Big Brain Academy: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image=[[File:WWGIT-Nintendo-07.png|250px]]
|image=[[File:WWGIT-Nintendo-07.png|250px]]
|appeared_in=''[[WarioWare: Get It Together!]]''
|appears_in=''[[WarioWare: Get It Together!]]''
|type=Nintendo Classics
|type=Nintendo Classics
|intro=''Create shape!''
|intro=''Create shape!''
|info=''"Pick two pieces that'll match the shape of the silhouette when you combine them. This one's like homework, only it's fun because it's a video game! {{color|2006: Nintendo DS|green}}"''
|info="''Pick two pieces that'll match the shape of the silhouette when you combine them. This one's like homework, only it's fun because it's a video game! {{color|green|2006: Nintendo DS}}''"
|clear=15
|clear=15
}}
}}
'''Big Brain Academy''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo DS]] {{wp|Big Brain Academy|game of the same name}}, specifically the "Get In Shape" activity.
'''Big Brain Academy''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Nintendo DS]] {{wp|Big Brain Academy (video game)|game of the same name}}, specifically the "Get In Shape" activity.
 
==Gameplay==
==Gameplay==
The player is shown the silhouette of a shape, and they have to select the two pieces that make up the entire shape. After the player clears the microgame, Dr. Lobe from ''Big Brain Academy'' appears and awards the player a medal.
The player is shown the silhouette of a shape, and they have to select the two pieces that make up the entire shape (indirect attacks will also trigger selections). After the player clears the microgame, Dr. Lobe from ''Big Brain Academy'' appears and awards the player a medal. If the player touches or hits an incorrect piece, they immediately lose.
 
The symbols to indicate if the player was correct or incorrect differ by region, like in the original game. In Japan, the symbols are a red circle and a blue "X" respectively; in other regions, they are a green check mark and a red "X".


The symbols to indicate if the player was correct or incorrect differ by region, like in the original game. In the Japanese, Chinese, and Korean versions, the symbols are a red circle and a blue "X" respectively; in other versions, they are a green check mark and a red "X".
*'''Level 1:''' There are three pieces from which to choose, and the correct pieces are easily identifiable. Dr. Lobe awards a bronze medal upon clearing the microgame.
*'''Level 1:''' There are three pieces from which to choose, and the correct pieces are easily identifiable. Dr. Lobe awards a bronze medal upon clearing the microgame.
*'''Level 2:''' There are three pieces from which to choose, and the correct pieces are slightly harder to identify. Dr. Lobe awards a silver medal upon clearing the microgame.
*'''Level 2:''' There are three pieces from which to choose, and the correct pieces are slightly harder to identify. Dr. Lobe awards a silver medal upon clearing the microgame.
*'''Level 3:''' There are four pieces from which to choose, and the correct pieces are harder to identify due to all four being less distinctly shaped and/or able to fit in the silhouette. Dr. Lobe awards a gold medal upon clearing the microgame.
*'''Level 3:''' There are four pieces from which to choose, and the correct pieces are harder to identify due to all four being less distinctly shaped and/or able to fit in the silhouette. Dr. Lobe awards a gold medal upon clearing the microgame.
If two players are utilized for this microgame, the player that selects both correct pieces gains an effort point, and the player that selects an incorrect piece loses an effort point. If both players each select a correct piece, no effort points are awarded.


==Mission==
==Mission==
Line 22: Line 21:


==Suitability==
==Suitability==
{{WWGITFit
{{WWGIT fit
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Ashley|4.6=Orbulon|4.7=5-Volt|4.8=Red
|4.1=Wario|4.2=18-Volt|4.3=Dribble and Spitz|4.4=Mike|4.5=Ashley|4.6=Orbulon|4.7=5-Volt|4.8=Red
|3.1=Young Cricket|3.2=Mona|3.3=Dr. Crygor|3.4=Jimmy T|3.5=Master Mantis|3.6=Lulu|3.7=Pyoro
|3.1=Young Cricket|3.2=Mona|3.3=Dr. Crygor|3.4=Jimmy T|3.5=Master Mantis|3.6=Lulu|3.7=Pyoro
Line 28: Line 27:
|1.1=Kat and Ana|1.2=Penny
|1.1=Kat and Ana|1.2=Penny
}}
}}
*At faster speeds, getting Kat and Ana to the correct pieces requires more precise controls.
*[[9-Volt]] is a below-average fit as he must time his attacks on the pieces to the shape.
*Penny is unsuitable as the water from her [[Jet Tank One]] can touch the wrong pieces.
*[[Kat & Ana]] are unsuitable as their constant jumping can touch the wrong pieces.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can touch the wrong pieces.


