---|
Stonecarving City | |
Level code | 1-1 |
Game | Wario Land: Shake It! |
Music track | Stonecarving City (before freeing Merfle) Launchpad Labyrinth (after freeing Merfle) |
<< Directory of levels >> |
Stonecarving City is the first level of the Ratl Ruins area in the game Wario Land: Shake It!
Layout
The stage is set in an ancient city, filled with all sorts of stones that have been carved into various shapes and designs. While this suggests that an ancient civilization once lived here, the only inhabitants at the time Wario explores the city are common enemies such as Bandineros and Floating Bandineros that cannot hurt him in every section of the game. As it is the first main level in the game (there is a training level before it, namely Aboard the Sweet Stuff), it is relatively simplistic in design, with the level's three treasures and coin bags in locations which are quite easily reached, usually by manipulating nearby objects. When Wario eventually finds the caged Merfle, upon rescuing it the rush to the exit (same location as the start) poses very few obstacles for Wario to evade, due to the level being a post-training introduction to the general gameplay.
Missions
It has been requested that at least one image be uploaded for this section. Remove this notice only after the image(s) have been added. Specific(s): Each mission has an icon associated. They should be uploaded and added to this section.
Icon | Mission
|
---|---|
Finish before the clock hits 2:00:00 | |
Collect 25,000 coins | |
Jump off 3 Bandineros' heads in a row |
Enemies
- Bandinero (red and yellow)
- Floating Bandinero
Treasures
Data
Given time | Sum of coins |
---|---|
2:30:00 | 26,780 |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アヤヤンいせき[?] Ayayan Iseki |
Pun on「アヤヤ」(ayaya, Japanese exclamation for "Ouch!") and "Mayan" +「いせき」(iseki, ruins) | |
French | Artéfacts en Vrac[?] | Scattered Artifacts | |
German | Steinopolis[?] | From "stein" (stone) and "-polis" (a suffix used for forming names of cities) | |
Italian | Rocciopolis[?] | From "roccia" (rock) and "-polis" (a suffix used for forming names of cities) | |
Korean | 아야얀 유적[?] Ayayan Yujeok |
From the Japanese name + "유적" (yujeok, ruins) | |
Spanish | Ciudad Rocadura[?] | Hardrock City |
Trivia
- Arrangements of this level's music were used for Wario's victory theme and part of the "Waluigi Pinball" arrangement in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate.
- The level's music can also be selected to play on the Gamer stage in Super Smash Bros. for Wii U, as well as on any custom stages the player creates, and on the WarioWare, Inc. and Gamer stages in Super Smash Bros. Ultimate.