Mega Monty Mole's Maze Mischief: Difference between revisions

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{{image}}
{{minigame infobox
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|image=[[File:Mega Monty Mole's Maze Mischief MP10.png|250px]]
{{minigame-infobox
|appears_in=''[[Mario Party 10]]''
|image=
|type=Boss minigame
|appeared_in=[[Mario Party 10]]
|time=15 seconds per round
|type=Boss Battle
|track=A Tough Opponent!<br>Toughie Showdown<br>One Angry Toughie
|sample=A Tough Opponent!:<br>[[File:MP10 A Tough Opponent!.oga]]<br>Toughie Showdown:<br>[[File:MP10 Toughie Showdown.oga]]<br>One Angry Toughie:<br>[[File:MP10 One Angry Toughie.oga]]
}}
}}
'''Mega Monty Mole's Maze Mischief''' is a Boss Battle minigame in ''[[Mario Party 10]]''. It pits the players against a huge [[Monty Mole]], and serves as the midboss battle of [[Airship Central]].
'''Mega Monty Mole's Maze Mischief''' is a boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Airship Central]] and pits players against [[Big Monty Mole|Mega Monty Mole]].


==Intro==
==Introduction==
The players are shown aboard a large airship with a colorful maze taking up most of the main deck and four cannons of various sizes on the back of the ship. A large balloon with a Monty Mole face rises from the clouds behind the airship, carrying a giant flowerpot - moments later, Mega Monty Mole pops out of the pot. He shakes the dirt (and a flower) off of his head as the players jump into a pipe on the bow of the airship, emerging in the maze as the game begins.
The players are shown aboard a large [[airship]] with a colorful maze taking up most of the main deck and four [[cannon]]s of various sizes on the back of the ship. A large balloon with a [[Monty Mole]] face rises from the clouds behind the airship, carrying a giant flowerpot—moments later, Mega Monty Mole pops out of the pot. He shakes the dirt (and a flower) off his head as the players jump into a pipe on the bow of the airship, emerging in the maze as the game begins.


==Gameplay==
==Gameplay==
Players have fifteen seconds to work their way through the maze and get to the stairs at the end. Anyone who makes it to the stairs within the time limit gets to use a cannon against Mega Monty Mole - anyone who fails to reach the stairs is stuck where they are.
Players have fifteen seconds to work their way through the maze and get to the stairs at the end. Anyone who makes it to the stairs within the time limit gets to use a cannon against Mega Monty Mole; anyone who fails to reach the stairs is stuck where they are. The first player to make it out of the maze gets a huge gold cannon worth five [[point]]s, second gets a large silver cannon worth three points, third gets a medium bronze cannon worth two points, and fourth gets a small iron cannon worth one point. Each shot has a different effect on Mega Monty Mole—the gold cannon nearly knocks him out of his balloon, while the iron cannon barely makes him flinch. After the players' attacks, Mega Monty Mole throws a massive [[bomb]] into the labyrinth, scrambling the maze as the players jump into pipes at the back of the ship. Anyone still stuck in the maze gets blown out, losing one point in the process. Either way, the four players return to the beginning of the new maze to repeat the process.


The first player to make it out of the maze gets a huge gold cannon which is worth five points, second gets a large silver cannon which is worth three points, third gets a medium bronze cannon which is worth two points, and fourth gets a small iron cannon which is worth one point. Each shot has a different effect on Mega Monty Mole - the gold cannon will nearly knock him out of his balloon, while the iron cannon barely makes him flinch. After the players' attacks, Mega Monty Mole will throw a massive bomb into the labyrinth, scrambling the pieces as the players jump into pipes at the back of the ship. Anyone still stuck in the maze gets blown out, losing 1 point in the process. Either way, the four players return to the beginning of the new maze to repeat the process.
After Mega Monty Mole loses half of his [[Health Meter|health]], he scatters small bombs in the maze when he reconfigures it after each attack. The bombs act as obstacles to players and explode if they get close; players caught in the explosion lose one point and are blown into the air, stalling their progress for a second. Apart from the bombs, the minigame plays the same as before.


After Mega Monty Mole loses half of his health, he will scatter small bombs in the maze when he reconfigures it after each attack. The bombs can block player progress until they explode, at which point they will knock nearby players into the air if they are caught in the explosion. Apart from the bombs, the game plays the same as before.
The player who scores the final blow gets an extra five points before the final scores are tallied. The player with the most points overall wins.


When Mega Monty Mole is defeated, he collapses in his balloon and disappears in a puff of smoke. The player who scored the final blow gets an extra five points before the final scores are tallied.
==Ending==
{{boxTop}}
After gaining the last hit, Mega Monty Mole collapses on his balloon, and then both explode.
{{MP10}}
 
[[Category:Mario Party 10 Minigames]]
==Controls==
[[Category:Boss Minigames]]
*{{button|wii|pad}} − Navigate maze
 
==In-game text==
''Race through the maze and fire the cannons! Be first, and fire the big one!''
 
