Ghost Valley 3: Difference between revisions
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{{ | {{race course infobox | ||
|name=Ghost Valley 3 | |name=Ghost Valley 3 | ||
|image=[[ | |image=[[File:SMK Ghost Valley 3 Lower-Screen Map.png|256px]] | ||
| | |appears_in=''[[Super Mario Kart]]'' ([[List of games by date#1992|1992]])<br>''[[Mario Kart: Super Circuit]]'' ([[List of games by date#2001|2001]]) | ||
|cups=[[Special Cup]] ( | |cups=[[Special Cup]] (''Super Mario Kart'')<br>[[Extra Cup|Extra Special Cup]] (''Super Circuit'') | ||
| | |online_play= | ||
| | |sample=''Super Mario Kart''<br>[[File:SMK-Music-GhostValley.oga]]<br>''Mario Kart: Super Circuit''<br>[[File:MKSC-ExtraCourse-GhostValley.oga]] | ||
< | |map=''Super Mario Kart''<br>[[File:SMK Ghost Valley 3 Overhead Map.png|140px]]<br>''Mario Kart: Super Circuit''<br>[[File:MKSC SNES Ghost Valley 3 Map.png|140px]]<br>[[File:MKSC Ghost Valley 3 Extra Cup Map.png|Minimap as seen on the menu.]][[File:MKSC SNES Ghost Valley 3 Mini Map.png|Minimap as seen in the race.]] | ||
|map=[[File:SNES Ghost Valley 3.png| | |||
}} | }} | ||
'''Ghost Valley 3''' is the third course | |||
< | '''Ghost Valley 3''' is the third course of the [[Special Cup]] in ''[[Super Mario Kart]]''. It was subsequently reused in ''[[Mario Kart: Super Circuit]]'' as the second track of the [[Classic course#Mario Kart: Super Circuit|Extra Special Cup]]. The road for this course has numerous holes and has very few side rails. | ||
This is the only Ghost Valley course as well as the only course from ''Super Mario Kart''{{'}}s Special Cup that has yet to appear as a [[classic course]] in a future ''Mario Kart'' game other than ''Mario Kart: Super Circuit''. | |||
==''Super Mario Kart''== | |||
===Course layout=== | |||
This Ghost Valley has the most sharp turns and most narrow roadway compared to the others. The course begins with a 90° turn to the right followed by a straightaway; the straightaway has the only set of [[? Panel]]s as well as a jump pad and two large holes in the road. There is then a sharp right turn and the track briefly zigzags before racers take a slight right turn and U-turn to the left. There is then a brief straight with another large hole in the middle of the road. Afterwards there is two more 90° right turns followed by a brief straight. This straight has several large holes as well as a [[Dash Panel|zipper]] which leads into a jump pad. After two right turns and one more brief straight, racers reach the finish line. | |||
Some of the course is surrounded by tiles which act as guard rails, but bumping into a tile will destroy it, allowing racers to go through the subsequent gap and fall off the course. | |||
===Shortcuts=== | |||
A notable shortcut can be found at the end of the first straightaway. The player can preemptively turn right and use a [[Cape Feather|Feather]] or well-timed hop to jump over a gap and cut off the following U-turn. | |||
==''Mario Kart: Super Circuit''== | |||
[[File:MKSC Screenshot - Ghost Valley 3.png|thumb|right|Ghost Valley 3 as it appears in ''Mario Kart: Super Circuit''.]] | |||
The course reappears in ''[[Mario Kart: Super Circuit]]'', and is the second track of the [[Classic course#Mario Kart: Super Circuit|Extra Special Cup]]. It uses the background from [[Broken Pier]]. The zipper and the legs holding up the track are removed and an extra item box can be found after the second jump pad. | |||
{{br}} | |||
==Gallery== | |||
<gallery widths=150px> | |||
