Winners Keepers: Difference between revisions

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|description=Monty Mole is in a slump and asks the player to win the Scratch 'Em minigame once.
|description=Monty Mole is in a slump and asks the player to win the Scratch 'Em minigame once.
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'''Winners Keepers''' is a quest in ''[[Mario Party Advance]]'' that is initiated by [[Monty Mole]] at [[Town Game Room A]]. He asks the player for help when they enter the game room. If they agree to help, the quest promptly begins, though they also have the option of declining, causing Monty Mole to burst into tears and say that he is finished. Once the quest begins, Monty Mole explains that he has recently been stuck in a rut and has yet to win a single game. He hopes that if the player wins a game, he can then start winning games. He also lets the player keep the minigame they play, [[Scratch 'Em]] (which involves randomly scratching cards and hoping that the symbols under them match). If the player loses all of their [[coin]]s, and does not provide a [[Mushroom]] to retry the minigame, Monty Mole glumly tells the player that they've failed, which forces them to restart the quest from the beginning. Once the player wins one more [[coin]] than their starting amount of thirty coins, Monty Mole is ecstatic that they won, exclaiming that they may be better than the [[Kamek|Game Mage]] (which foreshadows the [[Game Mage]] quest), concluding the quest.
'''Winners Keepers''' is a quest in ''[[Mario Party Advance]]'' that is initiated by [[Monty Mole]] at [[Town Game Room A]]. He asks the player for help when they enter the game room. If they agree to help, the quest promptly begins, though they also have the option of declining, causing Monty Mole to burst into tears and say that he is finished. Once the quest begins, Monty Mole explains that he has recently been stuck in a rut and has yet to win a single game. He hopes that if the player wins a game, he can then start winning games. He also lets the player keep the minigame they play, [[Scratch 'Em]] (which involves randomly scratching cards and hoping that the symbols under them match). If the player loses all of their [[coin]]s, and does not provide a [[Mushroom]] to retry the minigame, Monty Mole glumly tells the player that they have failed, which forces them to restart the quest from the beginning. Once the player wins one more [[coin]] than their starting amount of thirty coins, Monty Mole is ecstatic that they won, exclaiming that they may be better than the [[Kamek|Game Mage]] (which foreshadows the [[Game Mage]] quest), concluding the quest.


The quest's name is a pun on the adage "finders, keepers", which refers to the first person to find something being able to keep it.
The quest's name is a pun on the adage "finders, keepers", which refers to the first person to find something being able to keep it.

Revision as of 22:43, August 16, 2024

Mario Party Advance quest
Winners Keepers
Winners Keepers in Mario Party Advance
Winners Keepers in Mario Party Advance
Monty Mole's request
Type Gambling
Location Town Game Room A, Town area
Client Monty Mole
Reward Scratch 'Em
Description "Monty Mole is in a slump and asks the player to win the Scratch 'Em minigame once."
List of quests

Winners Keepers is a quest in Mario Party Advance that is initiated by Monty Mole at Town Game Room A. He asks the player for help when they enter the game room. If they agree to help, the quest promptly begins, though they also have the option of declining, causing Monty Mole to burst into tears and say that he is finished. Once the quest begins, Monty Mole explains that he has recently been stuck in a rut and has yet to win a single game. He hopes that if the player wins a game, he can then start winning games. He also lets the player keep the minigame they play, Scratch 'Em (which involves randomly scratching cards and hoping that the symbols under them match). If the player loses all of their coins, and does not provide a Mushroom to retry the minigame, Monty Mole glumly tells the player that they have failed, which forces them to restart the quest from the beginning. Once the player wins one more coin than their starting amount of thirty coins, Monty Mole is ecstatic that they won, exclaiming that they may be better than the Game Mage (which foreshadows the Game Mage quest), concluding the quest.

The quest's name is a pun on the adage "finders, keepers", which refers to the first person to find something being able to keep it.

Names in other languages

Language Name Meaning Notes
Japanese ギャンブルにかちたい[1]
Gyanburu ni kachitai
I want to win at gambling
French Manque de veine[?] Lack of luck
Italian Tantatalpa al verde[?] Broke Monty Mole

References

  1. ^ かげらいまどかK. 一人用マリオパーティアドバンス字幕プレイpart14 (Japanese). YouTube (2018-04-14). Retrieved on 2023-11-22.