==Names in other languages==
{{foreign names
|Jap=巨大チョロプーの空中めいろバトル
|JapR=Kyodai Choropū no kūchū meiro batoru
|JapM=Giant Monty Mole's Sky Maze Battle
|Por=O Labirinto da Mega Toupeira Monty
|PorM=Mega Monty Mole's Maze
|Fre= Dédale de Méga Topi Taupe
|FreM= Mega Monty Mole's maze
|SpaA=Lío en el laberinto del topo monty gigante
|SpaAM=Mess in Giant Monty Mole's Maze
|Ger=Mega-Monty-Maulwurfs Irrgarten
|GerM=Mega Monty Mole's Maze
|SpaE=El laberinto de Mega Topo Monty
|SpaEM=Mega Monty Mole's Maze
|Ita=Dedalo esplosivo di Mega Tantatalpa
|ItaM=Mega Monty Mole's explosive maze
|Dut=Mega-Monty Mole's Luchtlabyrint
|DutM=Mega Monty Mole's Sky Maze
}}
 
{{MP10 minigames}}
 
[[Category:Boss minigames]]
[[Category:Mario Party 10 minigames]]

Latest revision as of 18:48, July 20, 2024

Mega Monty Mole's Maze Mischief
Boss minigame from Mario Party 10; Mega Monty Mole's Maze Mischief.
Appears in Mario Party 10
Type Boss minigame
Time limit 15 seconds per round
Music track A Tough Opponent!
Toughie Showdown
One Angry Toughie
Music sample
A Tough Opponent!:

Toughie Showdown:

One Angry Toughie:

Mega Monty Mole's Maze Mischief is a boss minigame appearing in Mario Party 10. It takes place in Airship Central and pits players against Mega Monty Mole.

Introduction[edit]

The players are shown aboard a large airship with a colorful maze taking up most of the main deck and four cannons of various sizes on the back of the ship. A large balloon with a Monty Mole face rises from the clouds behind the airship, carrying a giant flowerpot—moments later, Mega Monty Mole pops out of the pot. He shakes the dirt (and a flower) off his head as the players jump into a pipe on the bow of the airship, emerging in the maze as the game begins.

Gameplay[edit]

Players have fifteen seconds to work their way through the maze and get to the stairs at the end. Anyone who makes it to the stairs within the time limit gets to use a cannon against Mega Monty Mole; anyone who fails to reach the stairs is stuck where they are. The first player to make it out of the maze gets a huge gold cannon worth five points, second gets a large silver cannon worth three points, third gets a medium bronze cannon worth two points, and fourth gets a small iron cannon worth one point. Each shot has a different effect on Mega Monty Mole—the gold cannon nearly knocks him out of his balloon, while the iron cannon barely makes him flinch. After the players' attacks, Mega Monty Mole throws a massive bomb into the labyrinth, scrambling the maze as the players jump into pipes at the back of the ship. Anyone still stuck in the maze gets blown out, losing one point in the process. Either way, the four players return to the beginning of the new maze to repeat the process.

After Mega Monty Mole loses half of his health, he scatters small bombs in the maze when he reconfigures it after each attack. The bombs act as obstacles to players and explode if they get close; players caught in the explosion lose one point and are blown into the air, stalling their progress for a second. Apart from the bombs, the minigame plays the same as before.

The player who scores the final blow gets an extra five points before the final scores are tallied. The player with the most points overall wins.

Ending[edit]

After gaining the last hit, Mega Monty Mole collapses on his balloon, and then both explode.

Controls[edit]

  • +Control Pad − Navigate maze

In-game text[edit]

Race through the maze and fire the cannons! Be first, and fire the big one!

Names in other languages[edit]

Language Name Meaning Notes
Japanese 巨大チョロプーの空中めいろバトル[?]
Kyodai Choropū no kūchū meiro batoru
Giant Monty Mole's Sky Maze Battle
Dutch Mega-Monty Mole's Luchtlabyrint[?] Mega Monty Mole's Sky Maze
French Dédale de Méga Topi Taupe[?] Mega Monty Mole's maze
German Mega-Monty-Maulwurfs Irrgarten[?] Mega Monty Mole's Maze
Italian Dedalo esplosivo di Mega Tantatalpa[?] Mega Monty Mole's explosive maze
Portuguese O Labirinto da Mega Toupeira Monty[?] Mega Monty Mole's Maze
Spanish (NOA) Lío en el laberinto del topo monty gigante[?] Mess in Giant Monty Mole's Maze
Spanish (NOE) El laberinto de Mega Topo Monty[?] Mega Monty Mole's Maze