SMK Ghost Valley 3 Screenshot.png|The course in ''[[Super Mario Kart]]'' | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=おばけぬまコース 3 | |||
|JapN=''Super Mario Kart'' | |||
|JapR=Obake Numa Kōsu 3 | |||
|JapM=Ghost Swamp Course 3 | |||
|Jap2=おばけぬま3 | |||
|Jap2R=Obake Numa 3 | |||
|Jap2M=Ghost Swamp 3 | |||
|ChiS=幽灵谷3<ref>From the unreleased iQue ''Mario Kart: Super Circuit''</ref> | |||
|ChiSR=Yōulíng Gǔ 3 | |||
|ChiSM=Ghost Valley 3 | |||
|ChiT=幽靈沼澤3 | |||
|ChiTR=Yōulíng Zhǎozé 3 | |||
|ChiTM=Ghost Valley 3 | |||
}} | |||
==References== | |||
<references/> | |||
{{SMK}} | {{SMK}} | ||
{{MKSC}} | {{MKSC}} | ||
{{ | {{MK race courses}} | ||
[[Category: | [[Category:Haunted areas]] | ||
[[Category:Super Mario Kart | [[Category:Mario Kart: Super Circuit race courses]] | ||
[[Category:Super Mario Kart race courses]] | |||
[[Category:Classic courses]] | |||
[[de:Geistertal 3]] | |||
[[it:Valle Fantasma 3]] |
Latest revision as of 07:28, August 28, 2024
Ghost Valley 3 | |||
---|---|---|---|
Information | |||
Appears in | Super Mario Kart (1992) Mario Kart: Super Circuit (2001) | ||
Cup(s) | Special Cup (Super Mario Kart) Extra Special Cup (Super Circuit) | ||
| |||
|
Ghost Valley 3 is the third course of the Special Cup in Super Mario Kart. It was subsequently reused in Mario Kart: Super Circuit as the second track of the Extra Special Cup. The road for this course has numerous holes and has very few side rails.
This is the only Ghost Valley course as well as the only course from Super Mario Kart's Special Cup that has yet to appear as a classic course in a future Mario Kart game other than Mario Kart: Super Circuit.
Super Mario Kart[edit]
Course layout[edit]
This Ghost Valley has the most sharp turns and most narrow roadway compared to the others. The course begins with a 90° turn to the right followed by a straightaway; the straightaway has the only set of ? Panels as well as a jump pad and two large holes in the road. There is then a sharp right turn and the track briefly zigzags before racers take a slight right turn and U-turn to the left. There is then a brief straight with another large hole in the middle of the road. Afterwards there is two more 90° right turns followed by a brief straight. This straight has several large holes as well as a zipper which leads into a jump pad. After two right turns and one more brief straight, racers reach the finish line.
Some of the course is surrounded by tiles which act as guard rails, but bumping into a tile will destroy it, allowing racers to go through the subsequent gap and fall off the course.
Shortcuts[edit]
A notable shortcut can be found at the end of the first straightaway. The player can preemptively turn right and use a Feather or well-timed hop to jump over a gap and cut off the following U-turn.
Mario Kart: Super Circuit[edit]
The course reappears in Mario Kart: Super Circuit, and is the second track of the Extra Special Cup. It uses the background from Broken Pier. The zipper and the legs holding up the track are removed and an extra item box can be found after the second jump pad.
Gallery[edit]
The course in Super Mario Kart
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おばけぬまコース 3[?] Obake Numa Kōsu 3 |
Ghost Swamp Course 3 | Super Mario Kart |
おばけぬま3[?] Obake Numa 3 |
Ghost Swamp 3 | ||
Chinese (simplified) | 幽灵谷3[1] Yōulíng Gǔ 3 |
Ghost Valley 3 | |
Chinese (traditional) | 幽靈沼澤3[?] Yōulíng Zhǎozé 3 |
Ghost Valley 3 |
References[edit]
- ^ From the unreleased iQue Mario Kart: Super Circuit