Keeping Track: Difference between revisions

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*'''Level 2:''' The player counts girls, who run at different speeds and may occasionally trip when running.
*'''Level 2:''' The player counts girls, who run at different speeds and may occasionally trip when running.
*'''Level 3:''' The player counts men, who run at different speeds and may occasionally trip when running. Boys may appear behind some of the running men, and the boys must also be counted to the total number of runners.
*'''Level 3:''' The player counts men, who run at different speeds and may occasionally trip when running. Boys may appear behind some of the running men, and the boys must also be counted to the total number of runners.
If two players are utilized for this microgame, the clicker has two buttons on its upper and lower sides to accommodate two characters that target up or down. If the players win, the player that hits the button more times receives an effort point, and if both players each hit the button the same amount of times, no effort points are awarded. The player that overcounts the number of runners loses an effort point.
If two players are utilized for this microgame, the clicker has two buttons on its upper and lower sides to accommodate two characters that target up or down. If the players win, the player that hits the button more times receives an effort point, and if both players each hit the button the same number of times, no effort points are awarded. The player that overcounts the number of runners loses an effort point.


==Mission==
==Mission==
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|1.1=Mona|1.2=Kat and Ana
|1.1=Mona|1.2=Kat and Ana
}}
}}
*[[9-Volt]] is an above-average fit because he's held in one place, allowing him to hit the clicker anytime.
*[[9-Volt]] is an above-average fit because he is held in one place, allowing him to hit the clicker anytime.
*[[Dr. Crygor]] is an average fit because he may click the button again whenever he stops swimming while upside-down.
*[[Dr. Crygor]] is an average fit because he may click the button again whenever he stops swimming while upside-down.
*[[Mona]], [[Kat & Ana]] are unsuitable due to their nature of constant movement preventing them from hitting the clicker buttons consistently or providing more risk of overcounting.
*[[Mona]], [[Kat & Ana]] are unsuitable due to their nature of constant movement preventing them from hitting the clicker buttons consistently or providing more risk of overcounting.

Revision as of 11:54, August 16, 2024

Keeping Track
Keeping Track microgame in WarioWare: Get It Together!
Appears in WarioWare: Get It Together!
Type Sports
Command(s) Count!
Info "Think you can keep track ON the track? Ha ha! Tap the button once for every runner that breezes by!"
Points to clear 25

Keeping Track is one of the microgames in Jimmy T's Sports in WarioWare: Get It Together!

Gameplay

The object of the game is to hit any of the buttons on the clicker to count the number of runners that appear. The player's counter must be equal to the number of runners that appear to clear the microgame. If the player counts too high on the counter, they cannot correct it to lower the number and will lose.

  • Level 1: The player counts boys, who run at the same pace across the screen.
  • Level 2: The player counts girls, who run at different speeds and may occasionally trip when running.
  • Level 3: The player counts men, who run at different speeds and may occasionally trip when running. Boys may appear behind some of the running men, and the boys must also be counted to the total number of runners.

If two players are utilized for this microgame, the clicker has two buttons on its upper and lower sides to accommodate two characters that target up or down. If the players win, the player that hits the button more times receives an effort point, and if both players each hit the button the same number of times, no effort points are awarded. The player that overcounts the number of runners loses an effort point.

Mission

  • No Button Left Unpressed: The player has to complete the game after pushing all buttons on the counter. This can only be done when there are at least four runners or, in the case of co-op mode, six runners.

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
Above-Average Fit icon from WarioWare: Get It Together!
WarioYoung Cricket18-VoltDribble & Spitz9-VoltMikeAshleyOrbulonMaster MantisLuluPennyPyoro
Average Fit icon from WarioWare: Get It Together!
Dr. CrygorJimmy TRed (WarioWare series)
Below-Average Fit icon from WarioWare: Get It Together!
5-Volt
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
MonaKat & Ana
  • 9-Volt is an above-average fit because he is held in one place, allowing him to hit the clicker anytime.
  • Dr. Crygor is an average fit because he may click the button again whenever he stops swimming while upside-down.
  • Mona, Kat & Ana are unsuitable due to their nature of constant movement preventing them from hitting the clicker buttons consistently or providing more risk of overcounting.

Names in other languages

Language Name Meaning Notes
Japanese ランナーかぞえ[?]
Rannā Kazoe
Runner count
French Décompte d'athlètes[?] Athlete count
German Läufer zählen[?] Runner Count
Italian Contacorridori[?] Runner counter
Korean 러너 카운팅[?]
Reoneo Kaunting
Runner Counting
Spanish Contador atlético[?] Athletic counter

See also