Synchronised Swimming (Team): Difference between revisions
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{{about|the Girls [[Event]] from the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|information about the Heroes Event from the same game|[[Synchronised Swimming (Duet)]]| | {{about|the Girls [[Event]] from the [[Nintendo 3DS]] version of [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]|information about the Heroes Event from the same game|[[Synchronised Swimming (Duet)]]|information about the Event in the [[Wii]] [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of the game|[[Synchronized Swimming]]}} | ||
{{event | {{M&S event infobox | ||
|image=[[File:SynchronizedSwimmingTeam 3DSLondon2012Games.png|250px]] | |image=[[File:SynchronizedSwimmingTeam 3DSLondon2012Games.png|250px]] | ||
| | |appears_in=[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)]] | ||
|type=[[Aquatics]] | |type=[[Aquatics]] | ||
|info=Sync to the Rhythm!<br>Move the system with the beat!<br>You'll move in four directions. | |info=Sync to the Rhythm!<br>Move the system with the beat!<br>You'll move in four directions. | ||
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==Gameplay== | ==Gameplay== | ||
In this event, the player must pick one character from the Girls group to control and will be teamed up with the other three in the group, competing against teams of four green, yellow and blue [[Shy Guy]]s. In the event, an arrow is displayed within a circle on the screen, with a larger circle around the outside that gradually closes in on the smaller one. When the two circles overlap, the player must move their system in the direction indicated. The score that the player earns is largely based on their timing of moving the system, with the different ratings giving different scores. If the player fails to perform the move or performs it with poor timing, they will be given a bad rating, followed by good for better timing and great for almost perfect timing. The player will also be told whether they moved their system too early or too late. If the player performs a move with perfect timing, their character will gain a brief rainbow effect, the crowd will also cheer and they will have the highest number of points added to their score. | In this event, the player must pick one character from the Girls group to control and will be teamed up with the other three in the group, competing against teams of four green, yellow, and blue [[Shy Guy]]s. In the event, an arrow is displayed within a circle on the screen, with a larger circle around the outside that gradually closes in on the smaller one. When the two circles overlap, the player must move their system in the direction indicated. The score that the player earns is largely based on their timing of moving the system, with the different ratings giving different scores. If the player fails to perform the move or performs it with poor timing, they will be given a bad rating, followed by good for better timing and great for almost perfect timing. The player will also be told whether they moved their system too early or too late. If the player performs a move with perfect timing, their character will gain a brief rainbow effect, the crowd will also cheer, and they will have the highest number of points added to their score. | ||
==Controls== | ==Controls== | ||
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{{foreign names | {{foreign names | ||
|Jap=シンクロナイズドスイミング (チーム) | |Jap=シンクロナイズドスイミング (チーム) | ||
|JapR= | |JapR=Shinkuronaizudo Suimingu (Chīmu) | ||
|JapM=Synchronised Swimming (Team) | |||
| | |||
|Dut=Synchroonzwemmen (team) | |Dut=Synchroonzwemmen (team) | ||
|DutM=Synchronous swimming (team) | |DutM=Synchronous swimming (team) | ||
|Fre=Nage synchronisée (Équipe) | |||
|FreM=Synchronised swimming (Team) | |||
|Ger=Synchronschwimmen (Team) | |Ger=Synchronschwimmen (Team) | ||
|GerM= | |GerM=Synchronised Swimming (Team) | ||
|Ita=Nuoto sincronizzato (a squadre) | |Ita=Nuoto sincronizzato (a squadre) | ||
|ItaM=Synchronised swimming (in teams) | |ItaM=Synchronised swimming (in teams) | ||
|Spa=Natación sincronizada (Equipos) | |||
|SpaM=Synchronised swimming (Teams) | |||
}} | }} | ||
{{M&SATLOG}} | {{M&SATLOG}} | ||
[[Category:Aquatics]] | [[Category:Aquatics]] | ||
[[Category:Mario & Sonic at the London 2012 Olympic Games | [[Category:Mario & Sonic at the London 2012 Olympic Games events]] |
Latest revision as of 07:45, September 4, 2024
- This article is about the Girls Event from the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. For information about the Heroes Event from the same game, see Synchronised Swimming (Duet). For information about the Event in the Wii version of the game, see Synchronized Swimming.
Synchronised Swimming | |
---|---|
Appears in | Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS) |
Type | Aquatics |
Info | Sync to the Rhythm! Move the system with the beat! You'll move in four directions. |
Controls | Performance: Move system left/right. Lift system up/pull down. |
Entry characters | Girls |
Game level | ★★ |
Synchronised Swimming (Team) is an Aquatics Event that appears in the Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. The aim of this event is to perform moves in the water in time with the music to score more points than the other teams. The starting record for this event is 99.5pt(s), though the event does not appear at any point in the story mode.
Gameplay[edit]
In this event, the player must pick one character from the Girls group to control and will be teamed up with the other three in the group, competing against teams of four green, yellow, and blue Shy Guys. In the event, an arrow is displayed within a circle on the screen, with a larger circle around the outside that gradually closes in on the smaller one. When the two circles overlap, the player must move their system in the direction indicated. The score that the player earns is largely based on their timing of moving the system, with the different ratings giving different scores. If the player fails to perform the move or performs it with poor timing, they will be given a bad rating, followed by good for better timing and great for almost perfect timing. The player will also be told whether they moved their system too early or too late. If the player performs a move with perfect timing, their character will gain a brief rainbow effect, the crowd will also cheer, and they will have the highest number of points added to their score.
Controls[edit]
Hold the system vertically!
1) Performance: Move system left/right. Lift system up/pull down.
When the circles match... Move the system!
There are 4 patterns.
A little flick works
Medley Match[edit]
In Medley Match mode, Synchronised Swimming (Team) appears as the third event of 4P Co-op Medley 2 and 4P Co-op Rhythm Medley 1.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シンクロナイズドスイミング (チーム)[?] Shinkuronaizudo Suimingu (Chīmu) |
Synchronised Swimming (Team) | |
Dutch | Synchroonzwemmen (team)[?] | Synchronous swimming (team) | |
French | Nage synchronisée (Équipe)[?] | Synchronised swimming (Team) | |
German | Synchronschwimmen (Team)[?] | Synchronised Swimming (Team) | |
Italian | Nuoto sincronizzato (a squadre)[?] | Synchronised swimming (in teams) | |
Spanish | Natación sincronizada (Equipos)[?] | Synchronised swimming (Teams) |