Level 1-DK: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
 
Line 9: Line 9:
}}
}}
'''Level 1-DK''' is the eighth level of [[Mario Toy Company]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], and is the first boss level against [[Donkey Kong]]. The high score for this level in the original version is 22000, and the target time for this level's Time Attack in the [[Nintendo Switch]] remake is 60.00.
'''Level 1-DK''' is the eighth level of [[Mario Toy Company]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], and is the first boss level against [[Donkey Kong]]. The high score for this level in the original version is 22000, and the target time for this level's Time Attack in the [[Nintendo Switch]] remake is 60.00.
==Overview==
==Overview==
The level immediately starts after the completion of [[Level 1-mm]]. Donkey Kong has four hit points and the player has hit points equal to the amount of [[Mini Mario (toy)|Mini-Mario]]s that were collected in the previous level. To hit Donkey Kong, the player has to throw [[Bin|Garbage Can]]s in the level at him. However, Donkey Kong will press [[Color Switch]]es that determine where the Garbage Cans can be found, as well as making certain platforms appear or disappear. Donkey Kong can also pull on a chain to cause debris to fall and damage the player, which can be blocked by performing a [[Handstand]], though if the player gets hit with debris while carrying a Garbage Can, they will not lose a hit point. Once Donkey Kong is defeated, he flees the arena and the player will enter [[Donkey Kong Jungle (world)|Donkey Kong Jungle]].
The level immediately starts after the completion of [[Level 1-mm]]. Donkey Kong has four hit points and the player has hit points equal to the amount of [[Mini Mario (toy)|Mini-Mario]]s that were collected in the previous level. To hit Donkey Kong, the player has to throw [[Trash Can|Garbage Can]]s in the level at him. However, Donkey Kong will press [[Color Switch]]es that determine where the Garbage Cans can be found, as well as making certain platforms appear or disappear. Donkey Kong can also pull on a chain to cause debris to fall and damage the player, which can be blocked by performing a [[Handstand]], though if the player gets hit with debris while carrying a Garbage Can, they will not lose a hit point. Once Donkey Kong is defeated, he flees the arena and the player will enter [[Donkey Kong Jungle (world)|Donkey Kong Jungle]].


In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]], the locations of the red and yellow platforms have been swapped.
In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]], the locations of the red and yellow platforms have been swapped.
Line 22: Line 21:
MVDK 1-DK.png|Level 1-DK in the GBA version
MVDK 1-DK.png|Level 1-DK in the GBA version
</gallery>
</gallery>
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 03:31, August 19, 2024

Level
Level 1-DK
Screenshot of Mario Toy Company level 1-DK from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 1-DK
World Mario Toy Company
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 180
<< Directory of levels >>

Level 1-DK is the eighth level of Mario Toy Company in Mario vs. Donkey Kong and its remake, and is the first boss level against Donkey Kong. The high score for this level in the original version is 22000, and the target time for this level's Time Attack in the Nintendo Switch remake is 60.00.

Overview[edit]

The level immediately starts after the completion of Level 1-mm. Donkey Kong has four hit points and the player has hit points equal to the amount of Mini-Marios that were collected in the previous level. To hit Donkey Kong, the player has to throw Garbage Cans in the level at him. However, Donkey Kong will press Color Switches that determine where the Garbage Cans can be found, as well as making certain platforms appear or disappear. Donkey Kong can also pull on a chain to cause debris to fall and damage the player, which can be blocked by performing a Handstand, though if the player gets hit with debris while carrying a Garbage Can, they will not lose a hit point. Once Donkey Kong is defeated, he flees the arena and the player will enter Donkey Kong Jungle.

In the Nintendo Switch remake, the locations of the red and yellow platforms have been swapped.

Enemies[edit]

Gallery[edit]