Level 1-3 (Mario vs. Donkey Kong): Difference between revisions
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|code=Level 1-3 | |code=Level 1-3 | ||
|world=[[Mario Toy Company]] | |world=[[Mario Toy Company]] | ||
|game=''[[Mario vs. Donkey Kong]]'' | |game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit=120 | |limit=120 | ||
|before=[[Level 1-2 (Mario vs. Donkey Kong)|<<]] | |before=[[Level 1-2 (Mario vs. Donkey Kong)|<<]] | ||
|after=[[Level 1-4 (Mario vs. Donkey Kong)|>>]] | |after=[[Level 1-4 (Mario vs. Donkey Kong)|>>]] | ||
}} | }} | ||
'''Level 1-3''' is the third level of [[Mario Toy Company]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 27000. In the | '''Level 1-3''' is the third level of [[Mario Toy Company]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 27000. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 35.00. | ||
==Overview== | ==Overview== | ||
[[File:MarioVsDKSwitch1-3 2.jpg|thumb|250px|left|The second area]] | [[File:MarioVsDKSwitch1-3 2.jpg|thumb|250px|left|The second area]] | ||
In the GBA version only, the level opens with a cinematic showing [[Mario]] swinging on a [[rope|wire]] and launching upwards to collect a [[present (Mario vs. Donkey Kong)|present]]. | In the GBA version only, the level opens with a cinematic showing [[Mario]] swinging on a [[rope|wire]] and launching upwards to collect a [[present (Mario vs. Donkey Kong)|present]]. | ||
The player starts under a [[Message Block|Help Box]] that shows the player how to perform a [[Wire Spin]] and jumping off of it. Ahead are some [[lift|moving platform]]s the player has to use to reach a yellow [[Color Switch]], which will drop the [[ | The player starts under a [[Message Block|Help Box]] that shows the player how to perform a [[Wire Spin]] and jumping off of it. Ahead are some [[lift|moving platform]]s the player has to use to reach a yellow [[Color Switch]], which will drop the [[Trash Can|Garbage Can]]s onto the [[Spike Trap|spike]]s below. Using the moving platform once more, the player can reach the [[key]], and the platform and Garbage Cans will allow the player to reach the locked door. | ||
In the second area, the player starts under some wires they can use to reach a [[1-Up Mushroom]] above. By climbing up the ladder, the player will find three Garbage Cans and four [[Shy Guy]]s. Riding the moving platform up or performing a [[Handstand|Handstand Jump]] will allow the player to reach the [[Mini Mario (toy)|Mini-Mario]]. | In the second area, the player starts under some wires they can use to reach a [[1-Up Mushroom]] above. By climbing up the ladder, the player will find three Garbage Cans and four [[Shy Guy]]s. Riding the moving platform up or performing a [[Handstand|Handstand Jump]] will allow the player to reach the [[Mini Mario (toy)|Mini-Mario]]. |
Latest revision as of 03:29, August 19, 2024
Level | |
---|---|
Level 1-3 | |
Level code | Level 1-3 |
World | Mario Toy Company |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 120 |
<< Directory of levels >> |
Level 1-3 is the third level of Mario Toy Company in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 27000. In the Nintendo Switch remake, the target time for this level's Time Attack is 35.00.
Overview[edit]
In the GBA version only, the level opens with a cinematic showing Mario swinging on a wire and launching upwards to collect a present.
The player starts under a Help Box that shows the player how to perform a Wire Spin and jumping off of it. Ahead are some moving platforms the player has to use to reach a yellow Color Switch, which will drop the Garbage Cans onto the spikes below. Using the moving platform once more, the player can reach the key, and the platform and Garbage Cans will allow the player to reach the locked door.
In the second area, the player starts under some wires they can use to reach a 1-Up Mushroom above. By climbing up the ladder, the player will find three Garbage Cans and four Shy Guys. Riding the moving platform up or performing a Handstand Jump will allow the player to reach the Mini-Mario.
Enemies[edit]
Present locations[edit]
- Red: In the first area, above the wire.
- Yellow: In the first area, above the spikes.
- Blue: In the second area, above the spikes at the bottom of the level. The player needs to throw a Garbage Can or a Shy Guy onto the spikes to reach the present.