==Names in other languages==
==Names in other languages==
Line 35: Line 35:
|Jap=やわらかあたま塾
|Jap=やわらかあたま塾
|JapR=Yawaraka Atama Juku
|JapR=Yawaraka Atama Juku
|JapM=Soft Head School
|JapM=Big Brain Academy<br><small>''lit. Soft Head School''</small>
|Kor=
|Kor=말랑말랑 두뇌교실
|KorR=
|KorR=Mallangmallang Dunoegyosil
|KorM=
|KorM=Big Brain Academy<br><small>''lit. Soft Brain Classroom''</small>
|Fre=Cérébrale Académie
|FreM=Big Brain Academy<br><small>''lit. Cerebral Academy''</small>
}}
}}


{{9-Volt and 18-Volt's Microgames}}
{{9-Volt & 18-Volt's microgames}}
{{WWGIT Microgames}}
{{WWGIT microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Latest revision as of 07:59, August 5, 2024

Big Brain Academy
Big Brain Academy
Appears in WarioWare: Get It Together!
Type Nintendo Classics
Command(s) Create shape!
Info "Pick two pieces that'll match the shape of the silhouette when you combine them. This one's like homework, only it's fun because it's a video game! 2006: Nintendo DS"
Points to clear 15

Big Brain Academy is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Nintendo DS game of the same name, specifically the "Get In Shape" activity.

Gameplay[edit]

The player is shown the silhouette of a shape, and they have to select the two pieces that make up the entire shape (indirect attacks will also trigger selections). After the player clears the microgame, Dr. Lobe from Big Brain Academy appears and awards the player a medal. If the player touches or hits an incorrect piece, they immediately lose.

The symbols to indicate if the player was correct or incorrect differ by region, like in the original game. In the Japanese, Chinese, and Korean versions, the symbols are a red circle and a blue "X" respectively; in other versions, they are a green check mark and a red "X".

  • Level 1: There are three pieces from which to choose, and the correct pieces are easily identifiable. Dr. Lobe awards a bronze medal upon clearing the microgame.
  • Level 2: There are three pieces from which to choose, and the correct pieces are slightly harder to identify. Dr. Lobe awards a silver medal upon clearing the microgame.
  • Level 3: There are four pieces from which to choose, and the correct pieces are harder to identify due to all four being less distinctly shaped and/or able to fit in the silhouette. Dr. Lobe awards a gold medal upon clearing the microgame.

If two players are utilized for this microgame, the player that selects both correct pieces gains an effort point, and the player that selects an incorrect piece loses an effort point. If both players each select a correct piece, no effort points are awarded.

Mission[edit]

  • Quick Thinking: Using all crew members, the player must complete ten rounds in the Play-o-Pedia with at least half of the time limit remaining.

Suitability[edit]

Good Fit
Good Fit icon from WarioWare: Get It Together!
Above-Average Fit icon from WarioWare: Get It Together!
Wario18-VoltDribble & SpitzMikeAshleyOrbulon5-VoltRed (WarioWare series)
Average Fit icon from WarioWare: Get It Together!
Young CricketMonaDr. CrygorJimmy TMaster MantisLuluPyoro
Below-Average Fit icon from WarioWare: Get It Together!
9-Volt
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
Kat & AnaPenny
  • 9-Volt is a below-average fit as he must time his attacks on the pieces to the shape.
  • Kat & Ana are unsuitable as their constant jumping can touch the wrong pieces.
  • Penny is unsuitable as the water from her Jet Tank One can touch the wrong pieces.

Names in other languages[edit]

Language Name Meaning Notes
Japanese やわらかあたま塾[?]
Yawaraka Atama Juku
Big Brain Academy
lit. Soft Head School
French Cérébrale Académie[?] Big Brain Academy
lit. Cerebral Academy
Korean 말랑말랑 두뇌교실[?]
Mallangmallang Dunoegyosil
Big Brain Academy
lit. Soft Brain Classroom